mirror of https://gitee.com/bigwinds/arangodb
854 lines
30 KiB
C++
854 lines
30 KiB
C++
////////////////////////////////////////////////////////////////////////////////
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/// DISCLAIMER
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///
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/// Copyright 2014-2016 ArangoDB GmbH, Cologne, Germany
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/// Copyright 2004-2014 triAGENS GmbH, Cologne, Germany
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///
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/// Licensed under the Apache License, Version 2.0 (the "License");
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/// you may not use this file except in compliance with the License.
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/// You may obtain a copy of the License at
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///
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/// http://www.apache.org/licenses/LICENSE-2.0
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///
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/// Unless required by applicable law or agreed to in writing, software
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/// distributed under the License is distributed on an "AS IS" BASIS,
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/// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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/// See the License for the specific language governing permissions and
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/// limitations under the License.
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///
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/// Copyright holder is ArangoDB GmbH, Cologne, Germany
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///
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/// @author Jan Steemann
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////////////////////////////////////////////////////////////////////////////////
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#ifndef ARANGOD_AQL_AST_NODE_H
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#define ARANGOD_AQL_AST_NODE_H 1
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#include "Basics/AttributeNameParser.h"
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#include "Basics/Common.h"
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#include "Basics/Exceptions.h"
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#include "Basics/ScopeGuard.h"
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#include <velocypack/Slice.h>
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#include <velocypack/StringRef.h>
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#include <iosfwd>
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namespace arangodb {
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namespace velocypack {
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class Builder;
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class Slice;
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} // namespace velocypack
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namespace basics {
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class StringBuffer;
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}
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namespace aql {
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class Ast;
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struct Variable;
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/// @brief type for node flags
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typedef uint32_t AstNodeFlagsType;
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/// @brief different flags for nodes
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/// the flags are used to prevent repeated calculations of node properties
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/// (e.g. is the node value constant, sorted etc.)
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enum AstNodeFlagType : AstNodeFlagsType {
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DETERMINED_SORTED = 0x0000001, // node is a list and its members are sorted asc.
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DETERMINED_CONSTANT = 0x0000002, // node value is constant (i.e. not dynamic)
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DETERMINED_SIMPLE = 0x0000004, // node value is simple (i.e. for use in a simple expression)
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DETERMINED_NONDETERMINISTIC = 0x0000010, // node produces non-deterministic
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// result (e.g. function call nodes)
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DETERMINED_RUNONDBSERVER = 0x0000020, // node can run on the DB server in a cluster setup
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DETERMINED_CHECKUNIQUENESS = 0x0000040, // object's keys must be checked for uniqueness
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DETERMINED_V8 = 0x0000080, // node will use V8 internally
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VALUE_SORTED = 0x0000100, // node is a list and its members are sorted asc.
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VALUE_CONSTANT = 0x0000200, // node value is constant (i.e. not dynamic)
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VALUE_SIMPLE = 0x0000400, // node value is simple (i.e. for use in a simple expression)
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VALUE_NONDETERMINISTIC = 0x0001000, // node produces non-deterministic result
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// (e.g. function call nodes)
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VALUE_RUNONDBSERVER = 0x0002000, // node can run on the DB server in a cluster setup
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VALUE_CHECKUNIQUENESS = 0x0004000, // object's keys must be checked for uniqueness
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VALUE_V8 = 0x0008000, // node will use V8 internally
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FLAG_KEEP_VARIABLENAME = 0x0010000, // node is a reference to a variable name, not the variable
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// value (used in KEEP nodes)
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FLAG_BIND_PARAMETER = 0x0020000, // node was created from a bind parameter
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FLAG_FINALIZED = 0x0040000, // node has been finalized and should not be modified; only
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// set and checked in maintainer mode
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FLAG_SUBQUERY_REFERENCE = 0x0080000, // node references a subquery
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};
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/// @brief enumeration of AST node value types
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/// note: these types must be declared in asc. sort order
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enum AstNodeValueType : uint8_t {
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VALUE_TYPE_NULL = 0,
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VALUE_TYPE_BOOL = 1,
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VALUE_TYPE_INT = 2,
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VALUE_TYPE_DOUBLE = 3,
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VALUE_TYPE_STRING = 4
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};
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static_assert(VALUE_TYPE_NULL < VALUE_TYPE_BOOL,
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"incorrect ast node value types");
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static_assert(VALUE_TYPE_BOOL < VALUE_TYPE_INT,
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"incorrect ast node value types");
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static_assert(VALUE_TYPE_INT < VALUE_TYPE_DOUBLE,
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"incorrect ast node value types");
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static_assert(VALUE_TYPE_DOUBLE < VALUE_TYPE_STRING,
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"incorrect ast node value types");
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/// @brief AST node value
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struct AstNodeValue {
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union Value {
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int64_t _int;
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double _double;
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bool _bool;
