1
0
Fork 0
arangodb/arangod/Cluster/HeartbeatThread.cpp

780 lines
25 KiB
C++

////////////////////////////////////////////////////////////////////////////////
/// @brief heartbeat thread
///
/// @file
///
/// DISCLAIMER
///
/// Copyright 2014 ArangoDB GmbH, Cologne, Germany
/// Copyright 2004-2014 triAGENS GmbH, Cologne, Germany
///
/// Licensed under the Apache License, Version 2.0 (the "License");
/// you may not use this file except in compliance with the License.
/// You may obtain a copy of the License at
///
/// http://www.apache.org/licenses/LICENSE-2.0
///
/// Unless required by applicable law or agreed to in writing, software
/// distributed under the License is distributed on an "AS IS" BASIS,
/// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
/// See the License for the specific language governing permissions and
/// limitations under the License.
///
/// Copyright holder is ArangoDB GmbH, Cologne, Germany
///
/// @author Jan Steemann
/// @author Copyright 2014, ArangoDB GmbH, Cologne, Germany
/// @author Copyright 2013, triagens GmbH, Cologne, Germany
////////////////////////////////////////////////////////////////////////////////
#include "HeartbeatThread.h"
#include "Basics/ConditionLocker.h"
#include "Basics/JsonHelper.h"
#include "Basics/logging.h"
#include "Basics/MutexLocker.h"
#include "Cluster/ClusterInfo.h"
#include "Cluster/ClusterMethods.h"
#include "Cluster/ServerJob.h"
#include "Cluster/ServerState.h"
#include "Dispatcher/ApplicationDispatcher.h"
#include "Dispatcher/Dispatcher.h"
#include "Dispatcher/Job.h"
#include "V8Server/ApplicationV8.h"
#include "V8/v8-globals.h"
#include "V8Server/v8-vocbase.h"
#include "VocBase/auth.h"
#include "VocBase/server.h"
#include "VocBase/vocbase.h"
using namespace triagens::arango;
// -----------------------------------------------------------------------------
// --SECTION-- HeartbeatThread
// -----------------------------------------------------------------------------
volatile sig_atomic_t HeartbeatThread::HasRunOnce = 0;
// -----------------------------------------------------------------------------
// --SECTION-- constructors and destructors
// -----------------------------------------------------------------------------
////////////////////////////////////////////////////////////////////////////////
/// @brief constructs a heartbeat thread
////////////////////////////////////////////////////////////////////////////////
HeartbeatThread::HeartbeatThread (TRI_server_t* server,
triagens::rest::ApplicationDispatcher* dispatcher,
ApplicationV8* applicationV8,
uint64_t interval,
uint64_t maxFailsBeforeWarning)
: Thread("heartbeat"),
_server(server),
_dispatcher(dispatcher),
_applicationV8(applicationV8),
_statusLock(),
_agency(),
_condition(),
_refetchUsers(),
_myId(ServerState::instance()->getId()),
_interval(interval),
_maxFailsBeforeWarning(maxFailsBeforeWarning),
_numFails(0),
_numDispatchedJobs(0),
_lastDispatchedJobResult(false),
_versionThatTriggeredLastJob(0),
_ready(false),
_stop(0) {
TRI_ASSERT(_dispatcher != nullptr);
allowAsynchronousCancelation();
}
////////////////////////////////////////////////////////////////////////////////
/// @brief destroys a heartbeat thread
////////////////////////////////////////////////////////////////////////////////
HeartbeatThread::~HeartbeatThread () {
}
// -----------------------------------------------------------------------------
// --SECTION-- Thread methods
// -----------------------------------------------------------------------------
////////////////////////////////////////////////////////////////////////////////
/// @brief heartbeat main loop
/// the heartbeat thread constantly reports the current server status to the
/// agency. it does so by sending the current state string to the key
/// "Sync/ServerStates/" + my-id.
/// after transferring the current state to the agency, the heartbeat thread
/// will wait for changes on the "Sync/Commands/" + my-id key. If no changes occur,
/// then the request it aborted and the heartbeat thread will go on with
/// reporting its state to the agency again. If it notices a change when
/// watching the command key, it will wake up and apply the change locally.
