mirror of https://gitee.com/bigwinds/arangodb
405 lines
12 KiB
C++
405 lines
12 KiB
C++
////////////////////////////////////////////////////////////////////////////////
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/// DISCLAIMER
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///
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/// Copyright 2014-2016 ArangoDB GmbH, Cologne, Germany
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/// Copyright 2004-2014 triAGENS GmbH, Cologne, Germany
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///
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/// Licensed under the Apache License, Version 2.0 (the "License");
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/// you may not use this file except in compliance with the License.
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/// You may obtain a copy of the License at
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///
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/// http://www.apache.org/licenses/LICENSE-2.0
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///
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/// Unless required by applicable law or agreed to in writing, software
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/// distributed under the License is distributed on an "AS IS" BASIS,
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/// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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/// See the License for the specific language governing permissions and
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/// limitations under the License.
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///
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/// Copyright holder is ArangoDB GmbH, Cologne, Germany
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///
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/// @author Jan Steemann
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////////////////////////////////////////////////////////////////////////////////
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#include "ClientConnection.h"
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#ifdef TRI_HAVE_WINSOCK2_H
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#include <WinSock2.h>
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#include <WS2tcpip.h>
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#endif
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#include <sys/types.h>
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#ifdef _WIN32
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#define STR_ERROR() \
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windowsErrorBuf; \
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FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, GetLastError(), 0, \
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windowsErrorBuf, sizeof(windowsErrorBuf), NULL); \
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errno = GetLastError();
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#else
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#define STR_ERROR() strerror(errno)
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#endif
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#ifdef TRI_HAVE_POLL_H
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#include <poll.h>
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#endif
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using namespace arangodb;
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using namespace arangodb::basics;
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using namespace arangodb::httpclient;
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////////////////////////////////////////////////////////////////////////////////
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/// @brief creates a new client connection
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////////////////////////////////////////////////////////////////////////////////
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ClientConnection::ClientConnection(Endpoint* endpoint, double requestTimeout,
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double connectTimeout, size_t connectRetries)
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: GeneralClientConnection(endpoint, requestTimeout, connectTimeout,
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connectRetries) {}
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ClientConnection::ClientConnection(std::unique_ptr<Endpoint>& endpoint,
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double requestTimeout, double connectTimeout,
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size_t connectRetries)
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: GeneralClientConnection(endpoint, requestTimeout, connectTimeout,
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connectRetries) {}
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////////////////////////////////////////////////////////////////////////////////
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/// @brief destroys a client connection
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////////////////////////////////////////////////////////////////////////////////
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ClientConnection::~ClientConnection() { disconnect(); }
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////////////////////////////////////////////////////////////////////////////////
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/// @brief check whether the socket is still alive
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////////////////////////////////////////////////////////////////////////////////
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bool ClientConnection::checkSocket() {
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int so_error = -1;
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socklen_t len = sizeof so_error;
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TRI_ASSERT(TRI_isvalidsocket(_socket));
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int res =
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TRI_getsockopt(_socket, SOL_SOCKET, SO_ERROR, (void*)&so_error, &len);
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if (res != TRI_ERROR_NO_ERROR) {
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TRI_set_errno(errno);
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disconnect();
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return false;
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}
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if (so_error == 0) {
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return true;
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}
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TRI_set_errno(so_error);
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disconnect();
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return false;
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}
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////////////////////////////////////////////////////////////////////////////////
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/// @brief connect
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////////////////////////////////////////////////////////////////////////////////
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bool ClientConnection::connectSocket() {
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TRI_ASSERT(_endpoint != nullptr);
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if (_endpoint->isConnected()) {
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_endpoint->disconnect();
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_isConnected = false;
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}
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_socket = _endpoint->connect(_connectTimeout, _requestTimeout);
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if (!TRI_isvalidsocket(_socket)) {
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_errorDetails = _endpoint->_errorMessage;
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_isConnected = false;
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return false;
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}
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_isConnected = true;
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// note: checkSocket will disconnect the socket if the check fails
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if (checkSocket()) {
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return _endpoint->isConnected();
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}
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return false;
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}
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////////////////////////////////////////////////////////////////////////////////
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/// @brief disconnect
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////////////////////////////////////////////////////////////////////////////////
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void ClientConnection::disconnectSocket() {
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if (_endpoint) {
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_endpoint->disconnect();
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}
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TRI_invalidatesocket(&_socket);
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}
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////////////////////////////////////////////////////////////////////////////////
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/// @brief prepare connection for read/write I/O
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////////////////////////////////////////////////////////////////////////////////
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bool ClientConnection::prepare(double timeout, bool isWrite) const {
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if (!TRI_isvalidsocket(_socket)) {
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_errorDetails = std::string("not a valid socket");
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return false;
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}
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// wait for at most 0.5 seconds for poll/select to complete
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// if it takes longer, break each poll/select into smaller chunks so we can
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// interrupt the whole process if it takes too long in total
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static double const POLL_DURATION = 0.5;
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auto const fd = TRI_get_fd_or_handle_of_socket(_socket);
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double start = TRI_microtime();
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int res;
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#ifdef TRI_HAVE_POLL_H
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// Here we have poll, on all other platforms we use select
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bool nowait = (timeout == 0.0);
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int towait;
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if (timeout * 1000.0 > static_cast<double>(INT_MAX)) {
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towait = INT_MAX;
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} else {
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towait = static_cast<int>(timeout * 1000.0);
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}
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struct pollfd poller;
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memset(&poller, 0, sizeof(struct pollfd)); // for our old friend Valgrind
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poller.fd = fd;
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poller.events = (isWrite ? POLLOUT : POLLIN);
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while (true) { // will be left by break
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res = poll(&poller, 1, towait > static_cast<int>(POLL_DURATION * 1000.0)
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? static_cast<int>(POLL_DURATION * 1000.0)
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: towait);
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if (res == -1 && errno == EINTR) {
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if (!nowait) {
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double end = TRI_microtime();
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towait -= static_cast<int>((end - start) * 1000.0);
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start = end;
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if (towait <= 0) { // Should not happen, but there might be rounding
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// errors, so just to prevent a poll call with
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// negative timeout...
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res = 0;
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break;
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}
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}
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continue;
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}
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if (res == 0) {
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if (isInterrupted()) {
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_errorDetails = std::string("command locally aborted");
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TRI_set_errno(TRI_ERROR_REQUEST_CANCELED);
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return false;
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}
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double end = TRI_microtime();
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towait -= static_cast<int>((end - start) * 1000.0);
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if (towait <= 0) {
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break;
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}
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start = end;
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continue;
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}
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break;
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}
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// Now res can be:
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// 1 : if the file descriptor was ready
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// 0 : if the timeout happened
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// -1: if an error happened, EINTR within the timeout is already caught
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#else
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// All versions use select:
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// An fd_set is a fixed size buffer.
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// Executing FD_CLR() or FD_SET() with a value of fd that is negative or is
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// equal to or larger than FD_SETSIZE
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// will result in undefined behavior. Moreover, POSIX requires fd to be a
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// valid file descriptor.
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if (fd < 0 || fd >= FD_SETSIZE) {
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// invalid or too high file descriptor value...
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// if we call FD_ZERO() or FD_SET() with it, the program behavior will be
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// undefined
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_errorDetails = std::string("file descriptor value too high");
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return false;
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}
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// handle interrupt
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do {
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retry:
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fd_set fdset;
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FD_ZERO(&fdset);
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FD_SET(fd, &fdset);
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fd_set* readFds = nullptr;
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fd_set* writeFds = nullptr;
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if (isWrite) {
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writeFds = &fdset;
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} else {
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readFds = &fdset;
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}
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int sockn = (int)(fd + 1);
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double waitTimeout = timeout;
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if (waitTimeout > POLL_DURATION) {
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waitTimeout = POLL_DURATION;
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}
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struct timeval t;
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t.tv_sec = (long)waitTimeout;
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t.tv_usec = (long)((waitTimeout - (double)t.tv_sec) * 1000000.0);
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res = select(sockn, readFds, writeFds, nullptr, &t);
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if ((res == -1 && errno == EINTR)) {
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int myerrno = errno;
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double end = TRI_microtime();
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errno = myerrno;
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timeout = timeout - (end - start);
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start = end;
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} else if (res == 0) {
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if (isInterrupted()) {
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_errorDetails = std::string("command locally aborted");
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TRI_set_errno(TRI_ERROR_REQUEST_CANCELED);
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return false;
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}
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double end = TRI_microtime();
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timeout = timeout - (end - start);
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if (timeout <= 0.0) {
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break;
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}
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start = end;
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goto retry;
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}
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} while (res == -1 && errno == EINTR && timeout > 0.0);
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#endif
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if (res > 0) {
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return true;
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}
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if (res == 0) {
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if (isWrite) {
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_errorDetails = std::string("timeout during write");
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TRI_set_errno(TRI_SIMPLE_CLIENT_COULD_NOT_WRITE);
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} else {
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_errorDetails = std::string("timeout during read");
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TRI_set_errno(TRI_SIMPLE_CLIENT_COULD_NOT_READ);
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}
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} else { // res < 0
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#ifdef _WIN32
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char windowsErrorBuf[256];
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#endif
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char const* pErr = STR_ERROR();
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_errorDetails = std::string("during prepare: ") + std::to_string(errno) +
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std::string(" - ") + pErr;
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TRI_set_errno(errno);
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}
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return false;
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}
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////////////////////////////////////////////////////////////////////////////////
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/// @brief write data to the connection
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////////////////////////////////////////////////////////////////////////////////
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bool ClientConnection::writeClientConnection(void const* buffer, size_t length,
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size_t* bytesWritten) {
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TRI_ASSERT(bytesWritten != nullptr);
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if (!checkSocket()) {
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return false;
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}
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#if defined(__APPLE__)
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// MSG_NOSIGNAL not supported on apple platform
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int status = TRI_send(_socket, buffer, length, 0);
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#elif defined(_WIN32)
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// MSG_NOSIGNAL not supported on windows platform
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int status = TRI_send(_socket, buffer, length, 0);
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#elif defined(__sun)
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// MSG_NOSIGNAL not supported on solaris platform
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int status = TRI_send(_socket, buffer, length, 0);
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#else
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int status = TRI_send(_socket, buffer, length, MSG_NOSIGNAL);
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#endif
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if (status < 0) {
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TRI_set_errno(errno);
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disconnect();
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return false;
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} else if (status == 0) {
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disconnect();
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return false;
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}
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*bytesWritten = (size_t)status;
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return true;
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}
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////////////////////////////////////////////////////////////////////////////////
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/// @brief read data from the connection
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////////////////////////////////////////////////////////////////////////////////
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bool ClientConnection::readClientConnection(StringBuffer& stringBuffer,
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bool& connectionClosed) {
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if (!checkSocket()) {
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connectionClosed = true;
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return false;
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}
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TRI_ASSERT(TRI_isvalidsocket(_socket));
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connectionClosed = false;
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do {
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// reserve some memory for reading
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if (stringBuffer.reserve(READBUFFER_SIZE) == TRI_ERROR_OUT_OF_MEMORY) {
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// out of memory
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TRI_set_errno(TRI_ERROR_OUT_OF_MEMORY);
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return false;
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}
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int lenRead =
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TRI_READ_SOCKET(_socket, stringBuffer.end(), READBUFFER_SIZE - 1, 0);
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if (lenRead == -1) {
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// error occurred
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connectionClosed = true;
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return false;
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}
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if (lenRead == 0) {
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connectionClosed = true;
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disconnect();
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return true;
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}
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stringBuffer.increaseLength(lenRead);
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} while (readable());
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return true;
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}
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////////////////////////////////////////////////////////////////////////////////
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/// @brief return whether the connection is readable
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////////////////////////////////////////////////////////////////////////////////
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bool ClientConnection::readable() {
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if (prepare(0.0, false)) {
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return checkSocket();
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}
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return false;
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}
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