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arangodb/arangod/Cache/PlainBucket.h

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////////////////////////////////////////////////////////////////////////////////
/// DISCLAIMER
///
/// Copyright 2014-2017 ArangoDB GmbH, Cologne, Germany
/// Copyright 2004-2014 triAGENS GmbH, Cologne, Germany
///
/// Licensed under the Apache License, Version 2.0 (the "License");
/// you may not use this file except in compliance with the License.
/// You may obtain a copy of the License at
///
/// http://www.apache.org/licenses/LICENSE-2.0
///
/// Unless required by applicable law or agreed to in writing, software
/// distributed under the License is distributed on an "AS IS" BASIS,
/// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
/// See the License for the specific language governing permissions and
/// limitations under the License.
///
/// Copyright holder is ArangoDB GmbH, Cologne, Germany
///
/// @author Daniel H. Larkin
////////////////////////////////////////////////////////////////////////////////
#ifndef ARANGODB_CACHE_PLAIN_BUCKET_H
#define ARANGODB_CACHE_PLAIN_BUCKET_H
#include "Basics/Common.h"
#include "Cache/CachedValue.h"
#include "Cache/State.h"
#include <stdint.h>
#include <atomic>
namespace arangodb {
namespace cache {
////////////////////////////////////////////////////////////////////////////////
/// @brief Bucket structure for PlainCache.
///
/// Contains only a State variable and five slots each for hashes and data
/// pointers. Most querying and manipulation can be handled via the exposed
/// methods. Bucket must be locked before doing anything else to ensure proper
/// synchronization. Data entries are carefully laid out to ensure the structure
/// fits in a single cacheline.
////////////////////////////////////////////////////////////////////////////////
struct alignas(64) PlainBucket {
State _state;
// actual cached entries
uint32_t _cachedHashes[5];
CachedValue* _cachedData[5];
static size_t SLOTS_DATA;
// padding, if necessary?
#ifdef TRI_PADDING_32
uint32_t _padding[3];
#endif
//////////////////////////////////////////////////////////////////////////////
/// @brief Initialize an empty bucket.
//////////////////////////////////////////////////////////////////////////////
PlainBucket();
//////////////////////////////////////////////////////////////////////////////
/// @brief Attempt to lock bucket (failing after maxTries attempts).
//////////////////////////////////////////////////////////////////////////////
bool lock(int64_t maxTries);
//////////////////////////////////////////////////////////////////////////////
/// @brief Unlock the bucket. Requires bucket to be locked.
//////////////////////////////////////////////////////////////////////////////
void unlock();
//////////////////////////////////////////////////////////////////////////////
/// @brief Checks whether the bucket is locked.
//////////////////////////////////////////////////////////////////////////////
bool isLocked() const;
//////////////////////////////////////////////////////////////////////////////
/// @brief Checks whether the bucket has been migrated. Requires state to be
/// locked.
//////////////////////////////////////////////////////////////////////////////
bool isMigrated() const;
//////////////////////////////////////////////////////////////////////////////
/// @brief Checks whether bucket is full. Requires state to be locked.
//////////////////////////////////////////////////////////////////////////////
bool isFull() const;
//////////////////////////////////////////////////////////////////////////////
/// @brief Looks up a given key and returns associated value. Requires state
/// to be locked.
///
/// Takes an input hash and key (specified by pointer and size), and searches
/// the bucket for a matching entry. If a matching entry is found, it is
/// returned. By default, a matching entry will be moved to the front of the
/// bucket to allow basic LRU semantics. If no matching entry is found,
/// nothing will be changed and a nullptr will be returned.
//////////////////////////////////////////////////////////////////////////////
CachedValue* find(uint32_t hash, void const* key, uint32_t keySize,
bool moveToFront = true);
//////////////////////////////////////////////////////////////////////////////
/// @brief Inserts a given value. Requires state to be locked.
///
/// Requires that the bucket is not full and does not already contain an item
/// with the same key. If it is full, the item will not be inserted. If an
/// item with the same key exists, this is not detected but it is likely to
/// produce bugs later on down the line. When inserting, the item is put into
/// the first empty slot, then moved to the front. If attempting to insert and
/// the bucket is full, the user should evict an item and specify the
/// optimizeForInsertion flag to be true.
//////////////////////////////////////////////////////////////////////////////
void insert(uint32_t hash, CachedValue* value);
//////////////////////////////////////////////////////////////////////////////
/// @brief Removes an item with the given key if one exists. Requires state to
/// be locked.
///
/// Search for a matching key. If none exists, do nothing and return a
/// nullptr. If one exists, remove it from the bucket and return the pointer
/// to the value. Upon removal, the empty slot generated is moved to the back
/// of the bucket (to remove the gap).
//////////////////////////////////////////////////////////////////////////////
CachedValue* remove(uint32_t hash, void const* key, uint32_t keySize);
//////////////////////////////////////////////////////////////////////////////
/// @brief Searches for the best candidate in the bucket to evict. Requires
/// state to be locked.
///
/// Returns a pointer to least recently used freeable value. If the bucket
/// contains no values or all have outstanding references, then it returns
/// nullptr.
//////////////////////////////////////////////////////////////////////////////
CachedValue* evictionCandidate() const;
//////////////////////////////////////////////////////////////////////////////
/// @brief Evicts the given value from the bucket. Requires state to be
/// locked.
///
/// By default, it will move the empty slot to the back of the bucket. If
/// preparing an empty slot for insertion, specify the second parameter to be
/// true. This will move the empty slot to the front instead.
//////////////////////////////////////////////////////////////////////////////
void evict(CachedValue* value, bool optimizeForInsertion = false);
//////////////////////////////////////////////////////////////////////////////
/// @brief Reinitializes a bucket to be completely empty and unlocked.
/// Requires state to be locked.
//////////////////////////////////////////////////////////////////////////////
void clear();
private:
void moveSlot(size_t slot, bool moveToFront);
};
}; // end namespace cache
}; // end namespace arangodb
#endif