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arangodb/V8/v8-shell.h

88 lines
3.2 KiB
C++

////////////////////////////////////////////////////////////////////////////////
/// @brief V8 shell functions
///
/// @file
///
/// DISCLAIMER
///
/// Copyright 2010-2011 triagens GmbH, Cologne, Germany
///
/// Licensed under the Apache License, Version 2.0 (the "License");
/// you may not use this file except in compliance with the License.
/// You may obtain a copy of the License at
///
/// http://www.apache.org/licenses/LICENSE-2.0
///
/// Unless required by applicable law or agreed to in writing, software
/// distributed under the License is distributed on an "AS IS" BASIS,
/// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
/// See the License for the specific language governing permissions and
/// limitations under the License.
///
/// Copyright holder is triAGENS GmbH, Cologne, Germany
///
/// @author Dr. Frank Celler
/// @author Copyright 2011-2010, triAGENS GmbH, Cologne, Germany
////////////////////////////////////////////////////////////////////////////////
#ifndef TRIAGENS_DURHAM_V8_V8_SHELL_H
#define TRIAGENS_DURHAM_V8_V8_SHELL_H 1
#define TRI_WITHIN_C
#include <Basics/Common.h>
#undef TRI_WITHIN_C
#include <string>
#include <v8.h>
// -----------------------------------------------------------------------------
// --SECTION-- public functions
// -----------------------------------------------------------------------------
////////////////////////////////////////////////////////////////////////////////
/// @addtogroup V8Shell V8 Shell
/// @{
////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
/// @brief converts an object to a string
////////////////////////////////////////////////////////////////////////////////
std::string ObjectToString (v8::Handle<v8::Value> value);
////////////////////////////////////////////////////////////////////////////////
/// @brief converts an object to a character
////////////////////////////////////////////////////////////////////////////////
char ObjectToCharacter (v8::Handle<v8::Value> value, bool& error);
////////////////////////////////////////////////////////////////////////////////
/// @brief converts an object to a double
////////////////////////////////////////////////////////////////////////////////
double ObjectToDouble (v8::Handle<v8::Value> value);
////////////////////////////////////////////////////////////////////////////////
/// @brief converts an object to a double
////////////////////////////////////////////////////////////////////////////////
double ObjectToDouble (v8::Handle<v8::Value> value, bool& error);
////////////////////////////////////////////////////////////////////////////////
/// @brief stores the V8 shell function inside the global variable
////////////////////////////////////////////////////////////////////////////////
void InitV8Shell (v8::Handle<v8::ObjectTemplate> global);
////////////////////////////////////////////////////////////////////////////////
/// @}
////////////////////////////////////////////////////////////////////////////////
#endif
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