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arangodb/lib/Utilities/ScriptLoader.h

149 lines
5.7 KiB
C++

////////////////////////////////////////////////////////////////////////////////
/// @brief source code loader
///
/// @file
///
/// DISCLAIMER
///
/// Copyright 2014 ArangoDB GmbH, Cologne, Germany
/// Copyright 2004-2014 triAGENS GmbH, Cologne, Germany
///
/// Licensed under the Apache License, Version 2.0 (the "License");
/// you may not use this file except in compliance with the License.
/// You may obtain a copy of the License at
///
/// http://www.apache.org/licenses/LICENSE-2.0
///
/// Unless required by applicable law or agreed to in writing, software
/// distributed under the License is distributed on an "AS IS" BASIS,
/// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
/// See the License for the specific language governing permissions and
/// limitations under the License.
///
/// Copyright holder is ArangoDB GmbH, Cologne, Germany
///
/// @author Dr. Frank Celler
/// @author Copyright 2014, ArangoDB GmbH, Cologne, Germany
/// @author Copyright 2011-2013, triAGENS GmbH, Cologne, Germany
////////////////////////////////////////////////////////////////////////////////
#ifndef ARANGODB_UTILITIES_SCRIPT_LOADER_H
#define ARANGODB_UTILITIES_SCRIPT_LOADER_H 1
#include "Basics/Common.h"
#include "Basics/Mutex.h"
// -----------------------------------------------------------------------------
// --SECTION-- class JSLoader
// -----------------------------------------------------------------------------
namespace triagens {
namespace arango {
////////////////////////////////////////////////////////////////////////////////
/// @brief JavaScript source code loader
////////////////////////////////////////////////////////////////////////////////
class ScriptLoader {
// -----------------------------------------------------------------------------
// --SECTION-- constructors and destructors
// -----------------------------------------------------------------------------
public:
////////////////////////////////////////////////////////////////////////////////
/// @brief constructs a loader
////////////////////////////////////////////////////////////////////////////////
ScriptLoader ();
// -----------------------------------------------------------------------------
// --SECTION-- public methods
// -----------------------------------------------------------------------------
public:
////////////////////////////////////////////////////////////////////////////////
/// @brief gets the directory for scripts
////////////////////////////////////////////////////////////////////////////////
std::string const& getDirectory () const;
////////////////////////////////////////////////////////////////////////////////
/// @brief sets the directory for scripts
////////////////////////////////////////////////////////////////////////////////
void setDirectory (std::string const&);
////////////////////////////////////////////////////////////////////////////////
/// @brief build a script from an array of strings
////////////////////////////////////////////////////////////////////////////////
std::string buildScript (const char** script);
////////////////////////////////////////////////////////////////////////////////
/// @brief defines a new named script
////////////////////////////////////////////////////////////////////////////////
void defineScript (std::string const& name, std::string const& script);
void defineScript (std::string const& name, const char** script);
////////////////////////////////////////////////////////////////////////////////
/// @brief finds a named script
////////////////////////////////////////////////////////////////////////////////
std::string const& findScript (std::string const& name);
// -----------------------------------------------------------------------------
// --SECTION-- protected methods
// -----------------------------------------------------------------------------
protected:
////////////////////////////////////////////////////////////////////////////////
/// @brief gets a list of all specified directory parts
////////////////////////////////////////////////////////////////////////////////
std::vector<std::string> getDirectoryParts ();
// -----------------------------------------------------------------------------
// --SECTION-- protected variables
// -----------------------------------------------------------------------------
protected:
////////////////////////////////////////////////////////////////////////////////
/// @brief all scripts
////////////////////////////////////////////////////////////////////////////////
std::map<std::string, std::string> _scripts;
////////////////////////////////////////////////////////////////////////////////
/// @brief script directory
////////////////////////////////////////////////////////////////////////////////
std::string _directory;
////////////////////////////////////////////////////////////////////////////////
/// @brief mutex for _scripts
////////////////////////////////////////////////////////////////////////////////
basics::Mutex _lock;
};
}
}
#endif
// -----------------------------------------------------------------------------
// --SECTION-- END-OF-FILE
// -----------------------------------------------------------------------------
// Local Variables:
// mode: outline-minor
// outline-regexp: "/// @brief\\|/// {@inheritDoc}\\|/// @page\\|// --SECTION--\\|/// @\\}"
// End: