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arangodb/arangod/V8Server/ApplicationV8.cpp

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////////////////////////////////////////////////////////////////////////////////
/// @brief V8 engine configuration
///
/// @file
///
/// DISCLAIMER
///
/// Copyright 2014 ArangoDB GmbH, Cologne, Germany
/// Copyright 2004-2014 triAGENS GmbH, Cologne, Germany
///
/// Licensed under the Apache License, Version 2.0 (the "License");
/// you may not use this file except in compliance with the License.
/// You may obtain a copy of the License at
///
/// http://www.apache.org/licenses/LICENSE-2.0
///
/// Unless required by applicable law or agreed to in writing, software
/// distributed under the License is distributed on an "AS IS" BASIS,
/// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
/// See the License for the specific language governing permissions and
/// limitations under the License.
///
/// Copyright holder is ArangoDB GmbH, Cologne, Germany
///
/// @author Dr. Frank Celler
/// @author Copyright 2014, ArangoDB GmbH, Cologne, Germany
/// @author Copyright 2011-2014, triAGENS GmbH, Cologne, Germany
////////////////////////////////////////////////////////////////////////////////
#include "ApplicationV8.h"
#include <libplatform/libplatform.h>
#include <thread>
#include "Actions/actions.h"
#include "Aql/QueryRegistry.h"
#include "ApplicationServer/ApplicationServer.h"
#include "Basics/ConditionLocker.h"
#include "Basics/FileUtils.h"
#include "Basics/Mutex.h"
#include "Basics/MutexLocker.h"
#include "Basics/ReadLocker.h"
#include "Basics/StringUtils.h"
#include "Basics/Thread.h"
#include "Basics/WriteLocker.h"
#include "Basics/logging.h"
#include "Basics/tri-strings.h"
#include "Cluster/ServerState.h"
#include "Cluster/v8-cluster.h"
#include "Dispatcher/DispatcherThread.h"
#include "Dispatcher/ApplicationDispatcher.h"
#include "Rest/HttpRequest.h"
#include "Scheduler/ApplicationScheduler.h"
#include "Scheduler/Scheduler.h"
#include "V8/v8-buffer.h"
#include "V8/v8-conv.h"
#include "V8/v8-shell.h"
#include "V8/v8-utils.h"
#include "V8Server/v8-actions.h"
#include "V8Server/v8-dispatcher.h"
#include "V8Server/v8-query.h"
#include "V8Server/v8-user-structures.h"
#include "V8Server/v8-vocbase.h"
#include "VocBase/server.h"
#include <libplatform/libplatform.h>
#include "3rdParty/valgrind/valgrind.h"
using namespace triagens;
using namespace triagens::basics;
using namespace triagens::arango;
using namespace triagens::rest;
using namespace std;
// -----------------------------------------------------------------------------
// --SECTION-- class GlobalContextMethods
// -----------------------------------------------------------------------------
////////////////////////////////////////////////////////////////////////////////
/// @brief reload the routing cache
////////////////////////////////////////////////////////////////////////////////
char const* GlobalContextMethods::CodeReloadRouting
= "require(\"@arangodb/actions\").reloadRouting();";
////////////////////////////////////////////////////////////////////////////////
/// @brief reload AQL functions
////////////////////////////////////////////////////////////////////////////////
char const* GlobalContextMethods::CodeReloadAql
= "try { require(\"@arangodb/aql\").reload(); } catch (err) { }";
////////////////////////////////////////////////////////////////////////////////
/// @brief collect garbage
////////////////////////////////////////////////////////////////////////////////
char const* GlobalContextMethods::CodeCollectGarbage
= "require(\"internal\").wait(0.01, true);";
////////////////////////////////////////////////////////////////////////////////
/// @brief bootstrap coordinator
////////////////////////////////////////////////////////////////////////////////
char const* GlobalContextMethods::CodeBootstrapCoordinator
= "require('internal').loadStartup('server/bootstrap/autoload.js').startup();"
"require('internal').loadStartup('server/bootstrap/routing.js').startup();";
////////////////////////////////////////////////////////////////////////////////
/// @brief warmup the exports
////////////////////////////////////////////////////////////////////////////////
char const* GlobalContextMethods::CodeWarmupExports
= "require(\"@arangodb/actions\").warmupExports()";
////////////////////////////////////////////////////////////////////////////////
/// @brief we'll store deprecated config option values in here
////////////////////////////////////////////////////////////////////////////////
static std::string DeprecatedPath;
static bool DeprecatedOption;
// -----------------------------------------------------------------------------
// --SECTION-- class V8GcThread
// -----------------------------------------------------------------------------
namespace {
////////////////////////////////////////////////////////////////////////////////
/// @brief garbage collector
////////////////////////////////////////////////////////////////////////////////
class V8GcThread : public Thread {
public:
explicit V8GcThread (ApplicationV8* applicationV8)
: Thread("v8-gc"),
_applicationV8(applicationV8),
_lastGcStamp(static_cast<uint64_t>(TRI_microtime())) {
}
public:
////////////////////////////////////////////////////////////////////////////////
/// @brief collect garbage in an endless loop (main functon of GC thread)
////////////////////////////////////////////////////////////////////////////////
void run () {
_applicationV8->collectGarbage();
}
