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arangodb/arangod/Aql/ExecutionEngine.cpp

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////////////////////////////////////////////////////////////////////////////////
/// DISCLAIMER
///
/// Copyright 2014-2017 ArangoDB GmbH, Cologne, Germany
/// Copyright 2004-2014 triAGENS GmbH, Cologne, Germany
///
/// Licensed under the Apache License, Version 2.0 (the "License");
/// you may not use this file except in compliance with the License.
/// You may obtain a copy of the License at
///
/// http://www.apache.org/licenses/LICENSE-2.0
///
/// Unless required by applicable law or agreed to in writing, software
/// distributed under the License is distributed on an "AS IS" BASIS,
/// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
/// See the License for the specific language governing permissions and
/// limitations under the License.
///
/// Copyright holder is ArangoDB GmbH, Cologne, Germany
///
/// @author Jan Steemann
////////////////////////////////////////////////////////////////////////////////
#include "ExecutionEngine.h"
#include "Aql/AqlItemBlock.h"
#include "Aql/AqlResult.h"
#include "Aql/ClusterBlocks.h"
#include "Aql/Collection.h"
#include "Aql/EngineInfoContainerCoordinator.h"
#include "Aql/EngineInfoContainerDBServer.h"
#include "Aql/ExecutionBlockImpl.h"
#include "Aql/ExecutionNode.h"
#include "Aql/GraphNode.h"
#include "Aql/Query.h"
#include "Aql/QueryRegistry.h"
#include "Aql/RemoteExecutor.h"
#include "Aql/ReturnExecutor.h"
#include "Aql/WalkerWorker.h"
#include "Cluster/ClusterComm.h"
#include "Cluster/ServerState.h"
#include "Logger/Logger.h"
using namespace arangodb;
using namespace arangodb::aql;
// @brief Local struct to create the
// information required to build traverser engines
// on DB servers.
struct TraverserEngineShardLists {
explicit TraverserEngineShardLists(size_t length) {
// Make sure they all have a fixed size.
edgeCollections.resize(length);
}
~TraverserEngineShardLists() {}
// Mapping for edge collections to shardIds.
// We have to retain the ordering of edge collections, all
// vectors of these in one run need to have identical size.
// This is because the conditions to query those edges have the
// same ordering.
std::vector<std::vector<ShardID>> edgeCollections;
// Mapping for vertexCollections to shardIds.
std::unordered_map<std::string, std::vector<ShardID>> vertexCollections;
#ifdef USE_ENTERPRISE
std::set<ShardID> inaccessibleShards;
#endif
};
/**
* @brief Create AQL blocks from a list of ExectionNodes
* Only works in cluster mode
*
* @param nodes The list of Nodes => Blocks
* @param restrictToShards This query is restricted to those shards
* @param queryIds A Mapping: RemoteNodeId -> DBServerId -> [snippetId]
*
* @return A result containing the error in bad case.
*/
Result ExecutionEngine::createBlocks(std::vector<ExecutionNode*> const& nodes,
std::unordered_set<std::string> const& restrictToShards,
MapRemoteToSnippet const& queryIds) {
TRI_ASSERT(arangodb::ServerState::instance()->isCoordinator());
std::unordered_map<ExecutionNode*, ExecutionBlock*> cache;
RemoteNode* remoteNode = nullptr;
// We need to traverse the nodes from back to front, the walker collects
// them in the wrong ordering
for (auto it = nodes.rbegin(); it != nodes.rend(); ++it) {
auto en = *it;
auto const nodeType = en->getType();
if (nodeType == ExecutionNode::REMOTE) {
remoteNode = ExecutionNode::castTo<RemoteNode*>(en);
continue;
}
// for all node types but REMOTEs, we create blocks
auto uptrEb = en->createBlock(*this, cache);
if (!uptrEb) {
return {TRI_ERROR_INTERNAL, "illegal node type"};
}
auto eb = uptrEb.get();
// Transfers ownership
addBlock(eb);
uptrEb.release();
for (auto const& dep : en->getDependencies()) {
auto d = cache.find(dep);
if (d != cache.end()) {
// add regular dependencies
TRI_ASSERT((*d).second != nullptr);
eb->addDependency((*d).second);
}
}
if (nodeType == ExecutionNode::GATHER) {
// we found a gather node
if (remoteNode == nullptr) {
return {TRI_ERROR_INTERNAL, "expecting a RemoteNode"};
}
// now we'll create a remote node for each shard and add it to the
// gather node (eb->addDependency)
auto serversForRemote = queryIds.find(remoteNode->id());
// Planning gone terribly wrong. The RemoteNode does not have a
// counter-part to fetch data from.
