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arangodb/lib/BasicsC/locks-win32.c

406 lines
16 KiB
C

////////////////////////////////////////////////////////////////////////////////
/// @brief mutexes, locks and condition variables in win32
///
/// @file
///
/// DISCLAIMER
///
/// Copyright 2004-2013 triAGENS GmbH, Cologne, Germany
///
/// Licensed under the Apache License, Version 2.0 (the "License");
/// you may not use this file except in compliance with the License.
/// You may obtain a copy of the License at
///
/// http://www.apache.org/licenses/LICENSE-2.0
///
/// Unless required by applicable law or agreed to in writing, software
/// distributed under the License is distributed on an "AS IS" BASIS,
/// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
/// See the License for the specific language governing permissions and
/// limitations under the License.
///
/// Copyright holder is triAGENS GmbH, Cologne, Germany
///
/// @author Dr. Frank Celler
/// @author Copyright 2011-2013, triAGENS GmbH, Cologne, Germany
////////////////////////////////////////////////////////////////////////////////
#include "locks.h"
#include "BasicsC/logging.h"
// -----------------------------------------------------------------------------
// --SECTION-- MUTEX
// -----------------------------------------------------------------------------
// -----------------------------------------------------------------------------
// --SECTION-- constructors and destructors
// -----------------------------------------------------------------------------
////////////////////////////////////////////////////////////////////////////////
/// @brief initialises a new mutex
////////////////////////////////////////////////////////////////////////////////
int TRI_InitMutex (TRI_mutex_t* mutex) {
mutex->_mutex = CreateMutex(NULL, FALSE, NULL);
if (mutex->_mutex == NULL) {
LOG_FATAL_AND_EXIT("cannot create the mutex");
}
return TRI_ERROR_NO_ERROR;
}
////////////////////////////////////////////////////////////////////////////////
/// @brief destroys a mutex
////////////////////////////////////////////////////////////////////////////////
int TRI_DestroyMutex (TRI_mutex_t* mutex) {
if (CloseHandle(mutex->_mutex) == 0) {
DWORD result = GetLastError();
LOG_FATAL_AND_EXIT("locks-win32.c:TRI_DestroyMutex:could not destroy the mutex -->%d",result);
}
return TRI_ERROR_NO_ERROR;
}
// -----------------------------------------------------------------------------
// --SECTION-- public functions
// -----------------------------------------------------------------------------
////////////////////////////////////////////////////////////////////////////////
/// @brief locks mutex
////////////////////////////////////////////////////////////////////////////////
void TRI_LockMutex (TRI_mutex_t* mutex) {
DWORD result = WaitForSingleObject(mutex->_mutex, INFINITE);
switch (result) {
case WAIT_ABANDONED: {
LOG_FATAL_AND_EXIT("locks-win32.c:TRI_LockMutex:could not lock the condition --> WAIT_ABANDONED");
}
case WAIT_OBJECT_0: {
// everything ok
break;
}
case WAIT_TIMEOUT: {
LOG_FATAL_AND_EXIT("locks-win32.c:TRI_LockMutex:could not lock the condition --> WAIT_TIMEOUT");
}
case WAIT_FAILED: {
result = GetLastError();
LOG_FATAL_AND_EXIT("locks-win32.c:TRI_LockMutex:could not lock the condition --> WAIT_FAILED - reason -->%d",result);
}
}
}
////////////////////////////////////////////////////////////////////////////////
/// @brief unlocks mutex
////////////////////////////////////////////////////////////////////////////////
void TRI_UnlockMutex (TRI_mutex_t* mutex) {
BOOL ok = ReleaseMutex(mutex->_mutex);
if (! ok) {
LOG_FATAL_AND_EXIT("could not unlock the mutex");
}
}
// -----------------------------------------------------------------------------
// --SECTION-- SPIN
// -----------------------------------------------------------------------------
// -----------------------------------------------------------------------------
// --SECTION-- constructors and destructors
// -----------------------------------------------------------------------------
////////////////////////////////////////////////////////////////////////////////
/// @brief initialises a new spin
////////////////////////////////////////////////////////////////////////////////
void TRI_InitSpin (TRI_spin_t* spin) {
InitializeCriticalSection(spin);
}
////////////////////////////////////////////////////////////////////////////////
/// @brief destroys a spin
////////////////////////////////////////////////////////////////////////////////
void TRI_DestroySpin (TRI_spin_t* spin) {
DeleteCriticalSection(spin);
}
// -----------------------------------------------------------------------------
// --SECTION-- public functions
// -----------------------------------------------------------------------------
////////////////////////////////////////////////////////////////////////////////
/// @brief locks spin
////////////////////////////////////////////////////////////////////////////////
void TRI_LockSpin (TRI_spin_t* spin) {
EnterCriticalSection(spin);
}
////////////////////////////////////////////////////////////////////////////////
/// @brief unlocks spin
////////////////////////////////////////////////////////////////////////////////
void TRI_UnlockSpin (TRI_spin_t* spin) {
LeaveCriticalSection(spin);
}
// -----------------------------------------------------------------------------
// --SECTION-- READ-WRITE LOCK
// -----------------------------------------------------------------------------
// -----------------------------------------------------------------------------
// --SECTION-- constructors and destructors
// -----------------------------------------------------------------------------
////////////////////////////////////////////////////////////////////////////////
/// @brief initialises a new read-write lock
////////////////////////////////////////////////////////////////////////////////
void TRI_InitReadWriteLock (TRI_read_write_lock_t* lock) {
InitializeSRWLock(&lock->_lock);
}
////////////////////////////////////////////////////////////////////////////////
/// @brief destroys a read-write lock
////////////////////////////////////////////////////////////////////////////////
void TRI_DestroyReadWriteLock (TRI_read_write_lock_t* lock) {
}
// -----------------------------------------------------------------------------
// --SECTION-- public functions
// -----------------------------------------------------------------------------
////////////////////////////////////////////////////////////////////////////////
/// @brief tries to read lock a read-write lock
////////////////////////////////////////////////////////////////////////////////
bool TRI_TryReadLockReadWriteLock (TRI_read_write_lock_t* lock) {
return (TryAcquireSRWLockShared(&lock->_lock) != 0);
}
////////////////////////////////////////////////////////////////////////////////
/// @brief read locks read-write lock
////////////////////////////////////////////////////////////////////////////////
void TRI_ReadLockReadWriteLock (TRI_read_write_lock_t* lock) {
AcquireSRWLockShared(&lock->_lock);
}
////////////////////////////////////////////////////////////////////////////////
/// @brief read unlocks read-write lock
////////////////////////////////////////////////////////////////////////////////
void TRI_ReadUnlockReadWriteLock (TRI_read_write_lock_t* lock) {
ReleaseSRWLockShared(&lock->_lock);
}
////////////////////////////////////////////////////////////////////////////////
/// @brief tries to write lock a read-write lock
////////////////////////////////////////////////////////////////////////////////
bool TRI_TryWriteLockReadWriteLock (TRI_read_write_lock_t* lock) {
return (TryAcquireSRWLockExclusive(&lock->_lock) != 0);
}
////////////////////////////////////////////////////////////////////////////////
/// @brief write locks read-write lock
////////////////////////////////////////////////////////////////////////////////
void TRI_WriteLockReadWriteLock (TRI_read_write_lock_t* lock) {
AcquireSRWLockExclusive(&lock->_lock);
}
////////////////////////////////////////////////////////////////////////////////
/// @brief write unlocks read-write lock
////////////////////////////////////////////////////////////////////////////////
void TRI_WriteUnlockReadWriteLock (TRI_read_write_lock_t* lock) {
ReleaseSRWLockExclusive(&lock->_lock);
}
// -----------------------------------------------------------------------------
// --SECTION-- CONDITION VARIABLE
// -----------------------------------------------------------------------------
// -----------------------------------------------------------------------------
// --SECTION-- constructors and destructors
// -----------------------------------------------------------------------------
////////////////////////////////////////////////////////////////////////////////
/// @brief initialises a new condition variable
////////////////////////////////////////////////////////////////////////////////
void TRI_InitCondition (TRI_condition_t* cond) {
InitializeCriticalSection(&cond->_lockWaiters);
InitializeConditionVariable(&cond->_conditionVariable);
}
////////////////////////////////////////////////////////////////////////////////
/// @brief destroys a condition variable
////////////////////////////////////////////////////////////////////////////////
void TRI_DestroyCondition (TRI_condition_t* cond) {
DeleteCriticalSection(&cond->_lockWaiters);
}
// -----------------------------------------------------------------------------
// --SECTION-- public functions
// -----------------------------------------------------------------------------
////////////////////////////////////////////////////////////////////////////////
/// @brief signals a condition variable
///
/// Note that you must hold the lock.
////////////////////////////////////////////////////////////////////////////////
void TRI_SignalCondition (TRI_condition_t* cond) {
WakeConditionVariable(&cond->_conditionVariable);
}
////////////////////////////////////////////////////////////////////////////////
/// @brief broad casts a condition variable
///
/// Note that you must hold the lock.
////////////////////////////////////////////////////////////////////////////////
void TRI_BroadcastCondition (TRI_condition_t* cond) {
WakeAllConditionVariable(&cond->_conditionVariable);
}
////////////////////////////////////////////////////////////////////////////////
/// @brief waits for a signal on a condition variable
///
/// Note that you must hold the lock.
////////////////////////////////////////////////////////////////////////////////
void TRI_WaitCondition (TRI_condition_t* cond) {
SleepConditionVariableCS(&cond->_conditionVariable, &cond->_lockWaiters, INFINITE);
}
////////////////////////////////////////////////////////////////////////////////
/// @brief waits for a signal with a timeout in micro-seconds
///
/// Note that you must hold the lock.
