mirror of https://gitee.com/bigwinds/arangodb
223 lines
10 KiB
C++
223 lines
10 KiB
C++
////////////////////////////////////////////////////////////////////////////////
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/// DISCLAIMER
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///
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/// Copyright 2014-2016 ArangoDB GmbH, Cologne, Germany
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/// Copyright 2004-2014 triAGENS GmbH, Cologne, Germany
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///
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/// Licensed under the Apache License, Version 2.0 (the "License");
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/// you may not use this file except in compliance with the License.
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/// You may obtain a copy of the License at
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///
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/// http://www.apache.org/licenses/LICENSE-2.0
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///
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/// Unless required by applicable law or agreed to in writing, software
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/// distributed under the License is distributed on an "AS IS" BASIS,
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/// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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/// See the License for the specific language governing permissions and
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/// limitations under the License.
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///
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/// Copyright holder is ArangoDB GmbH, Cologne, Germany
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///
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/// @author Jan Steemann
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////////////////////////////////////////////////////////////////////////////////
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#ifndef ARANGOD_STORAGE_ENGINE_MMFILES_ENGINE_H
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#define ARANGOD_STORAGE_ENGINE_MMFILES_ENGINE_H 1
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#include "Basics/Common.h"
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#include "StorageEngine/StorageEngine.h"
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#include <velocypack/Builder.h>
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namespace arangodb {
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class MMFilesEngine final : public StorageEngine {
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public:
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// create the storage engine
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explicit MMFilesEngine(application_features::ApplicationServer*);
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~MMFilesEngine();
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// inherited from ApplicationFeature
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// ---------------------------------
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// add the storage engine's specifc options to the global list of options
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void collectOptions(std::shared_ptr<options::ProgramOptions>) override;
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// validate the storage engine's specific options
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void validateOptions(std::shared_ptr<options::ProgramOptions>) override;
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// preparation phase for storage engine. can be used for internal setup.
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// the storage engine must not start any threads here or write any files
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void prepare() override;
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// initialize engine
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void initialize() override;
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void shutdown() override;
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// status functionality
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// --------------------
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// return the name of the storage engine
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char const* typeName() const override { return EngineName.c_str(); }
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// inventory functionality
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// -----------------------
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// fill the Builder object with an array of databases that were detected
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// by the storage engine. this method must sort out databases that were not
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// fully created (see "createDatabase" below). called at server start only
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void getDatabases(arangodb::velocypack::Builder& result) override;
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// fill the Builder object with an array of collections (and their corresponding
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// indexes) that were detected by the storage engine. called at server start only
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void getCollectionsAndIndexes(arangodb::velocypack::Builder& result) override;
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// determine the maximum revision id previously handed out by the storage
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// engine. this value is used as a lower bound for further HLC values handed out by
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// the server. called at server start only, after getDatabases() and getCollectionsAndIndexes()
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uint64_t getMaxRevision() override;
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// database, collection and index management
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// -----------------------------------------
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// asks the storage engine to create a database as specified in the VPack
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// Slice object and persist the creation info. It is guaranteed by the server that
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// no other active database with the same name and id exists when this function
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// is called. If this operation fails somewhere in the middle, the storage
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// engine is required to fully clean up the creation and throw only then,
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// so that subsequent database creation requests will not fail.
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// the WAL entry for the database creation will be written *after* the call
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// to "createDatabase" returns
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void createDatabase(TRI_voc_tick_t id, arangodb::velocypack::Slice const& data) override;
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// asks the storage engine to drop the specified database and persist the
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// deletion info. Note that physical deletion of the database data must not
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// be carried out by this call, as there may
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// still be readers of the database's data. It is recommended that this operation
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// only sets a deletion flag for the database but let's an async task perform
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// the actual deletion. The async task can later call the callback function to
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// check whether the physical deletion of the database is possible.
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// the WAL entry for database deletion will be written *after* the call
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// to "dropDatabase" returns
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void dropDatabase(TRI_voc_tick_t id, std::function<bool()> const& canRemovePhysically) override;
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// asks the storage engine to create a collection as specified in the VPack
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// Slice object and persist the creation info. It is guaranteed by the server
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// that no other active collection with the same name and id exists in the same
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// database when this function is called. If this operation fails somewhere in
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// the middle, the storage engine is required to fully clean up the creation
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// and throw only then, so that subsequent collection creation requests will not fail.
