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arangodb/lib/ShapedJson/Legends.cpp

135 lines
4.3 KiB
C++

////////////////////////////////////////////////////////////////////////////////
/// @brief legends for shaped JSON objects to make them self-contained
///
/// @file
/// Code for legends.
///
/// DISCLAIMER
///
/// Copyright 2004-2014 triAGENS GmbH, Cologne, Germany
///
/// Licensed under the Apache License, Version 2.0 (the "License");
/// you may not use this file except in compliance with the License.
/// You may obtain a copy of the License at
///
/// http://www.apache.org/licenses/LICENSE-2.0
///
/// Unless required by applicable law or agreed to in writing, software
/// distributed under the License is distributed on an "AS IS" BASIS,
/// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
/// See the License for the specific language governing permissions and
/// limitations under the License.
///
/// Copyright holder is triAGENS GmbH, Cologne, Germany
///
/// @author Max Neunhoeffer
/// @author Copyright 2014-2014, triAGENS GmbH, Cologne, Germany
////////////////////////////////////////////////////////////////////////////////
#include "ShapedJson/Legends.h"
using namespace std;
using namespace triagens;
using namespace triagens::basics;
void JsonLegend::clear () {
_have_attribute.clear();
_attribs.clear();
_att_data.clear();
_have_shape.clear();
_shapes.clear();
_shape_data.clear();
}
bool JsonLegend::addAttributeId (TRI_shape_aid_t aid) {
unordered_set<TRI_shape_aid_t>::const_iterator it = _have_attribute.find(aid);
if (it != _have_attribute.end()) {
return true;
}
char const* p = _shaper->lookupAttributeId(_shaper, aid);
if (0 == p) {
return false;
}
_have_attribute.insert(aid);
size_t len = strlen(p);
_attribs.emplace_back(aid, _att_data.length());
_att_data.appendText(p, len+1); // including the zero byte
return true;
}
bool JsonLegend::addShape (TRI_shape_sid_t sid,
char const* data, uint32_t len) {
// data can be 0, then no data is associated, note that if the shape
// contains an inhomogeneous list as one of its subobjects, then the
// shape legend could be incomplete, because the actual shapes of
// the subobject(s) are held only in the data and not in the shaper.
TRI_shape_t const* shape = 0;
// First the trivial cases:
if (sid < TRI_FirstCustomShapeIdShaper()) {
shape = TRI_LookupSidBasicShapeShaper(sid);
}
else {
unordered_set<TRI_shape_sid_t>::const_iterator it = _have_shape.find(sid);
if (it == _have_shape.end()) {
TRI_shape_t const* shape = _shaper->lookupShapeId(_shaper, sid);
if (0 == shape) {
return false;
}
_have_shape.insert(sid);
Shape sh(sid, _shape_data.length(), shape->_size);
_shapes.push_back(sh);
_shape_data.appendText( reinterpret_cast<char const*>(shape),
shape->_size );
}
}
// Now we have to add all attribute IDs and all shapes used by this
// one recursively, note that the data of this object is in a
// consistent state, such that we can call ourselves recursively.
if (shape->_type == TRI_SHAPE_HOMOGENEOUS_SIZED_LIST) {
// Handle a homogeneous list with equal size entries:
// Subobjects have fixed size, so in particular no subobject can
// contain any inhomogeneous list as one of its subobjects.
// ...
}
else if (shape->_type == TRI_SHAPE_HOMOGENEOUS_LIST) {
// Handle a homogeneous list:
// Only one sid, but one of the subobjects could be an
// inhomogeneous list. We first scan the shape without data, if this
// goes well, there was no subshape containing an inhomogeneous
// list! Otherwise, we have to scan all entries of the list.
// ...
}
else if (shape->_type == TRI_SHAPE_LIST) {
// Handle an inhomogeneous list:
// We have to scan recursively all entries of the list since they
// contain sids in the data area.
// ...
}
else if (shape->_type == TRI_SHAPE_ARRAY) {
// Handle an array ...
// Distinguish between fixed size subobjects and variable size
// subobjects. The fixed ones cannot contain inhomogeneous lists.
// ...
}
return true;
}
size_t JsonLegend::getSize () {
// Add string pool size and shape pool size and add space for header
// and tables.
return 0;
}
void JsonLegend::dump (void* buf) {
// Dump the resulting legend to a given buffer.
}