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arangodb/arangod/Wal/SynchroniserThread.cpp

206 lines
6.9 KiB
C++

////////////////////////////////////////////////////////////////////////////////
/// @brief Write-ahead log synchroniser thread
///
/// @file
///
/// DISCLAIMER
///
/// Copyright 2004-2013 triAGENS GmbH, Cologne, Germany
///
/// Licensed under the Apache License, Version 2.0 (the "License");
/// you may not use this file except in compliance with the License.
/// You may obtain a copy of the License at
///
/// http://www.apache.org/licenses/LICENSE-2.0
///
/// Unless required by applicable law or agreed to in writing, software
/// distributed under the License is distributed on an "AS IS" BASIS,
/// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
/// See the License for the specific language governing permissions and
/// limitations under the License.
///
/// Copyright holder is triAGENS GmbH, Cologne, Germany
///
/// @author Jan Steemann
/// @author Copyright 2011-2013, triAGENS GmbH, Cologne, Germany
////////////////////////////////////////////////////////////////////////////////
#include "SynchroniserThread.h"
#include "BasicsC/logging.h"
#include "Basics/ConditionLocker.h"
#include "VocBase/server.h"
#include "Wal/LogfileManager.h"
#include "Wal/Slots.h"
#include "Wal/SyncRegion.h"
using namespace triagens::wal;
// -----------------------------------------------------------------------------
// --SECTION-- class SynchroniserThread
// -----------------------------------------------------------------------------
////////////////////////////////////////////////////////////////////////////////
/// @brief wait interval for the synchroniser thread when idle
////////////////////////////////////////////////////////////////////////////////
const uint64_t SynchroniserThread::Interval = 500000;
// -----------------------------------------------------------------------------
// --SECTION-- constructors and destructors
// -----------------------------------------------------------------------------
////////////////////////////////////////////////////////////////////////////////
/// @brief create the synchroniser thread
////////////////////////////////////////////////////////////////////////////////
SynchroniserThread::SynchroniserThread (LogfileManager* logfileManager)
: Thread("WalSynchroniser"),
_logfileManager(logfileManager),
_condition(),
_waiting(0),
_stop(0),
_logfileCache() {
allowAsynchronousCancelation();
}
////////////////////////////////////////////////////////////////////////////////
/// @brief destroy the synchroniser thread
////////////////////////////////////////////////////////////////////////////////
SynchroniserThread::~SynchroniserThread () {
}
// -----------------------------------------------------------------------------
// --SECTION-- public methods
// -----------------------------------------------------------------------------
////////////////////////////////////////////////////////////////////////////////
/// @brief stops the synchroniser thread
////////////////////////////////////////////////////////////////////////////////
void SynchroniserThread::stop () {
if (_stop > 0) {
return;
}
_stop = 1;
_condition.signal();
while (_stop != 2) {
usleep(1000);
}
}
////////////////////////////////////////////////////////////////////////////////
/// @brief signal that we need a sync
////////////////////////////////////////////////////////////////////////////////
void SynchroniserThread::signalSync () {
CONDITION_LOCKER(guard, _condition);
++_waiting;
_condition.signal();
}
// -----------------------------------------------------------------------------
// --SECTION-- Thread methods
// -----------------------------------------------------------------------------
////////////////////////////////////////////////////////////////////////////////
/// @brief main loop
////////////////////////////////////////////////////////////////////////////////
void SynchroniserThread::run () {
while (_stop == 0) {
uint32_t waiting = 0;
{
CONDITION_LOCKER(guard, _condition);
waiting = _waiting;
}
// go on without the lock
if (waiting > 0) {
// get region to sync
SyncRegion region = _logfileManager->slots()->getSyncRegion();
Logfile::IdType const id = region.logfileId;
if (id != 0) {
// now perform the actual syncing
Logfile::StatusType status = _logfileManager->getLogfileStatus(id);
assert(status == Logfile::StatusType::OPEN || status == Logfile::StatusType::SEAL_REQUESTED);
// get the logfile's file descriptor
int fd = getLogfileDescriptor(region.logfileId);
if (fd < 0) {
// invalid file descriptor
LOG_FATAL_AND_EXIT("invalid wal logfile file descriptor");
}
else {
void** mmHandle = NULL;
bool res = TRI_MSync(fd, mmHandle, region.mem, region.mem + region.size);
LOG_TRACE("syncing logfile %llu, region %p - %p, length: %lu, wfs: %s",
(unsigned long long) id,
region.mem,
region.mem + region.size,
(unsigned long) region.size,
region.waitForSync ? "true" : "false");
if (! res) {
LOG_ERROR("unable to sync wal logfile region");
// TODO: how to recover from this state?
}
if (status == Logfile::StatusType::SEAL_REQUESTED) {
// additionally seal the logfile
_logfileManager->setLogfileSealed(id);
}
}
_logfileManager->slots()->returnSyncRegion(region);
}
}
// now wait until we are woken up or there is something to do
CONDITION_LOCKER(guard, _condition);
if (waiting > 0) {
assert(_waiting >= waiting);
_waiting -= waiting;
}
if (_waiting == 0) {
// sleep if nothing to do
guard.wait(Interval);
}
}
_stop = 2;
}
// -----------------------------------------------------------------------------
// --SECTION-- private methods
// -----------------------------------------------------------------------------
////////////////////////////////////////////////////////////////////////////////
/// @brief get a logfile descriptor (it caches the descriptor for performance)
////////////////////////////////////////////////////////////////////////////////
int SynchroniserThread::getLogfileDescriptor (Logfile::IdType id) {
if (id != _logfileCache.id ||
_logfileCache.id == 0) {
_logfileCache.id = id;
_logfileCache.fd = _logfileManager->getLogfileDescriptor(id);
}
return _logfileCache.fd;
}
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