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char const* _string;
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void* _data;
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// constructors for union values
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explicit Value(int64_t value) : _int(value) {}
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explicit Value(double value) : _double(value) {}
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explicit Value(bool value) : _bool(value) {}
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explicit Value(char const* value) : _string(value) {}
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};
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Value value;
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uint32_t length; // only used for string values
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AstNodeValueType type;
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AstNodeValue() : value(int64_t(0)), length(0), type(VALUE_TYPE_NULL) {}
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explicit AstNodeValue(int64_t value)
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: value(value), length(0), type(VALUE_TYPE_INT) {}
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explicit AstNodeValue(double value)
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: value(value), length(0), type(VALUE_TYPE_DOUBLE) {}
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explicit AstNodeValue(bool value)
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: value(value), length(0), type(VALUE_TYPE_BOOL) {}
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explicit AstNodeValue(char const* value, uint32_t length)
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: value(value), length(length), type(VALUE_TYPE_STRING) {}
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};
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/// @brief enumeration of AST node types
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enum AstNodeType : uint32_t {
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NODE_TYPE_ROOT = 0,
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NODE_TYPE_FOR = 1,
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NODE_TYPE_LET = 2,
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NODE_TYPE_FILTER = 3,
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NODE_TYPE_RETURN = 4,
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NODE_TYPE_REMOVE = 5,
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NODE_TYPE_INSERT = 6,
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NODE_TYPE_UPDATE = 7,
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NODE_TYPE_REPLACE = 8,
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NODE_TYPE_COLLECT = 9,
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NODE_TYPE_SORT = 10,
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NODE_TYPE_SORT_ELEMENT = 11,
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NODE_TYPE_LIMIT = 12,
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NODE_TYPE_VARIABLE = 13,
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NODE_TYPE_ASSIGN = 14,
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NODE_TYPE_OPERATOR_UNARY_PLUS = 15,
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NODE_TYPE_OPERATOR_UNARY_MINUS = 16,
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NODE_TYPE_OPERATOR_UNARY_NOT = 17,
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NODE_TYPE_OPERATOR_BINARY_AND = 18,
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NODE_TYPE_OPERATOR_BINARY_OR = 19,
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NODE_TYPE_OPERATOR_BINARY_PLUS = 20,
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NODE_TYPE_OPERATOR_BINARY_MINUS = 21,
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NODE_TYPE_OPERATOR_BINARY_TIMES = 22,
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NODE_TYPE_OPERATOR_BINARY_DIV = 23,
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NODE_TYPE_OPERATOR_BINARY_MOD = 24,
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NODE_TYPE_OPERATOR_BINARY_EQ = 25,
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NODE_TYPE_OPERATOR_BINARY_NE = 26,
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NODE_TYPE_OPERATOR_BINARY_LT = 27,
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NODE_TYPE_OPERATOR_BINARY_LE = 28,
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NODE_TYPE_OPERATOR_BINARY_GT = 29,
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NODE_TYPE_OPERATOR_BINARY_GE = 30,
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NODE_TYPE_OPERATOR_BINARY_IN = 31,
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NODE_TYPE_OPERATOR_BINARY_NIN = 32,
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NODE_TYPE_OPERATOR_TERNARY = 33,
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NODE_TYPE_SUBQUERY = 34,
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NODE_TYPE_ATTRIBUTE_ACCESS = 35,
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NODE_TYPE_BOUND_ATTRIBUTE_ACCESS = 36,
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NODE_TYPE_INDEXED_ACCESS = 37,
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NODE_TYPE_EXPANSION = 38,
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NODE_TYPE_ITERATOR = 39,
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NODE_TYPE_VALUE = 40,
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NODE_TYPE_ARRAY = 41,
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NODE_TYPE_OBJECT = 42,
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NODE_TYPE_OBJECT_ELEMENT = 43,
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NODE_TYPE_COLLECTION = 44,
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NODE_TYPE_REFERENCE = 45,
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NODE_TYPE_PARAMETER = 46,
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NODE_TYPE_FCALL = 47,
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NODE_TYPE_FCALL_USER = 48,
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NODE_TYPE_RANGE = 49,
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NODE_TYPE_NOP = 50,
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NODE_TYPE_COLLECT_COUNT = 51,
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NODE_TYPE_CALCULATED_OBJECT_ELEMENT = 53,
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NODE_TYPE_UPSERT = 54,
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NODE_TYPE_EXAMPLE = 55,
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NODE_TYPE_PASSTHRU = 56,
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NODE_TYPE_ARRAY_LIMIT = 57,
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NODE_TYPE_DISTINCT = 58,
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NODE_TYPE_TRAVERSAL = 59,
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NODE_TYPE_COLLECTION_LIST = 60,
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NODE_TYPE_DIRECTION = 61,
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NODE_TYPE_OPERATOR_NARY_AND = 62,
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NODE_TYPE_OPERATOR_NARY_OR = 63,
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NODE_TYPE_AGGREGATIONS = 64,
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NODE_TYPE_OPERATOR_BINARY_ARRAY_EQ = 65,
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NODE_TYPE_OPERATOR_BINARY_ARRAY_NE = 66,
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NODE_TYPE_OPERATOR_BINARY_ARRAY_LT = 67,
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NODE_TYPE_OPERATOR_BINARY_ARRAY_LE = 68,
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NODE_TYPE_OPERATOR_BINARY_ARRAY_GT = 69,
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NODE_TYPE_OPERATOR_BINARY_ARRAY_GE = 70,
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NODE_TYPE_OPERATOR_BINARY_ARRAY_IN = 71,
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NODE_TYPE_OPERATOR_BINARY_ARRAY_NIN = 72,
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NODE_TYPE_QUANTIFIER = 73,
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NODE_TYPE_WITH = 74,
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NODE_TYPE_SHORTEST_PATH = 75,
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NODE_TYPE_K_SHORTEST_PATHS = 76,
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NODE_TYPE_VIEW = 77,
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NODE_TYPE_PARAMETER_DATASOURCE = 78,
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NODE_TYPE_FOR_VIEW = 79,
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};
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static_assert(NODE_TYPE_VALUE < NODE_TYPE_ARRAY, "incorrect node types order");
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static_assert(NODE_TYPE_ARRAY < NODE_TYPE_OBJECT, "incorrect node types order");
