mirror of https://gitee.com/bigwinds/arangodb
179 lines
5.0 KiB
C++
179 lines
5.0 KiB
C++
////////////////////////////////////////////////////////////////////////////////
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/// DISCLAIMER
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///
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/// Copyright 2014-2016 ArangoDB GmbH, Cologne, Germany
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/// Copyright 2004-2014 triAGENS GmbH, Cologne, Germany
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///
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/// Licensed under the Apache License, Version 2.0 (the "License");
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/// you may not use this file except in compliance with the License.
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/// You may obtain a copy of the License at
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///
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/// http://www.apache.org/licenses/LICENSE-2.0
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///
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/// Unless required by applicable law or agreed to in writing, software
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/// distributed under the License is distributed on an "AS IS" BASIS,
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/// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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/// See the License for the specific language governing permissions and
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/// limitations under the License.
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///
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/// Copyright holder is ArangoDB GmbH, Cologne, Germany
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///
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/// @author Kaveh Vahedipour
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////////////////////////////////////////////////////////////////////////////////
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#include "CleanOutServer.h"
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#include "Agent.h"
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#include "Job.h"
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#include "MoveShard.h"
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using namespace arangodb::consensus;
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CleanOutServer::CleanOutServer (
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Node const& snapshot, Agent* agent, std::string const& jobId,
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std::string const& creator, std::string const& prefix,
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std::string const& server) :
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Job(snapshot, agent, jobId, creator, prefix), _server(server) {
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if (exists()) {
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if (_server == "") {
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_server = _snapshot(pendingPrefix + _jobId + "/server").getString();
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}
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if (status() == TODO) {
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start();
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}
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}
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}
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CleanOutServer::~CleanOutServer () {}
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unsigned CleanOutServer::status () const {
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return 0;
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}
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bool CleanOutServer::create () const {
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return false;
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}
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bool CleanOutServer::start() const {
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// Copy todo to pending
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Builder todo, pending;
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// Get todo entry
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todo.openArray();
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_snapshot(toDoPrefix + _jobId).toBuilder(todo);
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todo.close();
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// Enter peding, remove todo, block toserver
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pending.openArray();
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// --- Add pending
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pending.openObject();
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pending.add(_agencyPrefix + pendingPrefix + _jobId,
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VPackValue(VPackValueType::Object));
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pending.add("timeStarted",
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VPackValue(timepointToString(std::chrono::system_clock::now())));
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for (auto const& obj : VPackObjectIterator(todo.slice()[0])) {
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pending.add(obj.key.copyString(), obj.value);
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}
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pending.close();
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// --- Delete todo
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pending.add(_agencyPrefix + toDoPrefix + _jobId,
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VPackValue(VPackValueType::Object));
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pending.add("op", VPackValue("delete"));
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pending.close();
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// --- Block toServer
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pending.add(_agencyPrefix + blockedServersPrefix + _server,
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VPackValue(VPackValueType::Object));
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pending.add("jobId", VPackValue(_jobId));
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pending.close();
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// --- Announce in Sync that server is cleaning out
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pending.add(_agencyPrefix + serverStatePrefix + _server,
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VPackValue(VPackValueType::Object));
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pending.add("cleaning", VPackValue(true));
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pending.close();
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pending.close();
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// Preconditions
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// --- Check that toServer not blocked
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pending.openObject();
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pending.add(_agencyPrefix + blockedServersPrefix + _server,
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VPackValue(VPackValueType::Object));
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pending.add("oldEmpty", VPackValue(true));
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pending.close();
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pending.close(); pending.close();
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// Transact to agency
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write_ret_t res = transact(_agent, pending);
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if (res.accepted && res.indices.size()==1 && res.indices[0]) {
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LOG_TOPIC(INFO, Logger::AGENCY) << "Pending: Clean out server " + _server;
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// Check if we can get things done in the first place
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if (!checkFeasibility()) {
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finish("DBServers/" + _server);
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return false;
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}
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// Schedule shard relocations
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scheduleMoveShards();
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return true;
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}
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LOG_TOPIC(INFO, Logger::AGENCY) <<
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"Precondition failed for starting job " + _jobId;
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return false;
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}
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bool CleanOutServer::scheduleMoveShards() const {
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return true;
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}
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bool CleanOutServer::checkFeasibility () const {
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// Check if server is already in cleaned servers: fail!
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Node::Children const& cleanedServers =
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_snapshot("/Target/CleanedServers").children();
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for (auto const cleaned : cleanedServers) {
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if (cleaned.first == _server) {
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LOG_TOPIC(ERR, Logger::AGENCY) << _server <<
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" has been cleaned out already!";
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return false;
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}
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}
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// Determine number of available servers
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Node::Children const& dbservers = _snapshot("/Plan/DBServers").children();
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uint64_t nservers = dbservers.size() - cleanedServers.size() - 1;
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// See if available servers after cleanout satisfy all replication factors
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Node::Children const& databases = _snapshot("/Plan/Collections").children();
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for (auto const& database : databases) {
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for (auto const& collptr : database.second->children()) {
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try {
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uint64_t replFactor = (*collptr.second)("replicationFactor").getUInt();
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if (replFactor > nservers) {
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LOG_TOPIC(ERR, Logger::AGENCY) <<
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"Cannot house all shard replics after cleaning out " << _server;
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return false;
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}
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} catch (...) {}
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}
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}
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return true;
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}
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