////////////////////////////////////////////////////////////////////////////////
/// @brief get the timestamp of the last GC
////////////////////////////////////////////////////////////////////////////////
double getLastGcStamp () {
return static_cast<double>(_lastGcStamp.load(std::memory_order_acquire));
}
////////////////////////////////////////////////////////////////////////////////
/// @brief set the global GC timestamp
////////////////////////////////////////////////////////////////////////////////
void updateGcStamp (double value) {
_lastGcStamp.store(static_cast<uint64_t>(value), std::memory_order_release);
}
private:
ApplicationV8* _applicationV8;
std::atomic<uint64_t> _lastGcStamp;
};
}
// -----------------------------------------------------------------------------
// --SECTION-- class V8Context
// -----------------------------------------------------------------------------
// -----------------------------------------------------------------------------
// --SECTION-- public methods
// -----------------------------------------------------------------------------
////////////////////////////////////////////////////////////////////////////////
/// @brief adds a global method
////////////////////////////////////////////////////////////////////////////////
bool ApplicationV8::V8Context::addGlobalContextMethod (std::string const& method) {
GlobalContextMethods::MethodType type = GlobalContextMethods::getType(method);
if (type == GlobalContextMethods::TYPE_UNKNOWN) {
return false;
}
MUTEX_LOCKER(_globalMethodsLock);
for (auto& it : _globalMethods) {
if (it == type) {
// action is already registered. no need to register it again
return true;
}
}
// insert action into vector
_globalMethods.emplace_back(type);
return true;
}
////////////////////////////////////////////////////////////////////////////////
/// @brief executes all global methods
////////////////////////////////////////////////////////////////////////////////
#include <iostream>
void ApplicationV8::V8Context::handleGlobalContextMethods () {
std::vector<GlobalContextMethods::MethodType> copy;
try {
// we need to copy the vector of functions so we do not need to hold the
// lock while we execute them
// this avoids potential deadlocks when one of the executed functions itself
// registers a context method
MUTEX_LOCKER(_globalMethodsLock);
copy.swap(_globalMethods);
}
catch (...) {
// if we failed, we shouldn't have modified _globalMethods yet, so we can
// try again on the next invocation
return;
}
for (auto& type : copy) {
char const* func = GlobalContextMethods::getCode(type);
// all functions are hard-coded, static const char*s
TRI_ASSERT(func != nullptr);
LOG_DEBUG("executing global context method '%s' for context %d", func, (int) _id);
TRI_GET_GLOBALS();
bool allowUseDatabase = v8g->_allowUseDatabase;
v8g->_allowUseDatabase = true;
v8::TryCatch tryCatch;
TRI_ExecuteJavaScriptString(isolate,
isolate->GetCurrentContext(),
TRI_V8_ASCII_STRING(func),
TRI_V8_ASCII_STRING("global context method"),
false);
if (tryCatch.HasCaught()) {
if (tryCatch.CanContinue()) {
TRI_LogV8Exception(isolate, &tryCatch);
}
}
v8g->_allowUseDatabase = allowUseDatabase;
}
}
////////////////////////////////////////////////////////////////////////////////
/// @brief executes the cancelation cleanup
////////////////////////////////////////////////////////////////////////////////
void ApplicationV8::V8Context::handleCancelationCleanup () {
v8::HandleScope scope(isolate);
LOG_DEBUG("executing cancelation cleanup context %d", (int) _id);
TRI_ExecuteJavaScriptString(isolate,
isolate->GetCurrentContext(),
TRI_V8_ASCII_STRING("require('module')._cleanupCancelation();"),
TRI_V8_ASCII_STRING("context cleanup method"),
false);
}
// -----------------------------------------------------------------------------
// --SECTION-- class ApplicationV8
// -----------------------------------------------------------------------------
// -----------------------------------------------------------------------------
// --SECTION-- constructors and destructors
// -----------------------------------------------------------------------------
////////////////////////////////////////////////////////////////////////////////
/// @brief constructor
////////////////////////////////////////////////////////////////////////////////
ApplicationV8::ApplicationV8 (TRI_server_t* server,
triagens::aql::QueryRegistry* queryRegistry,
ApplicationScheduler* scheduler,
ApplicationDispatcher* dispatcher)
: ApplicationFeature("V8"),
_server(server),
_queryRegistry(queryRegistry),
_startupPath(),
_appPath(),
_devAppPath(),
_useActions(true),
_frontendVersionCheck(true),
_gcInterval(1000),
_gcFrequency(10.0),
_v8Options(""),
_startupLoader(),
_vocbase(nullptr),
_nrInstances(0),
_contexts(),
_contextCondition(),
_freeContexts(),
_dirtyContexts(),
_busyContexts(),
_stopping(false),
_gcThread(nullptr),
_scheduler(scheduler),
_dispatcher(dispatcher),
_definedBooleans(),
_definedDoubles(),
_startupFile("server/server.js"),
_gcFinished(false),
_platform(nullptr) {
TRI_ASSERT(_server != nullptr);
}
////////////////////////////////////////////////////////////////////////////////
/// @brief destructor
////////////////////////////////////////////////////////////////////////////////
ApplicationV8::~ApplicationV8 () {
}
// -----------------------------------------------------------------------------
// --SECTION-- public methods
// -----------------------------------------------------------------------------
////////////////////////////////////////////////////////////////////////////////
/// @brief sets the concurrency
////////////////////////////////////////////////////////////////////////////////
void ApplicationV8::setConcurrency (size_t n) {
_nrInstances = n;
_busyContexts.reserve(n);
_freeContexts.reserve(n);
_dirtyContexts.reserve(n);
}
////////////////////////////////////////////////////////////////////////////////
/// @brief sets the database
////////////////////////////////////////////////////////////////////////////////
void ApplicationV8::setVocbase (TRI_vocbase_t* vocbase) {
_vocbase = vocbase;
}
////////////////////////////////////////////////////////////////////////////////
/// @brief enters a context
////////////////////////////////////////////////////////////////////////////////
ApplicationV8::V8Context* ApplicationV8::enterContext (TRI_vocbase_t* vocbase,
bool allowUseDatabase,
ssize_t forceContext) {
v8::Isolate* isolate = nullptr;
V8Context* context = nullptr;
// this is for TESTING / DEBUGGING only
if (forceContext != -1) {
size_t id = (size_t) forceContext;
while (! _stopping) {
{
CONDITION_LOCKER(guard, _contextCondition);
for (auto iter = _freeContexts.begin(); iter != _freeContexts.end(); ++iter) {
if ((*iter)->_id == id) {
context = *iter;
_freeContexts.erase(iter);
_busyContexts.emplace(context);
break;
}
}
if (context != nullptr) {
break;
}
for (auto iter = _dirtyContexts.begin(); iter != _dirtyContexts.end(); ++iter) {
if ((*iter)->_id == id) {
context = *iter;
_dirtyContexts.erase(iter);
_busyContexts.emplace(context);
break;
}
}
if (context != nullptr) {
break;
}
}
LOG_DEBUG("waiting for V8 context %d to become available", (int) id);
usleep(100 * 1000);
}
if (context == nullptr) {
return nullptr;
}
isolate = context->isolate;
}
// look for a free context
else {
CONDITION_LOCKER(guard, _contextCondition);
while (_freeContexts.empty() && ! _stopping) {
LOG_DEBUG("waiting for unused V8 context");
if (! _dirtyContexts.empty()) {
// we'll use a dirty context in this case
auto context = _dirtyContexts.back();
_freeContexts.emplace_back(context);
_dirtyContexts.pop_back();
}
else {
auto currentThread = triagens::rest::DispatcherThread::currentDispatcherThread;
if (currentThread != nullptr) {
triagens::rest::DispatcherThread::currentDispatcherThread->block();
}
guard.wait();
if (currentThread != nullptr) {
triagens::rest::DispatcherThread::currentDispatcherThread->unblock();
}
}
}
// in case we are in the shutdown phase, do not enter a context!
// the context might have been deleted by the shutdown
if (_stopping) {
return nullptr;
}
LOG_TRACE("found unused V8 context");
TRI_ASSERT(! _freeContexts.empty());
context = _freeContexts.back();
TRI_ASSERT(context != nullptr);
isolate = context->isolate;
_freeContexts.pop_back();
// should not fail because we reserved enough space beforehand
_busyContexts.emplace(context);
}
// when we get here, we should have a context and an isolate
TRI_ASSERT(context != nullptr);
TRI_ASSERT(isolate != nullptr);
context->_locker = new v8::Locker(isolate);
context->isolate->Enter();
v8::HandleScope scope(isolate);
auto localContext = v8::Local<v8::Context>::New(isolate, context->_context);
localContext->Enter();
{
v8::Context::Scope contextScope(localContext);
TRI_ASSERT(context->_locker->IsLocked(isolate));
TRI_ASSERT(v8::Locker::IsLocked(isolate));
TRI_GET_GLOBALS();
// initialize the context data
v8g->_query = nullptr;
v8g->_vocbase = vocbase;
v8g->_allowUseDatabase = allowUseDatabase;
TRI_UseVocBase(vocbase);
LOG_TRACE("entering V8 context %d", (int) context->_id);
context->handleGlobalContextMethods();
}
return context;
}
////////////////////////////////////////////////////////////////////////////////
/// @brief exits a context
////////////////////////////////////////////////////////////////////////////////
void ApplicationV8::exitContext (V8Context* context) {
V8GcThread* gc = dynamic_cast<V8GcThread*>(_gcThread);
TRI_ASSERT(gc != nullptr);
LOG_TRACE("leaving V8 context %d", (int) context->_id);
double lastGc = gc->getLastGcStamp();
auto isolate = context->isolate;
TRI_ASSERT(context->_locker->IsLocked(isolate));
TRI_ASSERT(v8::Locker::IsLocked(isolate));
// update data for later garbage collection
TRI_GET_GLOBALS();
context->_hasActiveExternals = v8g->hasActiveExternals();
++context->_numExecutions;
TRI_ASSERT(v8g->_vocbase != nullptr);
// release last recently used vocbase
TRI_ReleaseVocBase(static_cast<TRI_vocbase_t*>(v8g->_vocbase));
// check for cancelation requests
bool const canceled = v8g->_canceled;
v8g->_canceled = false;
// check if we need to execute global context methods
bool runGlobal = false;
{
MUTEX_LOCKER(context->_globalMethodsLock);
runGlobal = ! context->_globalMethods.empty();
}
// exit the context
{
v8::HandleScope scope(isolate);
// if the execution was canceled, we need to cleanup
if (canceled) {
context->handleCancelationCleanup();
}
// run global context methods
if (runGlobal) {
TRI_ASSERT(context->_locker->IsLocked(isolate));
TRI_ASSERT(v8::Locker::IsLocked(isolate));
context->handleGlobalContextMethods();
}
// now really exit
auto localContext = v8::Local<v8::Context>::New(isolate, context->_context);
localContext->Exit();
}
isolate->Exit();
delete context->_locker;
context->_locker = nullptr;
TRI_ASSERT(! v8::Locker::IsLocked(isolate));
// reset the context data. garbage collection should be able to run without it
v8g->_query = nullptr;
v8g->_vocbase = nullptr;
v8g->_allowUseDatabase = false;
LOG_TRACE("returned dirty V8 context");
// default is false
bool performGarbageCollection = false;
// postpone garbage collection for standard contexts
if (context->_lastGcStamp + _gcFrequency < lastGc) {
