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arangodb/arangod/Cluster
Simon Grätzer 98df9c21a2 Fixing warnings 2017-04-20 19:07:30 +02:00
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AgencyCallback.cpp
AgencyCallback.h
AgencyCallbackRegistry.cpp
AgencyCallbackRegistry.h
ClusterComm.cpp
ClusterComm.h
ClusterEdgeCursor.cpp Integreated a ShortestPathEngine on DBServers and wired it up with ShortestPathNode and Options. The path seems to be computed correctly in clsuter now, but the vertices are not yet retrieved. 2017-04-20 13:57:14 +02:00
ClusterEdgeCursor.h Fixing warnings 2017-04-20 19:07:30 +02:00
ClusterFeature.cpp add helpfull error messages for the dead and gone dispatcher 2017-04-03 17:51:47 +02:00
ClusterFeature.h
ClusterInfo.cpp fix objectId handling 2017-04-06 11:19:27 +02:00
ClusterInfo.h
ClusterMethods.cpp First version of ShortestPath that is presumably working in Clustered Mode with MMFiles and RocksDB 2017-04-20 15:57:06 +02:00
ClusterMethods.h First version of ShortestPath that is presumably working in Clustered Mode with MMFiles and RocksDB 2017-04-20 15:57:06 +02:00
ClusterTraverser.cpp Integreated a ShortestPathEngine on DBServers and wired it up with ShortestPathNode and Options. The path seems to be computed correctly in clsuter now, but the vertices are not yet retrieved. 2017-04-20 13:57:14 +02:00
ClusterTraverser.h Integreated a ShortestPathEngine on DBServers and wired it up with ShortestPathNode and Options. The path seems to be computed correctly in clsuter now, but the vertices are not yet retrieved. 2017-04-20 13:57:14 +02:00
CollectionLockState.cpp
CollectionLockState.h
DBServerAgencySync.cpp
DBServerAgencySync.h
FollowerInfo.cpp
FollowerInfo.h
HeartbeatThread.cpp Fixed edge index 2017-03-30 13:22:39 +02:00
HeartbeatThread.h
RestAgencyCallbacksHandler.cpp fix velocypack-over-HTTP responses 2017-02-28 17:01:59 +01:00
RestAgencyCallbacksHandler.h
ServerState.cpp Added rocksdb background thread 2017-04-20 18:50:52 +02:00
ServerState.h
TraverserEngine.cpp Integreated a ShortestPathEngine on DBServers and wired it up with ShortestPathNode and Options. The path seems to be computed correctly in clsuter now, but the vertices are not yet retrieved. 2017-04-20 13:57:14 +02:00
TraverserEngine.h Integreated a ShortestPathEngine on DBServers and wired it up with ShortestPathNode and Options. The path seems to be computed correctly in clsuter now, but the vertices are not yet retrieved. 2017-04-20 13:57:14 +02:00
TraverserEngineRegistry.cpp Integreated a ShortestPathEngine on DBServers and wired it up with ShortestPathNode and Options. The path seems to be computed correctly in clsuter now, but the vertices are not yet retrieved. 2017-04-20 13:57:14 +02:00
TraverserEngineRegistry.h Integreated a ShortestPathEngine on DBServers and wired it up with ShortestPathNode and Options. The path seems to be computed correctly in clsuter now, but the vertices are not yet retrieved. 2017-04-20 13:57:14 +02:00
v8-cluster.cpp Cluster: expose body as V8 buffer in asyncRequest 2017-04-03 22:20:37 +02:00
v8-cluster.h