mirror of https://gitee.com/bigwinds/arangodb
164 lines
4.6 KiB
C++
164 lines
4.6 KiB
C++
////////////////////////////////////////////////////////////////////////////////
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/// DISCLAIMER
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///
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/// Copyright 2016 ArangoDB GmbH, Cologne, Germany
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///
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/// Licensed under the Apache License, Version 2.0 (the "License");
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/// you may not use this file except in compliance with the License.
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/// You may obtain a copy of the License at
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///
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/// http://www.apache.org/licenses/LICENSE-2.0
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///
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/// Unless required by applicable law or agreed to in writing, software
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/// distributed under the License is distributed on an "AS IS" BASIS,
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/// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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/// See the License for the specific language governing permissions and
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/// limitations under the License.
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///
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/// Copyright holder is ArangoDB GmbH, Cologne, Germany
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///
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/// @author Dr. Frank Celler
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////////////////////////////////////////////////////////////////////////////////
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#include "JobQueue.h"
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#include "Basics/ConditionLocker.h"
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#include "GeneralServer/RestHandler.h"
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#include "Logger/Logger.h"
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#include "Scheduler/Scheduler.h"
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#include "Scheduler/SchedulerFeature.h"
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using namespace arangodb;
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namespace {
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class JobQueueThread final : public Thread {
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public:
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JobQueueThread(JobQueue* server, boost::asio::io_service* ioService)
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: Thread("JobQueueThread"), _jobQueue(server), _ioService(ioService) {}
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~JobQueueThread() { shutdown(); }
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void beginShutdown() {
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Thread::beginShutdown();
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_jobQueue->wakeup();
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}
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public:
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void run() {
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int idleTries = 0;
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auto jobQueue = _jobQueue;
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// iterate until we are shutting down
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while (!isStopping()) {
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++idleTries;
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for (size_t i = 0; i < JobQueue::SYSTEM_QUEUE_SIZE; ++i) {
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LOG_TOPIC(TRACE, Logger::THREADS) << "size of queue #" << i << ": "
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<< _jobQueue->queueSize(i);
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while (_jobQueue->tryActive()) {
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Job* job = nullptr;
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if (!_jobQueue->pop(i, job)) {
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_jobQueue->releaseActive();
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break;
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}
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LOG_TOPIC(TRACE, Logger::THREADS)
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<< "starting next queued job, number currently active "
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<< _jobQueue->active();
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idleTries = 0;
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_ioService->dispatch([jobQueue, job]() {
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std::unique_ptr<Job> guard(job);
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job->_callback(std::move(job->_handler));
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jobQueue->releaseActive();
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jobQueue->wakeup();
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});
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}
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}
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// we need to check again if more work has arrived after we have
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// aquired the lock. The lockfree queue and _nrWaiting are accessed
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// using "memory_order_seq_cst", this guarantees that we do not
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// miss a signal.
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if (idleTries >= 2) {
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LOG_TOPIC(TRACE, Logger::THREADS) << "queue manager going to sleep";
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_jobQueue->waitForWork();
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}
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}
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// clear all non-processed jobs
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for (size_t i = 0; i < JobQueue::SYSTEM_QUEUE_SIZE; ++i) {
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Job* job = nullptr;
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while (_jobQueue->pop(i, job)) {
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delete job;
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}
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}
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}
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private:
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JobQueue* _jobQueue;
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boost::asio::io_service* _ioService;
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};
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}
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// -----------------------------------------------------------------------------
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// --SECTION-- constructors and destructors
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// -----------------------------------------------------------------------------
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JobQueue::JobQueue(size_t queueSize, boost::asio::io_service* ioService)
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: _queueAql(queueSize),
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_queueRequeue(queueSize),
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_queueStandard(queueSize),
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_queueUser(queueSize),
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_queues{&_queueRequeue, &_queueAql, &_queueStandard, &_queueUser},
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_active(0),
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_ioService(ioService),
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_queueThread(new JobQueueThread(this, _ioService)) {
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for (size_t i = 0; i < SYSTEM_QUEUE_SIZE; ++i) {
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_queuesSize[i].store(0);
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}
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}
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// -----------------------------------------------------------------------------
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// --SECTION-- public methods
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// -----------------------------------------------------------------------------
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void JobQueue::start() {
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_queueThread->start();
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}
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void JobQueue::beginShutdown() {
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_queueThread->beginShutdown();
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}
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bool JobQueue::tryActive() {
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if (!SchedulerFeature::SCHEDULER->tryBlocking()) {
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return false;
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}
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++_active;
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return true;
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}
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void JobQueue::releaseActive() {
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SchedulerFeature::SCHEDULER->unworkThread();
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--_active;
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}
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void JobQueue::wakeup() {
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CONDITION_LOCKER(guard, _queueCondition);
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guard.signal();
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}
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void JobQueue::waitForWork() {
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static uint64_t WAIT_TIME = 1000 * 1000;
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CONDITION_LOCKER(guard, _queueCondition);
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guard.wait(WAIT_TIME);
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}
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