////////////////////////////////////////////////////////////////////////////////
void HeartbeatThread::run () {
if (ServerState::instance()->isCoordinator()) {
runCoordinator();
}
else {
runDBServer();
}
}
////////////////////////////////////////////////////////////////////////////////
/// @brief heartbeat main loop, dbserver version
////////////////////////////////////////////////////////////////////////////////
void HeartbeatThread::runDBServer () {
LOG_TRACE("starting heartbeat thread (DBServer version)");
// convert timeout to seconds
const double interval = (double) _interval / 1000.0 / 1000.0;
// last value of plan which we have noticed:
uint64_t lastPlanVersionNoticed = 0;
// last value of plan for which a job was successfully completed
// on a coordinator, only this is used and not lastPlanVersionJobScheduled
uint64_t lastPlanVersionJobSuccess = 0;
// value of Sync/Commands/my-id at startup
uint64_t lastCommandIndex = getLastCommandIndex();
uint64_t agencyIndex = 0;
while (! _stop) {
LOG_TRACE("sending heartbeat to agency");
const double start = TRI_microtime();
double remain;
// send our state to the agency.
// we don't care if this fails
sendState();
if (_stop) {
break;
}
{
// send an initial GET request to Sync/Commands/my-id
AgencyCommResult result = _agency.getValues("Sync/Commands/" + _myId, false);
if (result.successful()) {
handleStateChange(result, lastCommandIndex);
}
}
if (_stop) {
break;
}
// The following loop will run until the interval has passed, at which
// time a break will be called.
while (true) {
remain = interval - (TRI_microtime() - start);
if (remain <= 0.0) {
break;
}
// First see whether a previously scheduled job has done some good:
double timeout = remain;
{
MUTEX_LOCKER(_statusLock);
if (_numDispatchedJobs == -1) {
if (_lastDispatchedJobResult) {
lastPlanVersionJobSuccess = _versionThatTriggeredLastJob;
LOG_INFO("Found result of successful handleChangesDBServer job, "
"have now version %llu.",
(unsigned long long) lastPlanVersionJobSuccess);
}
_numDispatchedJobs = 0;
}
else if (_numDispatchedJobs > 0) {
timeout = (std::min)(0.1, remain);
// Only wait for at most this much, because
// we want to see the result of the running job
// in time
}
}
// get the current version of the Plan, or watch for a change:
AgencyCommResult result;
result.clear();
if (agencyIndex != 0) {
// If a job is scheduled and is still running, the timeout is at most
// 0.1s, otherwise we wait up to the remainder of the interval:
result = _agency.watchValue("Plan/Version",
agencyIndex + 1,
timeout,
false);
}
else {
result = _agency.getValues("Plan/Version", false);
}
if (result.successful()) {
agencyIndex = result.index();
result.parse("", false);
std::map<std::string, AgencyCommResultEntry>::iterator it
= result._values.begin();
if (it != result._values.end()) {
// there is a plan version
uint64_t planVersion
= triagens::basics::JsonHelper::stringUInt64((*it).second._json);
if (planVersion > lastPlanVersionNoticed) {
lastPlanVersionNoticed = planVersion;
}
}
}
else {
agencyIndex = 0;
}
if (lastPlanVersionNoticed > lastPlanVersionJobSuccess &&
! hasPendingJob()) {
handlePlanChangeDBServer(lastPlanVersionNoticed);
}
if (_stop) {
break;
}
}
}
// another thread is waiting for this value to appear in order to shut down properly
_stop = 2;
// Wait until any pending job is finished
int count = 0;
while (count++ < 10000) {
{
MUTEX_LOCKER(_statusLock);
if (_numDispatchedJobs <= 0) {
break;
}
}
usleep(1000);
}
LOG_TRACE("stopped heartbeat thread (DBServer version)");
}
////////////////////////////////////////////////////////////////////////////////
/// @brief check whether a job is still running or does not have reported yet
////////////////////////////////////////////////////////////////////////////////
bool HeartbeatThread::hasPendingJob () {
MUTEX_LOCKER(_statusLock);
return _numDispatchedJobs != 0;
}
////////////////////////////////////////////////////////////////////////////////
/// @brief heartbeat main loop, coordinator version
////////////////////////////////////////////////////////////////////////////////
void HeartbeatThread::runCoordinator () {
LOG_TRACE("starting heartbeat thread (coordinator version)");
uint64_t oldUserVersion = 0;
// convert timeout to seconds
const double interval = (double) _interval / 1000.0 / 1000.0;
// last value of plan which we have noticed:
uint64_t lastPlanVersionNoticed = 0;
// value of Sync/Commands/my-id at startup
uint64_t lastCommandIndex = getLastCommandIndex();
setReady();
while (! _stop) {
LOG_TRACE("sending heartbeat to agency");
const double start = TRI_microtime();
// send our state to the agency.
