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arangodb/lib/Basics/threads-win32.cpp

237 lines
8.5 KiB
C++

////////////////////////////////////////////////////////////////////////////////
/// @brief threads in win32 & win64
///
/// @file
///
/// DISCLAIMER
///
/// Copyright 2014 ArangoDB GmbH, Cologne, Germany
/// Copyright 2004-2014 triAGENS GmbH, Cologne, Germany
///
/// Licensed under the Apache License, Version 2.0 (the "License");
/// you may not use this file except in compliance with the License.
/// You may obtain a copy of the License at
///
/// http://www.apache.org/licenses/LICENSE-2.0
///
/// Unless required by applicable law or agreed to in writing, software
/// distributed under the License is distributed on an "AS IS" BASIS,
/// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
/// See the License for the specific language governing permissions and
/// limitations under the License.
///
/// Copyright holder is ArangoDB GmbH, Cologne, Germany
///
/// @author Dr. Frank Celler
/// @author Copyright 2014, ArangoDB GmbH, Cologne, Germany
/// @author Copyright 2011-2013, triAGENS GmbH, Cologne, Germany
////////////////////////////////////////////////////////////////////////////////
#include "threads.h"
#include "Basics/logging.h"
#include "Basics/tri-strings.h"
// -----------------------------------------------------------------------------
// --SECTION-- THREAD
// -----------------------------------------------------------------------------
// -----------------------------------------------------------------------------
// --SECTION-- private types
// -----------------------------------------------------------------------------
////////////////////////////////////////////////////////////////////////////////
/// @brief data block for thread starter
////////////////////////////////////////////////////////////////////////////////
typedef struct thread_data_s {
void (*starter) (void*);
void* _data;
char* _name;
}
thread_data_t;
// -----------------------------------------------------------------------------
// --SECTION-- private functions
// -----------------------------------------------------------------------------
////////////////////////////////////////////////////////////////////////////////
/// @brief starter function for thread
////////////////////////////////////////////////////////////////////////////////
static DWORD __stdcall ThreadStarter (void* data) {
thread_data_t* d;
d = (thread_data_t*) data;
d->starter(d->_data);
TRI_Free(TRI_CORE_MEM_ZONE, d);
return 0;
}
// -----------------------------------------------------------------------------
// --SECTION-- constructors and destructors
// -----------------------------------------------------------------------------
////////////////////////////////////////////////////////////////////////////////
/// @brief initializes a thread
////////////////////////////////////////////////////////////////////////////////
void TRI_InitThread (TRI_thread_t* thread) {
*thread = 0;
}
// -----------------------------------------------------------------------------
// --SECTION-- public functions
// -----------------------------------------------------------------------------
////////////////////////////////////////////////////////////////////////////////
/// @brief returns the current process identifier
////////////////////////////////////////////////////////////////////////////////
TRI_pid_t TRI_CurrentProcessId () {
return _getpid();
}
////////////////////////////////////////////////////////////////////////////////
/// @brief returns the current thread process identifier
////////////////////////////////////////////////////////////////////////////////
TRI_tpid_t TRI_CurrentThreadProcessId () {
return _getpid();
}
////////////////////////////////////////////////////////////////////////////////
/// @brief returns the current thread identifier
////////////////////////////////////////////////////////////////////////////////
TRI_tid_t TRI_CurrentThreadId () {
return GetCurrentThreadId();
}
////////////////////////////////////////////////////////////////////////////////
/// @brief starts a thread
////////////////////////////////////////////////////////////////////////////////
bool TRI_StartThread (TRI_thread_t* thread, TRI_tid_t* threadId, const char* name, void (*starter)(void*), void* data) {
thread_data_t* d = static_cast<thread_data_t*>(TRI_Allocate(TRI_CORE_MEM_ZONE, sizeof(thread_data_t), false));
if (d == nullptr) {
return false;
}
d->starter = starter;
d->_data = data;
d->_name = TRI_DuplicateString(name);
*thread = CreateThread(0, // default security attributes
0, // use default stack size
ThreadStarter, // thread function name
d, // argument to thread function
0, // use default creation flags
threadId); // returns the thread identifier
if (*thread == 0) {
TRI_Free(TRI_CORE_MEM_ZONE, d);
LOG_ERROR("could not start thread: %s ", strerror(errno));
return false;
}
return true;
}
////////////////////////////////////////////////////////////////////////////////
/// @brief attempts to stop/terminate a thread
////////////////////////////////////////////////////////////////////////////////
int TRI_StopThread (TRI_thread_t* thread) {
if (TerminateThread(*thread, 0) == 0) {
DWORD result = GetLastError();
LOG_ERROR("threads-win32.c:TRI_StopThread:could not stop thread -->%d", result);
return TRI_ERROR_INTERNAL;
}
return TRI_ERROR_NO_ERROR;
}
////////////////////////////////////////////////////////////////////////////////
/// @brief waits for a thread to finish
////////////////////////////////////////////////////////////////////////////////
int TRI_DetachThread (TRI_thread_t* thread) {
// TODO: no native implementation
return TRI_ERROR_NO_ERROR;
}
////////////////////////////////////////////////////////////////////////////////
/// @brief waits for a thread to finish
////////////////////////////////////////////////////////////////////////////////
int TRI_JoinThread (TRI_thread_t* thread) {
DWORD result = WaitForSingleObject(*thread, INFINITE);
switch (result) {
case WAIT_ABANDONED: {
LOG_FATAL_AND_EXIT("threads-win32.c:TRI_JoinThread:could not join thread --> WAIT_ABANDONED");
}
case WAIT_OBJECT_0: {
// everything ok
break;
}
case WAIT_TIMEOUT: {
LOG_FATAL_AND_EXIT("threads-win32.c:TRI_JoinThread:could not joint thread --> WAIT_TIMEOUT");
}
case WAIT_FAILED: {
result = GetLastError();
LOG_FATAL_AND_EXIT("threads-win32.c:TRI_JoinThread:could not join thread --> WAIT_FAILED - reason -->%d",result);
}
}
return TRI_ERROR_NO_ERROR;
}
////////////////////////////////////////////////////////////////////////////////
/// @brief checks if this thread is the thread passed as a parameter
////////////////////////////////////////////////////////////////////////////////
bool TRI_IsSelfThread (TRI_thread_t* thread) {
return false;
// ...........................................................................
// The GetThreadID(...) function is only available in Windows Vista or Higher
// TODO: Change the TRI_thread_t into a structure which stores the thread id
// as well as the thread handle. This can then be passed around
// ...........................................................................
//return ( GetCurrentThreadId() == GetThreadId(thread) );
}
////////////////////////////////////////////////////////////////////////////////
/// @brief allow cancelation
////////////////////////////////////////////////////////////////////////////////
void TRI_AllowCancelation(void) {
// TODO: No native implementation of this
}
////////////////////////////////////////////////////////////////////////////////
/// @brief sets the process affinity
////////////////////////////////////////////////////////////////////////////////
void TRI_SetProcessorAffinity (TRI_thread_t* thread, size_t core) {
}
// -----------------------------------------------------------------------------
// --SECTION-- END-OF-FILE
// -----------------------------------------------------------------------------
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// mode: outline-minor
// outline-regexp: "/// @brief\\|/// {@inheritDoc}\\|/// @page\\|// --SECTION--\\|/// @\\}"
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