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arangodb/lib/V8/v8-buffer.cpp

1683 lines
54 KiB
C++

////////////////////////////////////////////////////////////////////////////////
/// @brief binary buffer
///
/// @file
///
/// DISCLAIMER
///
/// Copyright 2013 triAGENS GmbH, Cologne, Germany
///
/// Licensed under the Apache License, Version 2.0 (the "License");
/// you may not use this file except in compliance with the License.
/// You may obtain a copy of the License at
///
/// http://www.apache.org/licenses/LICENSE-2.0
///
/// Unless required by applicable law or agreed to in writing, software
/// distributed under the License is distributed on an "AS IS" BASIS,
/// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
/// See the License for the specific language governing permissions and
/// limitations under the License.
///
/// Copyright holder is triAGENS GmbH, Cologne, Germany
///
/// @author Dr. Frank Celler
/// @author Copyright 2013, triAGENS GmbH, Cologne, Germany
///
/// Parts of the code are based on:
///
/// Copyright Joyent, Inc. and other Node contributors.
///
/// Permission is hereby granted, free of charge, to any person obtaining a
/// copy of this software and associated documentation files (the
/// "Software"), to deal in the Software without restriction, including
/// without limitation the rights to use, copy, modify, merge, publish,
/// distribute, sublicense, and/or sell copies of the Software, and to permit
/// persons to whom the Software is furnished to do so, subject to the
/// following conditions:
///
/// The above copyright notice and this permission notice shall be included
/// in all copies or substantial portions of the Software.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
/// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
/// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
/// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
/// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
/// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
/// USE OR OTHER DEALINGS IN THE SOFTWARE.
////////////////////////////////////////////////////////////////////////////////
#include "v8-buffer.h"
#include <v8-profiler.h>
#include "V8/v8-globals.h"
#include "V8/v8-utils.h"
using namespace std;
// -----------------------------------------------------------------------------
// --SECTION-- private macros
// -----------------------------------------------------------------------------
////////////////////////////////////////////////////////////////////////////////
/// @brief SLICE_ARGS
////////////////////////////////////////////////////////////////////////////////
#define SLICE_ARGS(scope, start_arg, end_arg) \
if (!start_arg->IsInt32() || !end_arg->IsInt32()) { \
TRI_V8_TYPE_ERROR(scope, "bad argument"); \
} \
int32_t start = start_arg->Int32Value(); \
int32_t end = end_arg->Int32Value(); \
if (start < 0 || end < 0) { \
TRI_V8_TYPE_ERROR(scope, "bad argument"); \
} \
if (!(start <= end)) { \
TRI_V8_ERROR(scope, "must have start <= end"); \
} \
if ((size_t)end > parent->_length) { \
TRI_V8_ERROR(scope, "end cannot be longer than parent.length"); \
} \
while (0)
////////////////////////////////////////////////////////////////////////////////
/// @brief MIN
////////////////////////////////////////////////////////////////////////////////
#define MIN(a,b) ((a) < (b) ? (a) : (b))
// -----------------------------------------------------------------------------
// --SECTION-- private functions
// -----------------------------------------------------------------------------
////////////////////////////////////////////////////////////////////////////////
/// @brief unbase64
////////////////////////////////////////////////////////////////////////////////
// supports regular and URL-safe base64
static const int unbase64_table[] =
{-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-2,-1,-1,-2,-1,-1
,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1
,-2,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,62,-1,62,-1,63
,52,53,54,55,56,57,58,59,60,61,-1,-1,-1,-1,-1,-1
,-1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,10,11,12,13,14
,15,16,17,18,19,20,21,22,23,24,25,-1,-1,-1,-1,63
,-1,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40
,41,42,43,44,45,46,47,48,49,50,51,-1,-1,-1,-1,-1
,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1
,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1
,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1
,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1
,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1
,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1
,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1
,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1
};
#define unbase64(x) unbase64_table[(uint8_t)(x)]
////////////////////////////////////////////////////////////////////////////////
/// @brief Base64DecodedSize
////////////////////////////////////////////////////////////////////////////////
static size_t Base64DecodedSize (const char *src, size_t size) {
const char *const end = src + size;
const int remainder = size % 4;
size = (size / 4) * 3;
if (remainder) {
// special case: 1-byte input cannot be decoded
if (size == 0 && remainder == 1) {
size = 0;
}
// non-padded input, add 1 or 2 extra bytes
else {
size += 1 + (remainder == 3);
}
}
// check for trailing padding (1 or 2 bytes)
if (size > 0) {
if (end[-1] == '=') size--;
if (end[-2] == '=') size--;
}
return size;
}
////////////////////////////////////////////////////////////////////////////////
/// @brief ByteLength
////////////////////////////////////////////////////////////////////////////////
static size_t ByteLengthString (v8::Handle<v8::String> string,
TRI_V8_encoding_t enc) {
v8::HandleScope scope;
if (enc == UTF8) {
return string->Utf8Length();
}
else if (enc == BASE64) {
v8::String::Utf8Value v(string);
return Base64DecodedSize(*v, v.length());
}
else if (enc == UCS2) {
return string->Length() * 2;
}
else if (enc == HEX) {
return string->Length() / 2;
}
else {
return string->Length();
}
}
////////////////////////////////////////////////////////////////////////////////
/// @brief encodes a buffer
////////////////////////////////////////////////////////////////////////////////
static v8::Local<v8::Value> Encode (const void *buf,
size_t len,
TRI_V8_encoding_t enc) {
v8::HandleScope scope;
if (enc == BUFFER) {
return scope.Close(
V8Buffer::New(static_cast<const char*>(buf), len)->_handle);
}
if (!len) {
return scope.Close(v8::String::Empty());
}
if (enc == BINARY) {
const unsigned char *cbuf = static_cast<const unsigned char*>(buf);
uint16_t * twobytebuf = new uint16_t[len];
for (size_t i = 0; i < len; i++) {
// XXX is the following line platform independent?
twobytebuf[i] = cbuf[i];
}
v8::Local<v8::String> chunk = v8::String::New(twobytebuf, len);
delete [] twobytebuf; // TODO use ExternalTwoByteString?