// we don't care if this fails
sendState();
if (_stop) {
break;
}
{
// send an initial GET request to Sync/Commands/my-id
AgencyCommResult result = _agency.getValues("Sync/Commands/" + _myId, false);
if (result.successful()) {
handleStateChange(result, lastCommandIndex);
}
}
if (_stop) {
break;
}
bool shouldSleep = true;
// get the current version of the Plan
AgencyCommResult result = _agency.getValues("Plan/Version", false);
if (result.successful()) {
result.parse("", false);
std::map<std::string, AgencyCommResultEntry>::iterator it = result._values.begin();
if (it != result._values.end()) {
// there is a plan version
uint64_t planVersion = triagens::basics::JsonHelper::stringUInt64((*it).second._json);
if (planVersion > lastPlanVersionNoticed) {
if (handlePlanChangeCoordinator(planVersion)) {
lastPlanVersionNoticed = planVersion;
}
}
}
}
result.clear();
result = _agency.getValues("Sync/UserVersion", false);
if (result.successful()) {
result.parse("", false);
std::map<std::string, AgencyCommResultEntry>::iterator it
= result._values.begin();
if (it != result._values.end()) {
// there is a UserVersion
uint64_t userVersion = triagens::basics::JsonHelper::stringUInt64((*it).second._json);
if (userVersion != oldUserVersion) {
// reload user cache for all databases
std::vector<DatabaseID> dbs
= ClusterInfo::instance()->listDatabases(true);
std::vector<DatabaseID>::iterator i;
bool allOK = true;
for (i = dbs.begin(); i != dbs.end(); ++i) {
TRI_vocbase_t* vocbase = TRI_UseCoordinatorDatabaseServer(_server,
i->c_str());
if (vocbase != nullptr) {
LOG_INFO("Reloading users for database %s.",vocbase->_name);
if (! fetchUsers(vocbase)) {
// something is wrong... probably the database server
// with the _users collection is not yet available
TRI_InsertInitialAuthInfo(vocbase);
allOK = false;
// we will not set oldUserVersion such that we will try this
// very same exercise again in the next heartbeat
}
TRI_ReleaseVocBase(vocbase);
}
}
if (allOK) {
oldUserVersion = userVersion;
}
}
}
}
if (shouldSleep) {
double const remain = interval - (TRI_microtime() - start);
// sleep for a while if appropriate
if (remain > 0.0) {
usleep((unsigned long) (remain * 1000.0 * 1000.0));
}
}
}
// another thread is waiting for this value to appear in order to shut down properly
_stop = 2;
LOG_TRACE("stopped heartbeat thread");
}
// -----------------------------------------------------------------------------
// --SECTION-- public methods
// -----------------------------------------------------------------------------
////////////////////////////////////////////////////////////////////////////////
/// @brief initializes the heartbeat
////////////////////////////////////////////////////////////////////////////////
bool HeartbeatThread::init () {
// send the server state a first time and use this as an indicator about
// the agency's health
if (! sendState()) {
return false;
}
return true;
}
////////////////////////////////////////////////////////////////////////////////
/// @brief whether or not the thread is ready
////////////////////////////////////////////////////////////////////////////////
bool HeartbeatThread::isReady () {
MUTEX_LOCKER(_statusLock);
return _ready;
}
////////////////////////////////////////////////////////////////////////////////
/// @brief set the thread status to ready
////////////////////////////////////////////////////////////////////////////////
void HeartbeatThread::setReady () {
MUTEX_LOCKER(_statusLock);
_ready = true;
}
////////////////////////////////////////////////////////////////////////////////
/// @brief decrement the counter for dispatched jobs
////////////////////////////////////////////////////////////////////////////////
void HeartbeatThread::removeDispatchedJob (bool success) {
MUTEX_LOCKER(_statusLock);
TRI_ASSERT(_numDispatchedJobs > 0);
_numDispatchedJobs = -1;
_lastDispatchedJobResult = success;
}
// -----------------------------------------------------------------------------
// --SECTION-- private methods
// -----------------------------------------------------------------------------
////////////////////////////////////////////////////////////////////////////////
/// @brief fetch the index id of the value of Sync/Commands/my-id from the
/// agency this index value is determined initially and it is passed to the
/// watch command (we're waiting for an entry with a higher id)
////////////////////////////////////////////////////////////////////////////////
uint64_t HeartbeatThread::getLastCommandIndex () {
// get the initial command state
AgencyCommResult result = _agency.getValues("Sync/Commands/" + _myId, false);
if (result.successful()) {
result.parse("Sync/Commands/", false);
std::map<std::string, AgencyCommResultEntry>::iterator it = result._values.find(_myId);
if (it != result._values.end()) {
// found something
LOG_TRACE("last command index was: '%llu'", (unsigned long long) (*it).second._index);
return (*it).second._index;
}
}
if (result._index > 0) {
// use the value returned in header X-Etcd-Index
return result._index;
}
// nothing found. this is not an error
return 0;
}
// We need to sort the _system database to the beginning:
static bool myDBnamesComparer (std::string const& a, std::string const& b) {
if (a == "_system") {
return true;
}
if (b == "_system") {
return false;
}
return a < b;
}
////////////////////////////////////////////////////////////////////////////////
/// @brief handles a plan version change, coordinator case
/// this is triggered if the heartbeat thread finds a new plan version number
////////////////////////////////////////////////////////////////////////////////
static const std::string prefixPlanChangeCoordinator = "Plan/Databases";
bool HeartbeatThread::handlePlanChangeCoordinator (uint64_t currentPlanVersion) {
bool fetchingUsersFailed = false;
LOG_TRACE("found a plan update");
AgencyCommResult result;
{
AgencyCommLocker locker("Plan", "READ");
if (locker.successful()) {
result = _agency.getValues(prefixPlanChangeCoordinator, true);
}
}
if (result.successful()) {
result.parse(prefixPlanChangeCoordinator + "/", false);
std::vector<TRI_voc_tick_t> ids;
// When we run through the databases, we need to do the _system database
// first, otherwise, we cannot handle incoming requests from DBservers
// as they are for example received when we ask for users of a database!
std::map<std::string, AgencyCommResultEntry>::iterator it;
std::vector<std::string> names;
for (it = result._values.begin(); it != result._values.end(); ++it) {
names.push_back(it->first);
}
std::sort(names.begin(), names.end(), &myDBnamesComparer);
// loop over all database names we got and create a local database
// instance if not yet present:
std::vector<std::string>::iterator it1;
for (it1 = names.begin(); it1 != names.end(); ++it1) {
it = result._values.find(*it1);
std::string const& name = *it1;
TRI_json_t const* options = (*it).second._json;
TRI_voc_tick_t id = 0;
TRI_json_t const* v = TRI_LookupObjectJson(options, "id");
if (TRI_IsStringJson(v)) {
id = triagens::basics::StringUtils::uint64(v->_value._string.data);
}
if (id > 0) {
ids.push_back(id);
}
TRI_vocbase_t* vocbase = TRI_UseCoordinatorDatabaseServer(_server, name.c_str());
if (vocbase == nullptr) {
// database does not yet exist, create it now
if (id == 0) {
// verify that we have an id
id = ClusterInfo::instance()->uniqid();
}
TRI_vocbase_defaults_t defaults;
TRI_GetDatabaseDefaultsServer(_server, &defaults);
// create a local database object...
TRI_CreateCoordinatorDatabaseServer(_server, id, name.c_str(), &defaults, &vocbase);
if (vocbase != nullptr) {
HasRunOnce = 1;
// insert initial user(s) for database
if (! fetchUsers(vocbase)) {
TRI_ReleaseVocBase(vocbase);
return false; // We give up, we will try again in the
// next heartbeat
}
}
}
else {
if (_refetchUsers.find(vocbase) != _refetchUsers.end()) {
// must re-fetch users for an existing database
if (! fetchUsers(vocbase)) {
fetchingUsersFailed = true;
}
}
TRI_ReleaseVocBase(vocbase);
}
++it;
}
// get the list of databases that we know about locally
std::vector<TRI_voc_tick_t> localIds
= TRI_GetIdsCoordinatorDatabaseServer(_server);
for (auto id : localIds) {
auto r = std::find(ids.begin(), ids.end(), id);
if (r == ids.end()) {
// local database not found in the plan...
TRI_DropByIdCoordinatorDatabaseServer(_server, id, false);
}
}
}
else {
return false;
}
if (fetchingUsersFailed) {
return false;
}
// invalidate our local cache
ClusterInfo::instance()->flush();
// turn on error logging now
if (! ClusterComm::instance()->enableConnectionErrorLogging(true)) {
LOG_INFO("created coordinator databases for the first time");
}
return true;
}
////////////////////////////////////////////////////////////////////////////////
/// @brief handles a plan version change, DBServer case
/// this is triggered if the heartbeat thread finds a new plan version number
////////////////////////////////////////////////////////////////////////////////
bool HeartbeatThread::handlePlanChangeDBServer (uint64_t currentPlanVersion) {
LOG_TRACE("found a plan update");
MUTEX_LOCKER(_statusLock);
if (_numDispatchedJobs > 0) {
// do not flood the dispatcher queue with multiple server jobs
// as this may lead to all dispatcher threads being blocked
return false;
}
// schedule a job for the change
std::unique_ptr<triagens::rest::Job> job(new ServerJob(this, _server, _applicationV8));
if (_dispatcher->dispatcher()->addJob(job.get()) == TRI_ERROR_NO_ERROR) {
job.release();
++_numDispatchedJobs;
_versionThatTriggeredLastJob = currentPlanVersion;
LOG_TRACE("scheduled plan update handler");
return true;
}
LOG_ERROR("could not schedule plan update handler");
return false;
}
////////////////////////////////////////////////////////////////////////////////
/// @brief handles a state change
/// this is triggered if the watch command reports a change
/// when this is called, it will update the index value of the last command
/// (we'll pass the updated index value to the next watches so we don't get
/// notified about this particular change again).
////////////////////////////////////////////////////////////////////////////////
bool HeartbeatThread::handleStateChange (AgencyCommResult& result,
uint64_t& lastCommandIndex) {
result.parse("Sync/Commands/", false);
std::map<std::string, AgencyCommResultEntry>::const_iterator it = result._values.find(_myId);
if (it != result._values.end()) {
lastCommandIndex = (*it).second._index;
const std::string command = triagens::basics::JsonHelper::getStringValue((*it).second._json, "");
ServerState::StateEnum newState = ServerState::stringToState(command);
if (newState != ServerState::STATE_UNDEFINED) {
// state change.
ServerState::instance()->setState(newState);
return true;
}
}
return false;
}
////////////////////////////////////////////////////////////////////////////////
/// @brief sends the current server's state to the agency
////////////////////////////////////////////////////////////////////////////////
bool HeartbeatThread::sendState () {
const AgencyCommResult result = _agency.sendServerState(
8.0 * static_cast<double>(_interval) / 1000.0 / 1000.0);
if (result.successful()) {
_numFails = 0;
return true;
}
if (++_numFails % _maxFailsBeforeWarning == 0) {
const std::string endpoints = AgencyComm::getEndpointsString();
LOG_WARNING("heartbeat could not be sent to agency endpoints (%s): http code: %d, body: %s",
endpoints.c_str(),
result.httpCode(),
result.body().c_str());
_numFails = 0;
}
return false;
}
////////////////////////////////////////////////////////////////////////////////
/// @brief fetch users for a database (run on coordinator only)
////////////////////////////////////////////////////////////////////////////////
bool HeartbeatThread::fetchUsers (TRI_vocbase_t* vocbase) {
bool result = false;
TRI_json_t* json = nullptr;
LOG_TRACE("fetching users for database '%s'", vocbase->_name);
int res = usersOnCoordinator(std::string(vocbase->_name), json, 10.0);
if (res == TRI_ERROR_NO_ERROR) {
// we were able to read from the _users collection
TRI_ASSERT(TRI_IsArrayJson(json));
if (TRI_LengthArrayJson(json) == 0) {
// no users found, now insert initial default user
TRI_InsertInitialAuthInfo(vocbase);
}
else {
// users found in collection, insert them into cache
TRI_PopulateAuthInfo(vocbase, json);
}
result = true;
}
else if (res == TRI_ERROR_ARANGO_COLLECTION_NOT_FOUND) {
// could not access _users collection, probably the cluster
// was just created... insert initial default user
TRI_InsertInitialAuthInfo(vocbase);
result = true;
}
else if (res == TRI_ERROR_INTERNAL) {
// something is wrong... probably the database server with the
// _users collection is not yet available
// try again next time
result = false;
}
if (json != nullptr) {
TRI_FreeJson(TRI_UNKNOWN_MEM_ZONE, json);
}
if (result) {
LOG_TRACE("fetching users for database '%s' successful",
vocbase->_name);
_refetchUsers.erase(vocbase);
}
else {
LOG_TRACE("fetching users for database '%s' failed with error: %s",
vocbase->_name,
TRI_errno_string(res));
_refetchUsers.insert(vocbase);
}
return result;
}
// -----------------------------------------------------------------------------
// --SECTION-- END-OF-FILE
// -----------------------------------------------------------------------------
// Local Variables:
// mode: outline-minor
// outline-regexp: "/// @brief\\|/// {@inheritDoc}\\|/// @page\\|// --SECTION--\\|/// @\\}"
// End: