mirror of https://gitee.com/bigwinds/arangodb
170 lines
5.4 KiB
C++
170 lines
5.4 KiB
C++
////////////////////////////////////////////////////////////////////////////////
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/// DISCLAIMER
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///
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/// Copyright 2014-2016 ArangoDB GmbH, Cologne, Germany
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/// Copyright 2004-2014 triAGENS GmbH, Cologne, Germany
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///
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/// Licensed under the Apache License, Version 2.0 (the "License");
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/// you may not use this file except in compliance with the License.
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/// You may obtain a copy of the License at
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///
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/// http://www.apache.org/licenses/LICENSE-2.0
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///
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/// Unless required by applicable law or agreed to in writing, software
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/// distributed under the License is distributed on an "AS IS" BASIS,
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/// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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/// See the License for the specific language governing permissions and
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/// limitations under the License.
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///
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/// Copyright holder is ArangoDB GmbH, Cologne, Germany
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///
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/// @author Dr. Frank Celler
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////////////////////////////////////////////////////////////////////////////////
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#include "ScriptLoader.h"
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#include "Basics/FileUtils.h"
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#include "Basics/MutexLocker.h"
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#include "Basics/StringUtils.h"
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#include "Basics/files.h"
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#include "Basics/tri-strings.h"
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#include "Logger/Logger.h"
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using namespace arangodb;
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using namespace arangodb::basics;
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////////////////////////////////////////////////////////////////////////////////
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/// @brief constructs a loader
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////////////////////////////////////////////////////////////////////////////////
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ScriptLoader::ScriptLoader() : _scripts(), _directory(), _lock() {}
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////////////////////////////////////////////////////////////////////////////////
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/// @brief gets the directory for scripts
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////////////////////////////////////////////////////////////////////////////////
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std::string const& ScriptLoader::getDirectory() const { return _directory; }
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////////////////////////////////////////////////////////////////////////////////
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/// @brief sets the directory for scripts
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////////////////////////////////////////////////////////////////////////////////
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void ScriptLoader::setDirectory(std::string const& directory) {
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MUTEX_LOCKER(mutexLocker, _lock);
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_directory = directory;
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}
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////////////////////////////////////////////////////////////////////////////////
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/// @brief build a script from an array of strings
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////////////////////////////////////////////////////////////////////////////////
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std::string ScriptLoader::buildScript(char const** script) {
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std::string scriptString;
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while (true) {
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std::string tempStr = std::string(*script);
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if (tempStr == "//__end__") {
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break;
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}
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scriptString += tempStr + "\n";
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++script;
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}
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return scriptString;
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}
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////////////////////////////////////////////////////////////////////////////////
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/// @brief defines a new named script
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////////////////////////////////////////////////////////////////////////////////
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void ScriptLoader::defineScript(std::string const& name, std::string const& script) {
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MUTEX_LOCKER(mutexLocker, _lock);
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_scripts[name] = script;
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}
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////////////////////////////////////////////////////////////////////////////////
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/// @brief defines a new named script
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////////////////////////////////////////////////////////////////////////////////
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void ScriptLoader::defineScript(std::string const& name, char const** script) {
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std::string scriptString = buildScript(script);
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MUTEX_LOCKER(mutexLocker, _lock);
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_scripts[name] = scriptString;
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}
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////////////////////////////////////////////////////////////////////////////////
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/// @brief finds a named script
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////////////////////////////////////////////////////////////////////////////////
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std::string const& ScriptLoader::findScript(std::string const& name) {
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static std::string empty = "";
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MUTEX_LOCKER(mutexLocker, _lock);
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auto it = _scripts.find(name);
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if (it != _scripts.end()) {
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return it->second;
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}
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if (!_directory.empty()) {
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std::vector<std::string> parts = getDirectoryParts();
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for (size_t i = 0; i < parts.size(); i++) {
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std::string filename = basics::FileUtils::buildFilename(parts[i], name);
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char* result = TRI_SlurpFile(filename.c_str(), nullptr);
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if (result == nullptr && (i == parts.size() - 1)) {
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LOG_TOPIC("8d6a7", ERR, arangodb::Logger::FIXME)
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<< "cannot locate file '" << StringUtils::correctPath(name)
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<< "', path: '" << parts[i] << "': " << TRI_last_error();
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}
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if (result != nullptr) {
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_scripts[name] = result;
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TRI_FreeString(result);
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return _scripts[name];
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}
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}
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}
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return empty;
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}
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////////////////////////////////////////////////////////////////////////////////
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/// @brief gets a list of all specified directory parts
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////////////////////////////////////////////////////////////////////////////////
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std::vector<std::string> ScriptLoader::getDirectoryParts() {
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std::vector<std::string> directories;
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if (!_directory.empty()) {
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// .........................................................................
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// for backwards compatibility allow ":" as a delimiter for POSIX like
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// implementations, otherwise we will only allow ";"
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// .........................................................................
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#ifdef _WIN32
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std::vector<std::string> parts = basics::StringUtils::split(_directory, ';', '\0');
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#else
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std::vector<std::string> parts = basics::StringUtils::split(_directory, ":;", '\0');
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#endif
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for (size_t i = 0; i < parts.size(); ++i) {
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std::string part = StringUtils::trim(parts[i]);
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if (!part.empty()) {
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directories.push_back(std::move(part));
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}
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}
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}
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return directories;
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}
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