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arangodb/html/admin/js/graphViewer/graph/modularityJoiner.js

644 lines
16 KiB
JavaScript

/*jslint indent: 2, nomen: true, maxlen: 100, white: true plusplus: true */
/*global _*/
////////////////////////////////////////////////////////////////////////////////
/// @brief Graph functionality
///
/// @file
///
/// DISCLAIMER
///
/// Copyright 2010-2012 triagens GmbH, Cologne, Germany
///
/// Licensed under the Apache License, Version 2.0 (the "License");
/// you may not use this file except in compliance with the License.
/// You may obtain a copy of the License at
///
/// http://www.apache.org/licenses/LICENSE-2.0
///
/// Unless required by applicable law or agreed to in writing, software
/// distributed under the License is distributed on an "AS IS" BASIS,
/// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
/// See the License for the specific language governing permissions and
/// limitations under the License.
///
/// Copyright holder is triAGENS GmbH, Cologne, Germany
///
/// @author Michael Hackstein
/// @author Copyright 2011-2013, triAGENS GmbH, Cologne, Germany
////////////////////////////////////////////////////////////////////////////////
function ModularityJoiner() {
"use strict";
var
// Copy of underscore.js. importScripts doesn't work
breaker = {},
nativeForEach = Array.prototype.forEach,
nativeKeys = Object.keys,
nativeIsArray = Array.isArray,
toString = Object.prototype.toString,
nativeIndexOf = Array.prototype.indexOf,
nativeMap = Array.prototype.map,
nativeSome = Array.prototype.some,
_ = {
isArray: nativeIsArray || function(obj) {
return toString.call(obj) === '[object Array]';
},
isFunction: function(obj) {
return typeof obj === 'function';
},
isString: function(obj) {
return toString.call(obj) === '[object String]';
},
each: function(obj, iterator, context) {
if (obj === null || obj === undefined) {
return;
}
var i, l, key;
if (nativeForEach && obj.forEach === nativeForEach) {
obj.forEach(iterator, context);
} else if (obj.length === +obj.length) {
for (i = 0, l = obj.length; i < l; i++) {
if (iterator.call(context, obj[i], i, obj) === breaker) {
return;
}
}
} else {
for (key in obj) {
if (obj.hasOwnProperty(key)) {
if (iterator.call(context, obj[key], key, obj) === breaker) {
return;
}
}
}
}
},
keys: nativeKeys || function(obj) {
if (typeof obj !== "object" || Array.isArray(obj)) {
throw new TypeError('Invalid object');
}
var keys = [], key;
for (key in obj) {
if (obj.hasOwnProperty(key)) {
keys[keys.length] = key;
}
}
return keys;
},
min: function(obj, iterator, context) {
if (!iterator && _.isArray(obj) && obj[0] === +obj[0] && obj.length < 65535) {
return Math.min.apply(Math, obj);
}
if (!iterator && _.isEmpty(obj)) {
return Infinity;
}
var result = {computed : Infinity, value: Infinity};
_.each(obj, function(value, index, list) {
var computed = iterator ? iterator.call(context, value, index, list) : value;
if (computed < result.computed) {
result = {value : value, computed : computed};
}
});
return result.value;
},
map: function(obj, iterator, context) {
var results = [];
if (obj === null) {
return results;
}
if (nativeMap && obj.map === nativeMap) {
return obj.map(iterator, context);
}
_.each(obj, function(value, index, list) {
results[results.length] = iterator.call(context, value, index, list);
});
return results;
},
pluck: function(obj, key) {
return _.map(obj, function(value){ return value[key]; });
},
uniq: function(array, isSorted, iterator, context) {
if (_.isFunction(isSorted)) {
context = iterator;
iterator = isSorted;
isSorted = false;
}
var initial = iterator ? _.map(array, iterator, context) : array,
results = [],
seen = [];
_.each(initial, function(value, index) {
if (isSorted) {
if (!index || seen[seen.length - 1] !== value) {
seen.push(value);
results.push(array[index]);
}
} else if (!_.contains(seen, value)) {
seen.push(value);
results.push(array[index]);
}
});
return results;
},
union: function() {
return _.uniq(Array.prototype.concat.apply(Array.prototype, arguments));
},
isEmpty: function(obj) {
var key;
if (obj === null) {
return true;
}
if (_.isArray(obj) || _.isString(obj)) {
return obj.length === 0;
}
for (key in obj) {
if (obj.hasOwnProperty(key)) {
return false;
}
}
return true;
},
any: function(obj, iterator, context) {
iterator = iterator || _.identity;
var result = false;
if (obj === null) {
return result;
}
if (nativeSome && obj.some === nativeSome) {
return obj.some(iterator, context);
}
_.each(obj, function(value, index, list) {
if (result) {
return breaker;
}
result = iterator.call(context, value, index, list);
return breaker;
});
return !!result;
},
contains: function(obj, target) {
if (obj === null) {
return false;
}
if (nativeIndexOf && obj.indexOf === nativeIndexOf) {
return obj.indexOf(target) !== -1;
}
return _.any(obj, function(value) {
return value === target;
});
},
values: function(obj) {
var values = [], key;
for (key in obj) {
if (obj.hasOwnProperty(key)) {
values.push(obj[key]);
}
}
return values;
}
},
matrix = {},
backwardMatrix = {},
degrees = {},
m = 0,
revM = 0,
a = null,
dQ = null,
heap = null,
isRunning = false,
comms = {},
////////////////////////////////////
// Private functions //
////////////////////////////////////
setHeapToMax = function(id) {
var maxT,
maxV = Number.NEGATIVE_INFINITY;
_.each(dQ[id], function(v, t) {
if (maxV < v) {
maxV = v;
maxT = t;
}
});
if (maxV < 0) {
delete heap[id];
return;
}
heap[id] = maxT;
},
setHeapToMaxInList = function(l, id) {
setHeapToMax(id);
},
isSetDQVal = function(i, j) {
if (i < j) {
return dQ[i] && dQ[i][j];
}
return dQ[j] && dQ[j][i];
},
// This does not check if everything exists,
// do it before!
