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arangodb/arangod/Scheduler/Scheduler.h

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C++

////////////////////////////////////////////////////////////////////////////////
/// DISCLAIMER
///
/// Copyright 2014-2018 ArangoDB GmbH, Cologne, Germany
/// Copyright 2004-2014 triAGENS GmbH, Cologne, Germany
///
/// Licensed under the Apache License, Version 2.0 (the "License");
/// you may not use this file except in compliance with the License.
/// You may obtain a copy of the License at
///
/// http://www.apache.org/licenses/LICENSE-2.0
///
/// Unless required by applicable law or agreed to in writing, software
/// distributed under the License is distributed on an "AS IS" BASIS,
/// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
/// See the License for the specific language governing permissions and
/// limitations under the License.
///
/// Copyright holder is ArangoDB GmbH, Cologne, Germany
///
/// @author Dr. Frank Celler
/// @author Achim Brandt
////////////////////////////////////////////////////////////////////////////////
#ifndef ARANGOD_SCHEDULER_SCHEDULER_H
#define ARANGOD_SCHEDULER_SCHEDULER_H 1
#include "Basics/Common.h"
#include "Basics/Mutex.h"
#include "Basics/socket-utils.h"
#include "Scheduler/EventLoop.h"
#include "Scheduler/Job.h"
#include "Scheduler/JobQueue.h"
#include "Scheduler/Socket.h"
namespace arangodb {
class JobGuard;
namespace velocypack {
class Builder;
}
class ListenTask;
namespace rest {
class GeneralCommTask;
class SocketTask;
class Scheduler {
Scheduler(Scheduler const&) = delete;
Scheduler& operator=(Scheduler const&) = delete;
friend class arangodb::JobGuard;
friend class arangodb::rest::GeneralCommTask;
friend class arangodb::rest::SocketTask;
friend class arangodb::ListenTask;
public:
Scheduler(uint64_t nrMinimum, uint64_t nrDesired, uint64_t nrMaximum,
uint64_t maxQueueSize);
virtual ~Scheduler();
public:
asio_ns::io_context* ioContext() const { return _ioContext.get(); }
asio_ns::io_context* managerService() const { return _managerService.get(); }
EventLoop eventLoop() {
// cannot use
// return EventLoop{._ioService = *_ioService.get(), ._scheduler = this};
// because windows complains ...
return EventLoop{_ioContext.get(), this};
}
void post(std::function<void()> callback);
bool start();
bool isRunning() const { return numRunning(_counters) > 0; }
void beginShutdown();
void stopRebalancer() noexcept;
bool isStopping() { return (_counters & (1ULL << 63)) != 0; }
void shutdown();
public:
// decrements the nrRunning counter for the thread
void stopThread();
// check if the current thread should be stopped
// returns true if yes, otherwise false. when the function returns
// true, it has already decremented the nrRunning counter!
bool stopThreadIfTooMany(double now);
bool shouldQueueMore() const;
bool shouldExecuteDirect() const;
// queue processing of an async rest job
bool queue(std::unique_ptr<Job> job);
std::string infoStatus();
uint64_t minimum() const { return _nrMinimum; }
// number of queued handlers
inline uint64_t getCounters() const noexcept { return _counters; }
// number of running threads
static uint64_t numRunning(uint64_t value) noexcept {
return value & 0xFFFFULL;
}
// number of working threads
static uint64_t numWorking(uint64_t value) noexcept {
return (value >> 16) & 0xFFFFULL;
}
// number of blocked threads
static uint64_t numBlocked(uint64_t value) noexcept {
return (value >> 32) & 0xFFFFULL;
}
inline void wakeupJobQueue() noexcept {
_jobQueue->wakeup();
}
private:
void startNewThread();
static void initializeSignalHandlers();
private:
// we store most of the threads status info in a single atomic uint64_t
// the encoding of the values inside this variable is (left to right means
// high to low bytes):
//
// AA BB CC DD
//
// we use the lowest 2 bytes (DD) to store the number of running threads
// the next lowest bytes (CC) are used to store the number of currently
// working threads
// the next bytes (BB) are used to store the number of currently blocked
// threads
// the highest bytes (AA) are used only to encode a stopping bit. when this
// bit is
// set, the scheduler is stopping (or already stopped)
inline void setStopping() noexcept { _counters |= (1ULL << 63); }
inline void incRunning() noexcept { _counters += 1ULL << 0; }
inline void decRunning() noexcept {
TRI_ASSERT((_counters & 0xFFFFUL) > 0);
_counters -= 1ULL << 0;
}
inline void workThread() noexcept { _counters += 1ULL << 16; }
inline void unworkThread() noexcept {
TRI_ASSERT(((_counters & 0XFFFF0000UL) >> 16) > 0);
_counters -= 1ULL << 16;
}
inline void blockThread() noexcept { _counters += 1ULL << 32; }
inline void unblockThread() noexcept {
TRI_ASSERT(((_counters & 0XFFFF00000000UL) >> 32) > 0);
_counters -= 1ULL << 32;
}
inline bool isStopping(uint64_t value) const noexcept {
return (value & (1ULL << 63)) != 0;
}
void startIoService();
void startRebalancer();
void startManagerThread();
void rebalanceThreads();
private:
// maximal number of outstanding user requests
uint64_t const _maxQueueSize;
// minimum number of running SchedulerThreads
uint64_t const _nrMinimum;
// maximal number of outstanding user requests
uint64_t const _nrMaximum;
// current counters. refer to the above description of the
// meaning of its individual bits
std::atomic<uint64_t> _counters;
std::unique_ptr<JobQueue> _jobQueue;
std::shared_ptr<asio_ns::io_context::work> _serviceGuard;
std::unique_ptr<asio_ns::io_context> _ioContext;
std::shared_ptr<asio_ns::io_context::work> _managerGuard;
std::unique_ptr<asio_ns::io_context> _managerService;
std::unique_ptr<asio_ns::steady_timer> _threadManager;
std::function<void(const asio_ns::error_code&)> _threadHandler;
mutable Mutex _threadCreateLock;
double _lastAllBusyStamp;
};
}
}
#endif