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/// @brief the node
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struct AstNode {
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friend class Ast;
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static std::unordered_map<int, std::string const> const Operators;
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static std::unordered_map<int, std::string const> const TypeNames;
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static std::unordered_map<int, std::string const> const ValueTypeNames;
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/// @brief helper for building flags
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template <typename... Args>
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static inline std::underlying_type<AstNodeFlagType>::type makeFlags(AstNodeFlagType flag,
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Args... args) {
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return static_cast<std::underlying_type<AstNodeFlagType>::type>(flag) +
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makeFlags(args...);
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}
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static inline std::underlying_type<AstNodeFlagType>::type makeFlags() {
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return static_cast<std::underlying_type<AstNodeFlagType>::type>(0);
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}
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/// @brief create the node
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explicit AstNode(AstNodeType);
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/// @brief create a node, with defining a value
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explicit AstNode(AstNodeValue const& value);
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/// @brief create the node from VPack
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explicit AstNode(Ast*, arangodb::velocypack::Slice const& slice);
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/// @brief create the node from VPack
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explicit AstNode(std::function<void(AstNode*)> const& registerNode,
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std::function<char const*(std::string const&)> registerString,
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arangodb::velocypack::Slice const& slice);
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/// @brief destroy the node
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~AstNode();
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public:
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static constexpr size_t SortNumberThreshold = 8;
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/// @brief return the string value of a node, as an std::string
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std::string getString() const;
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/// @brief return the string value of a node, as a arangodb::velocypack::StringRef
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arangodb::velocypack::StringRef getStringRef() const noexcept;
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/// @brief test if all members of a node are equality comparisons
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bool isOnlyEqualityMatch() const;
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/// @brief computes a hash value for a value node
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uint64_t hashValue(uint64_t) const noexcept;
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/// @brief dump the node (for debugging purposes)
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#ifdef ARANGODB_ENABLE_MAINTAINER_MODE
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std::ostream& toStream(std::ostream& os, int indent) const;
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void dump(int indent) const;
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#endif
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/// @brief compute the value for a constant value node
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/// the value is owned by the node and must not be freed by the caller
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arangodb::velocypack::Slice computeValue() const;
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/// @brief sort the members of an (array) node
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/// this will also set the FLAG_SORTED flag for the node
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void sort();
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/// @brief return the type name of a node
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std::string const& getTypeString() const;
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/// @brief return the value type name of a node
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std::string const& getValueTypeString() const;
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/// @brief stringify the AstNode
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static std::string toString(AstNode const*);
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/// @brief checks whether we know a type of this kind; throws exception if not
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static void validateType(int type);
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/// @brief checks whether we know a value type of this kind;
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/// throws exception if not
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static void validateValueType(int type);
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/// @brief fetch a node's type from VPack
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static AstNodeType getNodeTypeFromVPack(arangodb::velocypack::Slice const& slice);
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/// @brief return a VelocyPack representation of the node value
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std::shared_ptr<arangodb::velocypack::Builder> toVelocyPackValue() const;
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/// @brief build a VelocyPack representation of the node value
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/// Can throw Out of Memory Error
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void toVelocyPackValue(arangodb::velocypack::Builder&) const;
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/// @brief return a VelocyPack representation of the node
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std::shared_ptr<arangodb::velocypack::Builder> toVelocyPack(bool) const;
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/// @brief Create a VelocyPack representation of the node
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void toVelocyPack(arangodb::velocypack::Builder&, bool) const;
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/// @brief convert the node's value to a boolean value
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/// this may create a new node or return the node itself if it is already a
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/// boolean value node
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AstNode const* castToBool(Ast*) const;
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/// @brief convert the node's value to a number value
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/// this may create a new node or return the node itself if it is already a
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/// numeric value node
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AstNode const* castToNumber(Ast*) const;
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/// @brief check a flag for the node
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inline bool hasFlag(AstNodeFlagType flag) const {
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return ((flags & static_cast<decltype(flags)>(flag)) != 0);
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}
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/// @brief reset flags in case a node is changed drastically
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inline void clearFlags() { flags = 0; }
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/// @brief recursively clear flags
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void clearFlagsRecursive();
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/// @brief set a flag for the node
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inline void setFlag(AstNodeFlagType flag) const { flags |= flag; }
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/// @brief set two flags for the node
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inline void setFlag(AstNodeFlagType typeFlag, AstNodeFlagType valueFlag) const {
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flags |= (typeFlag | valueFlag);
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}
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/// @brief remove a flag for the node
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inline void removeFlag(AstNodeFlagType flag) const { flags &= ~flag; }
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/// @brief whether or not the node value is trueish
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bool isTrue() const;
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/// @brief whether or not the node value is falsey
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bool isFalse() const;
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/// @brief whether or not the members of a list node are sorted
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inline bool isSorted() const {
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return ((flags & (DETERMINED_SORTED | VALUE_SORTED)) == (DETERMINED_SORTED | VALUE_SORTED));
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}
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/// @brief whether or not a value node is NULL
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inline bool isNullValue() const {
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return (type == NODE_TYPE_VALUE && value.type == VALUE_TYPE_NULL);
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}
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/// @brief whether or not a value node is an integer
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inline bool isIntValue() const {
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return (type == NODE_TYPE_VALUE && value.type == VALUE_TYPE_INT);
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}
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/// @brief whether or not a value node is a dobule
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inline bool isDoubleValue() const {
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return (type == NODE_TYPE_VALUE && value.type == VALUE_TYPE_DOUBLE);
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}
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/// @brief whether or not a value node is of numeric type
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inline bool isNumericValue() const {
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return (type == NODE_TYPE_VALUE &&
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(value.type == VALUE_TYPE_INT || value.type == VALUE_TYPE_DOUBLE));
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}
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/// @brief whether or not a value node is of bool type
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inline bool isBoolValue() const {
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return (type == NODE_TYPE_VALUE && value.type == VALUE_TYPE_BOOL);
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}
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/// @brief whether or not a value node is of string type
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inline bool isStringValue() const {
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return (type == NODE_TYPE_VALUE && value.type == VALUE_TYPE_STRING);
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}
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/// @brief whether or not a value node is of list type
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inline bool isArray() const { return (type == NODE_TYPE_ARRAY); }
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/// @brief whether or not a value node is of array type
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inline bool isObject() const { return (type == NODE_TYPE_OBJECT); }
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/// @brief whether or not a value node is of type attribute access that
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/// refers to a variable reference
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AstNode const* getAttributeAccessForVariable(bool allowIndexedAccess) const {
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if (type != NODE_TYPE_ATTRIBUTE_ACCESS && type != NODE_TYPE_EXPANSION &&
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!(allowIndexedAccess && type == NODE_TYPE_INDEXED_ACCESS)) {
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return nullptr;
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}
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auto node = this;
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while (node->type == NODE_TYPE_ATTRIBUTE_ACCESS ||
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(allowIndexedAccess && node->type == NODE_TYPE_INDEXED_ACCESS) ||
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node->type == NODE_TYPE_EXPANSION) {
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if (node->type == NODE_TYPE_ATTRIBUTE_ACCESS || node->type == NODE_TYPE_INDEXED_ACCESS) {
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node = node->getMember(0);
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} else {
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// expansion, i.e. [*]
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TRI_ASSERT(node->type == NODE_TYPE_EXPANSION);
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TRI_ASSERT(node->numMembers() >= 2);
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if (node->getMember(1)->type != NODE_TYPE_REFERENCE) {
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if (node->getMember(1)->getAttributeAccessForVariable(allowIndexedAccess) == nullptr) {
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return nullptr;
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}
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}
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TRI_ASSERT(node->getMember(0)->type == NODE_TYPE_ITERATOR);
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node = node->getMember(0)->getMember(1);
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}
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}
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if (node->type == NODE_TYPE_REFERENCE) {
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return node;
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}
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return nullptr;
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}
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/// @brief whether or not a value node is of type attribute access that
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/// refers to any variable reference
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bool isAttributeAccessForVariable() const {
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return (getAttributeAccessForVariable(false) != nullptr);
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}
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/// @brief whether or not a value node is of type attribute access that
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/// refers to the specified variable reference
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bool isAttributeAccessForVariable(Variable const* variable, bool allowIndexedAccess) const {
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auto node = getAttributeAccessForVariable(allowIndexedAccess);
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if (node == nullptr) {
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return false;
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}
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return (static_cast<Variable const*>(node->getData()) == variable);
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}
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/// @brief whether or not a value node is of type attribute access that
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/// refers to any variable reference
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/// returns true if yes, and then also returns variable reference and array
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/// of attribute names in the parameter passed by reference
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bool isAttributeAccessForVariable(
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std::pair<Variable const*, std::vector<arangodb::basics::AttributeName>>&,
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bool allowIndexedAccess = false) const;
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/// @brief locate a variable including the direct path vector leading to it.
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void findVariableAccess(std::vector<AstNode const*>& currentPath,
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std::vector<std::vector<AstNode const*>>& paths,
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Variable const* findme) const;
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/// @brief dig through the tree and return a reference to the astnode
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/// referencing
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/// findme, nullptr otherwise.
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AstNode const* findReference(AstNode const* findme) const;
|
|
|
|
/// @brief whether or not a node is simple enough to be used in a simple
|
|
/// expression
|
|
/// this may also set the FLAG_SIMPLE flag for the node
|
|
bool isSimple() const;
|
|
|
|
/// @brief whether or not a node has a constant value
|
|
/// this may also set the FLAG_CONSTANT or the FLAG_DYNAMIC flags for the node
|
|
bool isConstant() const;
|
|
|
|
/// @brief whether or not a node will use V8 internally
|
|
/// this may also set the FLAG_V8 flag for the node
|
|
bool willUseV8() const;
|
|
|
|
/// @brief whether or not a node is a simple comparison operator
|
|
bool isSimpleComparisonOperator() const;
|
|
|
|
/// @brief whether or not a node is a comparison operator
|
|
bool isComparisonOperator() const;
|
|
|
|
/// @brief whether or not a node is an array comparison operator
|
|
bool isArrayComparisonOperator() const;
|
|
|
|
/// @brief whether or not a node (and its subnodes) can safely be executed on
|
|
/// a DB server
|
|
bool canRunOnDBServer() const;
|
|
|
|
/// @brief whether or not an object's keys must be checked for uniqueness
|
|
bool mustCheckUniqueness() const;
|
|
|
|
/// @brief whether or not a node (and its subnodes) is deterministic
|
|
bool isDeterministic() const;
|
|
|
|
/// @brief whether or not a node (and its subnodes) is cacheable
|
|
bool isCacheable() const;
|
|
|
|
/// @brief whether or not a node (and its subnodes) may contain a call to a
|
|
/// user-defined function
|
|
bool callsUserDefinedFunction() const;
|
|
|
|
/// @brief whether or not a node (and its subnodes) may contain a call to a
|
|
/// a function or a user-defined function
|
|
bool callsFunction() const;
|
|
|
|
/// @brief whether or not the object node contains dynamically named
|
|
/// attributes
|
|
/// on its first level
|
|
bool containsDynamicAttributeName() const;
|
|
|
|
/// @brief iterates whether a node of type "searchType" can be found
|
|
bool containsNodeType(AstNodeType searchType) const;
|
|
|
|
/// @brief return the number of members
|
|
inline size_t numMembers() const noexcept { return members.size(); }
|
|
|
|
/// @brief reserve space for members
|
|
void reserve(size_t n) {
|
|
TRI_ASSERT(!hasFlag(AstNodeFlagType::FLAG_FINALIZED));
|
|
members.reserve(n);
|
|
}
|
|
|
|
/// @brief add a member to the node
|
|
void addMember(AstNode* node) {
|
|
TRI_ASSERT(!hasFlag(AstNodeFlagType::FLAG_FINALIZED));
|
|
if (node == nullptr) {
|
|
THROW_ARANGO_EXCEPTION(TRI_ERROR_OUT_OF_MEMORY);
|
|
}
|
|
|
|
try {
|
|
members.emplace_back(node);
|
|
} catch (...) {
|
|
THROW_ARANGO_EXCEPTION(TRI_ERROR_OUT_OF_MEMORY);
|
|
}
|
|
}
|
|
|
|
/// @brief add a member to the node
|
|
inline void addMember(AstNode const* node) {
|
|
addMember(const_cast<AstNode*>(node));
|
|
}
|
|
|
|
/// @brief change a member of the node
|
|
void changeMember(size_t i, AstNode* node) {
|
|
TRI_ASSERT(!hasFlag(AstNodeFlagType::FLAG_FINALIZED));
|
|
if (i >= members.size()) {
|
|
THROW_ARANGO_EXCEPTION_MESSAGE(TRI_ERROR_INTERNAL, "member out of range");
|
|
}
|
|
members[i] = node;
|
|
}
|
|
|
|
/// @brief remove a member from the node
|
|
inline void removeMemberUnchecked(size_t i) {
|
|
TRI_ASSERT(!hasFlag(AstNodeFlagType::FLAG_FINALIZED));
|
|
members.erase(members.begin() + i);
|
|
}
|
|
|
|
/// @brief remove all members from the node at once
|
|
void removeMembers() {
|
|
TRI_ASSERT(!hasFlag(AstNodeFlagType::FLAG_FINALIZED));
|
|
members.clear();
|
|
}
|
|
|
|
/// @brief return a member of the node
|
|
inline AstNode* getMember(size_t i) const {
|
|
if (i >= members.size()) {
|
|
THROW_ARANGO_EXCEPTION_MESSAGE(TRI_ERROR_INTERNAL, "member out of range");
|
|
}
|
|
return getMemberUnchecked(i);
|
|
}
|
|
|
|
/// @brief return a member of the node
|
|
inline AstNode* getMemberUnchecked(size_t i) const noexcept {
|
|
return members[i];
|
|
}
|
|
|
|
/// @brief sort members with a custom comparison function
|
|
void sortMembers(std::function<bool(AstNode const*, AstNode const*)> const& func) {
|
|
TRI_ASSERT(!hasFlag(AstNodeFlagType::FLAG_FINALIZED));
|
|
std::sort(members.begin(), members.end(), func);
|
|
}
|
|
|
|
/// @brief reduces the number of members of the node
|
|
void reduceMembers(size_t i) {
|
|
TRI_ASSERT(!hasFlag(AstNodeFlagType::FLAG_FINALIZED));
|
|
if (i > members.size()) {
|
|
THROW_ARANGO_EXCEPTION_MESSAGE(TRI_ERROR_INTERNAL, "member out of range");
|
|
}
|
|
members.erase(members.begin() + i, members.end());
|
|
}
|
|
|
|
inline void clearMembers() {
|
|
TRI_ASSERT(!hasFlag(AstNodeFlagType::FLAG_FINALIZED));
|
|
members.clear();
|
|
}
|
|
|
|
/// @brief mark a < or <= operator to definitely exclude the "null" value
|
|
/// this is only for optimization purposes
|
|
inline void setExcludesNull(bool v = true) {
|
|
TRI_ASSERT(type == NODE_TYPE_OPERATOR_BINARY_LT || type == NODE_TYPE_OPERATOR_BINARY_LE ||
|
|
type == NODE_TYPE_OPERATOR_BINARY_EQ);
|
|
value.value._bool = v;
|
|
}
|
|
|
|
/// @brief check if an < or <= operator definitely excludes the "null" value
|
|
/// this is only for optimization purposes
|
|
inline bool getExcludesNull() const noexcept {
|
|
TRI_ASSERT(type == NODE_TYPE_OPERATOR_BINARY_LT || type == NODE_TYPE_OPERATOR_BINARY_LE ||
|
|
type == NODE_TYPE_OPERATOR_BINARY_EQ);
|
|
return value.value._bool;
|
|
}
|
|
|
|
/// @brief set the node's value type
|
|
inline void setValueType(AstNodeValueType type) {
|
|
TRI_ASSERT(!hasFlag(AstNodeFlagType::FLAG_FINALIZED));
|
|
value.type = type;
|
|
}
|
|
|
|
/// @brief check whether this node value is of expectedType
|
|
inline bool isValueType(AstNodeValueType expectedType) const noexcept {
|
|
return value.type == expectedType;
|
|
}
|
|
|
|
/// @brief return the bool value of a node
|
|
inline bool getBoolValue() const noexcept { return value.value._bool; }
|
|
|
|
/// @brief set the bool value of a node
|
|
inline void setBoolValue(bool v) {
|
|
TRI_ASSERT(!hasFlag(AstNodeFlagType::FLAG_FINALIZED));
|
|
value.value._bool = v;
|
|
}
|
|
|
|
/// @brief return the int value of a node
|
|
/// this will return 0 for all non-value nodes and for all non-int value
|
|
/// nodes!!