getDQVal = function(i, j) {
if (i < j) {
return dQ[i][j];
}
return dQ[j][i];
},
setDQVal = function(i, j, v) {
if (i < j) {
dQ[i] = dQ[i] || {};
dQ[i][j] = v;
return;
}
dQ[j] = dQ[j] || {};
dQ[j][i] = v;
},
delDQVal = function(i, j) {
if (i < j) {
if (!dQ[i]) {
return;
}
delete dQ[i][j];
if (_.isEmpty(dQ[i])) {
delete dQ[i];
}
return;
}
if (i === j) {
return;
}
delDQVal(j, i);
},
updateHeap = function(i, j) {
var hv, val;
if (i < j) {
if (!isSetDQVal(i, j)) {
setHeapToMax(i);
return;
}
val = getDQVal(i, j);
if (heap[i] === j) {
setHeapToMax(i);
return;
}
if (!isSetDQVal(i, heap[i])) {
setHeapToMax(i);
return;
}
hv = getDQVal(i, heap[i]);
if (hv < val) {
heap[i] = j;
}
return;
}
if (i === j) {
return;
}
updateHeap(j, i);
},
updateDegrees = function(low, high) {
a[low]._in += a[high]._in;
a[low]._out += a[high]._out;
delete a[high];
},
insertEdge = function(s, t) {
matrix[s] = matrix[s] || {};
matrix[s][t] = (matrix[s][t] || 0) + 1;
backwardMatrix[t] = backwardMatrix[t] || {};
backwardMatrix[t][s] = (backwardMatrix[t][s] || 0) + 1;
degrees[s] = degrees[s] || {_in: 0, _out:0};
degrees[t] = degrees[t] || {_in: 0, _out:0};
degrees[s]._out++;
degrees[t]._in++;
m++;
revM = Math.pow(m, -1);
},
deleteEdge = function(s, t) {
if (matrix[s]) {
matrix[s][t]--;
if (matrix[s][t] === 0) {
delete matrix[s][t];
}
backwardMatrix[t][s]--;
if (backwardMatrix[t][s] === 0) {
delete backwardMatrix[t][s];
}
degrees[s]._out--;
degrees[t]._in--;
m--;
if (m > 0) {
revM = Math.pow(m, -1);
} else {
revM = 0;
}
if (_.isEmpty(matrix[s])) {
delete matrix[s];
}
if (_.isEmpty(backwardMatrix[t])) {
delete backwardMatrix[t];
}
if (degrees[s]._in === 0 && degrees[s]._out === 0) {
delete degrees[s];
}
if (degrees[t]._in === 0 && degrees[t]._out === 0) {
delete degrees[t];
}
}
},
makeInitialDegrees = function() {
a = {};
_.each(degrees, function (n, id) {
a[id] = {
_in: n._in / m,
_out: n._out / m
};
});
return a;
},
notConnectedPenalty = function(s, t) {
return a[s]._out * a[t]._in + a[s]._in * a[t]._out;
},
neighbors = function(sID) {
var outbound = _.keys(matrix[sID] || {}),
inbound = _.keys(backwardMatrix[sID] || {});
return _.union(outbound, inbound);
},
makeInitialDQ = function() {
dQ = {};
_.each(matrix, function(tars, s) {
var bw = backwardMatrix[s] || {},
keys = neighbors(s);
_.each(keys, function(t) {
var ast = (tars[t] || 0),
value;
ast += (bw[t] || 0);
value = ast * revM - notConnectedPenalty(s, t);
if (value > 0) {
setDQVal(s, t, value);
}
return;
});
});
},
makeInitialHeap = function() {
heap = {};
_.each(dQ, setHeapToMaxInList);
return heap;
},
// i < j && i != j != k
updateDQAndHeapValue = function (i, j, k) {
var val;
if (isSetDQVal(k, i)) {
val = getDQVal(k, i);
if (isSetDQVal(k, j)) {
val += getDQVal(k, j);
setDQVal(k, i, val);
delDQVal(k, j);
updateHeap(k, i);
updateHeap(k, j);
return;
}
val -= notConnectedPenalty(k, j);
if (val < 0) {
delDQVal(k, i);
}
updateHeap(k, i);
return;
}
if (isSetDQVal(k, j)) {
val = getDQVal(k, j);
val -= notConnectedPenalty(k, i);
if (val > 0) {
setDQVal(k, i, val);
}
updateHeap(k, i);
delDQVal(k, j);
updateHeap(k, j);
}
},
updateDQAndHeap = function (low, high) {
_.each(dQ, function (list, s) {
if (s === low || s === high) {
_.each(list, function(v, t) {
if (t === high) {
delDQVal(low, high);
updateHeap(low, high);
return;
}
updateDQAndHeapValue(low, high, t);
});
return;
}