////////////////////////////////////////////////////////////////////////////////
bool TRI_TimedWaitCondition (TRI_condition_t* cond, uint64_t delay) {
// ...........................................................................
// The POSIX threads function pthread_cond_timedwait accepts microseconds
// while the Windows function accepts milliseconds
// ...........................................................................
DWORD res;
delay = delay / 1000;
if (SleepConditionVariableCS(&cond->_conditionVariable, &cond->_lockWaiters, (DWORD) delay) != 0) {
return true;
}
res = GetLastError();
if (res == ERROR_TIMEOUT) {
return false;
}
return false;
}
////////////////////////////////////////////////////////////////////////////////
/// @brief locks the mutex of a condition variable
////////////////////////////////////////////////////////////////////////////////
void TRI_LockCondition (TRI_condition_t* cond) {
EnterCriticalSection(&cond->_lockWaiters);
}
////////////////////////////////////////////////////////////////////////////////
/// @brief unlocks the mutex of a condition variable
////////////////////////////////////////////////////////////////////////////////
void TRI_UnlockCondition (TRI_condition_t* cond) {
LeaveCriticalSection(&cond->_lockWaiters);
}
// -----------------------------------------------------------------------------
// COMPARE & SWAP operations below for windows
// Note that for the MAC OS we use the 'barrier' functions which ensure that
// read/write operations on the scalars are executed in order. According to the
// available documentation, the GCC variants of these COMPARE & SWAP operations
// are implemented with a memory barrier. The MS Windows variants of these
// operations (according to the documentation on MS site) also provide a full
// memory barrier.
// -----------------------------------------------------------------------------
#if 0
////////////////////////////////////////////////////////////////////////////////
/// @brief atomically compares and swaps 32bit integers with full memory barrier
////////////////////////////////////////////////////////////////////////////////
bool TRI_CompareAndSwapIntegerInt32 (volatile int32_t* theValue, int32_t oldValue, int32_t newValue) {
return ( (int32_t)( InterlockedCompareExchange((volatile LONG*)(theValue), (LONG)(newValue), (LONG)(oldValue) ) ) == oldValue );
}
bool TRI_CompareIntegerInt32 (volatile int32_t* theValue, int32_t oldValue) {
return ( (int32_t)( InterlockedCompareExchange((volatile LONG*)(theValue), (LONG)(oldValue), (LONG)(oldValue) ) ) == oldValue );
}
bool TRI_CompareAndSwapIntegerUInt32 (volatile uint32_t* theValue, uint32_t oldValue, uint32_t newValue) {
return ( (uint32_t)(InterlockedCompareExchange((volatile LONG*)(theValue), (LONG)(newValue), (LONG)(oldValue) ) ) == oldValue );
}
bool TRI_CompareIntegerUInt32 (volatile uint32_t* theValue, uint32_t oldValue) {
return ( (uint32_t)(InterlockedCompareExchange((volatile LONG*)(theValue), (LONG)(oldValue), (LONG)(oldValue) ) ) == oldValue );
}
////////////////////////////////////////////////////////////////////////////////
/// @brief atomically compares and swaps 64bit integers with full memory barrier
////////////////////////////////////////////////////////////////////////////////
bool TRI_CompareAndSwapIntegerInt64 (volatile int64_t* theValue, int64_t oldValue, int64_t newValue) {
return ( (int64_t)(InterlockedCompareExchange64((volatile LONGLONG*)(theValue), (LONGLONG)(newValue), (LONGLONG)(oldValue) ) ) == oldValue );
}
bool TRI_CompareIntegerInt64 (volatile int64_t* theValue, int64_t oldValue) {
return ( (int64_t)(InterlockedCompareExchange64((volatile LONGLONG*)(theValue), (LONGLONG)(oldValue), (LONGLONG)(oldValue) ) ) == oldValue );
}
bool TRI_CompareAndSwapIntegerUInt64 (volatile uint64_t* theValue, uint64_t oldValue, uint64_t newValue) {
return ( (uint64_t)(InterlockedCompareExchange64((volatile LONGLONG*)(theValue), (LONGLONG)(newValue), (LONGLONG)(oldValue) ) ) == oldValue );
}
bool TRI_CompareIntegerUInt64 (volatile uint64_t* theValue, uint64_t oldValue) {
return ( (uint64_t)(InterlockedCompareExchange64((volatile LONGLONG*)(theValue), (LONGLONG)(oldValue), (LONGLONG)(oldValue) ) ) == oldValue );
}
////////////////////////////////////////////////////////////////////////////////
/// @brief atomically compares and swaps pointers with full memory barrier
////////////////////////////////////////////////////////////////////////////////
bool TRI_CompareAndSwapPointer(void* volatile* theValue, void* oldValue, void* newValue) {
return ( InterlockedCompareExchangePointer(theValue, newValue, oldValue) == oldValue );
}
bool TRI_ComparePointer(void* volatile* theValue, void* oldValue) {
return ( InterlockedCompareExchangePointer(theValue, oldValue, oldValue) == oldValue );
}
#endif
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