LOG_TRACE("V8 context has reached GC timeout threshold and will be scheduled for GC");
performGarbageCollection = true;
}
else if (context->_numExecutions >= _gcInterval) {
LOG_TRACE("V8 context has reached maximum number of requests and will be scheduled for GC");
performGarbageCollection = true;
}
{
CONDITION_LOCKER(guard, _contextCondition);
if (performGarbageCollection && ! _freeContexts.empty()) {
// only add the context to the dirty list if there is at least one other free context
_dirtyContexts.emplace_back(context);
}
else {
_freeContexts.emplace_back(context);
}
_busyContexts.erase(context);
guard.broadcast();
}
}
////////////////////////////////////////////////////////////////////////////////
/// @brief adds a global context function to be executed asap
////////////////////////////////////////////////////////////////////////////////
bool ApplicationV8::addGlobalContextMethod (std::string const& method) {
bool result = true;
size_t nrInstances = _nrInstances;
for (size_t i = 0; i < nrInstances; ++i) {
try {
if (! _contexts[i]->addGlobalContextMethod(method)) {
result = false;
}
}
catch (...) {
result = false;
}
}
return result;
}
////////////////////////////////////////////////////////////////////////////////
/// @brief runs the garbage collection
////////////////////////////////////////////////////////////////////////////////
void ApplicationV8::collectGarbage () {
V8GcThread* gc = dynamic_cast<V8GcThread*>(_gcThread);
TRI_ASSERT(gc != nullptr);
// this flag will be set to true if we timed out waiting for a GC signal
// if set to true, the next cycle will use a reduced wait time so the GC
// can be performed more early for all dirty contexts. The flag is set
// to false again once all contexts have been cleaned up and there is nothing
// more to do
volatile bool useReducedWait = false;
// the time we'll wait for a signal
uint64_t const regularWaitTime = (uint64_t) (_gcFrequency * 1000.0 * 1000.0);
// the time we'll wait for a signal when the previous wait timed out
uint64_t const reducedWaitTime = (uint64_t) (_gcFrequency * 1000.0 * 200.0);
while (_stopping == 0) {
V8Context* context = nullptr;
{
bool gotSignal = false;
CONDITION_LOCKER(guard, _contextCondition);
if (_dirtyContexts.empty()) {
uint64_t waitTime = useReducedWait ? reducedWaitTime : regularWaitTime;
// we'll wait for a signal or a timeout
gotSignal = guard.wait(waitTime);
// use a reduced wait time in the next round because we seem to be idle
// the reduced wait time will allow to perfom GC for more contexts
useReducedWait = ! gotSignal;
}
if (! _dirtyContexts.empty()) {
context = _dirtyContexts.back();
_dirtyContexts.pop_back();
useReducedWait = false;
}
else if (! gotSignal && ! _freeContexts.empty()) {
// we timed out waiting for a signal, so we have idle time that we can
// spend on running the GC pro-actively
// We'll pick one of the free contexts and clean it up
context = pickFreeContextForGc();
// there is no context to clean up, probably they all have been cleaned up
// already. increase the wait time so we don't cycle too much in the GC loop
// and waste CPU unnecessary
useReducedWait = (context != nullptr);
}
else {
useReducedWait = false;
}
}
// update last gc time
double lastGc = TRI_microtime();
gc->updateGcStamp(lastGc);
if (context != nullptr) {
LOG_TRACE("collecting V8 garbage");
bool hasActiveExternals = false;
auto isolate = context->isolate;
TRI_ASSERT(context->_locker == nullptr);
context->_locker = new v8::Locker(isolate);
isolate->Enter();
{
v8::HandleScope scope(isolate);
auto localContext = v8::Local<v8::Context>::New(isolate, context->_context);
localContext->Enter();
v8::Context::Scope contextScope(localContext);
TRI_ASSERT(context->_locker->IsLocked(isolate));
TRI_ASSERT(v8::Locker::IsLocked(isolate));
TRI_GET_GLOBALS();
hasActiveExternals = v8g->hasActiveExternals();
TRI_RunGarbageCollectionV8(isolate, 1.0);
localContext->Exit();
}
isolate->Exit();
delete context->_locker;
context->_locker = nullptr;
// update garbage collection statistics
context->_hasActiveExternals = hasActiveExternals;
context->_numExecutions = 0;
context->_lastGcStamp = lastGc;
{
CONDITION_LOCKER(guard, _contextCondition);
_freeContexts.emplace_back(context);
guard.broadcast();
}
}
}
_gcFinished = true;
}
////////////////////////////////////////////////////////////////////////////////
/// @brief disables actions
////////////////////////////////////////////////////////////////////////////////
void ApplicationV8::disableActions () {
_useActions = false;
}
////////////////////////////////////////////////////////////////////////////////
/// @brief upgrades the database
////////////////////////////////////////////////////////////////////////////////
void ApplicationV8::upgradeDatabase (bool skip,
bool perform) {
LOG_TRACE("starting database init/upgrade");
// enter context and isolate
V8Context* context = _contexts[0];
TRI_ASSERT(context->_locker == nullptr);
context->_locker = new v8::Locker(context->isolate);
auto isolate = context->isolate;
isolate->Enter();
{
v8::HandleScope scope(isolate);
auto localContext = v8::Local<v8::Context>::New(isolate, context->_context);
localContext->Enter();
v8::Context::Scope contextScope(localContext);
// run upgrade script
if (! skip) {
LOG_DEBUG("running database init/upgrade");
auto unuser(_server->_databasesProtector.use());
auto theLists = _server->_databasesLists.load();
for (auto& p : theLists->_databases) {
TRI_vocbase_t* vocbase = p.second;
// special check script to be run just once in first thread (not in all)
// but for all databases
