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arangodb/arangod/GeneralServer/GeneralServer.cpp

280 lines
9.5 KiB
C++

////////////////////////////////////////////////////////////////////////////////
/// DISCLAIMER
///
/// Copyright 2014-2016 ArangoDB GmbH, Cologne, Germany
/// Copyright 2004-2014 triAGENS GmbH, Cologne, Germany
///
/// Licensed under the Apache License, Version 2.0 (the "License");
/// you may not use this file except in compliance with the License.
/// You may obtain a copy of the License at
///
/// http://www.apache.org/licenses/LICENSE-2.0
///
/// Unless required by applicable law or agreed to in writing, software
/// distributed under the License is distributed on an "AS IS" BASIS,
/// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
/// See the License for the specific language governing permissions and
/// limitations under the License.
///
/// Copyright holder is ArangoDB GmbH, Cologne, Germany
///
/// @author Dr. Frank Celler
/// @author Achim Brandt
////////////////////////////////////////////////////////////////////////////////
#include "GeneralServer.h"
#include "Basics/MutexLocker.h"
#include "Basics/WorkMonitor.h"
#include "Dispatcher/Dispatcher.h"
#include "Dispatcher/DispatcherFeature.h"
#include "Endpoint/EndpointList.h"
#include "GeneralServer/AsyncJobManager.h"
#include "GeneralServer/GeneralCommTask.h"
#include "GeneralServer/GeneralListenTask.h"
#include "GeneralServer/GeneralServerFeature.h"
#include "GeneralServer/GeneralServerJob.h"
#include "GeneralServer/RestHandler.h"
#include "Logger/Logger.h"
#include "Rest/CommonDefines.h"
#include "Scheduler/ListenTask.h"
#include "Scheduler/Scheduler.h"
#include "Scheduler/SchedulerFeature.h"
using namespace arangodb;
using namespace arangodb::basics;
using namespace arangodb::rest;
////////////////////////////////////////////////////////////////////////////////
/// @brief destroys an endpoint server
////////////////////////////////////////////////////////////////////////////////
int GeneralServer::sendChunk(uint64_t taskId, std::string const& data) {
auto taskData = std::make_unique<TaskData>();
taskData->_taskId = taskId;
taskData->_loop = SchedulerFeature::SCHEDULER->lookupLoopById(taskId);
taskData->_type = TaskData::TASK_DATA_CHUNK;
taskData->_data = data;
SchedulerFeature::SCHEDULER->signalTask(taskData);
return TRI_ERROR_NO_ERROR;
}
////////////////////////////////////////////////////////////////////////////////
/// @brief destructs a general server
////////////////////////////////////////////////////////////////////////////////
GeneralServer::~GeneralServer() { stopListening(); }
////////////////////////////////////////////////////////////////////////////////
/// @brief add the endpoint list
////////////////////////////////////////////////////////////////////////////////
void GeneralServer::setEndpointList(EndpointList const* list) {
_endpointList = list;
}
////////////////////////////////////////////////////////////////////////////////
/// @brief starts listening
////////////////////////////////////////////////////////////////////////////////
void GeneralServer::startListening() {
for (auto& it : _endpointList->allEndpoints()) {
LOG(TRACE) << "trying to bind to endpoint '" << it.first
<< "' for requests";
bool ok = openEndpoint(it.second);
if (ok) {
LOG(DEBUG) << "bound to endpoint '" << it.first << "'";
} else {
LOG(FATAL) << "failed to bind to endpoint '" << it.first
<< "'. Please check whether another instance is already "
"running using this endpoint and review your endpoints "
"configuration.";
FATAL_ERROR_EXIT();
}
}
}
////////////////////////////////////////////////////////////////////////////////
/// @brief removes all listen and comm tasks
////////////////////////////////////////////////////////////////////////////////
void GeneralServer::stopListening() {
for (auto& task : _listenTasks) {
SchedulerFeature::SCHEDULER->destroyTask(task);
}
_listenTasks.clear();
}
////////////////////////////////////////////////////////////////////////////////
/// @brief create a job for asynchronous execution (using the dispatcher)
////////////////////////////////////////////////////////////////////////////////
bool GeneralServer::handleRequestAsync(GeneralCommTask* task,
WorkItem::uptr<RestHandler> handler,
uint64_t* jobId) {
auto messageId = handler->request()->messageId();
bool startThread = handler->needsOwnThread();
// extract the coordinator flag
bool found;
std::string const& hdrStr =
handler->request()->header(StaticStrings::Coordinator, found);
char const* hdr = found ? hdrStr.c_str() : nullptr;
// execute the handler using the dispatcher
std::unique_ptr<Job> job =
std::make_unique<GeneralServerJob>(this, std::move(handler), true);
task->getAgent(messageId)->transferTo(job.get());
// register the job with the job manager
if (jobId != nullptr) {
GeneralServerFeature::JOB_MANAGER->initAsyncJob(
static_cast<GeneralServerJob*>(job.get()), hdr);
*jobId = job->jobId();
}
// execute the handler using the dispatcher
int res = DispatcherFeature::DISPATCHER->addJob(job, startThread);
// could not add job to job queue
if (res != TRI_ERROR_NO_ERROR) {
job->requestStatisticsAgentSetExecuteError();
job->RequestStatisticsAgent::transferTo(task->getAgent(messageId));
if (res != TRI_ERROR_DISPATCHER_IS_STOPPING) {
LOG(WARN) << "unable to add job to the job queue: "
<< TRI_errno_string(res);
task->handleSimpleError(rest::ResponseCode::SERVICE_UNAVAILABLE, res, TRI_errno_string(res), messageId);
} else {
task->handleSimpleError(rest::ResponseCode::SERVICE_UNAVAILABLE, messageId);
return true;
}
// TODO send info to async work manager?
return false;
}
// job is in queue now
return res == TRI_ERROR_NO_ERROR;
}
////////////////////////////////////////////////////////////////////////////////
/// @brief executes the handler directly or add it to the queue
////////////////////////////////////////////////////////////////////////////////
bool GeneralServer::handleRequest(GeneralCommTask* task,
WorkItem::uptr<RestHandler> handler) {
TRI_ASSERT(handler != nullptr);
// direct handlers
if (handler->isDirect()) {
handleRequestDirectly(task, std::move(handler));
return true;
}
bool startThread = handler->needsOwnThread();
auto messageId = handler->request()->messageId();
// use a dispatcher queue, handler belongs to the job
std::unique_ptr<Job> job =
std::make_unique<GeneralServerJob>(this, std::move(handler));
task->getAgent(messageId)->transferTo(job.get());
LOG(TRACE) << "GeneralCommTask " << (void*)task
<< " created GeneralServerJob " << (void*)job.get();
// add the job to the dispatcher
int res = DispatcherFeature::DISPATCHER->addJob(job, startThread);
if (res != TRI_ERROR_NO_ERROR) {
task->handleSimpleError(rest::ResponseCode::SERVICE_UNAVAILABLE, res, TRI_errno_string(res), messageId);
return true;
}
// job is in queue now
return res == TRI_ERROR_NO_ERROR;
}
////////////////////////////////////////////////////////////////////////////////
/// @brief opens a listen port
////////////////////////////////////////////////////////////////////////////////
bool GeneralServer::openEndpoint(Endpoint* endpoint) {
ProtocolType protocolType;
if (endpoint->transport() == Endpoint::TransportType::HTTP) {
if (endpoint->encryption() == Endpoint::EncryptionType::SSL) {
protocolType = ProtocolType::HTTPS;
} else {
protocolType = ProtocolType::HTTP;
}
} else {
if (endpoint->encryption() == Endpoint::EncryptionType::SSL) {
protocolType = ProtocolType::VPPS;
} else {
protocolType = ProtocolType::VPP;
}
}
ListenTask* task = new GeneralListenTask(this, endpoint, protocolType);
// ...................................................................
// For some reason we have failed in our endeavor to bind to the socket -
// this effectively terminates the server
// ...................................................................
if (!task->isBound()) {
deleteTask(task);
return false;
}
int res = SchedulerFeature::SCHEDULER->registerTask(task);
if (res == TRI_ERROR_NO_ERROR) {
_listenTasks.emplace_back(task);
return true;
}
return false;
}
////////////////////////////////////////////////////////////////////////////////
/// @brief handle request directly
////////////////////////////////////////////////////////////////////////////////
void GeneralServer::handleRequestDirectly(GeneralCommTask* task,
WorkItem::uptr<RestHandler> handler) {
uint64_t messageId = 0UL;
auto req = handler->request();
auto res = handler->response();
if (req) {
messageId = req->messageId();
} else if (res) {
messageId = res->messageId();
} else {
LOG_TOPIC(WARN, Logger::COMMUNICATION)
<< "could not find corresponding request/response";
}
HandlerWorkStack work(std::move(handler));
task->getAgent(messageId)->transferTo(work.handler());
RestHandler::status result = work.handler()->executeFull();
work.handler()->RequestStatisticsAgent::transferTo(task->getAgent(messageId));
switch (result) {
case RestHandler::status::FAILED:
case RestHandler::status::DONE: {
task->addResponse(work.handler()->response());
break;
}
case RestHandler::status::ASYNC:
handler.release();
break;
}
}