mirror of https://gitee.com/bigwinds/arangodb
704 lines
27 KiB
C++
704 lines
27 KiB
C++
////////////////////////////////////////////////////////////////////////////////
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/// @brief infrastructure for query optimizer
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///
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/// @file arangod/Aql/Optimizer.h
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///
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/// DISCLAIMER
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///
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/// Copyright 2010-2014 triagens GmbH, Cologne, Germany
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///
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/// Licensed under the Apache License, Version 2.0 (the "License");
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/// you may not use this file except in compliance with the License.
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/// You may obtain a copy of the License at
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///
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/// http://www.apache.org/licenses/LICENSE-2.0
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///
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/// Unless required by applicable law or agreed to in writing, software
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/// distributed under the License is distributed on an "AS IS" BASIS,
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/// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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/// See the License for the specific language governing permissions and
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/// limitations under the License.
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///
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/// Copyright holder is triAGENS GmbH, Cologne, Germany
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///
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/// @author Max Neunhoeffer
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/// @author Copyright 2014, triagens GmbH, Cologne, Germany
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////////////////////////////////////////////////////////////////////////////////
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#ifndef ARANGOD_AQL_OPTIMIZER_H
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#define ARANGOD_AQL_OPTIMIZER_H 1
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#include "Basics/Common.h"
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#include "Basics/MutexLocker.h"
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#include "Aql/ExecutionPlan.h"
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namespace triagens {
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namespace aql {
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// -----------------------------------------------------------------------------
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// --SECTION-- the optimizer class
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// -----------------------------------------------------------------------------
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class Optimizer {
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public:
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//////////////////////////////////////////////////////////////////////////////
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/// @brief optimizer statistics
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//////////////////////////////////////////////////////////////////////////////
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struct Stats {
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int64_t rulesExecuted = 0;
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int64_t rulesSkipped = 0;
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int64_t plansCreated = 1; // 1 for the initial plan
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TRI_json_t* toJson (TRI_memory_zone_t* zone) const {
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TRI_json_t* stats = TRI_CreateObjectJson(zone, 3);
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if (stats == nullptr) {
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return nullptr;
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}
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TRI_Insert3ObjectJson(zone, stats, "rulesExecuted", TRI_CreateNumberJson(zone, static_cast<double>(rulesExecuted)));
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TRI_Insert3ObjectJson(zone, stats, "rulesSkipped", TRI_CreateNumberJson(zone, static_cast<double>(rulesSkipped)));
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TRI_Insert3ObjectJson(zone, stats, "plansCreated", TRI_CreateNumberJson(zone, static_cast<double>(plansCreated)));
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return stats;
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}
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};
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//////////////////////////////////////////////////////////////////////////////
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/// @brief optimizer rules
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//////////////////////////////////////////////////////////////////////////////
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enum RuleLevel : int {
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// List all the rules in the system here:
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// lower level values mean earlier rule execution
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// note that levels must be unique
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//////////////////////////////////////////////////////////////////////////////
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// "Pass 1": moving nodes "up" (potentially outside loops):
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//////////////////////////////////////////////////////////////////////////////
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pass1 = 100,
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// determine the "right" type of AggregateNode and
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// add a sort node for each COLLECT (may be removed later)
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specializeCollectRule_pass1 = 105,
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// split and-combined filters into multiple smaller filters
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splitFiltersRule_pass1 = 110,
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// move calculations up the dependency chain (to pull them out of
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// inner loops etc.)
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moveCalculationsUpRule_pass1 = 120,
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// move filters up the dependency chain (to make result sets as small
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// as possible as early as possible)
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moveFiltersUpRule_pass1 = 130,
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// remove calculations that are repeatedly used in a query
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removeRedundantCalculationsRule_pass1 = 140,
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//////////////////////////////////////////////////////////////////////////////
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/// "Pass 2": try to remove redundant or unnecessary nodes
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//////////////////////////////////////////////////////////////////////////////
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pass2 = 200,
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// remove filters from the query that are not necessary at all
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// filters that are always true will be removed entirely
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// filters that are always false will be replaced with a NoResults node
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removeUnnecessaryFiltersRule_pass2 = 210,
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// remove calculations that are never necessary
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removeUnnecessaryCalculationsRule_pass2 = 220,
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// remove redundant sort blocks
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removeRedundantSortsRule_pass2 = 230,
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//////////////////////////////////////////////////////////////////////////////
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/// "Pass 3": interchange EnumerateCollection nodes in all possible ways
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/// this is level 500, please never let new plans from higher
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/// levels go back to this or lower levels!
