1
0
Fork 0
arangodb/lib/V8/JSLoader.h

87 lines
3.3 KiB
C++

////////////////////////////////////////////////////////////////////////////////
/// DISCLAIMER
///
/// Copyright 2014-2016 ArangoDB GmbH, Cologne, Germany
/// Copyright 2004-2014 triAGENS GmbH, Cologne, Germany
///
/// Licensed under the Apache License, Version 2.0 (the "License");
/// you may not use this file except in compliance with the License.
/// You may obtain a copy of the License at
///
/// http://www.apache.org/licenses/LICENSE-2.0
///
/// Unless required by applicable law or agreed to in writing, software
/// distributed under the License is distributed on an "AS IS" BASIS,
/// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
/// See the License for the specific language governing permissions and
/// limitations under the License.
///
/// Copyright holder is ArangoDB GmbH, Cologne, Germany
///
/// @author Dr. Frank Celler
////////////////////////////////////////////////////////////////////////////////
#ifndef ARANGODB_V8_JSLOADER_H
#define ARANGODB_V8_JSLOADER_H 1
#include "Basics/Common.h"
#include "Utilities/ScriptLoader.h"
#include <v8.h>
namespace arangodb {
////////////////////////////////////////////////////////////////////////////////
/// @brief JavaScript source code loader
////////////////////////////////////////////////////////////////////////////////
class JSLoader : public ScriptLoader {
public:
enum eState { eFailLoad, eFailExecute, eSuccess };
//////////////////////////////////////////////////////////////////////////////
/// @brief constructs a loader
//////////////////////////////////////////////////////////////////////////////
JSLoader();
public:
//////////////////////////////////////////////////////////////////////////////
/// @brief executes a named script in the global context
//////////////////////////////////////////////////////////////////////////////
v8::Handle<v8::Value> executeGlobalScript(v8::Isolate* isolate,
v8::Handle<v8::Context> context,
std::string const& name);
//////////////////////////////////////////////////////////////////////////////
/// @brief loads a named script
//////////////////////////////////////////////////////////////////////////////
JSLoader::eState loadScript(v8::Isolate* isolate, v8::Handle<v8::Context>&,
std::string const& name);
//////////////////////////////////////////////////////////////////////////////
/// @brief loads all scripts
//////////////////////////////////////////////////////////////////////////////
bool loadAllScripts(v8::Isolate* isolate, v8::Handle<v8::Context>& context);
//////////////////////////////////////////////////////////////////////////////
/// @brief executes a named script
//////////////////////////////////////////////////////////////////////////////
bool executeScript(v8::Isolate* isolate, v8::Handle<v8::Context>& context,
std::string const& name);
//////////////////////////////////////////////////////////////////////////////
/// @brief executes all scripts
//////////////////////////////////////////////////////////////////////////////
bool executeAllScripts(v8::Isolate* isolate,
v8::Handle<v8::Context>& context);
};
}
#endif