return scope.Close(chunk);
}
// utf8 or ascii enc
v8::Local<v8::String> chunk = v8::String::New((const char*) buf, len);
return scope.Close(chunk);
}
////////////////////////////////////////////////////////////////////////////////
/// @brief returns the array size
////////////////////////////////////////////////////////////////////////////////
#define ARRAY_SIZE(a) (sizeof((a)) / sizeof((a)[0]))
////////////////////////////////////////////////////////////////////////////////
/// @brief constructor template
////////////////////////////////////////////////////////////////////////////////
v8::Handle<v8::Value> FromConstructorTemplate (v8::Persistent<v8::FunctionTemplate> t,
const v8::Arguments& args) {
v8::HandleScope scope;
v8::Local<v8::Value> argv[32];
size_t argc = args.Length();
if (argc > ARRAY_SIZE(argv)) {
argc = ARRAY_SIZE(argv);
}
for (size_t i = 0; i < argc; ++i) {
argv[i] = args[i];
}
return scope.Close(t->GetFunction()->NewInstance(argc, argv));
}
////////////////////////////////////////////////////////////////////////////////
/// @brief non ascii test, slow version
////////////////////////////////////////////////////////////////////////////////
static bool ContainsNonAsciiSlow (const char* buf, size_t len) {
for (size_t i = 0; i < len; ++i) {
if (buf[i] & 0x80) {
return true;
}
}
return false;
}
////////////////////////////////////////////////////////////////////////////////
/// @brief non ascii test
////////////////////////////////////////////////////////////////////////////////
static bool ContainsNonAscii (const char* src, size_t len) {
if (len < 16) {
return ContainsNonAsciiSlow(src, len);
}
const unsigned bytes_per_word = TRI_BITS / (8 * sizeof(char));
const unsigned align_mask = bytes_per_word - 1;
const unsigned unaligned = reinterpret_cast<uintptr_t>(src) & align_mask;
if (unaligned > 0) {
const unsigned n = bytes_per_word - unaligned;
if (ContainsNonAsciiSlow(src, n)) {
return true;
}
src += n;
len -= n;
}
#if TRI_BITS == 54
typedef uint64_t word;
const uint64_t mask = 0x8080808080808080ll;
#else
typedef uint32_t word;
const uint32_t mask = 0x80808080l;
#endif
const word* srcw = reinterpret_cast<const word*>(src);
for (size_t i = 0, n = len / bytes_per_word; i < n; ++i) {
if (srcw[i] & mask) return true;
}
const unsigned remainder = len & align_mask;
if (remainder > 0) {
const size_t offset = len - remainder;
if (ContainsNonAsciiSlow(src + offset, remainder)) {
return true;
}
}
return false;
}
////////////////////////////////////////////////////////////////////////////////
/// @brief strips high bit, slow version
////////////////////////////////////////////////////////////////////////////////
static void ForceAsciiSlow (const char* src, char* dst, size_t len) {
for (size_t i = 0; i < len; ++i) {
dst[i] = src[i] & 0x7f;
}
}
////////////////////////////////////////////////////////////////////////////////
/// @brief strips high bit
////////////////////////////////////////////////////////////////////////////////
static void ForceAscii (const char* src, char* dst, size_t len) {
if (len < 16) {
ForceAsciiSlow(src, dst, len);
return;
}
const unsigned bytes_per_word = TRI_BITS / (8 * sizeof(char));
const unsigned align_mask = bytes_per_word - 1;
const unsigned src_unalign = reinterpret_cast<uintptr_t>(src) & align_mask;
const unsigned dst_unalign = reinterpret_cast<uintptr_t>(dst) & align_mask;
if (src_unalign > 0) {
if (src_unalign == dst_unalign) {
const unsigned unalign = bytes_per_word - src_unalign;
ForceAsciiSlow(src, dst, unalign);
src += unalign;
dst += unalign;
len -= src_unalign;
}
else {
ForceAsciiSlow(src, dst, len);
return;
}
}
#if TRI_BITS == 64
typedef uint64_t word;
const uint64_t mask = ~0x8080808080808080ll;
#else
typedef uint32_t word;
const uint32_t mask = ~0x80808080l;
#endif
const word* srcw = reinterpret_cast<const word*>(src);
word* dstw = reinterpret_cast<word*>(dst);
for (size_t i = 0, n = len / bytes_per_word; i < n; ++i) {
dstw[i] = srcw[i] & mask;
}
const unsigned remainder = len & align_mask;
if (remainder > 0) {
const size_t offset = len - remainder;
ForceAsciiSlow(src + offset, dst + offset, remainder);
}
}
////////////////////////////////////////////////////////////////////////////////
/// @brief hex2bin
////////////////////////////////////////////////////////////////////////////////
static unsigned hex2bin (char c) {
if (c >= '0' && c <= '9') { return c - '0'; }
if (c >= 'A' && c <= 'F') { return 10 + (c - 'A'); }
if (c >= 'a' && c <= 'f') { return 10 + (c - 'a'); }
return static_cast<unsigned>(-1);
}
////////////////////////////////////////////////////////////////////////////////
/// @brief DecodeWrite
///
/// Returns number of bytes written.
////////////////////////////////////////////////////////////////////////////////
static ssize_t DecodeWrite (char *buf,
size_t buflen,
v8::Handle<v8::Value> val,
TRI_V8_encoding_t encoding) {
v8::HandleScope scope;
// A lot of improvement can be made here. See:
// http://code.google.com/p/v8/issues/detail?id=270
// http://groups.google.com/group/v8-dev/browse_thread/thread/dba28a81d9215291/ece2b50a3b4022c
// http://groups.google.com/group/v8-users/browse_thread/thread/1f83b0ba1f0a611
if (val->IsArray()) {
return -1;
}
bool is_buffer = V8Buffer::hasInstance(val);
if (is_buffer && (encoding == BINARY || encoding == BUFFER)) {
// fast path, copy buffer data
const char* data = V8Buffer::data(val.As<v8::Object>());
size_t size = V8Buffer::length(val.As<v8::Object>());
size_t len = size < buflen ? size : buflen;
memcpy(buf, data, len);
return len;
}
v8::Local<v8::String> str;
// slow path, convert to binary string
if (is_buffer) {
v8::Local<v8::Value> arg = v8::String::New("binary");
v8::Handle<v8::Object> object = val.As<v8::Object>();
v8::Local<v8::Function> callback = object->Get(TRI_V8_SYMBOL("toString")).As<v8::Function>();
str = callback->Call(object, 1, &arg)->ToString();
}
else {
str = val->ToString();
}
if (encoding == UTF8) {
str->WriteUtf8(buf, buflen, NULL, v8::String::HINT_MANY_WRITES_EXPECTED);
return buflen;
}
if (encoding == ASCII) {
str->WriteOneByte(reinterpret_cast<uint8_t*>(buf),
0,
buflen,
v8::String::HINT_MANY_WRITES_EXPECTED);
return buflen;
}
// THIS IS AWFUL!!! FIXME
assert(encoding == BINARY);
uint16_t * twobytebuf = new uint16_t[buflen];
str->Write(twobytebuf, 0, buflen, v8::String::HINT_MANY_WRITES_EXPECTED);
for (size_t i = 0; i < buflen; i++) {
unsigned char *b = reinterpret_cast<unsigned char*>(&twobytebuf[i]);
buf[i] = b[0];
}
delete [] twobytebuf;
return buflen;
}
////////////////////////////////////////////////////////////////////////////////
/// @brief tests if we are big endian
////////////////////////////////////////////////////////////////////////////////
static bool IsBigEndian () {
const union { uint8_t u8[2]; uint16_t u16; } u = {{0, 1}};