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//////////////////////////////////////////////////////////////////////////////
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pass3 = 500,
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interchangeAdjacentEnumerationsRule_pass3 = 510,
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//////////////////////////////////////////////////////////////////////////////
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// "Pass 4": moving nodes "up" (potentially outside loops) (second try):
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//////////////////////////////////////////////////////////////////////////////
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pass4 = 600,
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// move calculations up the dependency chain (to pull them out of
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// inner loops etc.)
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moveCalculationsUpRule_pass4 = 610,
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// move filters up the dependency chain (to make result sets as small
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// as possible as early as possible)
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moveFiltersUpRule_pass4 = 620,
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//////////////////////////////////////////////////////////////////////////////
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/// "Pass 5": try to remove redundant or unnecessary nodes (second try)
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//////////////////////////////////////////////////////////////////////////////
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// remove filters from the query that are not necessary at all
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// filters that are always true will be removed entirely
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// filters that are always false will be replaced with a NoResults node
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pass5 = 700,
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removeUnnecessaryFiltersRule_pass5 = 710,
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// remove redundant sort blocks
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removeRedundantSortsRule_pass5 = 720,
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// remove SORT RAND() if appropriate
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removeSortRandRule_pass5 = 730,
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// specialize the variables used in a COLLECT INTO
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specializeCollectVariables_pass5 = 735,
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// remove calculations that are never necessary
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removeUnnecessaryCalculationsRule_pass5 = 740,
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// remove INTO for COLLECT if appropriate
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removeCollectIntoRule_pass5 = 750,
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// propagate constant attributes in FILTERs
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propagateConstantAttributesRule_pass5 = 760,
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// remove unused out variables for data-modification queries
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removeDataModificationOutVariablesRule_pass5 = 770,
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//////////////////////////////////////////////////////////////////////////////
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/// "Pass 6": use indexes if possible for FILTER and/or SORT nodes
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//////////////////////////////////////////////////////////////////////////////
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pass6 = 800,
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// replace simple OR conditions with IN
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replaceOrWithInRule_pass6 = 810,
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// remove redundant OR conditions
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removeRedundantOrRule_pass6 = 820,
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// try to find a filter after an enumerate collection and find an index . . .
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useIndexRangeRule_pass6 = 830,
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// try to remove filters covered by index ranges
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removeFiltersCoveredByIndexRule_pass6 = 840,
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// try to find sort blocks which are superseeded by indexes
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useIndexForSortRule_pass6 = 850,
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//////////////////////////////////////////////////////////////////////////////
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/// Pass 9: push down calculations beyond FILTERs and LIMITs
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//////////////////////////////////////////////////////////////////////////////
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moveCalculationsDownRule_pass9 = 900,
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//////////////////////////////////////////////////////////////////////////////
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/// Pass 9: fuse calculations
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//////////////////////////////////////////////////////////////////////////////
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fuseCalculationsRule_pass9 = 901,
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//////////////////////////////////////////////////////////////////////////////
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/// Pass 9: patch update statements
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//////////////////////////////////////////////////////////////////////////////
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patchUpdateStatementsRule_pass9 = 902,
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//////////////////////////////////////////////////////////////////////////////
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/// "Pass 10": final transformations for the cluster
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//////////////////////////////////////////////////////////////////////////////
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// make operations on sharded collections use distribute
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distributeInClusterRule_pass10 = 1000,
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// make operations on sharded collections use scatter / gather / remote
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scatterInClusterRule_pass10 = 1010,
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// move FilterNodes & Calculation nodes in between
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// scatter(remote) <-> gather(remote) so they're
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// distributed to the cluster nodes.
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distributeFilternCalcToClusterRule_pass10 = 1020,
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// move SortNodes into the distribution.
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// adjust gathernode to also contain the sort criteria.
