mirror of https://gitee.com/bigwinds/arangodb
268 lines
9.3 KiB
C++
268 lines
9.3 KiB
C++
////////////////////////////////////////////////////////////////////////////////
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/// @brief heartbeat thread
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///
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/// @file
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///
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/// DISCLAIMER
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///
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/// Copyright 2010-2012 triagens GmbH, Cologne, Germany
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///
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/// Licensed under the Apache License, Version 2.0 (the "License");
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/// you may not use this file except in compliance with the License.
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/// You may obtain a copy of the License at
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///
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/// http://www.apache.org/licenses/LICENSE-2.0
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///
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/// Unless required by applicable law or agreed to in writing, software
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/// distributed under the License is distributed on an "AS IS" BASIS,
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/// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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/// See the License for the specific language governing permissions and
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/// limitations under the License.
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///
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/// Copyright holder is triAGENS GmbH, Cologne, Germany
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///
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/// @author Jan Steemann
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/// @author Copyright 2013, triagens GmbH, Cologne, Germany
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////////////////////////////////////////////////////////////////////////////////
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#include "HeartbeatThread.h"
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#include "Basics/ConditionLocker.h"
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#include "BasicsC/logging.h"
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#include "Cluster/ServerState.h"
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using namespace triagens::arango;
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// -----------------------------------------------------------------------------
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// --SECTION-- HeartbeatThread
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// -----------------------------------------------------------------------------
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// -----------------------------------------------------------------------------
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// --SECTION-- constructors and destructors
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// -----------------------------------------------------------------------------
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////////////////////////////////////////////////////////////////////////////////
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/// @brief constructs a heartbeat thread
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////////////////////////////////////////////////////////////////////////////////
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HeartbeatThread::HeartbeatThread (std::string const& myId,
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uint64_t interval,
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uint64_t maxFailsBeforeWarning)
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: Thread("heartbeat"),
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_agency(),
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_condition(),
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_myId(myId),
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_interval(interval),
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_maxFailsBeforeWarning(maxFailsBeforeWarning),
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_numFails(0),
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_stop(0) {
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allowAsynchronousCancelation();
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}
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////////////////////////////////////////////////////////////////////////////////
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/// @brief destroys a heartbeat thread
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////////////////////////////////////////////////////////////////////////////////
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HeartbeatThread::~HeartbeatThread () {
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}
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// -----------------------------------------------------------------------------
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// --SECTION-- Thread methods
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// -----------------------------------------------------------------------------
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////////////////////////////////////////////////////////////////////////////////
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/// @brief heartbeat main loop
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/// the heartbeat thread constantly reports the current server status to the
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/// agency. it does so by sending the current state string to the key
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/// "State/ServerStates/" + my-id.
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/// after transferring the current state to the agency, the heartbeat thread
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/// will wait for changes on the "Commands/" + my-id key. If no changes occur,
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/// then the request it aborted and the heartbeat thread will go on with
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/// reporting its state to the agency again. If it notices a change when
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/// watching the command key, it will wake up and apply the change locally.
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////////////////////////////////////////////////////////////////////////////////
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void HeartbeatThread::run () {
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LOG_TRACE("starting heartbeat thread");
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// convert timeout to seconds
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const double interval = (double) _interval / 1000.0 / 1000.0;
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// value of /Commands/my-id at startup
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uint64_t lastCommandIndex = getLastCommandIndex();
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while (! _stop) {
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LOG_TRACE("sending heartbeat to agency");
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// send our state to the agency.
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// we don't care if this fails
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sendState();
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if (_stop) {
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break;
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}
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// watch Commands/my-id for changes
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// TODO: check if this is CPU-intensive and whether we need to sleep
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AgencyCommResult result = _agency.watchValue("Commands/" + _myId,
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lastCommandIndex + 1,
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interval,
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false);
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if (_stop) {
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break;
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}
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if (result.successful()) {
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// value has changed!
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handleStateChange(result, lastCommandIndex);
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// sleep a while
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CONDITION_LOCKER(guard, _condition);
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guard.wait(_interval);
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}
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else {
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// value did not change, but we already blocked waiting for a change...
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// nothing to do here
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}
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}
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// another thread is waiting for this value to shut down properly
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_stop = 2;
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LOG_TRACE("stopped heartbeat thread");
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}
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// -----------------------------------------------------------------------------
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// --SECTION-- public methods
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// -----------------------------------------------------------------------------
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////////////////////////////////////////////////////////////////////////////////
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/// @brief initialises the heartbeat
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////////////////////////////////////////////////////////////////////////////////
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bool HeartbeatThread::init () {
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// send the server state a first time and use this as an indicator about
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// the agency's health
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if (! sendState()) {
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return false;
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}
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return true;
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}
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// -----------------------------------------------------------------------------
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// --SECTION-- private methods
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// -----------------------------------------------------------------------------
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////////////////////////////////////////////////////////////////////////////////
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/// @brief fetch the index id of the value of /Commands/my-id from the agency
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/// this index value is determined initially and it is passed to the watch
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/// command (we're waiting for an entry with a higher id)
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////////////////////////////////////////////////////////////////////////////////
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uint64_t HeartbeatThread::getLastCommandIndex () {
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// get the initial command state
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AgencyCommResult result = _agency.getValues("Commands/" + _myId, false);
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if (result.successful()) {
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std::map<std::string, std::string> out;
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if (result.flattenJson(out, "Commands/", true)) {
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// check if we can find ourselves in the list returned by the agency
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std::map<std::string, std::string>::const_iterator it = out.find(_myId);
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if (it != out.end()) {
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// found something
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LOG_TRACE("last command index was: '%s'", (*it).second.c_str());
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return triagens::basics::StringUtils::uint64((*it).second);
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}
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}
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}
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if (result._index > 0) {
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// use the value returned in header X-Etcd-Index
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return result._index;
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}
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// nothing found. this is not an error
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return 0;
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}
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////////////////////////////////////////////////////////////////////////////////
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/// @brief handles a state change
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/// this is triggered if the watch command reports a change
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/// when this is called, it will update the index value of the last command
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/// (we'll pass the updated index value to the next watches so we don't get
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/// notified about this particular change again).
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////////////////////////////////////////////////////////////////////////////////
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bool HeartbeatThread::handleStateChange (AgencyCommResult const& result,
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uint64_t& lastCommandIndex) {
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std::map<std::string, std::string> out;
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if (result.flattenJson(out, "Commands/", true)) {
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// get the new value of "modifiedIndex"
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std::map<std::string, std::string>::const_iterator it = out.find(_myId);
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if (it != out.end()) {
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lastCommandIndex = triagens::basics::StringUtils::uint64((*it).second);
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}
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}
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out.clear();
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if (result.flattenJson(out, "Commands/", false)) {
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// get the new value!
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std::map<std::string, std::string>::const_iterator it = out.find(_myId);
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if (it != out.end()) {
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const std::string command = (*it).second;
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ServerState::StateEnum newState = ServerState::stringToState(command);
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if (newState != ServerState::STATE_UNDEFINED) {
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// state change.
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ServerState::instance()->setState(newState);
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return true;
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}
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}
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}
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return false;
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}
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////////////////////////////////////////////////////////////////////////////////
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/// @brief sends the current server's state to the agency
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////////////////////////////////////////////////////////////////////////////////
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bool HeartbeatThread::sendState () {
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const std::string value = ServerState::stateToString(ServerState::instance()->getState()) +
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":" +
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AgencyComm::generateStamp();
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// return value is intentionally not handled
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// if sending the current state fails, we'll just try again in the next iteration
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AgencyCommResult result(_agency.setValue("State/ServerStates/" + _myId, value));
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if (result.successful()) {
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_numFails = 0;
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}
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else {
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if (++_numFails % _maxFailsBeforeWarning == 0) {
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const std::string endpoints = AgencyComm::getEndpointsString();
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LOG_WARNING("heartbeat could not be sent to agency endpoints (%s)", endpoints.c_str());
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}
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}
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return result.successful();
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}
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// Local Variables:
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// mode: outline-minor
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// outline-regexp: "^\\(/// @brief\\|/// {@inheritDoc}\\|/// @addtogroup\\|// --SECTION--\\|/// @\\}\\)"
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// End:
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