mirror of https://gitee.com/bigwinds/arangodb
342 lines
11 KiB
C++
342 lines
11 KiB
C++
////////////////////////////////////////////////////////////////////////////////
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/// DISCLAIMER
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///
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/// Copyright 2018-2018 ArangoDB GmbH, Cologne, Germany
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///
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/// Licensed under the Apache License, Version 2.0 (the "License");
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/// you may not use this file except in compliance with the License.
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/// You may obtain a copy of the License at
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///
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/// http://www.apache.org/licenses/LICENSE-2.0
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///
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/// Unless required by applicable law or agreed to in writing, software
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/// distributed under the License is distributed on an "AS IS" BASIS,
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/// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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/// See the License for the specific language governing permissions and
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/// limitations under the License.
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///
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/// Copyright holder is ArangoDB GmbH, Cologne, Germany
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///
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/// @author Andreas Streichardt
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////////////////////////////////////////////////////////////////////////////////
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#include "AddFollower.h"
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#include "Agency/AgentInterface.h"
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#include "Agency/Job.h"
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#include "Random/RandomGenerator.h"
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using namespace arangodb::consensus;
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AddFollower::AddFollower(Node const& snapshot, AgentInterface* agent,
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std::string const& jobId, std::string const& creator,
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std::string const& database,
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std::string const& collection, std::string const& shard)
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: Job(NOTFOUND, snapshot, agent, jobId, creator),
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_database(database),
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_collection(collection),
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_shard(shard) {}
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AddFollower::AddFollower(Node const& snapshot, AgentInterface* agent,
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JOB_STATUS status, std::string const& jobId)
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: Job(status, snapshot, agent, jobId) {
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// Get job details from agency:
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std::string path = pos[status] + _jobId + "/";
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auto tmp_database = _snapshot.hasAsString(path + "database");
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auto tmp_collection = _snapshot.hasAsString(path + "collection");
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auto tmp_shard = _snapshot.hasAsString(path + "shard");
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auto tmp_creator = _snapshot.hasAsString(path + "creator");
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if (tmp_database.second && tmp_collection.second && tmp_shard.second &&
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tmp_creator.second) {
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_database = tmp_database.first;
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_collection = tmp_collection.first;
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_shard = tmp_shard.first;
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_creator = tmp_creator.first;
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} else {
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std::stringstream err;
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err << "Failed to find job " << _jobId << " in agency.";
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LOG_TOPIC("4d260", ERR, Logger::SUPERVISION) << err.str();
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finish("", tmp_shard.first, false, err.str());
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_status = FAILED;
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}
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}
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AddFollower::~AddFollower() {}
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void AddFollower::run(bool& aborts) { runHelper("", _shard, aborts); }
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bool AddFollower::create(std::shared_ptr<VPackBuilder> envelope) {
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LOG_TOPIC("8f72c", INFO, Logger::SUPERVISION)
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<< "Todo: AddFollower(s) "
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<< " to shard " << _shard << " in collection " << _collection;
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bool selfCreate = (envelope == nullptr); // Do we create ourselves?
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if (selfCreate) {
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_jb = std::make_shared<Builder>();
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} else {
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_jb = envelope;
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}
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std::string now(timepointToString(std::chrono::system_clock::now()));
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if (selfCreate) {
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_jb->openArray();
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_jb->openObject();
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}
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_jb->add(VPackValue(toDoPrefix + _jobId));
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{
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VPackObjectBuilder guard(_jb.get());
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_jb->add("creator", VPackValue(_creator));
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_jb->add("type", VPackValue("addFollower"));
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_jb->add("database", VPackValue(_database));
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_jb->add("collection", VPackValue(_collection));
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_jb->add("shard", VPackValue(_shard));
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_jb->add("jobId", VPackValue(_jobId));
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_jb->add("timeCreated", VPackValue(now));
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}
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_status = TODO;
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if (!selfCreate) {
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return true;
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}
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_jb->close(); // transaction object
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_jb->close(); // close array
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write_ret_t res = singleWriteTransaction(_agent, *_jb, false);
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if (res.accepted && res.indices.size() == 1 && res.indices[0]) {
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return true;
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}
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_status = NOTFOUND;
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LOG_TOPIC("02cef", INFO, Logger::SUPERVISION) << "Failed to insert job " + _jobId;
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return false;
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}
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bool AddFollower::start(bool&) {
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// If anything throws here, the run() method catches it and finishes
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// the job.