|
|
int64_t getIntValue() const;
|
|
|
|
/// @brief return the int value stored for a node, regardless of the node type
|
|
inline int64_t getIntValue(bool) const noexcept { return value.value._int; }
|
|
|
|
/// @brief set the int value of a node
|
|
inline void setIntValue(int64_t v) {
|
|
TRI_ASSERT(!hasFlag(AstNodeFlagType::FLAG_FINALIZED));
|
|
value.value._int = v;
|
|
}
|
|
|
|
/// @brief return the double value of a node
|
|
double getDoubleValue() const;
|
|
|
|
/// @brief set the string value of a node
|
|
inline void setDoubleValue(double v) {
|
|
TRI_ASSERT(!hasFlag(AstNodeFlagType::FLAG_FINALIZED));
|
|
value.value._double = v;
|
|
}
|
|
|
|
/// @brief return the string value of a node
|
|
inline char const* getStringValue() const { return value.value._string; }
|
|
|
|
/// @brief return the string value of a node
|
|
inline size_t getStringLength() const {
|
|
return static_cast<size_t>(value.length);
|
|
}
|
|
|
|
/// @brief set the string value of a node
|
|
inline void setStringValue(char const* v, size_t length) {
|
|
TRI_ASSERT(!hasFlag(AstNodeFlagType::FLAG_FINALIZED));
|
|
// note: v may contain the NUL byte and is not necessarily
|
|
// null-terminated itself (if from VPack)
|
|
value.type = VALUE_TYPE_STRING;
|
|
value.value._string = v;
|
|
value.length = static_cast<uint32_t>(length);
|
|
}
|
|
|
|
/// @brief whether or not a string is equal to another
|
|
inline bool stringEquals(char const* other, bool caseInsensitive) const {
|
|
if (caseInsensitive) {
|
|
return (strncasecmp(getStringValue(), other, getStringLength()) == 0);
|
|
}
|
|
return (strncmp(getStringValue(), other, getStringLength()) == 0);
|
|
}
|
|
|
|
/// @brief whether or not a string is equal to another
|
|
inline bool stringEquals(std::string const& other) const {
|
|
return (other.size() == getStringLength() &&
|
|
memcmp(other.c_str(), getStringValue(), getStringLength()) == 0);
|
|
}
|
|
|
|
/// @brief return the data value of a node
|
|
inline void* getData() const { return value.value._data; }
|
|
|
|
/// @brief set the data value of a node
|
|
inline void setData(void* v) {
|
|
TRI_ASSERT(!hasFlag(AstNodeFlagType::FLAG_FINALIZED));
|
|
value.value._data = v;
|
|
}
|
|
|
|
/// @brief set the data value of a node
|
|
inline void setData(void const* v) {
|
|
TRI_ASSERT(!hasFlag(AstNodeFlagType::FLAG_FINALIZED));
|
|
value.value._data = const_cast<void*>(v);
|
|
}
|
|
|
|
/// @brief clone a node, recursively
|
|
AstNode* clone(Ast*) const;
|
|
|
|
/// @brief validate that given node is an object with const-only values
|
|
bool isConstObject() const;
|
|
|
|
/// @brief append a string representation of the node into a string buffer
|
|
/// the string representation does not need to be JavaScript-compatible
|
|
/// except for node types NODE_TYPE_VALUE, NODE_TYPE_ARRAY and
|
|
/// NODE_TYPE_OBJECT (only for objects that do not contain dynamic attributes)
|
|
/// note that this may throw and that the caller is responsible for
|
|
/// catching the error
|
|
void stringify(arangodb::basics::StringBuffer*, bool, bool) const;
|
|
|
|
/// note that this may throw and that the caller is responsible for
|
|
/// catching the error
|
|
std::string toString() const;
|
|
|
|
/// @brief stringify the value of a node into a string buffer
|
|
/// this method is used when generated JavaScript code for the node!
|
|
/// this creates an equivalent to what JSON.stringify() would do
|
|
void appendValue(arangodb::basics::StringBuffer*) const;
|
|
|
|
/// @brief Steals the computed value and frees it.
|
|
void stealComputedValue();
|
|
|
|
/// @brief Removes all members from the current node that are also
|
|
/// members of the other node (ignoring ordering)
|
|
/// Can only be applied if this and other are of type
|
|
/// n-ary-and
|
|
void removeMembersInOtherAndNode(AstNode const* other);
|
|
|
|
/// @brief If the node has not been marked finalized, mark its subtree so.
|
|
/// If it runs into a finalized node, it assumes the whole subtree beneath
|
|
/// it is marked already and exits early; otherwise it will finalize the node
|
|
/// and recurse on its subtree.
