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arangodb/arangod/GeneralServer/VppNetwork.h

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////////////////////////////////////////////////////////////////////////////////
/// DISCLAIMER
///
/// Copyright 2014-2016 ArangoDB GmbH, Cologne, Germany
/// Copyright 2004-2014 triAGENS GmbH, Cologne, Germany
///
/// Licensed under the Apache License, Version 2.0 (the "License");
/// you may not use this file except in compliance with the License.
/// You may obtain a copy of the License at
///
/// http://www.apache.org/licenses/LICENSE-2.0
///
/// Unless required by applicable law or agreed to in writing, software
/// distributed under the License is distributed on an "AS IS" BASIS,
/// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
/// See the License for the specific language governing permissions and
/// limitations under the License.
///
/// Copyright holder is ArangoDB GmbH, Cologne, Germany
///
/// @author Jan Christoph Uhde
////////////////////////////////////////////////////////////////////////////////
#ifndef ARANGOD_VPP_NETWORK_H
#define ARANGOD_VPP_NETWORK_H 1
#include "Basics/StringBuffer.h"
#include "Basics/VelocyPackHelper.h"
#include "Logger/LoggerFeature.h"
#include <velocypack/Options.h>
#include <velocypack/Slice.h>
#include <velocypack/Validator.h>
#include <velocypack/velocypack-aliases.h>
#include <memory>
#include <stdexcept>
namespace arangodb {
inline std::size_t validateAndCount(char const* vpStart,
char const* vpEnd) {
VPackOptions validationOptions = VPackOptions::Defaults;
validationOptions.validateUtf8Strings = true;
VPackValidator validator(&validationOptions);
std::size_t numPayloads = 0;
try {
// check for slice start to the end of Chunk
// isSubPart allows the slice to be shorter than the checked buffer.
do {
validator.validate(vpStart, std::distance(vpStart, vpEnd),
/*isSubPart =*/true);
// get offset to next
VPackSlice tmp(vpStart);
vpStart += tmp.byteSize();
numPayloads++;
} while (vpStart != vpEnd);
return numPayloads - 1;
} catch (std::exception const& e) {
throw std::runtime_error(
std::string("error during validation of incoming VPack: ") + e.what());
}
}
template <typename T>
std::size_t appendToBuffer(basics::StringBuffer* buffer, T& value) {
constexpr std::size_t len = sizeof(T);
char charArray[len];
char const* charPtr = charArray;
std::memcpy(&charArray, &value, len);
buffer->appendText(charPtr, len);
return len;
}
inline constexpr std::size_t chunkHeaderLength(bool firstOfMany) {
// chunkLength uint32 , chunkX uint32 , id uint64 , messageLength unit64
return sizeof(uint32_t) + sizeof(uint32_t) + sizeof(uint64_t) +
(firstOfMany ? sizeof(uint64_t) : 0);
}
// Send Message Created from Slices
// working version of single chunk message creation
inline std::unique_ptr<basics::StringBuffer> createChunkForNetworkDetail(
std::vector<VPackSlice> const& slices, bool isFirstChunk, uint32_t chunk,
uint64_t id, uint64_t totalMessageLength = 0) {
using basics::StringBuffer;
bool firstOfMany = false;
// if we have more than one chunk and the chunk is the first
// then we are sending the first in a series. if this condition
// is true we also send extra 8 bytes for the messageLength
// (length of all VPackData)
if (isFirstChunk && chunk > 1) {
firstOfMany = true;
}
// build chunkX -- see VelocyStream Documentaion
chunk <<= 1;
chunk |= isFirstChunk ? 0x1 : 0x0;
// get the lenght of VPack data
uint32_t dataLength = 0;
for (auto& slice : slices) {
// TODO: is a 32bit value sufficient for all Slices here?