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// Are we distributeShardsLiking other shard? Then fail miserably.
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if (!_snapshot.has(planColPrefix + _database + "/" + _collection)) {
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finish("", "", true, "collection has been dropped in the meantime");
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return false;
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}
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Node const& collection =
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_snapshot.hasAsNode(planColPrefix + _database + "/" + _collection).first;
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if (collection.has("distributeShardsLike")) {
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finish("", "", false,
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"collection must not have 'distributeShardsLike' attribute");
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return false;
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}
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// Look at Plan:
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std::string planPath =
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planColPrefix + _database + "/" + _collection + "/shards/" + _shard;
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Slice planned = _snapshot.hasAsSlice(planPath).first;
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TRI_ASSERT(planned.isArray());
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// First check that we still have too few followers for the current
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// `replicationFactor`:
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size_t desiredReplFactor = 1;
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auto replFact = collection.hasAsUInt("replicationFactor");
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if (replFact.second) {
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desiredReplFactor = replFact.first;
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} else {
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auto replFact2 = collection.hasAsString("replicationFactor");
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if (replFact2.second && replFact2.first == "satellite") {
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// satellites => distribute to every server
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auto available = Job::availableServers(_snapshot);
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desiredReplFactor = Job::countGoodOrBadServersInList(_snapshot, available);
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}
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}
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VPackBuilder onlyFollowers;
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{
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VPackArrayBuilder guard(&onlyFollowers);
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bool first = true;
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for (auto const& pp : VPackArrayIterator(planned)) {
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if (!first) {
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onlyFollowers.add(pp);
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}
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first = false;
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}
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}
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size_t actualReplFactor
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= 1 + Job::countGoodOrBadServersInList(_snapshot, onlyFollowers.slice());
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// Leader plus good followers in plan
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if (actualReplFactor >= desiredReplFactor) {
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finish("", "", true, "job no longer necessary, have enough replicas");
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return true;
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}
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// Check that the shard is not locked:
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if (_snapshot.has(blockedShardsPrefix + _shard)) {
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LOG_TOPIC("1de2b", DEBUG, Logger::SUPERVISION)
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<< "shard " << _shard
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<< " is currently locked, not starting AddFollower job " << _jobId;
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return false;
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}
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// Now find some new servers to add:
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auto available = Job::availableServers(_snapshot);
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// Remove those already in Plan:
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for (VPackSlice server : VPackArrayIterator(planned)) {
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available.erase(std::remove(available.begin(), available.end(), server.copyString()),
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available.end());
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}
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// Remove those that are not in state "GOOD":
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auto it = available.begin();
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while (it != available.end()) {
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if (checkServerHealth(_snapshot, *it) != "GOOD") {
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it = available.erase(it);
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} else {
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++it;
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}
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}
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// Check that we have enough:
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if (available.size() < desiredReplFactor - actualReplFactor) {
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LOG_TOPIC("50086", DEBUG, Logger::SUPERVISION)
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<< "shard " << _shard
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<< " does not have enough candidates to add followers, waiting, jobId=" << _jobId;
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return false;
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}
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// Randomly choose enough servers:
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std::vector<std::string> chosen;
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for (size_t i = 0; i < desiredReplFactor - actualReplFactor; ++i) {
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size_t pos = arangodb::RandomGenerator::interval(static_cast<int64_t>(0),
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available.size() - 1);
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chosen.push_back(available[pos]);
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if (pos < available.size() - 1) {
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available[pos] = available[available.size() - 1];
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}
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available.pop_back();
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}
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// Now we can act, simply add all in chosen to all plans for all shards:
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std::vector<Job::shard_t> shardsLikeMe =
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clones(_snapshot, _database, _collection, _shard);
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// Copy todo to finished:
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Builder todo, trx;
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// Get todo entry
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{
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VPackArrayBuilder guard(&todo);
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// When create() was done with the current snapshot, then the job object
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// will not be in the snapshot under ToDo, but in this case we find it
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// in _jb:
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if (_jb == nullptr) {
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auto tmp_todo = _snapshot.hasAsBuilder(toDoPrefix + _jobId, todo);
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if (!tmp_todo.second) {
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// Just in case, this is never going to happen, since we will only
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// call the start() method if the job is already in ToDo.
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LOG_TOPIC("24c50", INFO, Logger::SUPERVISION) << "Failed to get key " + toDoPrefix + _jobId +
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" from agency snapshot";
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return false;
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}
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} else {
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try {
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todo.add(_jb->slice()[0].get(toDoPrefix + _jobId));
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} catch (std::exception const& e) {
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// Just in case, this is never going to happen, since when _jb is
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// set, then the current job is stored under ToDo.
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LOG_TOPIC("15c37", WARN, Logger::SUPERVISION)
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<< e.what() << ": " << __FILE__ << ":" << __LINE__;
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return false;
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}
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}
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}
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// Enter pending, remove todo, block toserver
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{
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VPackArrayBuilder listOfTransactions(&trx);
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{
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VPackObjectBuilder objectForMutation(&trx);
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addPutJobIntoSomewhere(trx, "Finished", todo.slice()[0]);
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addRemoveJobFromSomewhere(trx, "ToDo", _jobId);
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// --- Plan changes
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doForAllShards(_snapshot, _database, shardsLikeMe,
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[&trx, &chosen](Slice plan, Slice current, std::string& planPath, std::string& curPath) {
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trx.add(VPackValue(planPath));
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{
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VPackArrayBuilder serverList(&trx);
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for (auto const& srv : VPackArrayIterator(plan)) {
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trx.add(srv);
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}
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for (auto const& srv : chosen) {
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trx.add(VPackValue(srv));
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}
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}
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});
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addIncreasePlanVersion(trx);
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} // mutation part of transaction done
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// Preconditions
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{
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VPackObjectBuilder precondition(&trx);
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// --- Check that Planned servers are still as we expect
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addPreconditionUnchanged(trx, planPath, planned);
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addPreconditionShardNotBlocked(trx, _shard);
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for (auto const& srv : chosen) {
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addPreconditionServerHealth(trx, srv, "GOOD");
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}
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} // precondition done
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} // array for transaction done
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// Transact to agency
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write_ret_t res = singleWriteTransaction(_agent, trx, false);
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if (res.accepted && res.indices.size() == 1 && res.indices[0]) {
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_status = FINISHED;
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LOG_TOPIC("961a4", INFO, Logger::SUPERVISION) << "Finished: Addfollower(s) to shard "
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<< _shard << " in collection " << _collection;
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return true;
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}
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LOG_TOPIC("63ba4", INFO, Logger::SUPERVISION)
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<< "Start precondition failed for AddFollower " + _jobId;
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return false;
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}
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JOB_STATUS AddFollower::status() {
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if (_status != PENDING) {
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return _status;
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}
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TRI_ASSERT(false); // PENDING is not an option for this job, since it
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// travels directly from ToDo to Finished or Failed
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return _status;
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}
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arangodb::Result AddFollower::abort(std::string const& reason) {
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// We can assume that the job is in ToDo or not there:
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if (_status == NOTFOUND || _status == FINISHED || _status == FAILED) {
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return Result(TRI_ERROR_SUPERVISION_GENERAL_FAILURE,
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"Failed aborting addFollower job beyond pending stage");
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}
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Result result;
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// Can now only be TODO or PENDING
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if (_status == TODO) {
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finish("", "", false, "job aborted:" + reason);
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return result;
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}
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TRI_ASSERT(false); // cannot happen, since job moves directly to FINISHED
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return result;
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}
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