|
|
static void markFinalized(AstNode* subtreeRoot);
|
|
|
|
public:
|
|
/// @brief the node type
|
|
AstNodeType type;
|
|
|
|
/// @brief flags for the node
|
|
AstNodeFlagsType mutable flags;
|
|
|
|
/// @brief the node value
|
|
AstNodeValue value;
|
|
|
|
private:
|
|
/// @brief precomputed VPack value (used when executing expressions)
|
|
uint8_t mutable* computedValue;
|
|
|
|
/// @brief the node's sub nodes
|
|
std::vector<AstNode*> members;
|
|
};
|
|
|
|
int CompareAstNodes(AstNode const* lhs, AstNode const* rhs, bool compareUtf8);
|
|
|
|
/// @brief less comparator for Ast value nodes
|
|
template <bool useUtf8>
|
|
struct AstNodeValueLess {
|
|
inline bool operator()(AstNode const* lhs, AstNode const* rhs) const {
|
|
return CompareAstNodes(lhs, rhs, useUtf8) < 0;
|
|
}
|
|
};
|
|
|
|
struct AstNodeValueHash {
|
|
inline size_t operator()(AstNode const* value) const noexcept {
|
|
return static_cast<size_t>(value->hashValue(0x12345678));
|
|
}
|
|
};
|
|
|
|
struct AstNodeValueEqual {
|
|
inline bool operator()(AstNode const* lhs, AstNode const* rhs) const {
|
|
return CompareAstNodes(lhs, rhs, false) == 0;
|
|
}
|
|
};
|
|
} // namespace aql
|
|
} // namespace arangodb
|
|
|
|
/// @brief append the AstNode to an output stream
|
|
std::ostream& operator<<(std::ostream&, arangodb::aql::AstNode const*);
|
|
std::ostream& operator<<(std::ostream&, arangodb::aql::AstNode const&);
|
|
|
|
/** README
|
|
* Typically, the pattern should be that once an AstNode is created and inserted
|
|
* into the tree, it is immutable. Currently there are some places where this
|
|
* is not the case, so we cannot currently enforce it via typing.
|
|
*
|
|
* Instead, we have a flag which we set and check only in maintainer mode,
|
|
* `FLAG_FINALIZED` to signal that the node should not change state. This allows
|
|
* us to take a more functional style approach to building and modifying the
|
|
* Ast, allowing us to simply point to the same node multiple times instead of
|
|
* creating several copies when we need to e.g. distribute an AND operation.
|
|
*
|
|
* If you need to modify a node, try to replace it with a new one. You can
|
|
* create a copy-for-modify node via `Ast::shallowCopyForModify`. You can then
|
|
* set it to be finalized when it goes out of scope using
|
|
* `TRI_DEFER(FINALIZE_SUBTREE(node))`.
|
|
*
|
|
* If you cannot follow this pattern, for instance if you do not have access
|
|
* to the Ast or to the node's ancestors, then you might be able to get away
|
|
* with temporarily unlocking the node and modifying it in place. This could
|
|
* create correctness issues in our optmization code though, so do this with
|
|
* extreme caution. The correct way to do this is via the
|
|
* `TEMPORARILY_UNLOCK_NODE(node)` macro. It will relock the node when the macro
|
|
* instance goes out of scope.
|
|
*/
|
|
|
|
#ifdef ARANGODB_ENABLE_MAINTAINER_MODE
|
|
#define FINALIZE_SUBTREE(n) \
|
|
arangodb::aql::AstNode::markFinalized(const_cast<arangodb::aql::AstNode*>(n))
|
|
#define FINALIZE_SUBTREE_CONDITIONAL(n, b) \
|
|
if (b) { \
|
|
FINALIZE_SUBTREE(n); \
|
|
}
|
|
#define TEMPORARILY_UNLOCK_NODE(n) \
|
|
bool wasFinalizedAlready = (n)->hasFlag(arangodb::aql::AstNodeFlagType::FLAG_FINALIZED); \
|
|
if (wasFinalizedAlready) { \
|
|
(n)->flags = ((n)->flags & ~arangodb::aql::AstNodeFlagType::FLAG_FINALIZED); \
|
|
} \
|
|
TRI_DEFER(FINALIZE_SUBTREE_CONDITIONAL(n, wasFinalizedAlready));
|
|
#else
|
|
#define FINALIZE_SUBTREE(n) \
|
|
while (0) { \
|
|
(void)(n); \
|
|
} \
|
|
do { \
|
|
} while (0)
|
|
#define FINALIZE_SUBTREE_CONDITIONAL(n, b) \
|
|
while (0) { \
|
|
(void)(n); \
|
|
} \
|
|
do { \
|
|
} while (0)
|
|
#define TEMPORARILY_UNLOCK_NODE(n) \
|
|
while (0) { \
|
|
(void)(n); \
|
|
} \
|
|
do { \
|
|
} while (0)
|
|
#endif
|
|
|
|
#endif
|