v8::HandleScope scope(isolate);
v8::Handle<v8::Object> args = v8::Object::New(isolate);
args->Set(TRI_V8_ASCII_STRING("upgrade"), v8::Boolean::New(isolate, perform));
localContext->Global()->Set(TRI_V8_ASCII_STRING("UPGRADE_ARGS"), args);
bool ok = TRI_UpgradeDatabase(vocbase, &_startupLoader, localContext);
if (! ok) {
if (localContext->Global()->Has(TRI_V8_ASCII_STRING("UPGRADE_STARTED"))) {
localContext->Exit();
if (perform) {
LOG_FATAL_AND_EXIT(
"Database '%s' upgrade failed. Please inspect the logs from the upgrade procedure",
vocbase->_name);
}
else {
LOG_FATAL_AND_EXIT(
"Database '%s' needs upgrade. Please start the server with the --upgrade option",
vocbase->_name);
}
}
else {
LOG_FATAL_AND_EXIT("JavaScript error during server start");
}
LOG_DEBUG("database '%s' init/upgrade done", vocbase->_name);
}
}
}
// finally leave the context. otherwise v8 will crash with assertion failure when we delete
// the context locker below
localContext->Exit();
}
isolate->Exit();
delete context->_locker;
context->_locker = nullptr;
if (perform) {
// issue #391: when invoked with --upgrade, the server will not always shut down
LOG_INFO("database upgrade passed");
// regular shutdown... wait for all threads to finish
auto unuser(_server->_databasesProtector.use());
auto theLists = _server->_databasesLists.load();
for (auto& p : theLists->_databases) {
TRI_vocbase_t* vocbase = p.second;
vocbase->_state = 2;
int res = TRI_ERROR_NO_ERROR;
res |= TRI_StopCompactorVocBase(vocbase);
vocbase->_state = 3;
res |= TRI_JoinThread(&vocbase->_cleanup);
if (res != TRI_ERROR_NO_ERROR) {
LOG_ERROR("unable to join database threads for database '%s'", vocbase->_name);
}
}
LOG_INFO("finished");
TRI_EXIT_FUNCTION(EXIT_SUCCESS, nullptr);
}
else {
// and return from the context
LOG_TRACE("finished database init/upgrade");
}
}
////////////////////////////////////////////////////////////////////////////////
/// @brief runs the version check
////////////////////////////////////////////////////////////////////////////////
void ApplicationV8::versionCheck () {
int result = 1;
LOG_TRACE("starting version check");
// enter context and isolate
V8Context* context = _contexts[0];
TRI_ASSERT(context->_locker == nullptr);
context->_locker = new v8::Locker(context->isolate);
auto isolate = context->isolate;
isolate->Enter();
{
v8::HandleScope scope(isolate);
auto localContext = v8::Local<v8::Context>::New(isolate, context->_context);
localContext->Enter();
v8::Context::Scope contextScope(localContext);
// run upgrade script
LOG_DEBUG("running database version check");
// can do this without a lock as this is the startup
auto unuser(_server->_databasesProtector.use());
auto theLists = _server->_databasesLists.load();
for (auto& p : theLists->_databases) {
TRI_vocbase_t* vocbase = p.second;
// special check script to be run just once in first thread (not in all)
// but for all databases
int status = TRI_CheckDatabaseVersion(vocbase, &_startupLoader, localContext);
if (status < 0) {
LOG_FATAL_AND_EXIT(
"Database version check failed for '%s'. Please inspect the logs from any errors",
vocbase->_name);
}
else if (status == 3) {
result = 3;
}
else if (status == 2 && result == 1) {
result = 2;
}
}
// issue #391: when invoked with --upgrade, the server will not always shut down
localContext->Exit();
}
isolate->Exit();
delete context->_locker;
context->_locker = nullptr;
// regular shutdown... wait for all threads to finish
auto unuser(_server->_databasesProtector.use());
auto theLists = _server->_databasesLists.load();
for (auto& p : theLists->_databases) {
TRI_vocbase_t* vocbase = p.second;
vocbase->_state = 2;
int res = TRI_ERROR_NO_ERROR;
res |= TRI_StopCompactorVocBase(vocbase);
vocbase->_state = 3;
res |= TRI_JoinThread(&vocbase->_cleanup);
if (res != TRI_ERROR_NO_ERROR) {
LOG_ERROR("unable to join database threads for database '%s'", vocbase->_name);
}
}
if (result == 1) {
TRI_EXIT_FUNCTION(EXIT_SUCCESS, nullptr);
}
else {
TRI_EXIT_FUNCTION(result, nullptr);
}
}
////////////////////////////////////////////////////////////////////////////////
/// @brief prepares the server
////////////////////////////////////////////////////////////////////////////////
void ApplicationV8::prepareServer () {
size_t nrInstances = _nrInstances;
for (size_t i = 0; i < nrInstances; ++i) {
prepareV8Server(i, _startupFile);
}
}
// -----------------------------------------------------------------------------
// --SECTION-- ApplicationFeature methods
// -----------------------------------------------------------------------------
////////////////////////////////////////////////////////////////////////////////
/// {@inheritDoc}
////////////////////////////////////////////////////////////////////////////////
void ApplicationV8::setupOptions (map<string, basics::ProgramOptionsDescription>& options) {
options["Javascript Options:help-admin"]
("javascript.gc-interval", &_gcInterval, "JavaScript request-based garbage collection interval (each x requests)")
("javascript.gc-frequency", &_gcFrequency, "JavaScript time-based garbage collection frequency (each x seconds)")
("javascript.app-path", &_appPath, "directory for Foxx applications (normal mode)")
("javascript.startup-directory", &_startupPath, "path to the directory containing JavaScript startup scripts")
("javascript.v8-options", &_v8Options, "options to pass to v8")
;
options["Hidden Options"]
("frontend-version-check", &_frontendVersionCheck, "show new versions in the frontend")
("frontend-development-mode", &DeprecatedOption, "only here for compatibility")
