mirror of https://gitee.com/bigwinds/arangodb
154 lines
5.8 KiB
C++
154 lines
5.8 KiB
C++
////////////////////////////////////////////////////////////////////////////////
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/// DISCLAIMER
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///
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/// Copyright 2014-2016 ArangoDB GmbH, Cologne, Germany
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/// Copyright 2004-2014 triAGENS GmbH, Cologne, Germany
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///
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/// Licensed under the Apache License, Version 2.0 (the "License");
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/// you may not use this file except in compliance with the License.
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/// You may obtain a copy of the License at
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///
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/// http://www.apache.org/licenses/LICENSE-2.0
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///
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/// Unless required by applicable law or agreed to in writing, software
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/// distributed under the License is distributed on an "AS IS" BASIS,
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/// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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/// See the License for the specific language governing permissions and
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/// limitations under the License.
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///
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/// Copyright holder is ArangoDB GmbH, Cologne, Germany
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///
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/// @author Jan Steemann
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////////////////////////////////////////////////////////////////////////////////
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#include "AttributeAccessor.h"
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#include "Aql/AqlItemBlock.h"
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#include "Aql/ExpressionContext.h"
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#include "Aql/Variable.h"
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#include "Basics/StaticStrings.h"
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#include "Basics/VelocyPackHelper.h"
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#include "Utils/CollectionNameResolver.h"
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using namespace arangodb;
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using namespace arangodb::aql;
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namespace {
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class AttributeAccessorKey final : public AttributeAccessor {
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public:
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explicit AttributeAccessorKey(Variable const* variable)
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: AttributeAccessor(variable) {}
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AqlValue get(CollectionNameResolver const&, ExpressionContext* context, bool& mustDestroy) override {
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AqlValue const& value = context->getVariableValue(_variable, false, mustDestroy);
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return value.getKeyAttribute(mustDestroy, true);
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}
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};
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class AttributeAccessorId final : public AttributeAccessor {
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public:
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explicit AttributeAccessorId(Variable const* variable)
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: AttributeAccessor(variable) {}
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AqlValue get(CollectionNameResolver const& resolver, ExpressionContext* context, bool& mustDestroy) override {
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AqlValue const& value = context->getVariableValue(_variable, false, mustDestroy);
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return value.getIdAttribute(resolver, mustDestroy, true);
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}
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};
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class AttributeAccessorFrom final : public AttributeAccessor {
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public:
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explicit AttributeAccessorFrom(Variable const* variable)
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: AttributeAccessor(variable) {}
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AqlValue get(CollectionNameResolver const&, ExpressionContext* context, bool& mustDestroy) override {
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AqlValue const& value = context->getVariableValue(_variable, false, mustDestroy);
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return value.getFromAttribute(mustDestroy, true);
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}
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};
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class AttributeAccessorTo final : public AttributeAccessor {
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public:
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explicit AttributeAccessorTo(Variable const* variable)
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: AttributeAccessor(variable) {}
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AqlValue get(CollectionNameResolver const&, ExpressionContext* context, bool& mustDestroy) override {
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AqlValue const& value = context->getVariableValue(_variable, false, mustDestroy);
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return value.getToAttribute(mustDestroy, true);
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}
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};
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class AttributeAccessorSingle final : public AttributeAccessor {
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public:
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explicit AttributeAccessorSingle(Variable const* variable, std::string&& path)
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: AttributeAccessor(variable), _path(std::move(path)) {}
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AqlValue get(CollectionNameResolver const& resolver, ExpressionContext* context, bool& mustDestroy) override {
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AqlValue const& value = context->getVariableValue(_variable, false, mustDestroy);
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// use optimized version for single attribute (e.g. variable.attr)
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return value.get(resolver, _path, mustDestroy, true);
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}
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private:
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std::string const _path;
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};
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class AttributeAccessorMulti final : public AttributeAccessor {
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public:
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explicit AttributeAccessorMulti(Variable const* variable, std::vector<std::string>&& path)
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: AttributeAccessor(variable), _path(std::move(path)) {}
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AqlValue get(CollectionNameResolver const& resolver, ExpressionContext* context, bool& mustDestroy) override {
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AqlValue const& value = context->getVariableValue(_variable, false, mustDestroy);
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// use general version for multiple attributes (e.g. variable.attr.subattr)
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return value.get(resolver, _path, mustDestroy, true);
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}
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private:
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std::vector<std::string> const _path;
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};
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} // namespace
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/// @brief create the accessor
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AttributeAccessor::AttributeAccessor(Variable const* variable)
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: _variable(variable) {}
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/// @brief replace the variable in the accessor
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void AttributeAccessor::replaceVariable(std::unordered_map<VariableId, Variable const*> const& replacements) {
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for (auto const& it : replacements) {
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if (it.first == _variable->id) {
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_variable = it.second;
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return;
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}
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}
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}
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AttributeAccessor* AttributeAccessor::create(std::vector<std::string>&& path,
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Variable const* variable,
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bool dataIsFromCollection) {
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TRI_ASSERT(variable != nullptr);
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TRI_ASSERT(!path.empty());
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// determine accessor type
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// it is only safe to use the optimized accessor functions for system
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// attributes when the input data are collection documents. it is not safe to
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// use them for non-collection data, as the optimized functions may easily
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// create out-of-bounds accesses in that case
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if (path.size() == 1) {
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if (dataIsFromCollection && path[0] == StaticStrings::KeyString) {
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return new AttributeAccessorKey(variable);
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} else if (dataIsFromCollection && path[0] == StaticStrings::IdString) {
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return new AttributeAccessorId(variable);
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} else if (dataIsFromCollection && path[0] == StaticStrings::FromString) {
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return new AttributeAccessorFrom(variable);
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} else if (dataIsFromCollection && path[0] == StaticStrings::ToString) {
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return new AttributeAccessorTo(variable);
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} else {
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return new AttributeAccessorSingle(variable, std::move(path[0]));
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}
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}
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return new AttributeAccessorMulti(variable, std::move(path));
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}
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