return u.u16 == 1 ? true : false;
}
////////////////////////////////////////////////////////////////////////////////
/// @brief reverses a buffer
////////////////////////////////////////////////////////////////////////////////
static void Swizzle (char* buf, size_t len) {
char t;
for (size_t i = 0; i < len / 2; ++i) {
t = buf[i];
buf[i] = buf[len - i - 1];
buf[len - i - 1] = t;
}
}
////////////////////////////////////////////////////////////////////////////////
/// @brief parses an encoding
////////////////////////////////////////////////////////////////////////////////
static TRI_V8_encoding_t ParseEncoding (v8::Handle<v8::Value> encoding_v,
TRI_V8_encoding_t defenc) {
v8::HandleScope scope;
if (! encoding_v->IsString()) {
return defenc;
}
v8::String::Utf8Value encoding(encoding_v);
if (strcasecmp(*encoding, "utf8") == 0) {
return UTF8;
}
else if (strcasecmp(*encoding, "utf-8") == 0) {
return UTF8;
}
else if (strcasecmp(*encoding, "ascii") == 0) {
return ASCII;
}
else if (strcasecmp(*encoding, "base64") == 0) {
return BASE64;
}
else if (strcasecmp(*encoding, "ucs2") == 0) {
return UCS2;
}
else if (strcasecmp(*encoding, "ucs-2") == 0) {
return UCS2;
}
else if (strcasecmp(*encoding, "utf16le") == 0) {
return UCS2;
}
else if (strcasecmp(*encoding, "utf-16le") == 0) {
return UCS2;
}
else if (strcasecmp(*encoding, "binary") == 0) {
return BINARY;
}
else if (strcasecmp(*encoding, "buffer") == 0) {
return BUFFER;
}
else if (strcasecmp(*encoding, "hex") == 0) {
return HEX;
}
else {
return defenc;
}
}
// -----------------------------------------------------------------------------
// --SECTION-- class RetainedBufferInfo
// -----------------------------------------------------------------------------
namespace {
////////////////////////////////////////////////////////////////////////////////
/// @brief object info
////////////////////////////////////////////////////////////////////////////////
class RetainedBufferInfo : public v8::RetainedObjectInfo {
public:
RetainedBufferInfo (V8Buffer* buffer);
public:
virtual void Dispose ();
virtual bool IsEquivalent (RetainedObjectInfo* other);
virtual intptr_t GetHash ();
virtual const char* GetLabel ();
virtual intptr_t GetSizeInBytes ();
private:
static const char _label[];
private:
V8Buffer* _buffer;
};
// -----------------------------------------------------------------------------
// --SECTION-- static private variables
// -----------------------------------------------------------------------------
////////////////////////////////////////////////////////////////////////////////
/// @brief name of the class
////////////////////////////////////////////////////////////////////////////////
const char RetainedBufferInfo::_label[] = "Buffer";
// -----------------------------------------------------------------------------
// --SECTION-- constructors and destructors
// -----------------------------------------------------------------------------
////////////////////////////////////////////////////////////////////////////////
/// @brief constructors
////////////////////////////////////////////////////////////////////////////////
RetainedBufferInfo::RetainedBufferInfo (V8Buffer* buffer)
: _buffer(buffer) {
}
////////////////////////////////////////////////////////////////////////////////
/// @brief create a new wrapper info
////////////////////////////////////////////////////////////////////////////////
v8::RetainedObjectInfo* WrapperInfo (uint16_t classId, v8::Handle<v8::Value> wrapper) {
assert(classId == TRI_V8_BUFFER_CID);
assert(V8Buffer::hasInstance(wrapper));
V8Buffer* buffer = V8Buffer::unwrap(wrapper.As<v8::Object>());
return new RetainedBufferInfo(buffer);
}
// -----------------------------------------------------------------------------
// --SECTION-- private methods
// -----------------------------------------------------------------------------
////////////////////////////////////////////////////////////////////////////////
/// @brief deletes the info
////////////////////////////////////////////////////////////////////////////////
void RetainedBufferInfo::Dispose () {
_buffer = NULL;
delete this;
}
////////////////////////////////////////////////////////////////////////////////
/// @brief checks for equivalence
////////////////////////////////////////////////////////////////////////////////
bool RetainedBufferInfo::IsEquivalent (RetainedObjectInfo* other) {
return _label == other->GetLabel()
&& _buffer == static_cast<RetainedBufferInfo*>(other)->_buffer;
}
////////////////////////////////////////////////////////////////////////////////
/// @brief computes the equivalence hash
////////////////////////////////////////////////////////////////////////////////
intptr_t RetainedBufferInfo::GetHash () {
return reinterpret_cast<intptr_t>(_buffer);
}
////////////////////////////////////////////////////////////////////////////////
/// @brief returns the label of the class
////////////////////////////////////////////////////////////////////////////////
const char* RetainedBufferInfo::GetLabel () {
return _label;
}
////////////////////////////////////////////////////////////////////////////////
/// @brief returns the size in bytes
////////////////////////////////////////////////////////////////////////////////
intptr_t RetainedBufferInfo::GetSizeInBytes () {
return V8Buffer::length(_buffer);
}
}
// -----------------------------------------------------------------------------
// --SECTION-- classes V8Buffer
// -----------------------------------------------------------------------------
// -----------------------------------------------------------------------------
// --SECTION-- constructors and destructors
// -----------------------------------------------------------------------------
////////////////////////////////////////////////////////////////////////////////
/// @brief constructs a new buffer from arguments
////////////////////////////////////////////////////////////////////////////////
v8::Handle<v8::Value> V8Buffer::New (const v8::Arguments& args) {
TRI_V8_CURRENT_GLOBALS_AND_SCOPE;
if (! args.IsConstructCall()) {
return scope.Close(FromConstructorTemplate(v8g->BufferTempl, args));
}
if (! args[0]->IsUint32()) {
TRI_V8_TYPE_ERROR(scope, "bad argument");
}
size_t length = args[0]->Uint32Value();
if (length > kMaxLength) {
TRI_V8_RANGE_ERROR(scope, "length > kMaxLength");
}
new V8Buffer(isolate, args.This(), length);
return scope.Close(args.This());
}
////////////////////////////////////////////////////////////////////////////////
/// @brief C++ API for constructing fast buffer
////////////////////////////////////////////////////////////////////////////////
v8::Handle<v8::Object> V8Buffer::New (v8::Handle<v8::String> string) {
TRI_V8_CURRENT_GLOBALS_AND_SCOPE;
// get Buffer from global scope.
v8::Local<v8::Object> global = v8::Context::GetCurrent()->Global();
v8::Local<v8::Value> bv = global->Get(v8g->BufferConstant);
if (! bv->IsFunction()) {
return scope.Close(v8::Object::New());
}
v8::Local<v8::Function> b = v8::Local<v8::Function>::Cast(bv);
v8::Local<v8::Value> argv[1] = { v8::Local<v8::Value>::New(string) };
v8::Local<v8::Object> instance = b->NewInstance(1, argv);
return scope.Close(instance);
}
////////////////////////////////////////////////////////////////////////////////
/// @brief constructs a new buffer with length
////////////////////////////////////////////////////////////////////////////////
V8Buffer* V8Buffer::New (size_t length) {
TRI_V8_CURRENT_GLOBALS_AND_SCOPE;
v8::Local<v8::Value> arg = v8::Integer::NewFromUnsigned(length, isolate);
v8::Local<v8::Object> b = v8g->BufferTempl->GetFunction()->NewInstance(1, &arg);
if (b.IsEmpty()) {
return NULL;
}
return V8Buffer::unwrap(b);
}
////////////////////////////////////////////////////////////////////////////////
/// @brief constructor, data is copied
////////////////////////////////////////////////////////////////////////////////
V8Buffer* V8Buffer::New (const char* data, size_t length) {
TRI_V8_CURRENT_GLOBALS_AND_SCOPE;
v8::Local<v8::Value> arg = v8::Integer::NewFromUnsigned(0, isolate);
v8::Local<v8::Object> obj = v8g->BufferTempl->GetFunction()->NewInstance(1, &arg);
V8Buffer* buffer = V8Buffer::unwrap(obj);
buffer->replace(const_cast<char*>(data), length, NULL, NULL);
return buffer;
}
////////////////////////////////////////////////////////////////////////////////
/// @brief constructs a new buffer from buffer with free callback
////////////////////////////////////////////////////////////////////////////////
V8Buffer* V8Buffer::New (char* data,
size_t length,
free_callback_fptr callback,
void* hint) {
TRI_V8_CURRENT_GLOBALS_AND_SCOPE;
v8::Local<v8::Value> arg = v8::Integer::NewFromUnsigned(0, isolate);
v8::Local<v8::Object> obj = v8g->BufferTempl->GetFunction()->NewInstance(1, &arg);
V8Buffer *buffer = V8Buffer::unwrap(obj);
buffer->replace(data, length, callback, hint);
return buffer;
}
////////////////////////////////////////////////////////////////////////////////
/// @brief destructor
////////////////////////////////////////////////////////////////////////////////
V8Buffer::~V8Buffer() {
replace(NULL, 0, NULL, NULL);
}
////////////////////////////////////////////////////////////////////////////////
/// @brief private constructor
////////////////////////////////////////////////////////////////////////////////
V8Buffer::V8Buffer (v8::Isolate* isolate,
v8::Handle<v8::Object> wrapper,
size_t length)
: V8Wrapper<V8Buffer, TRI_V8_BUFFER_CID>(isolate, this, 0, wrapper),
_length(0),
_callback(0) {
replace(NULL, length, NULL, NULL);
}
// -----------------------------------------------------------------------------
// --SECTION-- static public methods
// -----------------------------------------------------------------------------
////////////////////////////////////////////////////////////////////////////////
/// @brief
////////////////////////////////////////////////////////////////////////////////
bool V8Buffer::hasInstance (v8::Handle<v8::Value> val) {
TRI_V8_CURRENT_GLOBALS;
if (! val->IsObject()) {
return false;
}
v8::Local<v8::Object> obj = val->ToObject();
v8::ExternalArrayType type = obj->GetIndexedPropertiesExternalArrayDataType();
if (type != v8::kExternalUnsignedByteArray) {
return false;
}
// Also check for SlowBuffers that are empty.
if (v8g->BufferTempl->HasInstance(obj)) {
return true;
}
assert(! v8g->FastBufferConstructor.IsEmpty());
return obj->GetConstructor()->StrictEquals(v8g->FastBufferConstructor);
}
// -----------------------------------------------------------------------------
// --SECTION-- private methods
// -----------------------------------------------------------------------------
////////////////////////////////////////////////////////////////////////////////
/// @brief replaces the buffer
////////////////////////////////////////////////////////////////////////////////
void V8Buffer::replace (char* data,
size_t length,
free_callback_fptr callback,
void* hint) {
TRI_V8_CURRENT_GLOBALS_AND_SCOPE;
if (_callback != 0) {
_callback(_data, _callbackHint);
}
else if (0 < _length) {
delete [] _data;
/* isolate-> */ v8::V8::AdjustAmountOfExternalAllocatedMemory(
-static_cast<intptr_t>(sizeof(V8Buffer) + _length));
}
_length = length;
_callback = callback;
_callbackHint = hint;
if (_callback != 0) {
_data = data;
}
else if (0 < _length) {
_data = new char[_length];
if (data != 0) {
memcpy(_data, data, _length);
}
/* isolate-> */ v8::V8::AdjustAmountOfExternalAllocatedMemory(
sizeof(V8Buffer) + _length);
}
else {
_data = NULL;
}
_handle->SetIndexedPropertiesToExternalArrayData(_data,
v8::kExternalUnsignedByteArray,
_length);
_handle->Set(v8g->LengthKey, v8::Integer::NewFromUnsigned(_length, isolate));
}
// -----------------------------------------------------------------------------
// --SECTION-- javascript functions
// -----------------------------------------------------------------------------
////////////////////////////////////////////////////////////////////////////////
/// @brief binarySlice
////////////////////////////////////////////////////////////////////////////////
static v8::Handle<v8::Value> JS_BinarySlice (const v8::Arguments& args) {
v8::HandleScope scope;
V8Buffer* parent = V8Buffer::unwrap(args.This());
SLICE_ARGS(scope, args[0], args[1]);
char* data = parent->_data + start;
v8::Local<v8::Value> b = Encode(data, end - start, BINARY);
return scope.Close(b);
}
////////////////////////////////////////////////////////////////////////////////
/// @brief asciiSlice
////////////////////////////////////////////////////////////////////////////////
static v8::Handle<v8::Value> JS_AsciiSlice (const v8::Arguments& args) {
v8::HandleScope scope;
V8Buffer* parent = V8Buffer::unwrap(args.This());
SLICE_ARGS(scope, args[0], args[1]);
char* data = parent->_data + start;
size_t len = end - start;
if (ContainsNonAscii(data, len)) {
char* out = new char[len];
ForceAscii(data, out, len);
v8::Local<v8::String> rc = v8::String::New(out, len);
delete[] out;
return scope.Close(rc);
}
return scope.Close(v8::String::New(data, len));
}
////////////////////////////////////////////////////////////////////////////////