updateDQAndHeapValue(low, high, s);
});
},
////////////////////////////////////
// getters //
////////////////////////////////////
getAdjacencyMatrix = function() {
return matrix;
},
getHeap = function() {
return heap;
},
getDQ = function() {
return dQ;
},
getDegrees = function() {
return a;
},
getCommunities = function() {
return comms;
},
getBest = function() {
var bestL, bestS, bestV = Number.NEGATIVE_INFINITY;
_.each(heap, function(lID, sID) {
if (bestV < dQ[sID][lID]) {
bestL = lID;
bestS = sID;
bestV = dQ[sID][lID];
}
});
if (bestV <= 0) {
return null;
}
return {
sID: bestS,
lID: bestL,
val: bestV
};
},
getBestCommunity = function (communities) {
var bestQ = Number.NEGATIVE_INFINITY,
bestC;
_.each(communities, function (obj) {
if (obj.q > bestQ) {
bestQ = obj.q;
bestC = obj.nodes;
}
});
return bestC;
},
////////////////////////////////////
// setup //
////////////////////////////////////
setup = function() {
makeInitialDegrees();
makeInitialDQ();
makeInitialHeap();
comms = {};
},
////////////////////////////////////
// computation //
////////////////////////////////////
joinCommunity = function(comm) {
var s = comm.sID,
l = comm.lID,
q = comm.val;
comms[s] = comms[s] || {nodes: [s], q: 0};
if (comms[l]) {
comms[s].nodes = comms[s].nodes.concat(comms[l].nodes);
comms[s].q += comms[l].q;
delete comms[l];
} else {
comms[s].nodes.push(l);
}
comms[s].q += q;
updateDQAndHeap(s, l);
updateDegrees(s, l);
},
//////////////////////////////////////////////
// Evaluate value of community by distance //
//////////////////////////////////////////////
floatDistStep = function(dist, depth, todo) {
if (todo.length === 0) {
return true;
}
var nextTodo = [];
_.each(todo, function(t) {
if (dist[t] !== Number.POSITIVE_INFINITY) {
return;
}
dist[t] = depth;
nextTodo = nextTodo.concat(neighbors(t));
});
return floatDistStep(dist, depth+1, nextTodo);
},
floatDist = function(sID) {
var dist = {};
_.each(matrix, function(u, n) {
dist[n] = Number.POSITIVE_INFINITY;
});
dist[sID] = 0;
if (floatDistStep(dist, 1, neighbors(sID))) {
return dist;
}
throw "FAIL!";
},
minDist = function(dist) {
return function(a) {
return dist[a];
};
},
////////////////////////////////////
// Get only the Best Community //
////////////////////////////////////
getCommunity = function(limit, focus) {
var coms = {},
res = [],
dist = {},
best,
sortByDistance = function (a, b) {
var d1 = dist[_.min(a,minDist(dist))],
d2 = dist[_.min(b,minDist(dist))],
val = d2 - d1;
if (val === 0) {
val = coms[b[b.length-1]].q - coms[a[a.length-1]].q;
}
return val;
};
setup();
best = getBest();
while (best !== null) {
joinCommunity(best);
best = getBest();
}
coms = getCommunities();
if (focus !== undefined) {
_.each(coms, function(obj, key) {
if (_.contains(obj.nodes, focus)) {
delete coms[key];
}
});
res = _.pluck(_.values(coms), "nodes");
dist = floatDist(focus);
res.sort(sortByDistance);
return res[0];
}
return getBestCommunity(coms);
};
////////////////////////////////////
// Public functions //
////////////////////////////////////
this.insertEdge = insertEdge;
this.deleteEdge = deleteEdge;
this.getAdjacencyMatrix = getAdjacencyMatrix;
this.getHeap = getHeap;
this.getDQ = getDQ;
this.getDegrees = getDegrees;
this.getCommunities = getCommunities;
this.getBest = getBest;
this.setup = setup;
this.joinCommunity = joinCommunity;
this.getCommunity = getCommunity;
}