mirror of https://gitee.com/bigwinds/arangodb
219 lines
7.5 KiB
C++
219 lines
7.5 KiB
C++
////////////////////////////////////////////////////////////////////////////////
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/// DISCLAIMER
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///
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/// Copyright 2014-2016 ArangoDB GmbH, Cologne, Germany
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/// Copyright 2004-2014 triAGENS GmbH, Cologne, Germany
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///
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/// Licensed under the Apache License, Version 2.0 (the "License");
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/// you may not use this file except in compliance with the License.
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/// You may obtain a copy of the License at
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///
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/// http://www.apache.org/licenses/LICENSE-2.0
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///
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/// Unless required by applicable law or agreed to in writing, software
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/// distributed under the License is distributed on an "AS IS" BASIS,
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/// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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/// See the License for the specific language governing permissions and
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/// limitations under the License.
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///
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/// Copyright holder is ArangoDB GmbH, Cologne, Germany
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///
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/// @author Dr. Frank Celler
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/// @author Achim Brandt
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////////////////////////////////////////////////////////////////////////////////
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#ifndef ARANGOD_SCHEDULER_SOCKET_TASK_H
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#define ARANGOD_SCHEDULER_SOCKET_TASK_H 1
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#include "Basics/Common.h"
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#include "Scheduler/Task.h"
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#include "Basics/Thread.h"
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#include "Statistics/StatisticsAgent.h"
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#ifdef _WIN32
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#include "Basics/win-utils.h"
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#endif
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#include "Basics/socket-utils.h"
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namespace arangodb {
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namespace basics {
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class StringBuffer;
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}
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namespace rest {
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////////////////////////////////////////////////////////////////////////////////
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/// @brief base class for input-output tasks from sockets
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////////////////////////////////////////////////////////////////////////////////
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class SocketTask : virtual public Task, public ConnectionStatisticsAgent {
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private:
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explicit SocketTask(SocketTask const&);
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SocketTask& operator=(SocketTask const&);
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private:
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static size_t const READ_BLOCK_SIZE = 10000;
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//////////////////////////////////////////////////////////////////////////////
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/// @brief constructs a new task with a given socket
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//////////////////////////////////////////////////////////////////////////////
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public:
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SocketTask(TRI_socket_t, double);
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//////////////////////////////////////////////////////////////////////////////
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/// @brief deletes a socket task
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///
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/// This method will close the underlying socket.
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//////////////////////////////////////////////////////////////////////////////
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protected:
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~SocketTask();
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//////////////////////////////////////////////////////////////////////////////
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/// set a request timeout
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//////////////////////////////////////////////////////////////////////////////
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public:
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void setKeepAliveTimeout(double);
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protected:
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//////////////////////////////////////////////////////////////////////////////
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/// @brief fills the read buffer
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///
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/// The function should be called by the input task if the scheduler has
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/// indicated that new data is available. It will return true, if data could
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/// be read and false if the connection has been closed.
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//////////////////////////////////////////////////////////////////////////////
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virtual bool fillReadBuffer();
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//////////////////////////////////////////////////////////////////////////////
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/// @brief handles a read
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//////////////////////////////////////////////////////////////////////////////
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virtual bool handleRead() = 0;
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//////////////////////////////////////////////////////////////////////////////
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/// @brief handles a write
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//////////////////////////////////////////////////////////////////////////////
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virtual bool handleWrite();
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//////////////////////////////////////////////////////////////////////////////
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/// @brief called if write buffer has been sent
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///
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/// This called is called if the current write buffer has been sent
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/// completly to the client.
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//////////////////////////////////////////////////////////////////////////////
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virtual void completedWriteBuffer() = 0;
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//////////////////////////////////////////////////////////////////////////////
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/// @brief handles a keep-alive timeout
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//////////////////////////////////////////////////////////////////////////////
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virtual void handleTimeout() = 0;
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protected:
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//////////////////////////////////////////////////////////////////////////////
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/// @brief sets an active write buffer
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//////////////////////////////////////////////////////////////////////////////
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void setWriteBuffer(basics::StringBuffer*, TRI_request_statistics_t*);
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//////////////////////////////////////////////////////////////////////////////
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/// @brief checks for presence of an active write buffer
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//////////////////////////////////////////////////////////////////////////////
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bool hasWriteBuffer() const;
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protected:
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bool setup(Scheduler*, EventLoop) override;
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//////////////////////////////////////////////////////////////////////////////
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/// @brief cleans up the task by unregistering all watchers
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//////////////////////////////////////////////////////////////////////////////
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void cleanup() override;
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bool handleEvent(EventToken token, EventType) override;
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protected:
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//////////////////////////////////////////////////////////////////////////////
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/// @brief event for keep-alive timeout
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//////////////////////////////////////////////////////////////////////////////
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EventToken _keepAliveWatcher;
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//////////////////////////////////////////////////////////////////////////////
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/// @brief event for read
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//////////////////////////////////////////////////////////////////////////////
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EventToken _readWatcher;
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//////////////////////////////////////////////////////////////////////////////
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/// @brief event for write
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//////////////////////////////////////////////////////////////////////////////
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EventToken _writeWatcher;
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//////////////////////////////////////////////////////////////////////////////
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/// @brief communication socket
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//////////////////////////////////////////////////////////////////////////////
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TRI_socket_t _commSocket;
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//////////////////////////////////////////////////////////////////////////////
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/// @brief keep-alive timeout in seconds
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//////////////////////////////////////////////////////////////////////////////
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double _keepAliveTimeout;
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//////////////////////////////////////////////////////////////////////////////
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/// @brief the current write buffer
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//////////////////////////////////////////////////////////////////////////////
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basics::StringBuffer* _writeBuffer;
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//////////////////////////////////////////////////////////////////////////////
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/// @brief the current write buffer statistics
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//////////////////////////////////////////////////////////////////////////////
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TRI_request_statistics_t* _writeBufferStatistics;
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//////////////////////////////////////////////////////////////////////////////
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/// @brief number of bytes already written
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//////////////////////////////////////////////////////////////////////////////
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size_t _writeLength;
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//////////////////////////////////////////////////////////////////////////////
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/// @brief read buffer
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///
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/// The function fillReadBuffer stores the data in this buffer.
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//////////////////////////////////////////////////////////////////////////////
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basics::StringBuffer* _readBuffer;
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//////////////////////////////////////////////////////////////////////////////
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/// @brief client has closed the connection
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//////////////////////////////////////////////////////////////////////////////
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bool _clientClosed;
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private:
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//////////////////////////////////////////////////////////////////////////////
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/// @brief current thread identifier
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//////////////////////////////////////////////////////////////////////////////
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TRI_tid_t _tid;
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};
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}
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}
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#endif
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