/// @brief utf8Slice
////////////////////////////////////////////////////////////////////////////////
static v8::Handle<v8::Value> JS_Utf8Slice (const v8::Arguments& args) {
v8::HandleScope scope;
V8Buffer* parent = V8Buffer::unwrap(args.This());
SLICE_ARGS(scope, args[0], args[1]);
char* data = parent->_data + start;
v8::Local<v8::String> string = v8::String::New(data, end - start);
return scope.Close(string);
}
////////////////////////////////////////////////////////////////////////////////
/// @brief ucs2Slice
////////////////////////////////////////////////////////////////////////////////
static v8::Handle<v8::Value> JS_Ucs2Slice (const v8::Arguments& args) {
v8::HandleScope scope;
V8Buffer* parent = V8Buffer::unwrap(args.This());
SLICE_ARGS(scope, args[0], args[1]);
uint16_t* data = (uint16_t*)(parent->_data + start);
v8::Local<v8::String> string = v8::String::New(data, (end - start) / 2);
return scope.Close(string);
}
////////////////////////////////////////////////////////////////////////////////
/// @brief hexSlice
////////////////////////////////////////////////////////////////////////////////
static v8::Handle<v8::Value> JS_HexSlice (const v8::Arguments& args) {
v8::HandleScope scope;
V8Buffer* parent = V8Buffer::unwrap(args.This());
SLICE_ARGS(scope, args[0], args[1]);
char* src = parent->_data + start;
uint32_t dstlen = (end - start) * 2;
if (dstlen == 0) {
return scope.Close(v8::String::Empty());
}
char* dst = new char[dstlen];
for (uint32_t i = 0, k = 0; k < dstlen; i += 1, k += 2) {
static const char hex[] = "0123456789abcdef";
uint8_t val = static_cast<uint8_t>(src[i]);
dst[k + 0] = hex[val >> 4];
dst[k + 1] = hex[val & 15];
}
v8::Local<v8::String> string = v8::String::New(dst, dstlen);
delete[] dst;
return scope.Close(string);
}
////////////////////////////////////////////////////////////////////////////////
/// @brief base64Slice
////////////////////////////////////////////////////////////////////////////////
static v8::Handle<v8::Value> JS_Base64Slice (const v8::Arguments& args) {
v8::HandleScope scope;
V8Buffer* parent = V8Buffer::unwrap(args.This());
SLICE_ARGS(scope, args[0], args[1]);
unsigned slen = end - start;
const char* src = parent->_data + start;
unsigned dlen = (slen + 2 - ((slen + 2) % 3)) / 3 * 4;
char* dst = new char[dlen];
unsigned a;
unsigned b;
unsigned c;
unsigned i;
unsigned k;
unsigned n;
static const char table[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"
"abcdefghijklmnopqrstuvwxyz"
"0123456789+/";
i = 0;
k = 0;
n = slen / 3 * 3;
while (i < n) {
a = src[i + 0] & 0xff;
b = src[i + 1] & 0xff;
c = src[i + 2] & 0xff;
dst[k + 0] = table[a >> 2];
dst[k + 1] = table[((a & 3) << 4) | (b >> 4)];
dst[k + 2] = table[((b & 0x0f) << 2) | (c >> 6)];
dst[k + 3] = table[c & 0x3f];
i += 3;
k += 4;
}
if (n != slen) {
switch (slen - n) {
case 1:
a = src[i + 0] & 0xff;
dst[k + 0] = table[a >> 2];
dst[k + 1] = table[(a & 3) << 4];
dst[k + 2] = '=';
dst[k + 3] = '=';
break;
case 2:
a = src[i + 0] & 0xff;
b = src[i + 1] & 0xff;
dst[k + 0] = table[a >> 2];
dst[k + 1] = table[((a & 3) << 4) | (b >> 4)];
dst[k + 2] = table[(b & 0x0f) << 2];
dst[k + 3] = '=';
break;
}
}
v8::Local<v8::String> string = v8::String::New(dst, dlen);
delete [] dst;
return scope.Close(string);
}
////////////////////////////////////////////////////////////////////////////////
/// @brief fill
////////////////////////////////////////////////////////////////////////////////
static v8::Handle<v8::Value> JS_Fill (const v8::Arguments& args) {
v8::HandleScope scope;
if (!args[0]->IsInt32()) {
TRI_V8_EXCEPTION_USAGE(scope, "fill(<char>, <start>, <end>)");
}
int value = (char)args[0]->Int32Value();
V8Buffer* parent = V8Buffer::unwrap(args.This());
SLICE_ARGS(scope, args[1], args[2]);
memset( (void*)(parent->_data + start),
value,
end - start);
return scope.Close(v8::Undefined());
}
////////////////////////////////////////////////////////////////////////////////
/// @brief copy
////////////////////////////////////////////////////////////////////////////////
static v8::Handle<v8::Value> JS_Copy (const v8::Arguments& args) {
v8::HandleScope scope;
V8Buffer* source = V8Buffer::unwrap(args.This());
if (! V8Buffer::hasInstance(args[0])) {
TRI_V8_EXCEPTION_USAGE(scope, "copy(<buffer>, [<start>], [<end>])");
}
v8::Local<v8::Value> target = args[0];
char* target_data = V8Buffer::data(target);
size_t target_length = V8Buffer::length(target);
size_t target_start = args[1]->IsUndefined() ? 0 : args[1]->Uint32Value();
size_t source_start = args[2]->IsUndefined() ? 0 : args[2]->Uint32Value();
size_t source_end = args[3]->IsUndefined()
? source->_length
: args[3]->Uint32Value();
if (source_end < source_start) {
TRI_V8_RANGE_ERROR(scope, "sourceEnd < sourceStart");
}
// Copy 0 bytes; we're done
if (source_end == source_start) {
return scope.Close(v8::Integer::New(0));
}
if (target_start >= target_length) {
TRI_V8_RANGE_ERROR(scope, "targetStart out of bounds");
}
if (source_start >= source->_length) {
TRI_V8_RANGE_ERROR(scope, "sourceStart out of bounds");
}
if (source_end > source->_length) {
TRI_V8_RANGE_ERROR(scope, "sourceEnd out of bounds");
}
size_t to_copy = MIN(MIN(source_end - source_start,
target_length - target_start),
source->_length - source_start);
// need to use slightly slower memmove is the ranges might overlap
memmove((void *)(target_data + target_start),
(const void*)(source->_data + source_start),
to_copy);
return scope.Close(v8::Integer::New(to_copy));
}
////////////////////////////////////////////////////////////////////////////////
/// @brief utf8Write
////////////////////////////////////////////////////////////////////////////////
static v8::Handle<v8::Value> JS_Utf8Write(const v8::Arguments& args) {
v8::HandleScope scope;
V8Buffer* buffer = V8Buffer::unwrap(args.This());
if (!args[0]->IsString()) {
TRI_V8_EXCEPTION_USAGE(scope, "utf8Write(<string>, <offset>, [<maxLength>])");
}
v8::Local<v8::String> s = args[0]->ToString();
size_t offset = args[1]->Uint32Value();
int length = s->Length();
if (length == 0) {
return scope.Close(v8::Integer::New(0));
}
if (length > 0 && offset >= buffer->_length) {
TRI_V8_RANGE_ERROR(scope, "<offset> is out of bounds");
}
size_t max_length = args[2]->IsUndefined() ? buffer->_length - offset
: args[2]->Uint32Value();
max_length = MIN(buffer->_length - offset, max_length);
char* p = buffer->_data + offset;
int char_written;
int written = s->WriteUtf8(p,
max_length,
&char_written,
(v8::String::HINT_MANY_WRITES_EXPECTED
| v8::String::NO_NULL_TERMINATION));
return scope.Close(v8::Integer::New(written));
}
////////////////////////////////////////////////////////////////////////////////
/// @brief ucs2Write
////////////////////////////////////////////////////////////////////////////////
static v8::Handle<v8::Value> JS_Ucs2Write (const v8::Arguments& args) {
v8::HandleScope scope;
V8Buffer *buffer = V8Buffer::unwrap(args.This());
if (! args[0]->IsString()) {
TRI_V8_EXCEPTION_USAGE(scope, "ucs2Write(string, offset, [maxLength])");
}
v8::Local<v8::String> s = args[0]->ToString();
size_t offset = args[1]->Uint32Value();
if (s->Length() > 0 && offset >= buffer->_length) {
TRI_V8_RANGE_ERROR(scope, "<offset> is out of bounds");
}
size_t max_length = args[2]->IsUndefined()
? buffer->_length - offset
: args[2]->Uint32Value();
max_length = MIN(buffer->_length - offset, max_length) / 2;
uint16_t* p = (uint16_t*)(buffer->_data + offset);
int written = s->Write(p,
0,
max_length,
(v8::String::HINT_MANY_WRITES_EXPECTED
| v8::String::NO_NULL_TERMINATION));
return scope.Close(v8::Integer::New(written * 2));
}
////////////////////////////////////////////////////////////////////////////////
/// @brief hexWrite
////////////////////////////////////////////////////////////////////////////////
static v8::Handle<v8::Value> JS_HexWrite (const v8::Arguments& args) {
v8::HandleScope scope;
V8Buffer* parent = V8Buffer::unwrap(args.This());
if (! args[0]->IsString()) {
TRI_V8_EXCEPTION_USAGE(scope, "hexWrite(string, offset, [maxLength])");
}
v8::Local<v8::String> s = args[0].As<v8::String>();
if (s->Length() % 2 != 0) {
TRI_V8_TYPE_ERROR(scope, "invalid hex string");
}
uint32_t start = args[1]->Uint32Value();
uint32_t size = args[2]->Uint32Value();
uint32_t end = start + size;
if (start >= parent->_length) {
v8::Local<v8::Integer> val = v8::Integer::New(0);
return scope.Close(val);
}
// overflow + bounds check.
if (end < start || end > parent->_length) {
end = parent->_length;
size = parent->_length - start;
}
if (size == 0) {
v8::Local<v8::Integer> val = v8::Integer::New(0);
return scope.Close(val);
}
char* dst = parent->_data + start;
v8::String::AsciiValue string(s);
const char* src = *string;
uint32_t max = string.length() / 2;
if (max > size) {
max = size;
}
for (uint32_t i = 0; i < max; ++i) {
unsigned a = hex2bin(src[i * 2 + 0]);
unsigned b = hex2bin(src[i * 2 + 1]);
if (!~a || !~b) {
TRI_V8_TYPE_ERROR(scope, "invalid hex string");
}
dst[i] = a * 16 + b;
}
return scope.Close(v8::Integer::New(max));
}
////////////////////////////////////////////////////////////////////////////////
/// @brief asciiWrite
////////////////////////////////////////////////////////////////////////////////
static v8::Handle<v8::Value> JS_AsciiWrite (const v8::Arguments& args) {
v8::HandleScope scope;
V8Buffer* buffer = V8Buffer::unwrap(args.This());
if (! args[0]->IsString()) {
TRI_V8_EXCEPTION_USAGE(scope, "asciiWrite(<string>, <offset>, [<maxLength>])");
}
v8::Local<v8::String> s = args[0]->ToString();
size_t length = s->Length();
size_t offset = args[1]->Int32Value();
if (length > 0 && offset >= buffer->_length) {
TRI_V8_TYPE_ERROR(scope, "<offset> is out of bounds");
}
size_t max_length = args[2]->IsUndefined()
? buffer->_length - offset
: args[2]->Uint32Value();
max_length = MIN(length, MIN(buffer->_length - offset, max_length));
char* p = buffer->_data + offset;
int written = s->WriteOneByte(reinterpret_cast<uint8_t*>(p),
0,
max_length,
(v8::String::HINT_MANY_WRITES_EXPECTED
| v8::String::NO_NULL_TERMINATION));
return scope.Close(v8::Integer::New(written));
}
////////////////////////////////////////////////////////////////////////////////
/// @brief base64Write
////////////////////////////////////////////////////////////////////////////////
static v8::Handle<v8::Value> JS_Base64Write (const v8::Arguments& args) {
v8::HandleScope scope;
V8Buffer* buffer = V8Buffer::unwrap(args.This());
if (! args[0]->IsString()) {
TRI_V8_EXCEPTION_USAGE(scope, "base64Write(<string>, <offset>, [<maxLength>])");
}
v8::String::AsciiValue s(args[0]);
size_t length = s.length();
size_t offset = args[1]->Int32Value();
size_t max_length = args[2]->IsUndefined()
? buffer->_length - offset
: args[2]->Uint32Value();
max_length = MIN(length, MIN(buffer->_length - offset, max_length));
if (max_length && offset >= buffer->_length) {
TRI_V8_TYPE_ERROR(scope, "<offset> is out of bounds");
}
char a, b, c, d;
char* start = buffer->_data + offset;
char* dst = start;
char* const dstEnd = dst + max_length;
const char* src = *s;
const char* const srcEnd = src + s.length();
while (src < srcEnd && dst < dstEnd) {
int remaining = srcEnd - src;
while (unbase64(*src) < 0 && src < srcEnd) { src++, remaining--; }
if (remaining == 0 || *src == '=') break;
a = unbase64(*src++);
while (unbase64(*src) < 0 && src < srcEnd) { src++, remaining--; }
if (remaining <= 1 || *src == '=') break;
b = unbase64(*src++);
*dst++ = (a << 2) | ((b & 0x30) >> 4);
if (dst == dstEnd) break;
while (unbase64(*src) < 0 && src < srcEnd) { src++, remaining--; }
if (remaining <= 2 || *src == '=') break;
c = unbase64(*src++);
*dst++ = ((b & 0x0F) << 4) | ((c & 0x3C) >> 2);
if (dst == dstEnd) break;
while (unbase64(*src) < 0 && src < srcEnd) { src++, remaining--; }
if (remaining <= 3 || *src == '=') break;
d = unbase64(*src++);
*dst++ = ((c & 0x03) << 6) | (d & 0x3F);
}
return scope.Close(v8::Integer::New(dst - start));
}
////////////////////////////////////////////////////////////////////////////////
/// @brief binaryWrite
////////////////////////////////////////////////////////////////////////////////
static v8::Handle<v8::Value> JS_BinaryWrite (const v8::Arguments& args) {
v8::HandleScope scope;
V8Buffer *buffer = V8Buffer::unwrap(args.This());
if (! args[0]->IsString()) {
TRI_V8_EXCEPTION_USAGE(scope, "binaryWrite(<string>, <offset>, [<maxLength>])");
}
v8::Local<v8::String> s = args[0]->ToString();
size_t length = s->Length();
size_t offset = args[1]->Int32Value();
if (s->Length() > 0 && offset >= buffer->_length) {
TRI_V8_TYPE_ERROR(scope, "<offset> is out of bounds");
}
char *p = (char*)buffer->_data + offset;
size_t max_length = args[2]->IsUndefined()