TRI_ASSERT(serversForRemote != queryIds.end());
if (serversForRemote == queryIds.end()) {
return {TRI_ERROR_INTERNAL,
"Did not find a DBServer to contact for RemoteNode"};
}
// use "server:" instead of "shard:" to send query fragments to
// the correct servers, even after failover or when a follower drops
// the problem with using the previous shard-based approach was that
// responsibilities for shards may change at runtime.
// however, an AQL query must send all requests for the query to the
// initially used servers.
// if there is a failover while the query is executing, we must still
// send all following requests to the same servers, and not the newly
// responsible servers.
// otherwise we potentially would try to get data from a query from
// server B while the query was only instanciated on server A.
for (auto const& serverToSnippet : serversForRemote->second) {
std::string const& serverID = serverToSnippet.first;
for (std::string const& snippetId : serverToSnippet.second) {
remoteNode->queryId(snippetId);
remoteNode->server(serverID);
remoteNode->ownName({""});
std::unique_ptr<ExecutionBlock> r = remoteNode->createBlock(*this, {});
#ifdef ARANGODB_ENABLE_MAINTAINER_MODE
auto remoteBlock = dynamic_cast<ExecutionBlockImpl<RemoteExecutor>*>(r.get());
TRI_ASSERT(remoteBlock->server() == serverID);
TRI_ASSERT(remoteBlock->ownName() == ""); // NOLINT(readability-container-size-empty)
TRI_ASSERT(remoteBlock->queryId() == snippetId);
#endif
TRI_ASSERT(r != nullptr);
eb->addDependency(r.get());
addBlock(r.get());
r.release();
}
}
}
// the last block is always the root
root(eb);
// put it into our cache:
cache.emplace(en, eb);
}
return {TRI_ERROR_NO_ERROR};
}
/// @brief create the engine
ExecutionEngine::ExecutionEngine(Query* query)
: _stats(),
_itemBlockManager(query->resourceMonitor()),
_blocks(),
_root(nullptr),
_query(query),
_resultRegister(0),
_initializeCursorCalled(false),
_wasShutdown(false) {
_blocks.reserve(8);
}
/// @brief destroy the engine, frees all assigned blocks
ExecutionEngine::~ExecutionEngine() {
try {
shutdownSync(TRI_ERROR_INTERNAL);
} catch (...) {
// shutdown can throw - ignore it in the destructor
}
for (auto& it : _blocks) {
delete it;
}
}
struct Instanciator final : public WalkerWorker<ExecutionNode> {
ExecutionEngine* engine;
ExecutionBlock* root{};
std::unordered_map<ExecutionNode*, ExecutionBlock*> cache;
explicit Instanciator(ExecutionEngine* engine) noexcept : engine(engine) {}
virtual void after(ExecutionNode* en) override final {
ExecutionBlock* block = nullptr;
{
if (en->getType() == ExecutionNode::TRAVERSAL ||
en->getType() == ExecutionNode::SHORTEST_PATH) {
// We have to prepare the options before we build the block
ExecutionNode::castTo<GraphNode*>(en)->prepareOptions();
}
// do we need to adjust the root node?
auto const nodeType = en->getType();
if (nodeType == ExecutionNode::DISTRIBUTE ||
nodeType == ExecutionNode::SCATTER || nodeType == ExecutionNode::GATHER) {
THROW_ARANGO_EXCEPTION_MESSAGE(
TRI_ERROR_INTERNAL, "logic error, got cluster node in local query");
}
block = engine->addBlock(en->createBlock(*engine, cache));
if (!en->hasParent()) {
// yes. found a new root!
root = block;
}
}
TRI_ASSERT(block != nullptr);
// Now add dependencies:
for (auto const& it : en->getDependencies()) {
auto it2 = cache.find(it);
TRI_ASSERT(it2 != cache.end());
TRI_ASSERT(it2->second != nullptr);
block->addDependency(it2->second);
}
cache.emplace(en, block);
}
};
// Here is a description of how the instantiation of an execution plan
// works in the cluster. See below for a complete example
//
// The instantiation of this works as follows:
// (0) Variable usage and register planning is done in the global plan
// (1) A walk with subqueries is done on the whole plan
// The purpose is to plan how many ExecutionEngines we need, where they
// have to be instantiated and which plan nodes belong to each of them.
// Such a walk is depth first and visits subqueries after it has visited
// the dependencies of the subquery node recursively. Whenever the
// walk passes by a RemoteNode it switches location between coordinator
// and DBserver and starts a new engine. The nodes of an engine are
// collected in the after method.
// This walk results in a list of engines and a list of nodes for
// each engine. It follows that the order in these lists is as follows:
// The first engine is the main one on the coordinator, it has id 0.
// The order of the engines is exactly as they are discovered in the
// walk. That is, engines closer to the root are earlier and engines
// in subqueries are later. The nodes in each engine are always
// done in a way such that a dependency D of a node N is earlier in the
// list as N, and a subquery node is later in the list than the nodes
// of the subquery.
// (2) buildEngines is called with that data. It proceeds engine by engine,
// starting from the back of the list. This means that an engine that
// is referred to in a RemoteNode (because its nodes are dependencies
// of that node) are always already instantiated before the RemoteNode
// is instantiated. The corresponding query ids are collected in a
// global hash table, for which the key consists of the id of the
// RemoteNode using the query and the actual query id. For each engine,
// the nodes are instantiated along the list of nodes for that engine.
// This means that all dependencies of a node N are already instantiated
// when N is instantiated. We distinguish the coordinator and the
// DBserver case. In the former one we have to clone a part of the
// plan and in the latter we have to send a part to a DBserver via HTTP.
//
// Here is a fully worked out example:
//
// FOR i IN [1,2]
// FOR d IN coll
// FILTER d.pass == i
// LET s = (FOR e IN coll2 FILTER e.name == d.name RETURN e)
// RETURN {d:d, s:s}
//
// this is optimized to, variable and register planning is done in this plan:
//
// Singleton
// ^
// EnumList [1,2] Singleton
// ^ ^
// Scatter (2) Enum coll2
// ^ ^
// Remote Calc e.name==d.name
// ^ ^
// Enum coll Filter (3)
// ^ ^
// Calc d.pass==i Remote
// ^ ^
// Filter (1) Gather
// ^ ^
// Remote Return
// ^ ^
// Gather |
// ^ |
// Subquery -------------------/
// ^
// Calc {d:d, s:s}
// ^
// Return (0)
//
// There are 4 engines here, their corresponding root nodes are labelled
// in the above picture in round brackets with the ids of the engine.
// Engines 1 and 3 have to be replicated for each shard of coll or coll2
// respectively, and sent to the right DBserver via HTTP. Engine 0 is the
// main one on the coordinator and engine 2 is a non-main part on the
// coordinator. Recall that the walk goes first to the dependencies before
// it visits the nodes of the subquery. Thus, the walk builds up the lists
// in this order:
// engine 0: [Remote, Gather, Remote, Gather, Return, Subquery, Calc, Return]
// engine 1: [Remote, Enum coll, Calc d.pass==i, Filter]
// engine 2: [Singleton, EnumList [1,2], Scatter]
// engine 3: [Singleton, Enum coll2, Calc e.name==d.name, Filter]
// buildEngines will then do engines in the order 3, 2, 1, 0 and for each
// of them the nodes from left to right in these lists. In the end, we have
// a proper instantiation of the whole thing.
struct CoordinatorInstanciator final : public WalkerWorker<ExecutionNode> {
private:
EngineInfoContainerCoordinator _coordinatorParts;
EngineInfoContainerDBServer _dbserverParts;
bool _isCoordinator;
QueryId _lastClosed;
Query* _query;
public:
explicit CoordinatorInstanciator(Query* query) noexcept
: _dbserverParts(query), _isCoordinator(true), _lastClosed(0), _query(query) {
TRI_ASSERT(_query);
}
/// @brief before method for collection of pieces phase
/// Collects all nodes on the path and divides them
/// into coordinator and dbserver parts
bool before(ExecutionNode* en) override final {
auto const nodeType = en->getType();
if (_isCoordinator) {
_coordinatorParts.addNode(en);
switch (nodeType) {
case ExecutionNode::REMOTE:
// Flip over to DBServer
_isCoordinator = false;
_dbserverParts.openSnippet(en->id());
break;
case ExecutionNode::TRAVERSAL:
case ExecutionNode::SHORTEST_PATH:
_dbserverParts.addGraphNode(ExecutionNode::castTo<GraphNode*>(en));
break;
default:
// Do nothing
break;
}
} else {
// on dbserver
_dbserverParts.addNode(en);
if (ExecutionNode::REMOTE == nodeType) {
_isCoordinator = true;
_coordinatorParts.openSnippet(en->id());
}
}
// Always return false to not abort searching
return false;
}
void after(ExecutionNode* en) override final {
if (en->getType() == ExecutionNode::REMOTE) {
if (_isCoordinator) {
_lastClosed = _coordinatorParts.closeSnippet();
_isCoordinator = false;
} else {
_dbserverParts.closeSnippet(_lastClosed);
_isCoordinator = true;
}
}
}
/// @brief Builds the Engines necessary for the query execution
/// For Coordinator Parts:
/// * Creates the ExecutionBlocks
/// * Injects all Parts but the First one into QueryRegistery
/// For DBServer Parts
/// * Creates one Query-Entry for each Snippet per Shard (multiple on
/// the same DB) Each Snippet knows all details about locking.
/// * Only the first snippet does lock the collections.
/// other snippets are not responsible for any locking.
/// * After this step DBServer-Collections are locked!
///
/// Error Case:
/// * It is guaranteed that all DBServers will be send a request
/// to remove query snippets / locks they have locally created.
/// * No Engines for this query will remain in the Coordinator
/// Registry.
/// * In case the Network is broken, all non-reachable DBServers will
/// clean out their snippets after a TTL.
/// Returns the First Coordinator Engine, the one not in the registry.
ExecutionEngineResult buildEngines(QueryRegistry* registry) {
// QueryIds are filled by responses of DBServer parts.
MapRemoteToSnippet queryIds{};
auto cleanupGuard = scopeGuard([this, &queryIds]() {
_dbserverParts.cleanupEngines(ClusterComm::instance(), TRI_ERROR_INTERNAL,
_query->vocbase().name(), queryIds);
});
ExecutionEngineResult res = _dbserverParts.buildEngines(queryIds);
if (res.fail()) {
return res;
}
// The coordinator engines cannot decide on lock issues later on,
// however every engine gets injected the list of locked shards.
res = _coordinatorParts.buildEngines(_query, registry, _query->vocbase().name(),
_query->queryOptions().shardIds, queryIds);
if (res.ok()) {
cleanupGuard.cancel();
}
return res;
}
};
std::pair<ExecutionState, Result> ExecutionEngine::initializeCursor(AqlItemBlock* items,
size_t pos) {
auto res = _root->initializeCursor(items, pos);
if (res.first == ExecutionState::WAITING) {
return res;
}
_initializeCursorCalled = true;
return res;
}
std::pair<ExecutionState, std::unique_ptr<AqlItemBlock>> ExecutionEngine::getSome(size_t atMost) {
if (!_initializeCursorCalled) {
auto res = initializeCursor(nullptr, 0);
if (res.first == ExecutionState::WAITING) {
return {res.first, nullptr};
}
}
return _root->getSome(atMost);
}
std::pair<ExecutionState, size_t> ExecutionEngine::skipSome(size_t atMost) {
if (!_initializeCursorCalled) {
auto res = initializeCursor(nullptr, 0);
if (res.first == ExecutionState::WAITING) {
return {res.first, 0};
}
}
return _root->skipSome(atMost);
}
Result ExecutionEngine::shutdownSync(int errorCode) noexcept {
Result res{TRI_ERROR_INTERNAL};
ExecutionState state = ExecutionState::WAITING;
try {
std::shared_ptr<SharedQueryState> sharedState = _query->sharedState();
if (sharedState != nullptr) {
sharedState->setContinueCallback();
while (state == ExecutionState::WAITING) {
std::tie(state, res) = shutdown(errorCode);
if (state == ExecutionState::WAITING) {
sharedState->waitForAsyncResponse();
}
}
}
} catch (...) {
res.reset(TRI_ERROR_INTERNAL);
}
return res;
}
/// @brief shutdown, will be called exactly once for the whole query
std::pair<ExecutionState, Result> ExecutionEngine::shutdown(int errorCode) {
ExecutionState state = ExecutionState::DONE;
Result res;
if (_root != nullptr && !_wasShutdown) {
std::tie(state, res) = _root->shutdown(errorCode);
if (state == ExecutionState::WAITING) {
return {state, res};
}
// prevent a duplicate shutdown
_wasShutdown = true;
}
return {state, res};
}
/// @brief create an execution engine from a plan
ExecutionEngine* ExecutionEngine::instantiateFromPlan(QueryRegistry* queryRegistry,
Query* query, ExecutionPlan* plan,
bool planRegisters) {
auto role = arangodb::ServerState::instance()->getRole();
bool const isCoordinator = arangodb::ServerState::isCoordinator(role);
bool const isDBServer = arangodb::ServerState::isDBServer(role);
TRI_ASSERT(queryRegistry != nullptr);
ExecutionEngine* engine = nullptr;
try {
plan->findVarUsage();
if (planRegisters) {
plan->planRegisters();
}
ExecutionBlock* root = nullptr;
if (isCoordinator) {
try {
CoordinatorInstanciator inst(query);
plan->root()->walk(inst);
auto result = inst.buildEngines(queryRegistry);
if (!result.ok()) {
THROW_ARANGO_EXCEPTION_MESSAGE(result.errorNumber(), result.errorMessage());
}
// Every engine has copied the list of locked shards anyways. Simply
// throw this list away.
// TODO: We can save exactly one copy of this list. Or we could
// potentially replace it by
// a single shared_ptr and save the copy all along...
engine = result.engine();
TRI_ASSERT(engine != nullptr);
root = engine->root();
TRI_ASSERT(root != nullptr);
} catch (std::exception const& e) {
LOG_TOPIC(ERR, Logger::AQL)
<< "Coordinator query instantiation failed: " << e.what();
throw;
}
} else {
// instantiate the engine on a local server
engine = new ExecutionEngine(query);
Instanciator inst(engine);
plan->root()->walk(inst);
root = inst.root;
TRI_ASSERT(root != nullptr);
}
TRI_ASSERT(root != nullptr);
// inspect the root block of the query
if (root->getPlanNode()->getType() == ExecutionNode::RETURN) {
// it's a return node. now tell it to not copy its results from above,
// but directly return it. we also need to note the RegisterId the
// caller needs to look into when fetching the results
// in short: this avoids copying the return values
bool const returnInheritedResults = !isDBServer;
if (returnInheritedResults) {
auto returnNode = dynamic_cast<ExecutionBlockImpl<ReturnExecutor<true>>*>(root);
TRI_ASSERT(returnNode != nullptr);
engine->resultRegister(returnNode->infos().getInputRegisterId());
TRI_ASSERT(returnNode->infos().returnInheritedResults() == returnInheritedResults);
} else {
auto returnNode = dynamic_cast<ExecutionBlockImpl<ReturnExecutor<false>>*>(root);
TRI_ASSERT(returnNode != nullptr);
TRI_ASSERT(returnNode->infos().returnInheritedResults() == returnInheritedResults);
}
}
engine->_root = root;
return engine;
} catch (...) {
if (!isCoordinator) {
delete engine;
}
throw;
}
}
/// @brief add a block to the engine
void ExecutionEngine::addBlock(ExecutionBlock* block) {
TRI_ASSERT(block != nullptr);
_blocks.emplace_back(block);
}
/// @brief add a block to the engine
ExecutionBlock* ExecutionEngine::addBlock(std::unique_ptr<ExecutionBlock>&& block) {
TRI_ASSERT(block != nullptr);
_blocks.emplace_back(block.get());
return block.release();
}