dataLength += static_cast<uint32_t>(slice.byteSize());
}
// calculate length of current chunk
uint32_t chunkLength =
dataLength + static_cast<uint32_t>(chunkHeaderLength(firstOfMany));
auto buffer =
std::make_unique<StringBuffer>(TRI_UNKNOWN_MEM_ZONE, chunkLength, false);
LOG_TOPIC(TRACE, Logger::COMMUNICATION) << "chunkLength: " << chunkLength;
appendToBuffer(buffer.get(), chunkLength);
appendToBuffer(buffer.get(), chunk);
appendToBuffer(buffer.get(), id);
if (firstOfMany) {
appendToBuffer(buffer.get(), totalMessageLength);
}
// append data in slices
for (auto const& slice : slices) {
try{
LOG_TOPIC(TRACE, Logger::COMMUNICATION) << slice.toJson() << " , " << slice.byteSize();
} catch(...){}
buffer->appendText(slice.startAs<char>(), slice.byteSize());
}
return buffer;
}
// slices, isFirstChunk, chunk, id, totalMessageLength
inline std::unique_ptr<basics::StringBuffer> createChunkForNetworkSingle(
std::vector<VPackSlice> const& slices, uint64_t id) {
return createChunkForNetworkDetail(slices, true, 1, id, 0 /*unused*/);
}
// This method does not respect the max chunksize instead it avoids copying
// by moving slices into the createion functions - This is not acceptable for
// big slices
//
// inline std::unique_ptr<basics::StringBuffer> createChunkForNetworkMultiFirst(
// std::vector<VPackSlice> const& slices, uint64_t id, uint32_t
// numberOfChunks,
// uint32_t totalMessageLength) {
// return createChunkForNetworkDetail(slices, true, numberOfChunks, id,
// totalMessageLength);
//}
//
// inline std::unique_ptr<basics::StringBuffer>
// createChunkForNetworkMultiFollow(
// std::vector<VPackSlice> const& slices, uint64_t id, uint32_t chunkNumber,
// uint32_t totalMessageLength) {
// return createChunkForNetworkDetail(slices, false, chunkNumber, id, 0);
//}
// helper functions for sending chunks when given a string buffer as input
// working version of single chunk message creation
inline std::unique_ptr<basics::StringBuffer> createChunkForNetworkDetail(
char const* data, std::size_t begin, std::size_t end, bool isFirstChunk,
uint32_t chunk, uint64_t id, uint64_t totalMessageLength = 0) {
using basics::StringBuffer;
bool firstOfMany = false;
// if we have more than one chunk and the chunk is the first
// then we are sending the first in a series. if this condition
// is true we also send extra 8 bytes for the messageLength
// (length of all VPackData)
if (isFirstChunk && chunk > 1) {
firstOfMany = true;
}
// build chunkX -- see VelocyStream Documentaion
chunk <<= 1;
chunk |= isFirstChunk ? 0x1 : 0x0;
// get the lenght of VPack data
uint32_t dataLength = static_cast<uint32_t>(end - begin);
// calculate length of current chunk
uint32_t chunkLength =
dataLength + static_cast<uint32_t>(chunkHeaderLength(firstOfMany));
auto buffer =
std::make_unique<StringBuffer>(TRI_UNKNOWN_MEM_ZONE, chunkLength, false);
appendToBuffer(buffer.get(), chunkLength);
appendToBuffer(buffer.get(), chunk);
appendToBuffer(buffer.get(), id);
if (firstOfMany) {
appendToBuffer(buffer.get(), totalMessageLength);
}
buffer->appendText(data + begin, dataLength);
return buffer;
}
inline std::unique_ptr<basics::StringBuffer> createChunkForNetworkMultiFirst(
char const* data, std::size_t begin, std::size_t end, uint64_t id,
uint32_t numberOfChunks, uint64_t totalMessageLength) {
return createChunkForNetworkDetail(data, begin, end, true, numberOfChunks, id,
totalMessageLength);
}
inline std::unique_ptr<basics::StringBuffer> createChunkForNetworkMultiFollow(
char const* data, std::size_t begin, std::size_t end, uint64_t id,
uint32_t chunkNumber) {
return createChunkForNetworkDetail(data, begin, end, false, chunkNumber, id,
0);
}
// this function will be called when we send multiple compressed
// or uncompressed chunks
inline void send_many(
std::vector<std::unique_ptr<basics::StringBuffer>>& resultVecRef,