? buffer->_length - offset
: args[2]->Uint32Value();
max_length = MIN(length, MIN(buffer->_length - offset, max_length));
int written = DecodeWrite(p, max_length, s, BINARY);
return scope.Close(v8::Integer::New(written));
}
////////////////////////////////////////////////////////////////////////////////
/// @brief reads a float (generic version)
////////////////////////////////////////////////////////////////////////////////
template <typename T, bool ENDIANNESS>
static v8::Handle<v8::Value> ReadFloatGeneric (const v8::Arguments& args) {
v8::HandleScope scope;
double offset_tmp = args[0]->NumberValue();
int64_t offset = static_cast<int64_t>(offset_tmp);
bool doAssert = !args[1]->BooleanValue();
if (doAssert) {
if (offset_tmp != offset || offset < 0) {
TRI_V8_TYPE_ERROR(scope, "<offset> is not uint");
}
size_t len = static_cast<size_t>(
args.This()->GetIndexedPropertiesExternalArrayDataLength());
if (offset + sizeof(T) > len) {
TRI_V8_RANGE_ERROR(scope, "trying to read beyond buffer length");
}
}
char* data = static_cast<char*>(
args.This()->GetIndexedPropertiesExternalArrayData());
char* ptr = data + offset;
T val;
memcpy(&val, ptr, sizeof(T));
if (ENDIANNESS != IsBigEndian()) {
Swizzle(reinterpret_cast<char*>(&val), sizeof(T));
}
return v8::Number::New(val);
}
////////////////////////////////////////////////////////////////////////////////
/// @brief readFloatLE
////////////////////////////////////////////////////////////////////////////////
static v8::Handle<v8::Value> JS_ReadFloatLE (const v8::Arguments& args) {
return ReadFloatGeneric<float, false>(args);
}
////////////////////////////////////////////////////////////////////////////////
/// @brief readFloatBE
////////////////////////////////////////////////////////////////////////////////
static v8::Handle<v8::Value> JS_ReadFloatBE (const v8::Arguments& args) {
return ReadFloatGeneric<float, true>(args);
}
////////////////////////////////////////////////////////////////////////////////
/// @brief readDoubleLE
////////////////////////////////////////////////////////////////////////////////
static v8::Handle<v8::Value> JS_ReadDoubleLE (const v8::Arguments& args) {
return ReadFloatGeneric<double, false>(args);
}
////////////////////////////////////////////////////////////////////////////////
/// @brief readDoubleBE
////////////////////////////////////////////////////////////////////////////////
static v8::Handle<v8::Value> JS_ReadDoubleBE (const v8::Arguments& args) {
return ReadFloatGeneric<double, true>(args);
}
////////////////////////////////////////////////////////////////////////////////
/// @brief writes a float (generic version)
////////////////////////////////////////////////////////////////////////////////
template <typename T, bool ENDIANNESS>
static v8::Handle<v8::Value> WriteFloatGeneric (const v8::Arguments& args) {
v8::HandleScope scope;
bool doAssert = !args[2]->BooleanValue();
if (doAssert) {
if (!args[0]->IsNumber()) {
TRI_V8_TYPE_ERROR(scope, "<value> not a number");
}
if (!args[1]->IsUint32()) {
TRI_V8_TYPE_ERROR(scope, "<offset> is not uint");
}
}
T val = static_cast<T>(args[0]->NumberValue());
size_t offset = args[1]->Uint32Value();
char* data = static_cast<char*>(
args.This()->GetIndexedPropertiesExternalArrayData());
char* ptr = data + offset;
if (doAssert) {
size_t len = static_cast<size_t>(
args.This()->GetIndexedPropertiesExternalArrayDataLength());
if (offset + sizeof(T) > len || offset + sizeof(T) < offset) {
TRI_V8_RANGE_ERROR(scope, "trying to write beyond buffer length");
}
}
memcpy(ptr, &val, sizeof(T));
if (ENDIANNESS != IsBigEndian()) {
Swizzle(ptr, sizeof(T));
}
return scope.Close(v8::Undefined());
}
////////////////////////////////////////////////////////////////////////////////
/// @brief writeFloatLE
////////////////////////////////////////////////////////////////////////////////
static v8::Handle<v8::Value> JS_WriteFloatLE (const v8::Arguments& args) {
return WriteFloatGeneric<float, false>(args);
}
////////////////////////////////////////////////////////////////////////////////
/// @brief writeFloatBE
////////////////////////////////////////////////////////////////////////////////
static v8::Handle<v8::Value> JS_WriteFloatBE (const v8::Arguments& args) {
return WriteFloatGeneric<float, true>(args);
}
////////////////////////////////////////////////////////////////////////////////
/// @brief writeDoubleLE
////////////////////////////////////////////////////////////////////////////////
static v8::Handle<v8::Value> JS_WriteDoubleLE (const v8::Arguments& args) {
return WriteFloatGeneric<double, false>(args);
}
////////////////////////////////////////////////////////////////////////////////
/// @brief writeDoubleBE
////////////////////////////////////////////////////////////////////////////////
static v8::Handle<v8::Value> JS_WriteDoubleBE (const v8::Arguments& args) {
return WriteFloatGeneric<double, true>(args);
}
////////////////////////////////////////////////////////////////////////////////
/// @brief byteLength
////////////////////////////////////////////////////////////////////////////////
static v8::Handle<v8::Value> JS_ByteLength (const v8::Arguments &args) {
v8::HandleScope scope;
if (! args[0]->IsString()) {
TRI_V8_EXCEPTION_USAGE(scope, "byteLength(<string>, <utf8>)");
}
v8::Local<v8::String> s = args[0]->ToString();
TRI_V8_encoding_t e = ParseEncoding(args[1], UTF8);
return scope.Close(v8::Integer::New(ByteLengthString(s, e)));
}
////////////////////////////////////////////////////////////////////////////////
/// @brief makeFastBuffer
////////////////////////////////////////////////////////////////////////////////
static v8::Handle<v8::Value> JS_MakeFastBuffer (const v8::Arguments &args) {
v8::HandleScope scope;
if (! V8Buffer::hasInstance(args[0])) {
TRI_V8_EXCEPTION_USAGE(scope, "makeFastBuffer(<buffer>, <fastBuffer>, <offset>, <length>");
}
V8Buffer *buffer = V8Buffer::unwrap(args[0]->ToObject());
v8::Local<v8::Object> fast_buffer = args[1]->ToObject();;
uint32_t offset = args[2]->Uint32Value();
uint32_t length = args[3]->Uint32Value();
if (offset > buffer->_length) {
TRI_V8_RANGE_ERROR(scope, "<offset> out of range");
}
if (offset + length > buffer->_length) {
TRI_V8_RANGE_ERROR(scope, "<length> out of range");
}
// Check for wraparound. Safe because offset and length are unsigned.
