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arangodb/arangod/Transaction/Manager.cpp

269 lines
8.2 KiB
C++

////////////////////////////////////////////////////////////////////////////////
/// @brief transaction manager
///
/// @file
///
/// DISCLAIMER
///
/// Copyright 2004-2013 triAGENS GmbH, Cologne, Germany
///
/// Licensed under the Apache License, Version 2.0 (the "License");
/// you may not use this file except in compliance with the License.
/// You may obtain a copy of the License at
///
/// http://www.apache.org/licenses/LICENSE-2.0
///
/// Unless required by applicable law or agreed to in writing, software
/// distributed under the License is distributed on an "AS IS" BASIS,
/// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
/// See the License for the specific language governing permissions and
/// limitations under the License.
///
/// Copyright holder is triAGENS GmbH, Cologne, Germany
///
/// @author Jan Steemann
/// @author Copyright 2011-2013, triAGENS GmbH, Cologne, Germany
////////////////////////////////////////////////////////////////////////////////
#include "Manager.h"
#include "Basics/ReadLocker.h"
#include "Basics/WriteLocker.h"
#include "Transaction/IdGenerator.h"
#include "Transaction/State.h"
#include "VocBase/vocbase.h"
using namespace std;
using namespace triagens::transaction;
////////////////////////////////////////////////////////////////////////////////
/// @brief the transaction manager singleton
////////////////////////////////////////////////////////////////////////////////
static Manager* Instance = nullptr;
// -----------------------------------------------------------------------------
// --SECTION-- constructors and destructors
// -----------------------------------------------------------------------------
////////////////////////////////////////////////////////////////////////////////
/// @brief create the transaction manager
////////////////////////////////////////////////////////////////////////////////
Manager::Manager ()
: _generator(),
_lock(),
_transactions() {
}
////////////////////////////////////////////////////////////////////////////////
/// @brief destroy the transaction manager
////////////////////////////////////////////////////////////////////////////////
Manager::~Manager () {
WRITE_LOCKER(_lock);
for (auto it = _transactions.begin(); it != _transactions.end(); ++it) {
Transaction* transaction = (*it).second;
if (transaction->state() == State::StateType::BEGUN) {
transaction->setState(State::StateType::ABORTED);
}
}
_transactions.clear();
}
////////////////////////////////////////////////////////////////////////////////
/// @brief get the transaction manager instance
////////////////////////////////////////////////////////////////////////////////
Manager* Manager::instance () {
assert(Instance != nullptr);
return Instance;
}
////////////////////////////////////////////////////////////////////////////////
/// @brief initialise the transaction manager instance
////////////////////////////////////////////////////////////////////////////////
void Manager::initialise () {
assert(Instance == nullptr);
Instance = new Manager();
}
////////////////////////////////////////////////////////////////////////////////
/// @brief shutdown the transaction manager instance
////////////////////////////////////////////////////////////////////////////////
void Manager::shutdown () {
if (Instance != nullptr) {
delete Instance;
Instance = nullptr;
}
}
////////////////////////////////////////////////////////////////////////////////
/// @brief create a transaction object
////////////////////////////////////////////////////////////////////////////////
Transaction* Manager::createTransaction (bool singleOperation) {
TRI_voc_tid_t id = _generator.next();
Transaction* transaction = new Transaction(this, id, singleOperation);
WRITE_LOCKER(_lock);
auto it = _transactions.insert(make_pair(id, transaction));
if (it.first == _transactions.end()) {
// couldn't insert transaction
delete transaction;
return nullptr;
}
return transaction;
}
////////////////////////////////////////////////////////////////////////////////
/// @brief return the status of a transaction
////////////////////////////////////////////////////////////////////////////////
Transaction::StateType Manager::statusTransaction (TRI_voc_tid_t id) {
READ_LOCKER(_lock);
auto it = _transactions.find(id);
if (it != _transactions.end()) {
return (*it).second->state();
}
// unknown transaction. probably already committed
return State::StateType::COMMITTED;
}
////////////////////////////////////////////////////////////////////////////////
/// @brief get oldest still running transaction
////////////////////////////////////////////////////////////////////////////////
TransactionInfo Manager::getOldestRunning () {
READ_LOCKER(_lock);
for (auto it = _transactions.begin(); it != _transactions.end(); ++it) {
Transaction* transaction = (*it).second;
if (transaction->state() == State::StateType::BEGUN) {
return TransactionInfo(transaction->id(), transaction->elapsedTime());
}
}
return TransactionInfo();
}
////////////////////////////////////////////////////////////////////////////////
/// @brief check whether any of the specified transactions is still running
////////////////////////////////////////////////////////////////////////////////
bool Manager::containsRunning (vector<TRI_voc_tid_t> const& ids) {
READ_LOCKER(_lock);
for (auto it = ids.begin(); it != ids.end(); ++it) {
auto it2 = _transactions.find(*it);
if (it2 != _transactions.end()) {
Transaction* transaction = (*it2).second;
if (transaction->state() == State::StateType::BEGUN) {
return true;
}
}
}
return false;
}
////////////////////////////////////////////////////////////////////////////////
/// @brief remove failed transactions from the failed list
////////////////////////////////////////////////////////////////////////////////
int Manager::removeFailed (vector<TRI_voc_tid_t> const& ids) {
WRITE_LOCKER(_lock);
for (auto it = ids.begin(); it != ids.end(); ++it) {
_transactions.erase(*it);
}
return TRI_ERROR_NO_ERROR;
}
////////////////////////////////////////////////////////////////////////////////
/// @brief begin a transaction
////////////////////////////////////////////////////////////////////////////////
int Manager::beginTransaction (Transaction* transaction) {
WRITE_LOCKER(_lock);
// check the transaction state first
if (transaction->state() != State::StateType::UNINITIALISED) {
transaction->setState(State::StateType::ABORTED);
return TRI_ERROR_TRANSACTION_INTERNAL;
}
// sets status and start time stamp
transaction->setState(State::StateType::BEGUN);
return TRI_ERROR_NO_ERROR;
}
////////////////////////////////////////////////////////////////////////////////
/// @brief commit a transaction
////////////////////////////////////////////////////////////////////////////////
int Manager::commitTransaction (Transaction* transaction,
bool waitForSync) {
TRI_voc_tid_t id = transaction->id();
WRITE_LOCKER(_lock);
if (transaction->state() != State::StateType::BEGUN) {
// set it to aborted
transaction->setState(State::StateType::ABORTED);
return TRI_ERROR_TRANSACTION_INTERNAL;
}
transaction->setState(State::StateType::COMMITTED);
auto it = _transactions.find(id);
if (it == _transactions.end()) {
// not found
return TRI_ERROR_TRANSACTION_INTERNAL;
}
// erase it in the list of transactions
_transactions.erase(id);
return TRI_ERROR_NO_ERROR;
}
////////////////////////////////////////////////////////////////////////////////
/// @brief rollback a transaction
////////////////////////////////////////////////////////////////////////////////
int Manager::rollbackTransaction (Transaction* transaction) {
WRITE_LOCKER(_lock);
if (transaction->state() != State::StateType::BEGUN) {
// TODO: set it to aborted
return TRI_ERROR_TRANSACTION_INTERNAL;
}
transaction->setState(State::StateType::ABORTED);
// leave it in the list of transactions
return TRI_ERROR_NO_ERROR;
}
// mode: outline-minor
// outline-regexp: "/// @brief\\|/// {@inheritDoc}\\|/// @addtogroup\\|/// @page\\|// --SECTION--\\|/// @\\}"
// End: