mirror of https://gitee.com/bigwinds/arangodb
210 lines
6.4 KiB
C++
210 lines
6.4 KiB
C++
////////////////////////////////////////////////////////////////////////////////
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/// DISCLAIMER
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///
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/// Copyright 2014-2016 ArangoDB GmbH, Cologne, Germany
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/// Copyright 2004-2014 triAGENS GmbH, Cologne, Germany
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///
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/// Licensed under the Apache License, Version 2.0 (the "License");
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/// you may not use this file except in compliance with the License.
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/// You may obtain a copy of the License at
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///
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/// http://www.apache.org/licenses/LICENSE-2.0
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///
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/// Unless required by applicable law or agreed to in writing, software
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/// distributed under the License is distributed on an "AS IS" BASIS,
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/// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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/// See the License for the specific language governing permissions and
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/// limitations under the License.
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///
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/// Copyright holder is ArangoDB GmbH, Cologne, Germany
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///
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/// @author Dr. Frank Celler
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////////////////////////////////////////////////////////////////////////////////
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#include "JSLoader.h"
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#include "Logger/Logger.h"
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#include "Basics/StringUtils.h"
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#include "V8/v8-utils.h"
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#include "V8/v8-vpack.h"
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using namespace arangodb;
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using namespace arangodb::basics;
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////////////////////////////////////////////////////////////////////////////////
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/// @brief constructs a loader
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////////////////////////////////////////////////////////////////////////////////
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JSLoader::JSLoader() {}
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////////////////////////////////////////////////////////////////////////////////
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/// @brief executes a named script in the global context
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////////////////////////////////////////////////////////////////////////////////
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v8::Handle<v8::Value> JSLoader::executeGlobalScript(
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v8::Isolate* isolate, v8::Handle<v8::Context> context,
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std::string const& name) {
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v8::EscapableHandleScope scope(isolate);
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v8::TryCatch tryCatch;
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v8::Handle<v8::Value> result;
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findScript(name);
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std::map<std::string, std::string>::iterator i = _scripts.find(name);
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if (i == _scripts.end()) {
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// correct the path/name
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LOG_TOPIC(ERR, arangodb::Logger::FIXME) << "unknown script '" << StringUtils::correctPath(name) << "'";
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return v8::Undefined(isolate);
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}
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result = TRI_ExecuteJavaScriptString(isolate, context,
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TRI_V8_STD_STRING(i->second),
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TRI_V8_STD_STRING(name), false);
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if (tryCatch.HasCaught()) {
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if (tryCatch.CanContinue()) {
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TRI_LogV8Exception(isolate, &tryCatch); // TODO: could this be the place
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// where we lose the information
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// about parse errors of scripts?
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return v8::Undefined(isolate);
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} else {
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TRI_GET_GLOBALS();
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v8g->_canceled = true;
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}
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}
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return scope.Escape<v8::Value>(result);
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}
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////////////////////////////////////////////////////////////////////////////////
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/// @brief loads a named script
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////////////////////////////////////////////////////////////////////////////////
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JSLoader::eState JSLoader::loadScript(v8::Isolate* isolate,
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v8::Handle<v8::Context>& context,
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std::string const& name,
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VPackBuilder* builder) {
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v8::HandleScope scope(isolate);
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v8::TryCatch tryCatch;
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findScript(name);
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std::map<std::string, std::string>::iterator i = _scripts.find(name);
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if (i == _scripts.end()) {
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// correct the path/name
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LOG_TOPIC(ERR, arangodb::Logger::FIXME) << "unknown script '" << StringUtils::correctPath(name) << "'";
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return eFailLoad;
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}
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// Enter the newly created execution environment.
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v8::Context::Scope context_scope(context);
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v8::Handle<v8::Value> result =
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TRI_ExecuteJavaScriptString(isolate, context, TRI_V8_STD_STRING(i->second),
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TRI_V8_STD_STRING(name), false);
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if (tryCatch.HasCaught()) {
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if (tryCatch.CanContinue()) {
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TRI_LogV8Exception(isolate, &tryCatch);
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} else {
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TRI_GET_GLOBALS();
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v8g->_canceled = true;
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}
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return eFailExecute;
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}
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// Report the result if there is one:
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if (builder != nullptr) {
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try {
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if (!result.IsEmpty()) {
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TRI_V8ToVPack(isolate, *builder, result, false);
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} else {
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builder->add(VPackValue(VPackValueType::Null));
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}
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}
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catch (...) {
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}
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}
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return eSuccess;
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}
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////////////////////////////////////////////////////////////////////////////////
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/// @brief loads all scripts
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////////////////////////////////////////////////////////////////////////////////
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bool JSLoader::loadAllScripts(v8::Isolate* isolate,
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v8::Handle<v8::Context>& context) {
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v8::HandleScope scope(isolate);
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if (_directory.empty()) {
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return true;
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}
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std::vector<std::string> parts = getDirectoryParts();
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bool result = true;
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for (size_t i = 0; i < parts.size(); i++) {
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result = result &&
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TRI_ExecuteGlobalJavaScriptDirectory(isolate, parts.at(i).c_str());
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}
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return result;
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}
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////////////////////////////////////////////////////////////////////////////////
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/// @brief loads a named script
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////////////////////////////////////////////////////////////////////////////////
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bool JSLoader::executeScript(v8::Isolate* isolate,
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v8::Handle<v8::Context>& context,
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std::string const& name) {
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v8::HandleScope scope(isolate);
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v8::TryCatch tryCatch;
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findScript(name);
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std::map<std::string, std::string>::iterator i = _scripts.find(name);
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if (i == _scripts.end()) {
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return false;
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}
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std::string content =
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"(function() { " + i->second + "/* end-of-file '" + name + "' */ })()";
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// Enter the newly created execution environment.
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v8::Context::Scope context_scope(context);
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TRI_ExecuteJavaScriptString(isolate, context, TRI_V8_STD_STRING(content),
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TRI_V8_STD_STRING(name), false);
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if (!tryCatch.HasCaught()) {
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TRI_LogV8Exception(isolate, &tryCatch);
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return false;
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}
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return true;
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}
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////////////////////////////////////////////////////////////////////////////////
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/// @brief executes all scripts
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////////////////////////////////////////////////////////////////////////////////
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bool JSLoader::executeAllScripts(v8::Isolate* isolate,
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v8::Handle<v8::Context>& context) {
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v8::HandleScope scope(isolate);
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v8::TryCatch tryCatch;
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if (_directory.empty()) {
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return true;
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}
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bool ok = TRI_ExecuteLocalJavaScriptDirectory(isolate, _directory.c_str());
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return ok;
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}
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