uint64_t id, std::size_t maxChunkBytes,
std::unique_ptr<basics::StringBuffer> completeMessage,
std::size_t uncompressedCompleteMessageLength) {
uint64_t totalLen = completeMessage->length();
std::size_t offsetBegin = 0;
std::size_t offsetEnd = maxChunkBytes - chunkHeaderLength(true);
// maximum number of bytes for follow up chunks
std::size_t maxBytes = maxChunkBytes - chunkHeaderLength(false);
uint32_t numberOfChunks = 1;
{ // calcuate the number of chunks taht will be send
std::size_t bytesToSend = totalLen - maxChunkBytes +
chunkHeaderLength(true); // data for first chunk
while (bytesToSend >= maxBytes) {
bytesToSend -= maxBytes;
++numberOfChunks;
}
if (bytesToSend) {
++numberOfChunks;
}
}
// send first
resultVecRef.push_back(
createChunkForNetworkMultiFirst(completeMessage->c_str(), offsetBegin,
offsetEnd, id, numberOfChunks, totalLen));
std::uint32_t chunkNumber = 0;
while (offsetEnd + maxBytes <= totalLen) {
// send middle
offsetBegin = offsetEnd;
offsetEnd += maxBytes;
chunkNumber++;
resultVecRef.push_back(createChunkForNetworkMultiFollow(
completeMessage->c_str(), offsetBegin, offsetEnd, id, chunkNumber));
}
if (offsetEnd < totalLen) {
resultVecRef.push_back(createChunkForNetworkMultiFollow(
completeMessage->c_str(), offsetEnd, totalLen, id, ++chunkNumber));
}
return;
}
// this function will be called by client code
inline std::vector<std::unique_ptr<basics::StringBuffer>> createChunkForNetwork(
std::vector<VPackSlice> const& slices, uint64_t id,
std::size_t maxChunkBytes, bool compress = false) {
/// variables used in this function
std::size_t uncompressedPayloadLength = 0;
// worst case len in case of compression
std::size_t preliminaryPayloadLength = 0;
// std::size_t compressedPayloadLength = 0;
std::size_t payloadLength = 0; // compressed or uncompressed
std::vector<std::unique_ptr<basics::StringBuffer>> rv;
// find out the uncompressed payload length
for (auto const& slice : slices) {
uncompressedPayloadLength += slice.byteSize();
}
if (compress) {
// use some function to calculate the worst case lenght
preliminaryPayloadLength = uncompressedPayloadLength;
} else {
payloadLength = uncompressedPayloadLength;
}
if (!compress &&
uncompressedPayloadLength < maxChunkBytes - chunkHeaderLength(false)) {
// one chunk uncompressed
rv.push_back(createChunkForNetworkSingle(slices, id));
return rv;
} else if (compress &&
preliminaryPayloadLength <
maxChunkBytes - chunkHeaderLength(false)) {
throw std::logic_error("no implemented");
// one chunk compressed
} else {
//// here we enter the domain of multichunck
LOG_TOPIC(DEBUG, Logger::COMMUNICATION)
<< "VppCommTask: sending multichunk message";
// test if we have smaller slices that fit into chunks when there is
// no compression - optimization
LOG_TOPIC(DEBUG, Logger::COMMUNICATION)
<< "VppCommTask: there are slices that do not fit into a single "
"totalMessageLength or compression is enabled";
// we have big slices that do not fit into single chunks
// now we will build one big buffer ans split it into pieces
// reseve buffer
auto vppPayload = std::make_unique<basics::StringBuffer>(
TRI_UNKNOWN_MEM_ZONE, uncompressedPayloadLength, false);
// fill buffer
for (auto const& slice : slices) {
try{
LOG_TOPIC(TRACE, Logger::COMMUNICATION) << slice.toJson() << " , " << slice.byteSize();
} catch(...){}
vppPayload->appendText(slice.startAs<char>(), slice.byteSize());
}
if (compress) {
// compress uncompressedVppPayload -> vppPayload
auto uncommpressedVppPayload = std::move(vppPayload);
vppPayload = std::make_unique<basics::StringBuffer>(
TRI_UNKNOWN_MEM_ZONE, preliminaryPayloadLength, false);
// do compression
throw std::logic_error("no implemented");
// payloadLength = compressedPayloadLength;
}
// create chunks
(void)payloadLength;
send_many(rv, id, maxChunkBytes, std::move(vppPayload),
uncompressedPayloadLength);
}
return rv;
}
}
#endif