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distributeSortToClusterRule_pass10 = 1030,
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// try to get rid of a RemoteNode->ScatterNode combination which has
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// only a SingletonNode and possibly some CalculationNodes as dependencies
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removeUnnecessaryRemoteScatterRule_pass10 = 1040,
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//recognize that a RemoveNode can be moved to the shards
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undistributeRemoveAfterEnumCollRule_pass10 = 1050
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};
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public:
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struct Rule;
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////////////////////////////////////////////////////////////////////////////////
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/// @brief type of an optimizer rule function, the function gets an
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/// optimizer, an ExecutionPlan, and the current rule. it has
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/// to append one or more plans to the resulting deque. This must
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/// include the original plan if it ought to be kept. The rule has to
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/// set the level of the appended plan to the largest level of rule
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/// that ought to be considered as done to indicate which rule is to be
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/// applied next.
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////////////////////////////////////////////////////////////////////////////////
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typedef std::function<int(Optimizer*, ExecutionPlan*, Rule const*)> RuleFunction;
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////////////////////////////////////////////////////////////////////////////////
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/// @brief type of an optimizer rule
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////////////////////////////////////////////////////////////////////////////////
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struct Rule {
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std::string name;
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RuleFunction func;
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RuleLevel const level;
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bool const canBeDisabled;
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bool const isHidden;
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Rule () = delete;
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Rule (std::string const& name,
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RuleFunction func,
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RuleLevel level,
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bool canBeDisabled,
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bool isHidden)
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: name(name),
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func(func),
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level(level),
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canBeDisabled(canBeDisabled),
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isHidden(isHidden) {
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}
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};
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////////////////////////////////////////////////////////////////////////////////
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/// @brief the following struct keeps a list (deque) of ExecutionPlan*
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/// and has some automatic convenience functions.
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////////////////////////////////////////////////////////////////////////////////
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struct PlanList {
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std::deque<ExecutionPlan*> list;
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std::deque<int> levelDone;
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////////////////////////////////////////////////////////////////////////////////
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/// @brief constructor
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////////////////////////////////////////////////////////////////////////////////
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PlanList () {};
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////////////////////////////////////////////////////////////////////////////////
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/// @brief constructor with a plan
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////////////////////////////////////////////////////////////////////////////////
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PlanList (ExecutionPlan* p,
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int level) {
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push_back(p, level);
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}
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////////////////////////////////////////////////////////////////////////////////
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/// @brief destructor, deleting contents
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////////////////////////////////////////////////////////////////////////////////
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~PlanList () {
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for (auto& p : list) {
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delete p;
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}
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}
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////////////////////////////////////////////////////////////////////////////////
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/// @brief check if a plan is contained in the list
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////////////////////////////////////////////////////////////////////////////////
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bool isContained (ExecutionPlan* plan) const {
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for (auto const& p : list) {
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if (p == plan) {
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return true;
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}
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}
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return false;
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}
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////////////////////////////////////////////////////////////////////////////////
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/// @brief get a plan index pointing before the referenced rule, so it can be
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/// re-executed
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////////////////////////////////////////////////////////////////////////////////
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static RuleLevel beforeRule (RuleLevel l) {
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return (RuleLevel) (l - 1);
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}
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////////////////////////////////////////////////////////////////////////////////
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/// @brief get number of plans contained
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////////////////////////////////////////////////////////////////////////////////
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size_t size () const {
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return list.size();
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}
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////////////////////////////////////////////////////////////////////////////////
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/// @brief check if empty
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////////////////////////////////////////////////////////////////////////////////
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bool empty () const {
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return list.empty();
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}
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////////////////////////////////////////////////////////////////////////////////
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/// @brief pop the first one
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////////////////////////////////////////////////////////////////////////////////
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ExecutionPlan* pop_front (int& levelDoneOut) {
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auto p = list.front();
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levelDoneOut = levelDone.front();
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list.pop_front();
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levelDone.pop_front();
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return p;
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}
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////////////////////////////////////////////////////////////////////////////////
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/// @brief push_back
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////////////////////////////////////////////////////////////////////////////////
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void push_back (ExecutionPlan* p, int level) {
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list.push_back(p);
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try {
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levelDone.push_back(level);
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}
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catch (...) {
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list.pop_back();
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throw;
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}
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}
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////////////////////////////////////////////////////////////////////////////////
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/// @brief steals all the plans in b and clears b at the same time
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////////////////////////////////////////////////////////////////////////////////
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void steal (PlanList& b) {
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list.swap(b.list);
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levelDone.swap(b.levelDone);
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for (auto& p : b.list) {
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delete p;
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}
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b.list.clear();
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b.levelDone.clear();
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}
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////////////////////////////////////////////////////////////////////////////////
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/// @brief appends all the plans to the target and clears *this at the same time
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////////////////////////////////////////////////////////////////////////////////
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void appendTo (PlanList& target) {
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while (list.size() > 0) {
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auto p = list.front();
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int level = levelDone.front();
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list.pop_front();
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levelDone.pop_front();
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try {
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target.push_back(p, level);
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}
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catch (...) {
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delete p;
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throw;
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}
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}
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}
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////////////////////////////////////////////////////////////////////////////////
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/// @brief clear, deletes all plans contained
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////////////////////////////////////////////////////////////////////////////////
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void clear () {
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for (auto& p : list) {
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delete p;
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}
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list.clear();
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levelDone.clear();
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}
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};
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// -----------------------------------------------------------------------------
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// --SECTION-- constructors / destructors
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// -----------------------------------------------------------------------------
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public:
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////////////////////////////////////////////////////////////////////////////////
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/// @brief constructor, this will initialize the rules database
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/// the .cpp file includes Aql/OptimizerRules.h
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/// and add all methods there to the rules database
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////////////////////////////////////////////////////////////////////////////////
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explicit Optimizer (size_t);
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////////////////////////////////////////////////////////////////////////////////
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/// @brief destructor
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////////////////////////////////////////////////////////////////////////////////
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~Optimizer () {
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}
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// -----------------------------------------------------------------------------
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// --SECTION-- public methods
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// -----------------------------------------------------------------------------
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public:
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////////////////////////////////////////////////////////////////////////////////
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/// @brief do the optimization, this does the optimization, the resulting
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/// plans are all estimated, sorted by that estimate and can then be got
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/// by getPlans, until the next initialize is called. Note that the optimizer
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/// object takes ownership of the execution plan and will delete it
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/// automatically on destruction. It will also have ownership of all the
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/// newly created plans it recalls and will automatically delete them.
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/// If you need to extract the plans from the optimizer use stealBest or
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/// stealPlans.
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////////////////////////////////////////////////////////////////////////////////
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int createPlans (ExecutionPlan* p,
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std::vector<std::string> const&,
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bool);
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////////////////////////////////////////////////////////////////////////////////
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/// @brief add a plan to the optimizer
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/// returns false if there are already enough plans, true otherwise
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////////////////////////////////////////////////////////////////////////////////
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bool addPlan (ExecutionPlan*,
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Rule const*,
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bool,
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int newLevel = 0);
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////////////////////////////////////////////////////////////////////////////////
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/// @brief getBest, ownership of the plan remains with the optimizer
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////////////////////////////////////////////////////////////////////////////////
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ExecutionPlan* getBest () {
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if (_plans.empty()) {
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return nullptr;
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}
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return _plans.list.front();
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}
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////////////////////////////////////////////////////////////////////////////////
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/// @brief getPlans, ownership of the plans remains with the optimizer
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////////////////////////////////////////////////////////////////////////////////
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std::deque<ExecutionPlan*>& getPlans () {
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return _plans.list;
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}
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////////////////////////////////////////////////////////////////////////////////
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/// @brief stealBest, ownership of the plan is handed over to the caller,
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/// all other plans are deleted
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////////////////////////////////////////////////////////////////////////////////
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ExecutionPlan* stealBest () {
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if (_plans.empty()) {
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return nullptr;
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}
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auto res = _plans.list.front();
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for (size_t i = 1; i < _plans.size(); i++) {
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delete _plans.list[i];
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}
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_plans.list.clear();
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_plans.levelDone.clear();
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return res;
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}
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////////////////////////////////////////////////////////////////////////////////
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/// @brief numberOfPlans, returns the current number of plans in the system
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/// this should be called from rules, it will consider those that the
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/// current rules has already added
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////////////////////////////////////////////////////////////////////////////////
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size_t numberOfPlans () {
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return _plans.size() + _newPlans.size() + 1;
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}
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////////////////////////////////////////////////////////////////////////////////
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/// @brief stealPlans, ownership of the plans is handed over to the caller,
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/// the optimizer will forget about them!
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////////////////////////////////////////////////////////////////////////////////
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std::deque<ExecutionPlan*> stealPlans () {
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std::deque<ExecutionPlan*> res;
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res.swap(_plans.list);
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_plans.levelDone.clear();
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return res;
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}
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////////////////////////////////////////////////////////////////////////////////
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/// @brief translate a list of rule ids into rule name
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////////////////////////////////////////////////////////////////////////////////
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static std::vector<std::string> translateRules (std::vector<int> const&);
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////////////////////////////////////////////////////////////////////////////////
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/// @brief translate a single rule
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////////////////////////////////////////////////////////////////////////////////
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static char const* translateRule (int);
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////////////////////////////////////////////////////////////////////////////////
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/// @brief returns the previous rule (sorted by rule levels)
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////////////////////////////////////////////////////////////////////////////////
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static RuleLevel previousRule (RuleLevel level) {
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auto it = _rules.find(level);
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if (it == _rules.begin()) {
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// already at start
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return level;
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}
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--it;
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return (*it).second.level;
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}
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// -----------------------------------------------------------------------------
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// --SECTION-- private methods
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// -----------------------------------------------------------------------------
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private:
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////////////////////////////////////////////////////////////////////////////////
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/// @brief estimatePlans
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////////////////////////////////////////////////////////////////////////////////
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void estimatePlans ();
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////////////////////////////////////////////////////////////////////////////////
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/// @brief sortPlans
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////////////////////////////////////////////////////////////////////////////////
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void sortPlans ();
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////////////////////////////////////////////////////////////////////////////////
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/// @brief look up the ids of all disabled rules
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////////////////////////////////////////////////////////////////////////////////
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std::unordered_set<int> getDisabledRuleIds (std::vector<std::string> const&) const;
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////////////////////////////////////////////////////////////////////////////////
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/// @brief register a rule
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////////////////////////////////////////////////////////////////////////////////
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static void registerRule (std::string const& name,
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RuleFunction func,
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RuleLevel level,
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bool canBeDisabled,
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bool isHidden = false) {
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if (_ruleLookup.find(name) != _ruleLookup.end()) {
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// duplicate rule names are not allowed
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THROW_ARANGO_EXCEPTION_MESSAGE(TRI_ERROR_INTERNAL, "duplicate optimizer rule name");
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}
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_ruleLookup.emplace(std::make_pair(name, level));
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if (_rules.find(level) != _rules.end()) {
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THROW_ARANGO_EXCEPTION_MESSAGE(TRI_ERROR_INTERNAL, "duplicate optimizer rule level");
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}
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_rules.emplace(std::make_pair(level, Rule(name, func, level, canBeDisabled, isHidden)));
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
/// @brief register a hidden rule
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
static void registerHiddenRule (std::string const& name,
|
|
RuleFunction func,
|
|
RuleLevel level,
|
|
bool canBeDisabled) {
|
|
registerRule(name, func, level, canBeDisabled, true);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
/// @brief set up the optimizer rules once and forever
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
static void setupRules ();
|
|
|
|
// -----------------------------------------------------------------------------
|
|
// --SECTION-- public members
|
|
// -----------------------------------------------------------------------------
|
|
|
|
public:
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
/// @brief optimizer statistics
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
Stats _stats;
|
|
|
|
// -----------------------------------------------------------------------------
|
|
// --SECTION-- private members
|
|
// -----------------------------------------------------------------------------
|
|
|
|
private:
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
/// @brief the rules database
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
static std::map<int, Rule> _rules;
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
/// @brief map to look up rule id by name
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
static std::unordered_map<std::string, int> _ruleLookup;
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
/// @brief mutex to protect rule setup
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
static triagens::basics::Mutex SetupLock;
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
/// @brief the current set of plans to be optimized
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
PlanList _plans;
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
/// @brief current list of plans (while applying optimizer rules)
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
PlanList _newPlans;
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
/// @brief maximal number of plans to produce
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
size_t const _maxNumberOfPlans;
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
/// @brief default value for maximal number of plans to produce
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
static size_t const DefaultMaxNumberOfPlans = 192;
|
|
|
|
};
|
|
|
|
} // namespace aql
|
|
} // namespace triagens
|
|
#endif
|
|
|
|
// Local Variables:
|
|
// mode: outline-minor
|
|
// outline-regexp: "^\\(/// @brief\\|/// {@inheritDoc}\\|/// @addtogroup\\|// --SECTION--\\|/// @\\}\\)"
|
|
// End:
|
|
|