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// the WAL entry for the collection creation will be written *after* the call
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// to "createCollection" returns
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void createCollection(TRI_voc_tick_t databaseId, TRI_voc_cid_t id,
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arangodb::velocypack::Slice const& data) override;
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// asks the storage engine to drop the specified collection and persist the
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// deletion info. Note that physical deletion of the collection data must not
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// be carried out by this call, as there may
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// still be readers of the collection's data. It is recommended that this operation
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// only sets a deletion flag for the collection but let's an async task perform
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// the actual deletion.
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// the WAL entry for collection deletion will be written *after* the call
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// to "dropCollection" returns
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void dropCollection(TRI_voc_tick_t databaseId, TRI_voc_cid_t id,
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std::function<bool()> const& canRemovePhysically) override;
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// asks the storage engine to rename the collection as specified in the VPack
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// Slice object and persist the renaming info. It is guaranteed by the server
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// that no other active collection with the same name and id exists in the same
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// database when this function is called. If this operation fails somewhere in
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// the middle, the storage engine is required to fully revert the rename operation
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// and throw only then, so that subsequent collection creation/rename requests will
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// not fail. the WAL entry for the rename will be written *after* the call
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// to "renameCollection" returns
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void renameCollection(TRI_voc_tick_t databaseId, TRI_voc_cid_t id,
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arangodb::velocypack::Slice const& data) override;
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// asks the storage engine to change properties of the collection as specified in
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// the VPack Slice object and persist them. If this operation fails
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// somewhere in the middle, the storage engine is required to fully revert the
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// property changes and throw only then, so that subsequent operations will not fail.
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// the WAL entry for the propery change will be written *after* the call
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// to "changeCollection" returns
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void changeCollection(TRI_voc_tick_t databaseId, TRI_voc_cid_t id,
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arangodb::velocypack::Slice const& data) override;
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// asks the storage engine to create an index as specified in the VPack
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// Slice object and persist the creation info. The database id, collection id
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// and index data are passed in the Slice object. Note that this function
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// is not responsible for inserting the individual documents into the index.
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// If this operation fails somewhere in the middle, the storage engine is required
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// to fully clean up the creation and throw only then, so that subsequent index
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// creation requests will not fail.
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// the WAL entry for the index creation will be written *after* the call
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// to "createIndex" returns
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void createIndex(TRI_voc_tick_t databaseId, TRI_voc_cid_t collectionId,
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TRI_idx_iid_t id, arangodb::velocypack::Slice const& data) override;
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// asks the storage engine to drop the specified index and persist the deletion
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// info. Note that physical deletion of the index must not be carried out by this call,
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// as there may still be users of the index. It is recommended that this operation
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// only sets a deletion flag for the index but let's an async task perform
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// the actual deletion.
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// the WAL entry for index deletion will be written *after* the call
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// to "dropIndex" returns
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void dropIndex(TRI_voc_tick_t databaseId, TRI_voc_cid_t collectionId,
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TRI_idx_iid_t id) override;
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// document operations
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// -------------------
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// iterate all documents of the underlying collection
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// this is called when a collection is openend, and all its documents need to be added to
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// indexes etc.
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void iterateDocuments(TRI_voc_tick_t databaseId, TRI_voc_cid_t collectionId,
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std::function<void(arangodb::velocypack::Slice const&)> const& cb) override;
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// adds a document to the storage engine
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// this will be called by the WAL collector when surviving documents are being moved
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// into the storage engine's realm
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void addDocumentRevision(TRI_voc_tick_t databaseId, TRI_voc_cid_t collectionId,
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arangodb::velocypack::Slice const& document) override;
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// removes a document from the storage engine
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// this will be called by the WAL collector when non-surviving documents are being removed
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// from the storage engine's realm
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void removeDocumentRevision(TRI_voc_tick_t databaseId, TRI_voc_cid_t collectionId,
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arangodb::velocypack::Slice const& document) override;
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private:
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void verifyDirectories();
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std::vector<std::string> getDatabaseNames() const;
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/// @brief create a new database directory
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int createDatabaseDirectory(TRI_voc_tick_t id, std::string const& name);
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/// @brief save a parameter.json file for a database
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int saveDatabaseParameters(TRI_voc_tick_t id, std::string const& name, bool deleted);
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arangodb::velocypack::Builder databaseToVelocyPack(TRI_voc_tick_t id,
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std::string const& name,
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bool deleted) const;
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std::string databaseDirectory(TRI_voc_tick_t id) const;
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std::string parametersFile(TRI_voc_tick_t id) const;
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int openDatabases();
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public:
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static std::string const EngineName;
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private:
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std::string _basePath;
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std::string _databasePath;
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bool _iterateMarkersOnOpen;
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bool _isUpgrade;
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};
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}
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#endif
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