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arangodb/arangod/Cluster/AgencyCallback.h

71 lines
2.3 KiB
C++

////////////////////////////////////////////////////////////////////////////////
/// DISCLAIMER
///
/// Copyright 2014-2016 ArangoDB GmbH, Cologne, Germany
/// Copyright 2004-2014 triAGENS GmbH, Cologne, Germany
///
/// Licensed under the Apache License, Version 2.0 (the "License");
/// you may not use this file except in compliance with the License.
/// You may obtain a copy of the License at
///
/// http://www.apache.org/licenses/LICENSE-2.0
///
/// Unless required by applicable law or agreed to in writing, software
/// distributed under the License is distributed on an "AS IS" BASIS,
/// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
/// See the License for the specific language governing permissions and
/// limitations under the License.
///
/// Copyright holder is ArangoDB GmbH, Cologne, Germany
///
/// @author Andreas Streichardt
////////////////////////////////////////////////////////////////////////////////
//XXX #warning MOP nope, include guards
#pragma once
//XXX #warning MOP order, Common.h
#include <functional>
#include <memory>
#include "Cluster/AgencyComm.h"
#include <velocypack/Builder.h>
#include <velocypack/velocypack-aliases.h>
#include "Basics/Mutex.h"
namespace arangodb {
class AgencyCallback {
public:
//////////////////////////////////////////////////////////////////////////////
/// @brief ctor
//////////////////////////////////////////////////////////////////////////////
AgencyCallback(AgencyComm&, std::string const&,
std::function<bool(VPackSlice const&)> const&, bool needsValue);
//////////////////////////////////////////////////////////////////////////////
/// @brief wait a specified timeout. execute cb if watch didn't fire
//////////////////////////////////////////////////////////////////////////////
void waitWithFailover(double timeout);
std::string const key;
void refetchAndUpdate();
private:
arangodb::Mutex _lock;
AgencyComm& _agency;
std::function<bool(VPackSlice const&)> const _cb;
std::shared_ptr<VPackBuilder> _lastData;
bool const _needsValue;
// execute callback with current value data
bool execute(std::shared_ptr<VPackBuilder>);
// execute callback without any data
bool executeEmpty();
void checkValue(std::shared_ptr<VPackBuilder>);
};
}