if (offset + length < offset) {
TRI_V8_RANGE_ERROR(scope, "<offset> or <length> out of range");
}
fast_buffer->SetIndexedPropertiesToExternalArrayData(
buffer->_data + offset,
v8::kExternalUnsignedByteArray,
length);
return scope.Close(v8::Undefined());
}
////////////////////////////////////////////////////////////////////////////////
/// @brief setFastBufferConstructor
////////////////////////////////////////////////////////////////////////////////
static v8::Handle<v8::Value> JS_SetFastBufferConstructor (const v8::Arguments& args) {
TRI_V8_CURRENT_GLOBALS_AND_SCOPE;
if (args[0]->IsFunction()) {
v8g->FastBufferConstructor = v8::Persistent<v8::Function>::New(
isolate,
args[0].As<v8::Function>());
}
return scope.Close(v8::Undefined());
}
// -----------------------------------------------------------------------------
// --SECTION-- global functions
// -----------------------------------------------------------------------------
////////////////////////////////////////////////////////////////////////////////
/// @brief initialises the buffer module
////////////////////////////////////////////////////////////////////////////////
void TRI_InitV8Buffer (v8::Handle<v8::Context> context) {
v8::HandleScope scope;
// sanity checks
assert(unbase64('/') == 63);
assert(unbase64('+') == 62);
assert(unbase64('T') == 19);
assert(unbase64('Z') == 25);
assert(unbase64('t') == 45);
assert(unbase64('z') == 51);
assert(unbase64(' ') == -2);
assert(unbase64('\n') == -2);
assert(unbase64('\r') == -2);
// check the isolate
v8::Isolate* isolate = v8::Isolate::GetCurrent();
TRI_v8_global_t* v8g = TRI_CreateV8Globals(isolate);
// create the exports
v8::Handle<v8::Object> exports = v8::Object::New();
TRI_AddGlobalVariableVocbase(context, "EXPORTS_SLOW_BUFFER", exports);
// .............................................................................
// generate the general SlowBuffer template
// .............................................................................
v8::Local<v8::FunctionTemplate> t = v8::FunctionTemplate::New(V8Buffer::New);
v8g->BufferTempl = v8::Persistent<v8::FunctionTemplate>::New(isolate, t);
v8g->BufferTempl->InstanceTemplate()->SetInternalFieldCount(1);
v8g->BufferTempl->SetClassName(TRI_V8_SYMBOL("SlowBuffer"));
// copy free
TRI_V8_AddProtoMethod(v8g->BufferTempl, "binarySlice", JS_BinarySlice);
TRI_V8_AddProtoMethod(v8g->BufferTempl, "asciiSlice", JS_AsciiSlice);
TRI_V8_AddProtoMethod(v8g->BufferTempl, "base64Slice", JS_Base64Slice);
TRI_V8_AddProtoMethod(v8g->BufferTempl, "ucs2Slice", JS_Ucs2Slice);
TRI_V8_AddProtoMethod(v8g->BufferTempl, "hexSlice", JS_HexSlice);
TRI_V8_AddProtoMethod(v8g->BufferTempl, "utf8Slice", JS_Utf8Slice);
TRI_V8_AddProtoMethod(v8g->BufferTempl, "utf8Write", JS_Utf8Write);
TRI_V8_AddProtoMethod(v8g->BufferTempl, "asciiWrite", JS_AsciiWrite);
TRI_V8_AddProtoMethod(v8g->BufferTempl, "binaryWrite", JS_BinaryWrite);
TRI_V8_AddProtoMethod(v8g->BufferTempl, "base64Write", JS_Base64Write);
TRI_V8_AddProtoMethod(v8g->BufferTempl, "ucs2Write", JS_Ucs2Write);
TRI_V8_AddProtoMethod(v8g->BufferTempl, "hexWrite", JS_HexWrite);
TRI_V8_AddProtoMethod(v8g->BufferTempl, "readFloatLE", JS_ReadFloatLE);
TRI_V8_AddProtoMethod(v8g->BufferTempl, "readFloatBE", JS_ReadFloatBE);
TRI_V8_AddProtoMethod(v8g->BufferTempl, "readDoubleLE", JS_ReadDoubleLE);
TRI_V8_AddProtoMethod(v8g->BufferTempl, "readDoubleBE", JS_ReadDoubleBE);
TRI_V8_AddProtoMethod(v8g->BufferTempl, "writeFloatLE", JS_WriteFloatLE);
TRI_V8_AddProtoMethod(v8g->BufferTempl, "writeFloatBE", JS_WriteFloatBE);
TRI_V8_AddProtoMethod(v8g->BufferTempl, "writeDoubleLE", JS_WriteDoubleLE);
TRI_V8_AddProtoMethod(v8g->BufferTempl, "writeDoubleBE", JS_WriteDoubleBE);
TRI_V8_AddProtoMethod(v8g->BufferTempl, "fill", JS_Fill);
TRI_V8_AddProtoMethod(v8g->BufferTempl, "copy", JS_Copy);
TRI_V8_AddMethod(v8g->BufferTempl, "byteLength", JS_ByteLength);
TRI_V8_AddMethod(v8g->BufferTempl, "makeFastBuffer", JS_MakeFastBuffer);
TRI_V8_AddMethod(exports, "SlowBuffer", v8g->BufferTempl);
TRI_V8_AddMethod(exports, "setFastBufferConstructor", JS_SetFastBufferConstructor);
v8::HeapProfiler::DefineWrapperClass(TRI_V8_BUFFER_CID, WrapperInfo);
}
// -----------------------------------------------------------------------------
// --SECTION-- END-OF-FILE
// -----------------------------------------------------------------------------
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