("javascript.dev-app-path", &_devAppPath, "directory for Foxx applications (development mode)")
// deprecated options
("javascript.action-directory", &DeprecatedPath, "path to the JavaScript action directory (deprecated)")
("javascript.modules-path", &DeprecatedPath, "one or more directories separated by semi-colons (deprecated)")
("javascript.package-path", &DeprecatedPath, "one or more directories separated by semi-colons (deprecated)")
;
}
////////////////////////////////////////////////////////////////////////////////
/// {@inheritDoc}
////////////////////////////////////////////////////////////////////////////////
bool ApplicationV8::prepare () {
// check the startup path
if (_startupPath.empty()) {
LOG_FATAL_AND_EXIT("no 'javascript.startup-directory' has been supplied, giving up");
}
// remove trailing / from path
_startupPath = StringUtils::rTrim(_startupPath, TRI_DIR_SEPARATOR_STR);
// dump paths
{
vector<string> paths;
paths.push_back(string("startup '" + _startupPath + "'"));
if (! _appPath.empty()) {
paths.push_back(string("application '" + _appPath + "'"));
}
if (! _devAppPath.empty()) {
paths.push_back(string("dev application '" + _devAppPath + "'"));
}
LOG_INFO("JavaScript using %s", StringUtils::join(paths, ", ").c_str());
}
// check whether app-path was specified
if (_appPath.empty()) {
LOG_FATAL_AND_EXIT("no value has been specified for --javascript.app-path.");
}
_startupLoader.setDirectory(_startupPath);
ServerState::instance()->setJavaScriptPath(_startupPath);
// add v8 options
if (! _v8Options.empty()) {
LOG_INFO("using V8 options '%s'", _v8Options.c_str());
v8::V8::SetFlagsFromString(_v8Options.c_str(), (int) _v8Options.size());
}
#ifdef TRI_FORCE_ARMV6
const string forceARMv6 = "--noenable-armv7";
v8::V8::SetFlagsFromString(forceARMv6.c_str(), (int) forceARMv6.size());
#endif
// use a minimum of 1 second for GC
if (_gcFrequency < 1) {
_gcFrequency = 1;
}
return true;
}
////////////////////////////////////////////////////////////////////////////////
/// {@inheritDoc}
////////////////////////////////////////////////////////////////////////////////
bool ApplicationV8::prepare2 () {
size_t nrInstances = _nrInstances;
v8::V8::InitializeICU();
TRI_ASSERT(_platform == nullptr);
_platform = v8::platform::CreateDefaultPlatform();
v8::V8::InitializePlatform(_platform);
v8::V8::Initialize();
v8::V8::SetArrayBufferAllocator(&_bufferAllocator);
// setup instances
{
CONDITION_LOCKER(guard, _contextCondition);
_contexts = new V8Context*[nrInstances];
}
std::vector<std::thread> threads;
_ok = true;
for (size_t i = 0; i < nrInstances; ++i) {
threads.push_back(std::thread(&ApplicationV8::prepareV8InstanceInThread,
this,
i,
_useActions));
}
for (size_t i = 0; i < nrInstances; ++i) {
threads[i].join();
}
return _ok;
}
////////////////////////////////////////////////////////////////////////////////
/// {@inheritDoc}
////////////////////////////////////////////////////////////////////////////////
bool ApplicationV8::start () {
TRI_ASSERT(_gcThread == nullptr);
_gcThread = new V8GcThread(this);
_gcThread->start();
_gcFinished = false;
return true;
}
////////////////////////////////////////////////////////////////////////////////
/// {@inheritDoc}
////////////////////////////////////////////////////////////////////////////////
void ApplicationV8::close () {
_stopping = true;
_contextCondition.broadcast();
// unregister all tasks
if (_scheduler != nullptr && _scheduler->scheduler() != nullptr) {
_scheduler->scheduler()->unregisterUserTasks();
}
// wait for all contexts to finish
CONDITION_LOCKER(guard, _contextCondition);
for (size_t n = 0; n < 10 * 5; ++n) {
if (_busyContexts.empty()) {
LOG_DEBUG("no busy V8 contexts");
break;
}
LOG_DEBUG("waiting for %d busy V8 contexts to finish", (int) _busyContexts.size());
guard.wait(100000);
}
}
////////////////////////////////////////////////////////////////////////////////
/// {@inheritDoc}
////////////////////////////////////////////////////////////////////////////////
void ApplicationV8::stop () {
// send all busy contexts a termate signal
{
CONDITION_LOCKER(guard, _contextCondition);
for (auto& it : _busyContexts) {
LOG_WARNING("sending termination signal to V8 context");
v8::V8::TerminateExecution(it->isolate);
}
}
// wait for one minute
{
CONDITION_LOCKER(guard, _contextCondition);
for (size_t n = 0; n < 10 * 60; ++n) {
if (_busyContexts.empty()) {
break;
}
guard.wait(100000);
}
}
LOG_DEBUG("Waiting for GC Thread to finish action");
// wait until garbage collector thread is done
while (! _gcFinished) {
usleep(10000);
}
LOG_DEBUG("Commanding GC Thread to terminate");
// stop GC thread
_gcThread->shutdown();
// shutdown all instances
{
CONDITION_LOCKER(guard, _contextCondition);
size_t nrInstances = _nrInstances;
for (size_t i = 0; i < nrInstances; ++i) {
shutdownV8Instance(i);
}
delete[] _contexts;
}
LOG_DEBUG("Shutting down V8");
v8::V8::Dispose();
v8::V8::ShutdownPlatform();
delete _platform;
// delete GC thread after all action threads have been stopped
delete _gcThread;
}
// -----------------------------------------------------------------------------
// --SECTION-- private methods
// -----------------------------------------------------------------------------
////////////////////////////////////////////////////////////////////////////////
/// @brief determine which of the free contexts should be picked for the GC
////////////////////////////////////////////////////////////////////////////////
ApplicationV8::V8Context* ApplicationV8::pickFreeContextForGc () {
int const n = (int) _freeContexts.size();
if (n == 0) {
// this is easy...
return nullptr;
}
V8GcThread* gc = dynamic_cast<V8GcThread*>(_gcThread);
TRI_ASSERT(gc != nullptr);
V8Context* context = nullptr;
// we got more than 1 context to clean up, pick the one with the "oldest" GC stamp
int pickedContextNr = -1; // index of context with lowest GC stamp, -1 means "none"
for (int i = 0; i < n; ++i) {
// check if there's actually anything to clean up in the context
if (_freeContexts[i]->_numExecutions == 0 && ! _freeContexts[i]->_hasActiveExternals) {
continue;
}
// compare last GC stamp
if (pickedContextNr == -1 ||
_freeContexts[i]->_lastGcStamp <= _freeContexts[pickedContextNr]->_lastGcStamp) {
pickedContextNr = i;
}
}
// we now have the context to clean up in pickedContextNr
if (pickedContextNr == -1) {
// no context found
return nullptr;
}
// this is the context to clean up
context = _freeContexts[pickedContextNr];
TRI_ASSERT(context != nullptr);
// now compare its last GC timestamp with the last global GC stamp
if (context->_lastGcStamp + _gcFrequency >= gc->getLastGcStamp()) {
// no need yet to clean up the context
return nullptr;
}
// we'll pop the context from the vector. the context might be at
// any position in the vector so we need to move the other elements
// around
if (n > 1) {
for (int i = pickedContextNr; i < n - 1; ++i) {
_freeContexts[i] = _freeContexts[i + 1];
}
}
_freeContexts.pop_back();
return context;
}
////////////////////////////////////////////////////////////////////////////////
/// @brief prepares a V8 instance
////////////////////////////////////////////////////////////////////////////////
bool ApplicationV8::prepareV8Instance (size_t i, bool useActions) {
CONDITION_LOCKER(guard, _contextCondition);
vector<string> files;
files.push_back("server/initialize.js");
v8::Isolate* isolate = v8::Isolate::New();
V8Context* context = _contexts[i] = new V8Context();
if (context == nullptr) {
LOG_FATAL_AND_EXIT("cannot initialize V8 context #%d", (int) i);
}
TRI_ASSERT(context->_locker == nullptr);
// enter a new isolate
context->_id = i;
context->isolate = isolate;
TRI_ASSERT(context->_locker == nullptr);
context->_locker = new v8::Locker(isolate);
context->isolate->Enter();
// create the context
{
v8::HandleScope handle_scope(isolate);
v8::Handle<v8::ObjectTemplate> global = v8::ObjectTemplate::New(isolate);
v8::Persistent<v8::Context> persistentContext;
persistentContext.Reset(isolate, v8::Context::New(isolate, 0, global));
auto localContext = v8::Local<v8::Context>::New(isolate, persistentContext);
localContext->Enter();
v8::Context::Scope contextScope(localContext);
context->_context.Reset(context->isolate, localContext);
if (context->_context.IsEmpty()) {
LOG_FATAL_AND_EXIT("cannot initialize V8 engine");
}
v8::Handle<v8::Object> globalObj = localContext->Global();
globalObj->Set(TRI_V8_ASCII_STRING("GLOBAL"), globalObj);
globalObj->Set(TRI_V8_ASCII_STRING("global"), globalObj);
globalObj->Set(TRI_V8_ASCII_STRING("root"), globalObj);
TRI_InitV8VocBridge(isolate, this, localContext, _queryRegistry, _server, _vocbase, &_startupLoader, i);
TRI_InitV8Queries(isolate, localContext);
TRI_InitV8UserStructures(isolate, localContext);
TRI_InitV8Cluster(isolate, localContext);
if (_dispatcher->dispatcher() != nullptr) {
// don't initialize dispatcher if there is no scheduler (server started with --no-server option)
TRI_InitV8Dispatcher(isolate, localContext, _vocbase, _scheduler, _dispatcher, this);
}
if (useActions) {
TRI_InitV8Actions(isolate, localContext, _vocbase, this);
}
string modulesPath = _startupPath + TRI_DIR_SEPARATOR_STR + "server" + TRI_DIR_SEPARATOR_STR + "modules;" +
_startupPath + TRI_DIR_SEPARATOR_STR + "common" + TRI_DIR_SEPARATOR_STR + "modules;" +
_startupPath + TRI_DIR_SEPARATOR_STR + "node";
TRI_InitV8Buffer(isolate, localContext);
TRI_InitV8Conversions(localContext);
TRI_InitV8Utils(isolate, localContext, _startupPath, modulesPath);
TRI_InitV8Shell(isolate, localContext);
{
v8::HandleScope scope(isolate);
char const* logfile = TRI_GetFilenameLogging();
if (logfile != nullptr) {
TRI_AddGlobalVariableVocbase(isolate, localContext, TRI_V8_ASCII_STRING("LOGFILE_PATH"), TRI_V8_STRING(logfile));
}
else {
TRI_AddGlobalVariableVocbase(isolate, localContext, TRI_V8_ASCII_STRING("LOGFILE_PATH"), v8::Null(isolate));
}
TRI_AddGlobalVariableVocbase(isolate, localContext, TRI_V8_ASCII_STRING("APP_PATH"), TRI_V8_STD_STRING(_appPath));
TRI_AddGlobalVariableVocbase(isolate, localContext, TRI_V8_ASCII_STRING("DEV_APP_PATH"), TRI_V8_STD_STRING(_devAppPath));
TRI_AddGlobalVariableVocbase(isolate, localContext, TRI_V8_ASCII_STRING("FE_VERSION_CHECK"), v8::Boolean::New(isolate, _frontendVersionCheck));
for (auto j : _definedBooleans) {
localContext->Global()->ForceSet(TRI_V8_STD_STRING(j.first), v8::Boolean::New(isolate, j.second), v8::ReadOnly);
}
for (auto j : _definedDoubles) {
localContext->Global()->ForceSet(TRI_V8_STD_STRING(j.first), v8::Number::New(isolate, j.second), v8::ReadOnly);
}
}
// load all init files
for (size_t j = 0; j < files.size(); ++j) {
switch (_startupLoader.loadScript(isolate, localContext, files[j])) {
case JSLoader::eSuccess:
LOG_TRACE("loaded JavaScript file '%s'", files[j].c_str());
break;
case JSLoader::eFailLoad:
LOG_FATAL_AND_EXIT("cannot load JavaScript file '%s'", files[j].c_str());
break;
case JSLoader::eFailExecute:
LOG_FATAL_AND_EXIT("error during execution of JavaScript file '%s'", files[j].c_str());
break;
}
}
// and return from the context
localContext->Exit();
}
isolate->Exit();
delete context->_locker;
context->_locker = nullptr;
// some random delay value to add as an initial garbage collection offset
// this avoids collecting all contexts at the very same time
double const randomWait = fmod(static_cast<double>(TRI_UInt32Random()), 15.0);
// initialize garbage collection for context
context->_numExecutions = 0;
context->_hasActiveExternals = true;
context->_lastGcStamp = TRI_microtime() + randomWait;
LOG_TRACE("initialized V8 context #%d", (int) i);
_freeContexts.emplace_back(context);
return true;
}
////////////////////////////////////////////////////////////////////////////////
/// @brief prepares a V8 instance, multi-threaded version calling the above
////////////////////////////////////////////////////////////////////////////////
void ApplicationV8::prepareV8InstanceInThread (size_t i, bool useAction) {
if (! prepareV8Instance(i, useAction)) {
_ok = false;
}
}
////////////////////////////////////////////////////////////////////////////////
/// @brief prepares the V8 server
////////////////////////////////////////////////////////////////////////////////
void ApplicationV8::prepareV8Server (const size_t i, const string& startupFile) {
// enter context and isolate
V8Context* context = _contexts[i];
auto isolate = context->isolate;
TRI_ASSERT(context->_locker == nullptr);
context->_locker = new v8::Locker(isolate);
v8::HandleScope scope(isolate);
isolate->Enter();
{
v8::HandleScope handle_scope(isolate);
auto localContext = v8::Local<v8::Context>::New(isolate, context->_context);
localContext->Enter();
v8::Context::Scope contextScope(localContext);
// load server startup file
switch (_startupLoader.loadScript(isolate, localContext, startupFile)) {
case JSLoader::eSuccess:
LOG_TRACE("loaded JavaScript file '%s'", startupFile.c_str());
break;
case JSLoader::eFailLoad:
LOG_FATAL_AND_EXIT("cannot load JavaScript utilities from file '%s'", startupFile.c_str());
break;
case JSLoader::eFailExecute:
LOG_FATAL_AND_EXIT("error during execution of JavaScript utilities from file '%s'", startupFile.c_str());
break;
}
// and return from the context
localContext->Exit();
}
isolate->Exit();
delete context->_locker;
context->_locker = nullptr;
// initialize garbage collection for context
LOG_TRACE("initialized V8 server #%d", (int) i);
}
////////////////////////////////////////////////////////////////////////////////
/// @brief shut downs a V8 instances
////////////////////////////////////////////////////////////////////////////////
void ApplicationV8::shutdownV8Instance (size_t i) {
LOG_TRACE("shutting down V8 context #%d", (int) i);
V8Context* context = _contexts[i];
auto isolate = context->isolate;
isolate->Enter();
TRI_ASSERT(context->_locker == nullptr);
context->_locker = new v8::Locker(isolate);
{
v8::HandleScope scope(isolate);
auto localContext = v8::Local<v8::Context>::New(isolate, context->_context);
localContext->Enter();
v8::Context::Scope contextScope(localContext);
double availableTime = 30.0;
if (RUNNING_ON_VALGRIND) {
availableTime *= 10;
}
TRI_RunGarbageCollectionV8(isolate, availableTime);
TRI_GET_GLOBALS();
if (v8g != nullptr) {
if (v8g->_transactionContext != nullptr) {
delete static_cast<V8TransactionContext*>(v8g->_transactionContext);
v8g->_transactionContext = nullptr;
}
delete v8g;
}
localContext->Exit();
}
context->_context.Reset();
isolate->Exit();
delete context->_locker;
context->_locker = nullptr;
isolate->Dispose();
delete context;
LOG_TRACE("closed V8 context #%d", (int) i);
}
// -----------------------------------------------------------------------------
// --SECTION-- END-OF-FILE
// -----------------------------------------------------------------------------
// Local Variables:
// mode: outline-minor
// outline-regexp: "/// @brief\\|/// {@inheritDoc}\\|/// @page\\|// --SECTION--\\|/// @\\}"
// End: