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arangodb/arangod/V8Server/V8DealerFeature.cpp

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////////////////////////////////////////////////////////////////////////////////
/// DISCLAIMER
///
/// Copyright 2016 ArangoDB GmbH, Cologne, Germany
///
/// Licensed under the Apache License, Version 2.0 (the "License");
/// you may not use this file except in compliance with the License.
/// You may obtain a copy of the License at
///
/// http://www.apache.org/licenses/LICENSE-2.0
///
/// Unless required by applicable law or agreed to in writing, software
/// distributed under the License is distributed on an "AS IS" BASIS,
/// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
/// See the License for the specific language governing permissions and
/// limitations under the License.
///
/// Copyright holder is ArangoDB GmbH, Cologne, Germany
///
/// @author Dr. Frank Celler
////////////////////////////////////////////////////////////////////////////////
#include "V8DealerFeature.h"
#include <regex>
#include <thread>
#include "3rdParty/valgrind/valgrind.h"
#include "Actions/actions.h"
#include "ApplicationFeatures/MaxMapCountFeature.h"
#include "ApplicationFeatures/V8PlatformFeature.h"
#include "Basics/ArangoGlobalContext.h"
#include "Basics/ConditionLocker.h"
#include "Basics/FileUtils.h"
#include "Basics/StringUtils.h"
#include "Basics/TimedAction.h"
#include "Cluster/ClusterFeature.h"
#include "Cluster/ServerState.h"
#include "Logger/Logger.h"
#include "ProgramOptions/ProgramOptions.h"
#include "ProgramOptions/Section.h"
#include "Random/RandomGenerator.h"
#include "Rest/Version.h"
#include "RestServer/DatabasePathFeature.h"
#include "RestServer/SystemDatabaseFeature.h"
#include "Scheduler/SchedulerFeature.h"
#include "Transaction/V8Context.h"
#include "V8/v8-buffer.h"
#include "V8/v8-conv.h"
#include "V8/v8-globals.h"
#include "V8/v8-shell.h"
#include "V8/v8-utils.h"
#include "V8Server/V8Context.h"
#include "V8Server/v8-actions.h"
#include "V8Server/v8-user-functions.h"
#include "V8Server/v8-user-structures.h"
#include "VocBase/vocbase.h"
using namespace arangodb;
using namespace arangodb::application_features;
using namespace arangodb::basics;
using namespace arangodb::options;
V8DealerFeature* V8DealerFeature::DEALER = nullptr;
namespace {
class V8GcThread : public Thread {
public:
explicit V8GcThread(V8DealerFeature* dealer)
: Thread("V8GarbageCollector"),
_dealer(dealer),
_lastGcStamp(static_cast<uint64_t>(TRI_microtime())) {}
~V8GcThread() { shutdown(); }
public:
void run() override { _dealer->collectGarbage(); }
double getLastGcStamp() {
return static_cast<double>(_lastGcStamp.load(std::memory_order_acquire));
}
void updateGcStamp(double value) {
_lastGcStamp.store(static_cast<uint64_t>(value), std::memory_order_release);
}
private:
V8DealerFeature* _dealer;
std::atomic<uint64_t> _lastGcStamp;
};
} // namespace
V8DealerFeature::V8DealerFeature(application_features::ApplicationServer& server)
: application_features::ApplicationFeature(server, "V8Dealer"),
_gcFrequency(60.0),
_gcInterval(2000),
_maxContextAge(60.0),
_copyInstallation(false),
_nrMaxContexts(0),
_nrMinContexts(0),
_nrInflightContexts(0),
_maxContextInvocations(0),
_allowAdminExecute(false),
_enableJS(true),
_nextId(0),
_stopping(false),
_gcFinished(false),
_dynamicContextCreationBlockers(0) {
setOptional(true);
startsAfter("ClusterPhase");
startsAfter("Action");
startsAfter("V8Platform");
}
void V8DealerFeature::collectOptions(std::shared_ptr<ProgramOptions> options) {
options->addSection("javascript", "Configure the Javascript engine");
options->addOption(
"--javascript.gc-frequency",
"JavaScript time-based garbage collection frequency (each x seconds)",
new DoubleParameter(&_gcFrequency),
arangodb::options::makeFlags(arangodb::options::Flags::Hidden));
options->addOption(
"--javascript.gc-interval",
"JavaScript request-based garbage collection interval (each x requests)",
new UInt64Parameter(&_gcInterval),
arangodb::options::makeFlags(arangodb::options::Flags::Hidden));
options->addOption("--javascript.app-path", "directory for Foxx applications",
new StringParameter(&_appPath));
options->addOption(
"--javascript.startup-directory",
"path to the directory containing JavaScript startup scripts",
new StringParameter(&_startupDirectory));
options->addOption("--javascript.module-directory",
"additional paths containing JavaScript modules",
new VectorParameter<StringParameter>(&_moduleDirectories),
arangodb::options::makeFlags(arangodb::options::Flags::Hidden));
options->addOption(
"--javascript.copy-installation",
"copy contents of 'javascript.startup-directory' on first start",
new BooleanParameter(&_copyInstallation));
options->addOption("--javascript.v8-contexts",
"maximum number of V8 contexts that are created for "
"executing JavaScript actions",
new UInt64Parameter(&_nrMaxContexts));
options->addOption("--javascript.v8-contexts-minimum",
"minimum number of V8 contexts that keep available for "
"executing JavaScript actions",
new UInt64Parameter(&_nrMinContexts));
options->addOption(
"--javascript.v8-contexts-max-invocations",
"maximum number of invocations for each V8 context before it is disposed",
new UInt64Parameter(&_maxContextInvocations),
arangodb::options::makeFlags(arangodb::options::Flags::Hidden));
options->addOption(
"--javascript.v8-contexts-max-age",
"maximum age for each V8 context (in seconds) before it is disposed",
new DoubleParameter(&_maxContextAge),
arangodb::options::makeFlags(arangodb::options::Flags::Hidden));
options->addOption(
"--javascript.allow-admin-execute",
"for testing purposes allow '_admin/execute', NEVER enable on production",
new BooleanParameter(&_allowAdminExecute),
arangodb::options::makeFlags(arangodb::options::Flags::Hidden));
options->addOption("--javascript.enabled", "enable the V8 JavaScript engine",
new BooleanParameter(&_enableJS),
arangodb::options::makeFlags(arangodb::options::Flags::Hidden));
}
void V8DealerFeature::validateOptions(std::shared_ptr<ProgramOptions> options) {
ProgramOptions::ProcessingResult const& result = options->processingResult();
// DBServer and Agent don't need JS. Agent role handled in AgencyFeature
if (ServerState::instance()->getRole() == ServerState::RoleEnum::ROLE_PRIMARY &&
(!result.touched("console") ||
!*(options->get<BooleanParameter>("console")->ptr))) {
// specifiying --console requires JavaScript, so we can only turn it off
// if not specified
_enableJS = false;
}
if (!_enableJS) {
disable();
application_features::ApplicationServer::disableFeatures(
{"V8Platform", "Action", "Script", "FoxxQueues", "Frontend"});
return;
}
// check the startup path
if (_startupDirectory.empty()) {
LOG_TOPIC(FATAL, arangodb::Logger::V8)
<< "no 'javascript.startup-directory' has been supplied, giving up";
FATAL_ERROR_EXIT();
}
// remove trailing / from path and set path
auto ctx = ArangoGlobalContext::CONTEXT;
if (ctx == nullptr) {
LOG_TOPIC(FATAL, arangodb::Logger::V8) << "failed to get global context";
FATAL_ERROR_EXIT();
}
ctx->normalizePath(_startupDirectory, "javascript.startup-directory", true);
ctx->normalizePath(_moduleDirectories, "javascript.module-directory", false);
// try to append the current version name to the startup directory,
// so instead of "/path/to/js" we will get "/path/to/js/3.4.0"
std::string const versionAppendix =
std::regex_replace(rest::Version::getServerVersion(), std::regex("-.*$"),
"");
std::string versionedPath =
basics::FileUtils::buildFilename(_startupDirectory, versionAppendix);
LOG_TOPIC(DEBUG, Logger::V8)
<< "checking for existence of version-specific startup-directory '"
<< versionedPath << "'";
if (basics::FileUtils::isDirectory(versionedPath)) {
// version-specific js path exists!
_startupDirectory = versionedPath;
}
for (auto& it : _moduleDirectories) {
versionedPath = basics::FileUtils::buildFilename(it, versionAppendix);
LOG_TOPIC(DEBUG, Logger::V8)
<< "checking for existence of version-specific module-directory '"
<< versionedPath << "'";
if (basics::FileUtils::isDirectory(versionedPath)) {
// version-specific js path exists!
it = versionedPath;
}
}
// check whether app-path was specified
if (_appPath.empty()) {
LOG_TOPIC(FATAL, arangodb::Logger::V8)
<< "no value has been specified for --javascript.app-path";
FATAL_ERROR_EXIT();
}
// Tests if this path is either a directory (ok) or does not exist (we create
// it in ::start) If it is something else this will throw an error.
ctx->normalizePath(_appPath, "javascript.app-path", false);
// use a minimum of 1 second for GC
if (_gcFrequency < 1) {
_gcFrequency = 1;
}
}
void V8DealerFeature::prepare() {
auto cluster = ApplicationServer::getFeature<ClusterFeature>("Cluster");
TRI_ASSERT(cluster != nullptr);
defineDouble("SYS_DEFAULT_REPLICATION_FACTOR_SYSTEM", cluster->systemReplicationFactor());
}
void V8DealerFeature::start() {
if (_copyInstallation) {
copyInstallationFiles(); // will exit process if it fails
} else {
// don't copy JS files on startup
// now check if we have a js directory inside the database directory, and if it looks good
auto dbPathFeature =
application_features::ApplicationServer::getFeature<DatabasePathFeature>(
DatabasePathFeature::name());
const std::string dbJSPath =
FileUtils::buildFilename(dbPathFeature->directory(), "js");
const std::string checksumFile =
FileUtils::buildFilename(dbJSPath, StaticStrings::checksumFileJs);
const std::string serverPath = FileUtils::buildFilename(dbJSPath, "server");
const std::string commonPath = FileUtils::buildFilename(dbJSPath, "common");
if (FileUtils::isDirectory(dbJSPath) && FileUtils::exists(checksumFile) &&
FileUtils::isDirectory(serverPath) && FileUtils::isDirectory(commonPath)) {
// only load node modules from original startup path
_nodeModulesDirectory = _startupDirectory;
// js directory inside database directory looks good. now use it!
_startupDirectory = dbJSPath;
}
}
LOG_TOPIC(DEBUG, Logger::V8)
<< "effective startup-directory: " << _startupDirectory
<< ", effective module-directories: " << _moduleDirectories
<< ", node-modules-directory: " << _nodeModulesDirectory;
_startupLoader.setDirectory(_startupDirectory);
ServerState::instance()->setJavaScriptPath(_startupDirectory);
// dump paths
{
std::vector<std::string> paths;
paths.push_back(std::string("startup '" + _startupDirectory + "'"));
if (!_moduleDirectories.empty()) {
paths.push_back(
std::string("module '" + StringUtils::join(_moduleDirectories, ";") + "'"));
}
if (!_appPath.empty()) {
paths.push_back(std::string("application '" + _appPath + "'"));
// create app directory if it does not exist
if (!basics::FileUtils::isDirectory(_appPath)) {
std::string systemErrorStr;
long errorNo;
int res = TRI_CreateRecursiveDirectory(_appPath.c_str(), errorNo, systemErrorStr);
if (res == TRI_ERROR_NO_ERROR) {
LOG_TOPIC(INFO, arangodb::Logger::FIXME)
<< "created javascript.app-path directory '" << _appPath << "'";
} else {
LOG_TOPIC(FATAL, arangodb::Logger::FIXME)
<< "unable to create javascript.app-path directory '" << _appPath
<< "': " << systemErrorStr;
FATAL_ERROR_EXIT();
}
}
}
LOG_TOPIC(INFO, arangodb::Logger::V8)
<< "JavaScript using " << StringUtils::join(paths, ", ");
}
// set singleton
DEALER = this;
if (_nrMinContexts < 1) {
_nrMinContexts = 1;
}
// try to guess a suitable number of contexts
if (0 == _nrMaxContexts) {
SchedulerFeature* scheduler =
ApplicationServer::getFeature<SchedulerFeature>("Scheduler");
// automatic maximum number of contexts should not be below 16
// this is because the number of cores may be too few for the cluster
// startup to properly run through with all its parallel requests
// and the potential need for multiple V8 contexts
_nrMaxContexts = (std::max)(uint64_t(scheduler->concurrency()), uint64_t(16));
}
if (_nrMinContexts > _nrMaxContexts) {
// max contexts must not be lower than min contexts
_nrMaxContexts = _nrMinContexts;
}
LOG_TOPIC(DEBUG, Logger::V8) << "number of V8 contexts: min: " << _nrMinContexts
<< ", max: " << _nrMaxContexts;
defineDouble("V8_CONTEXTS", static_cast<double>(_nrMaxContexts));
defineBoolean("ALLOW_ADMIN_EXECUTE", _allowAdminExecute);
// setup instances
{
CONDITION_LOCKER(guard, _contextCondition);
_contexts.reserve(static_cast<size_t>(_nrMaxContexts));
_busyContexts.reserve(static_cast<size_t>(_nrMaxContexts));
_idleContexts.reserve(static_cast<size_t>(_nrMaxContexts));
_dirtyContexts.reserve(static_cast<size_t>(_nrMaxContexts));
for (size_t i = 0; i < _nrMinContexts; ++i) {
V8Context* context = buildContext(nextId());
try {
_contexts.push_back(context);
} catch (...) {
delete context;
throw;
}
}
TRI_ASSERT(_contexts.size() > 0);
TRI_ASSERT(_contexts.size() <= _nrMaxContexts);
for (auto& context : _contexts) {
// apply context update is only run on contexts that no other
// threads can see (yet)
applyContextUpdate(context);
_idleContexts.push_back(context);
}
}
auto* sysDbFeature =
arangodb::application_features::ApplicationServer::getFeature<arangodb::SystemDatabaseFeature>();
auto database = sysDbFeature->use();
loadJavaScriptFileInAllContexts(database.get(), "server/initialize.js", nullptr);
startGarbageCollection();
}
void V8DealerFeature::copyInstallationFiles() {
if (!_enableJS &&
(ServerState::instance()->isAgent() || ServerState::instance()->isDBServer())) {
// skip expensive file-copying in case we are an agency or db server
// these do not need JavaScript support
return;
}
// get base path from DatabasePathFeature
auto dbPathFeature =
application_features::ApplicationServer::getFeature<DatabasePathFeature>();
const std::string copyJSPath =
FileUtils::buildFilename(dbPathFeature->directory(), "js");
if (copyJSPath == _startupDirectory) {
LOG_TOPIC(FATAL, arangodb::Logger::V8)
<< "'javascript.startup-directory' cannot be inside "
"'database.directory'";
FATAL_ERROR_EXIT();
}
TRI_ASSERT(!copyJSPath.empty());
_nodeModulesDirectory = _startupDirectory;
const std::string checksumFile =
FileUtils::buildFilename(_startupDirectory, StaticStrings::checksumFileJs);
const std::string copyChecksumFile =
FileUtils::buildFilename(copyJSPath, StaticStrings::checksumFileJs);
bool overwriteCopy = false;
if (!FileUtils::exists(copyJSPath) || !FileUtils::exists(checksumFile) ||
!FileUtils::exists(copyChecksumFile)) {
overwriteCopy = true;
} else {
try {
overwriteCopy =
(FileUtils::slurp(copyChecksumFile) != FileUtils::slurp(checksumFile));
} catch (basics::Exception const& e) {
LOG_TOPIC(ERR, Logger::V8) << "Error reading '" << StaticStrings::checksumFileJs
<< "' from disk: " << e.what();
overwriteCopy = true;
}
}
if (overwriteCopy) {
// sanity check before removing an existing directory:
// check if for some reason we will be trying to remove the entire database directory...
if (FileUtils::exists(FileUtils::buildFilename(copyJSPath, "ENGINE"))) {
LOG_TOPIC(FATAL, Logger::V8)
<< "JS installation path '" << copyJSPath << "' seems to be invalid";
FATAL_ERROR_EXIT();
}
LOG_TOPIC(DEBUG, Logger::V8) << "Copying JS installation files from '"
<< _startupDirectory << "' to '" << copyJSPath << "'";
int res = TRI_ERROR_NO_ERROR;
if (FileUtils::exists(copyJSPath)) {
res = TRI_RemoveDirectory(copyJSPath.c_str());
if (res != TRI_ERROR_NO_ERROR) {
LOG_TOPIC(FATAL, Logger::V8) << "Error cleaning JS installation path '"
<< copyJSPath << "': " << TRI_errno_string(res);
FATAL_ERROR_EXIT();
}
}
if (!FileUtils::createDirectory(copyJSPath, &res)) {
LOG_TOPIC(FATAL, Logger::V8) << "Error creating JS installation path '"
<< copyJSPath << "': " << TRI_errno_string(res);
FATAL_ERROR_EXIT();
}
// intentionally do not copy js/node/node_modules...
// we avoid copying this directory because it contains 5000+ files at the
// moment, and copying them one by one is darn slow at least on Windows...
std::string const versionAppendix =
std::regex_replace(rest::Version::getServerVersion(),
std::regex("-.*$"), "");
std::string const nodeModulesPath =
FileUtils::buildFilename("js", "node", "node_modules");
std::string const nodeModulesPathVersioned =
basics::FileUtils::buildFilename("js", versionAppendix, "node",
"node_modules");
auto filter = [&nodeModulesPath,
&nodeModulesPathVersioned](std::string const& filename) -> bool {
if (filename.size() >= nodeModulesPath.size()) {
std::string normalized = filename;
FileUtils::normalizePath(normalized);
if ((!nodeModulesPath.empty() &&
normalized.size() >= nodeModulesPath.size() &&
normalized.substr(normalized.size() - nodeModulesPath.size(), nodeModulesPath.size()) == nodeModulesPath) ||
(!nodeModulesPathVersioned.empty() &&
normalized.size() >= nodeModulesPathVersioned.size() &&
normalized.substr(normalized.size() - nodeModulesPathVersioned.size(), nodeModulesPathVersioned.size()) == nodeModulesPathVersioned)) {
// filter it out!
return true;
}
}
// let the file/directory pass through
return false;
};
std::string error;
if (!FileUtils::copyRecursive(_startupDirectory, copyJSPath, filter, error)) {
LOG_TOPIC(FATAL, Logger::V8) << "Error copying JS installation files to '"
<< copyJSPath << "': " << error;
FATAL_ERROR_EXIT();
}
}
_startupDirectory = copyJSPath;
}
V8Context* V8DealerFeature::addContext() {
V8Context* context = buildContext(nextId());
try {
// apply context update is only run on contexts that no other
// threads can see (yet)
applyContextUpdate(context);
auto* sysDbFeature =
arangodb::application_features::ApplicationServer::getFeature<arangodb::SystemDatabaseFeature>();
auto database = sysDbFeature->use();
// no other thread can use the context when we are here, as the
// context has not been added to the global list of contexts yet
loadJavaScriptFileInContext(database.get(), "server/initialize.js", context, nullptr);
return context;
} catch (...) {
delete context;
throw;
}
}
void V8DealerFeature::unprepare() {
shutdownContexts();
// delete GC thread after all action threads have been stopped
_gcThread.reset();
DEALER = nullptr;
}
bool V8DealerFeature::addGlobalContextMethod(std::string const& method) {
auto cb = [this, &method]() -> bool {
bool result = true;
for (auto& context : _contexts) {
try {
if (!context->addGlobalContextMethod(method)) {
result = false;
}
} catch (...) {
result = false;
}
}
return result;
};
CONDITION_LOCKER(guard, _contextCondition);
return cb();
}
void V8DealerFeature::collectGarbage() {
V8GcThread* gc = static_cast<V8GcThread*>(_gcThread.get());
TRI_ASSERT(gc != nullptr);
// this flag will be set to true if we timed out waiting for a GC signal
// if set to true, the next cycle will use a reduced wait time so the GC
// can be performed more early for all dirty contexts. The flag is set
// to false again once all contexts have been cleaned up and there is nothing
// more to do
bool useReducedWait = false;
bool preferFree = false;
// the time we'll wait for a signal
uint64_t const regularWaitTime = static_cast<uint64_t>(_gcFrequency * 1000.0 * 1000.0);
// the time we'll wait for a signal when the previous wait timed out
uint64_t const reducedWaitTime = static_cast<uint64_t>(_gcFrequency * 1000.0 * 200.0);
while (!_stopping) {
try {
V8Context* context = nullptr;
bool wasDirty = false;
{
bool gotSignal = false;
preferFree = !preferFree;
CONDITION_LOCKER(guard, _contextCondition);
if (_dirtyContexts.empty()) {
uint64_t waitTime = useReducedWait ? reducedWaitTime : regularWaitTime;
// we'll wait for a signal or a timeout
gotSignal = guard.wait(waitTime);
}
if (preferFree && !_idleContexts.empty()) {
context = pickFreeContextForGc();
}
if (context == nullptr && !_dirtyContexts.empty()) {
context = _dirtyContexts.back();
_dirtyContexts.pop_back();
if (context->invocationsSinceLastGc() < 50 && !context->_hasActiveExternals) {
// don't collect this one yet. it doesn't have externals, so there
// is no urge for garbage collection
_idleContexts.emplace_back(context);
context = nullptr;
} else {
wasDirty = true;
}
}
if (context == nullptr && !preferFree && !gotSignal && !_idleContexts.empty()) {
// we timed out waiting for a signal, so we have idle time that we can
// spend on running the GC pro-actively
// We'll pick one of the free contexts and clean it up
context = pickFreeContextForGc();
}
// there is no context to clean up, probably they all have been cleaned
// up already. increase the wait time so we don't cycle too much in the
// GC loop and waste CPU unnecessary
useReducedWait = (context != nullptr);
}
// update last gc time
double lastGc = TRI_microtime();
gc->updateGcStamp(lastGc);
if (context != nullptr) {
LOG_TOPIC(TRACE, arangodb::Logger::V8)
<< "collecting V8 garbage in context #" << context->id()
<< ", invocations total: " << context->invocations()
<< ", invocations since last gc: " << context->invocationsSinceLastGc()
<< ", hasActive: " << context->_hasActiveExternals
<< ", wasDirty: " << wasDirty;
bool hasActiveExternals = false;
auto isolate = context->_isolate;
{
// this guard will lock and enter the isolate
// and automatically exit and unlock it when it runs out of scope
V8ContextEntryGuard contextGuard(context);
v8::HandleScope scope(isolate);
auto localContext = v8::Local<v8::Context>::New(isolate, context->_context);
localContext->Enter();
{
v8::Context::Scope contextScope(localContext);
context->assertLocked();
TRI_GET_GLOBALS();
v8g->_inForcedCollect = true;
TRI_RunGarbageCollectionV8(isolate, 1.0);
v8g->_inForcedCollect = false;
hasActiveExternals = v8g->hasActiveExternals();
}
localContext->Exit();
}
// update garbage collection statistics
context->_hasActiveExternals = hasActiveExternals;
context->setCleaned(lastGc);
{
CONDITION_LOCKER(guard, _contextCondition);
if (_contexts.size() > _nrMinContexts && !context->isDefault() &&
context->shouldBeRemoved(_maxContextAge, _maxContextInvocations) &&
_dynamicContextCreationBlockers == 0) {
// remove the extra context as it is not needed anymore
_contexts.erase(std::remove_if(_contexts.begin(), _contexts.end(),
[&context](V8Context* c) {
return (c->id() == context->id());
}));
LOG_TOPIC(DEBUG, Logger::V8)
<< "removed superfluous V8 context #" << context->id()
<< ", number of contexts is now: " << _contexts.size();
guard.unlock();
shutdownContext(context);
} else {
// put it back into the free list
if (wasDirty) {
_idleContexts.emplace_back(context);
} else {
_idleContexts.insert(_idleContexts.begin(), context);
}
guard.broadcast();
}
}
} else {
useReducedWait = true; // sanity
}
} catch (...) {
// simply ignore errors here
useReducedWait = false;
}
}
_gcFinished = true;
}
void V8DealerFeature::unblockDynamicContextCreation() {
CONDITION_LOCKER(guard, _contextCondition);
TRI_ASSERT(_dynamicContextCreationBlockers > 0);
--_dynamicContextCreationBlockers;
}
void V8DealerFeature::loadJavaScriptFileInAllContexts(TRI_vocbase_t* vocbase,
std::string const& file,
VPackBuilder* builder) {
if (builder != nullptr) {
builder->openArray();
}
std::vector<V8Context*> contexts;
{
CONDITION_LOCKER(guard, _contextCondition);
while (_nrInflightContexts > 0) {
// wait until all pending context creation requests have been satisified
guard.wait(10000);
}
// copy the list of contexts into a local variable
contexts = _contexts;
// block the addition or removal of contexts
++_dynamicContextCreationBlockers;
}
TRI_DEFER(unblockDynamicContextCreation());
LOG_TOPIC(TRACE, Logger::V8) << "loading JavaScript file '" << file << "' in all ("
<< contexts.size() << ") V8 context";
// now safely scan the local copy of the contexts
for (auto& context : contexts) {
CONDITION_LOCKER(guard, _contextCondition);
while (_busyContexts.find(context) != _busyContexts.end()) {
// we must not enter the context if another thread is also using it...
guard.wait(10000);
}
auto it = std::find(_dirtyContexts.begin(), _dirtyContexts.end(), context);
if (it != _dirtyContexts.end()) {
// context is in _dirtyContexts
// remove it from there
_dirtyContexts.erase(it);
guard.unlock();
try {
loadJavaScriptFileInContext(vocbase, file, context, builder);
} catch (...) {
guard.lock();
_dirtyContexts.push_back(context);
throw;
}
// and re-insert it after we are done
guard.lock();
_dirtyContexts.push_back(context);
} else {
// if the context is neither busy nor dirty, it must be idle
auto it = std::find(_idleContexts.begin(), _idleContexts.end(), context);
if (it != _idleContexts.end()) {
// remove it from there
_idleContexts.erase(it);
guard.unlock();
try {
loadJavaScriptFileInContext(vocbase, file, context, builder);
} catch (...) {
guard.lock();
_idleContexts.push_back(context);
throw;
}
// and re-insert it after we are done
guard.lock();
_idleContexts.push_back(context);
} else {
LOG_TOPIC(WARN, Logger::V8) << "v8 context #" << context->id() << " has disappeared";
}
}
}
if (builder != nullptr) {
builder->close();
}
}
void V8DealerFeature::startGarbageCollection() {
TRI_ASSERT(_gcThread == nullptr);
_gcThread.reset(new V8GcThread(this));
_gcThread->start();
_gcFinished = false;
}
void V8DealerFeature::prepareLockedContext(TRI_vocbase_t* vocbase, V8Context* context,
bool allowUseDatabase) {
TRI_ASSERT(vocbase != nullptr);
// when we get here, we should have a context and an isolate
context->assertLocked();
auto isolate = context->_isolate;
{
v8::HandleScope scope(isolate);
auto localContext = v8::Local<v8::Context>::New(isolate, context->_context);
localContext->Enter();
{
v8::Context::Scope contextScope(localContext);
context->assertLocked();
TRI_GET_GLOBALS();
// initialize the context data
v8g->_query = nullptr;
v8g->_vocbase = vocbase;
v8g->_allowUseDatabase = allowUseDatabase;
try {
LOG_TOPIC(TRACE, arangodb::Logger::V8)
<< "entering V8 context #" << context->id();
context->handleGlobalContextMethods();
} catch (...) {
// ignore errors here
}
}
}
}
/// @brief forceContext == -1 means that any free context may be
/// picked, or a new one will be created if we have not exceeded
/// the maximum number of contexts
/// forceContext == -2 means that any free context may be picked,
/// or a new one will be created if we have not exceeded or exactly
/// reached the maximum number of contexts. this can be used to
/// force the creation of another context for high priority tasks
/// forceContext >= 0 means picking the context with that exact id
V8Context* V8DealerFeature::enterContext(TRI_vocbase_t* vocbase, bool allowUseDatabase,
ssize_t forceContext) {
TRI_ASSERT(vocbase != nullptr);
if (_stopping) {
return nullptr;
}
if (!vocbase->use()) {
return nullptr;
}
TimedAction exitWhenNoContext(
[](double waitTime) {
LOG_TOPIC(WARN, arangodb::Logger::V8)
<< "giving up waiting for unused V8 context after "
<< Logger::FIXED(waitTime) << " s";
},
60);
V8Context* context = nullptr;
// this is for TESTING / DEBUGGING / INIT only
if (forceContext >= 0) {
size_t id = static_cast<size_t>(forceContext);
while (!_stopping) {
{
CONDITION_LOCKER(guard, _contextCondition);
if (_stopping) {
break;
}
for (auto it = _idleContexts.begin(); it != _idleContexts.end(); ++it) {
if ((*it)->id() == id) {
context = (*it);
_idleContexts.erase(it);
_busyContexts.emplace(context);
break;
}
}
if (context == nullptr) {
// still not found
for (auto it = _dirtyContexts.begin(); it != _dirtyContexts.end(); ++it) {
if ((*it)->id() == id) {
context = (*it);
_dirtyContexts.erase(it);
_busyContexts.emplace(context);
break;
}
}
}
if (context != nullptr) {
// found the context
TRI_ASSERT(guard.isLocked());
break;
}
// check if such context exists at all
bool found = false;
for (auto& it : _contexts) {
if (it->id() == id) {
found = true;
break;
}
}
if (!found) {
vocbase->release();
LOG_TOPIC(WARN, arangodb::Logger::V8)
<< "specified V8 context #" << id << " not found";
return nullptr;
}
}
LOG_TOPIC(DEBUG, arangodb::Logger::V8)
<< "waiting for V8 context #" << id << " to become available";
std::this_thread::sleep_for(std::chrono::microseconds(50 * 1000));
}
if (context == nullptr) {
vocbase->release();
return nullptr;
}
}
// look for a free context
else {
CONDITION_LOCKER(guard, _contextCondition);
while (_idleContexts.empty() && !_stopping) {
TRI_ASSERT(guard.isLocked());
LOG_TOPIC(TRACE, arangodb::Logger::V8) << "waiting for unused V8 context";
if (!_dirtyContexts.empty()) {
// we'll use a dirty context in this case
_idleContexts.push_back(_dirtyContexts.back());
_dirtyContexts.pop_back();
break;
}
bool const contextLimitNotExceeded =
(_contexts.size() + _nrInflightContexts < _nrMaxContexts);
if (contextLimitNotExceeded && _dynamicContextCreationBlockers == 0 &&
!MaxMapCountFeature::isNearMaxMappings()) {
++_nrInflightContexts;
TRI_ASSERT(guard.isLocked());
guard.unlock();
try {
LOG_TOPIC(DEBUG, Logger::V8) << "creating additional V8 context";
context = addContext();
} catch (...) {
guard.lock();
// clean up state
--_nrInflightContexts;
throw;
}
// must re-lock
TRI_ASSERT(!guard.isLocked());
guard.lock();
--_nrInflightContexts;
try {
_contexts.push_back(context);
} catch (...) {
// oops
delete context;
context = nullptr;
continue;
}
TRI_ASSERT(guard.isLocked());
try {
_idleContexts.push_back(context);
LOG_TOPIC(DEBUG, Logger::V8)
<< "created additional V8 context #" << context->id()
<< ", number of contexts is now " << _contexts.size();
} catch (...) {
TRI_ASSERT(!_contexts.empty());
_contexts.pop_back();
TRI_ASSERT(context != nullptr);
delete context;
}
guard.broadcast();
continue;
}
TRI_ASSERT(guard.isLocked());
guard.wait(100000);
if (exitWhenNoContext.tick()) {
vocbase->release();
return nullptr;
}
}
TRI_ASSERT(guard.isLocked());
// in case we are in the shutdown phase, do not enter a context!
// the context might have been deleted by the shutdown
if (_stopping) {
vocbase->release();
return nullptr;
}
TRI_ASSERT(!_idleContexts.empty());
context = _idleContexts.back();
LOG_TOPIC(TRACE, arangodb::Logger::V8)
<< "found unused V8 context #" << context->id();
TRI_ASSERT(context != nullptr);
_idleContexts.pop_back();
// should not fail because we reserved enough space beforehand
_busyContexts.emplace(context);
}
TRI_ASSERT(context != nullptr);
context->lockAndEnter();
context->assertLocked();
prepareLockedContext(vocbase, context, allowUseDatabase);
return context;
}
void V8DealerFeature::exitContextInternal(V8Context* context) {
TRI_DEFER(context->unlockAndExit());
cleanupLockedContext(context);
}
void V8DealerFeature::cleanupLockedContext(V8Context* context) {
TRI_ASSERT(context != nullptr);
LOG_TOPIC(TRACE, arangodb::Logger::V8) << "leaving V8 context #" << context->id();
auto isolate = context->_isolate;
TRI_ASSERT(isolate != nullptr);
TRI_GET_GLOBALS();
context->assertLocked();
bool canceled = false;
if (V8PlatformFeature::isOutOfMemory(isolate)) {
static double const availableTime = 300.0;
v8::HandleScope scope(isolate);
{
auto localContext = v8::Local<v8::Context>::New(isolate, context->_context);
localContext->Enter();
{
v8::Context::Scope contextScope(localContext);
v8g->_inForcedCollect = true;
TRI_RunGarbageCollectionV8(isolate, availableTime);
v8g->_inForcedCollect = false;
}
// needs to be reset after the garbage collection
V8PlatformFeature::resetOutOfMemory(isolate);
localContext->Exit();
}
}
// update data for later garbage collection
{
TRI_GET_GLOBALS();
context->_hasActiveExternals = v8g->hasActiveExternals();
TRI_vocbase_t* vocbase = v8g->_vocbase;
TRI_ASSERT(vocbase != nullptr);
// release last recently used vocbase
vocbase->release();
// check for cancelation requests
canceled = v8g->_canceled;
v8g->_canceled = false;
}
// check if we need to execute global context methods
bool const runGlobal = context->hasGlobalMethodsQueued();
{
v8::HandleScope scope(isolate);
// if the execution was canceled, we need to cleanup
if (canceled) {
context->handleCancelationCleanup();
}
// run global context methods
if (runGlobal) {
context->assertLocked();
try {
context->handleGlobalContextMethods();
} catch (...) {
// ignore errors here
}
}
TRI_GET_GLOBALS();
// reset the context data; gc should be able to run without it
v8g->_query = nullptr;
v8g->_vocbase = nullptr;
v8g->_allowUseDatabase = false;
// now really exit
auto localContext = v8::Local<v8::Context>::New(isolate, context->_context);
localContext->Exit();
}
}
void V8DealerFeature::exitContext(V8Context* context) {
cleanupLockedContext(context);
V8GcThread* gc = static_cast<V8GcThread*>(_gcThread.get());
if (gc != nullptr) {
// default is no garbage collection
bool performGarbageCollection = false;
bool forceGarbageCollection = false;
// postpone garbage collection for standard contexts
double lastGc = gc->getLastGcStamp();
if (context->_lastGcStamp + _gcFrequency < lastGc) {
performGarbageCollection = true;
if (context->_lastGcStamp + 30 * _gcFrequency < lastGc) {
// force the GC, so that it happens eventually
forceGarbageCollection = true;
LOG_TOPIC(TRACE, arangodb::Logger::V8)
<< "V8 context #" << context->id()
<< " has reached GC timeout threshold and will be forced into GC";
} else {
LOG_TOPIC(TRACE, arangodb::Logger::V8)
<< "V8 context #" << context->id()
<< " has reached GC timeout threshold and will be scheduled for GC";
}
} else if (context->invocationsSinceLastGc() >= _gcInterval) {
LOG_TOPIC(TRACE, arangodb::Logger::V8)
<< "V8 context #" << context->id()
<< " has reached maximum number of requests and will "
"be scheduled for GC";
performGarbageCollection = true;
}
context->unlockAndExit();
CONDITION_LOCKER(guard, _contextCondition);
if (performGarbageCollection && (forceGarbageCollection || !_idleContexts.empty())) {
// only add the context to the dirty list if there is at least one other
// free context
// note that re-adding the context here should not fail as we reserved
// enough room for all contexts during startup
_dirtyContexts.emplace_back(context);
} else {
// note that re-adding the context here should not fail as we reserved
// enough room for all contexts during startup
_idleContexts.emplace_back(context);
}
_busyContexts.erase(context);
LOG_TOPIC(TRACE, arangodb::Logger::V8)
<< "returned dirty V8 context #" << context->id();
guard.broadcast();
} else {
context->unlockAndExit();
CONDITION_LOCKER(guard, _contextCondition);
_busyContexts.erase(context);
// note that re-adding the context here should not fail as we reserved
// enough room for all contexts during startup
_idleContexts.emplace_back(context);
LOG_TOPIC(TRACE, arangodb::Logger::V8)
<< "returned dirty V8 context #" << context->id() << " back into free";
guard.broadcast();
}
}
void V8DealerFeature::defineContextUpdate(
std::function<void(v8::Isolate*, v8::Handle<v8::Context>, size_t)> func,
TRI_vocbase_t* vocbase) {
_contextUpdates.emplace_back(func, vocbase);
}
// apply context update is only run on contexts that no other
// threads can see (yet)
void V8DealerFeature::applyContextUpdate(V8Context* context) {
auto* sysDbFeature =
arangodb::application_features::ApplicationServer::lookupFeature<arangodb::SystemDatabaseFeature>();
for (auto& p : _contextUpdates) {
auto vocbase = p.second;
if (vocbase == nullptr) {
vocbase = sysDbFeature ? sysDbFeature->use().get() : nullptr;
if (!vocbase) {
continue;
}
}
if (!vocbase->use()) {
// oops
continue;
}
context->lockAndEnter();
prepareLockedContext(vocbase, context, true);
TRI_DEFER(exitContextInternal(context));
{
v8::HandleScope scope(context->_isolate);
auto localContext = v8::Local<v8::Context>::New(context->_isolate, context->_context);
localContext->Enter();
{
v8::Context::Scope contextScope(localContext);
p.first(context->_isolate, localContext, context->id());
}
localContext->Exit();
}
LOG_TOPIC(TRACE, arangodb::Logger::V8) << "updated V8 context #" << context->id();
}
}
void V8DealerFeature::shutdownContexts() {
_stopping = true;
// wait for all contexts to finish
{
CONDITION_LOCKER(guard, _contextCondition);
guard.broadcast();
for (size_t n = 0; n < 10 * 5; ++n) {
if (_busyContexts.empty()) {
LOG_TOPIC(DEBUG, arangodb::Logger::V8) << "no busy V8 contexts";
break;
}
LOG_TOPIC(DEBUG, arangodb::Logger::V8) << "waiting for busy V8 contexts ("
<< _busyContexts.size() << ") to finish ";
guard.wait(100 * 1000);
}
}
// send all busy contexts a terminate signal
{
CONDITION_LOCKER(guard, _contextCondition);
for (auto& it : _busyContexts) {
LOG_TOPIC(WARN, arangodb::Logger::V8)
<< "sending termination signal to V8 context #" << it->id();
v8::V8::TerminateExecution(it->_isolate);
}
}
// wait for one minute
{
CONDITION_LOCKER(guard, _contextCondition);
for (size_t n = 0; n < 10 * 60; ++n) {
if (_busyContexts.empty()) {
break;
}
guard.wait(100000);
}
}
if (!_busyContexts.empty()) {
LOG_TOPIC(FATAL, arangodb::Logger::V8) << "cannot shutdown V8 contexts";
FATAL_ERROR_EXIT();
}
// stop GC thread
if (_gcThread != nullptr) {
LOG_TOPIC(DEBUG, arangodb::Logger::V8)
<< "waiting for V8 GC thread to finish action";
_gcThread->beginShutdown();
// wait until garbage collector thread is done
while (!_gcFinished) {
std::this_thread::sleep_for(std::chrono::microseconds(10000));
}
LOG_TOPIC(DEBUG, arangodb::Logger::V8)
<< "commanding V8 GC thread to terminate";
}
// shutdown all instances
{
CONDITION_LOCKER(guard, _contextCondition);
for (auto& context : _contexts) {
shutdownContext(context);
}
_contexts.clear();
}
LOG_TOPIC(DEBUG, arangodb::Logger::V8) << "V8 contexts are shut down";
}
V8Context* V8DealerFeature::pickFreeContextForGc() {
int const n = static_cast<int>(_idleContexts.size());
if (n == 0) {
// this is easy...
return nullptr;
}
V8GcThread* gc = static_cast<V8GcThread*>(_gcThread.get());
TRI_ASSERT(gc != nullptr);
// we got more than 1 context to clean up, pick the one with the "oldest" GC
// stamp
int pickedContextNr = -1; // index of context with lowest GC stamp, -1 means "none"
for (int i = n - 1; i > 0; --i) {
// check if there's actually anything to clean up in the context
if (_idleContexts[i]->invocationsSinceLastGc() < 50 && !_idleContexts[i]->_hasActiveExternals) {
continue;
}
// compare last GC stamp
if (pickedContextNr == -1 || _idleContexts[i]->_lastGcStamp <=
_idleContexts[pickedContextNr]->_lastGcStamp) {
pickedContextNr = i;
}
}
// we now have the context to clean up in pickedContextNr
if (pickedContextNr == -1) {
// no context found
return nullptr;
}
// this is the context to clean up
V8Context* context = _idleContexts[pickedContextNr];
TRI_ASSERT(context != nullptr);
// now compare its last GC timestamp with the last global GC stamp
if (context->_lastGcStamp + _gcFrequency >= gc->getLastGcStamp()) {
// no need yet to clean up the context
return nullptr;
}
// we'll pop the context from the vector. the context might be at
// any position in the vector so we need to move the other elements
// around
if (n > 1) {
for (int i = pickedContextNr; i < n - 1; ++i) {
_idleContexts[i] = _idleContexts[i + 1];
}
}
_idleContexts.pop_back();
return context;
}
V8Context* V8DealerFeature::buildContext(size_t id) {
V8PlatformFeature* v8platform =
application_features::ApplicationServer::getFeature<V8PlatformFeature>(
"V8Platform");
TRI_ASSERT(v8platform != nullptr);
// create isolate
v8::Isolate* isolate = v8platform->createIsolate();
TRI_ASSERT(isolate != nullptr);
// pass isolate to a new context
auto context = std::make_unique<V8Context>(id, isolate);
try {
// this guard will lock and enter the isolate
// and automatically exit and unlock it when it runs out of scope
V8ContextEntryGuard contextGuard(context.get());
v8::HandleScope scope(isolate);
v8::Handle<v8::ObjectTemplate> global = v8::ObjectTemplate::New(isolate);
v8::Persistent<v8::Context> persistentContext;
persistentContext.Reset(isolate, v8::Context::New(isolate, nullptr, global));
auto localContext = v8::Local<v8::Context>::New(isolate, persistentContext);
localContext->Enter();
{
v8::Context::Scope contextScope(localContext);
TRI_CreateV8Globals(isolate, id);
context->_context.Reset(context->_isolate, localContext);
if (context->_context.IsEmpty()) {
LOG_TOPIC(FATAL, arangodb::Logger::V8) << "cannot initialize V8 engine";
FATAL_ERROR_EXIT();
}
v8::Handle<v8::Object> globalObj = localContext->Global();
globalObj->Set(TRI_V8_ASCII_STRING(isolate, "GLOBAL"), globalObj);
globalObj->Set(TRI_V8_ASCII_STRING(isolate, "global"), globalObj);
globalObj->Set(TRI_V8_ASCII_STRING(isolate, "root"), globalObj);
std::string modules = "";
std::string sep = "";
std::vector<std::string> directories;
directories.insert(directories.end(), _moduleDirectories.begin(),
_moduleDirectories.end());
directories.emplace_back(_startupDirectory);
if (!_nodeModulesDirectory.empty() && _nodeModulesDirectory != _startupDirectory) {
directories.emplace_back(_nodeModulesDirectory);
}
for (auto const& directory : directories) {
modules += sep;
sep = ";";
modules += FileUtils::buildFilename(directory, "server/modules") + sep +
FileUtils::buildFilename(directory, "common/modules") + sep +
FileUtils::buildFilename(directory, "node");
}
TRI_InitV8UserFunctions(isolate, localContext);
TRI_InitV8UserStructures(isolate, localContext);
TRI_InitV8Buffer(isolate);
TRI_InitV8Utils(isolate, localContext, _startupDirectory, modules);
TRI_InitV8DebugUtils(isolate, localContext);
TRI_InitV8Shell(isolate);
{
v8::HandleScope scope(isolate);
TRI_AddGlobalVariableVocbase(isolate,
TRI_V8_ASCII_STRING(isolate, "APP_PATH"),
TRI_V8_STD_STRING(isolate, _appPath));
for (auto j : _definedBooleans) {
localContext->Global()->ForceSet(TRI_V8_STD_STRING(isolate, j.first),
v8::Boolean::New(isolate, j.second),
v8::ReadOnly);
}
for (auto j : _definedDoubles) {
localContext->Global()->ForceSet(TRI_V8_STD_STRING(isolate, j.first),
v8::Number::New(isolate, j.second), v8::ReadOnly);
}
for (auto const& j : _definedStrings) {
localContext->Global()->ForceSet(TRI_V8_STD_STRING(isolate, j.first),
TRI_V8_STD_STRING(isolate, j.second),
v8::ReadOnly);
}
}
}
// and return from the context
localContext->Exit();
} catch (...) {
LOG_TOPIC(WARN, Logger::V8)
<< "caught exception during context initialization";
v8platform->disposeIsolate(isolate);
throw;
}
// some random delay value to add as an initial garbage collection offset
// this avoids collecting all contexts at the very same time
double const randomWait = static_cast<double>(RandomGenerator::interval(0, 60));
// initialize garbage collection for context
context->_hasActiveExternals = true;
context->_lastGcStamp = TRI_microtime() + randomWait;
LOG_TOPIC(TRACE, arangodb::Logger::V8) << "initialized V8 context #" << id;
return context.release();
}
V8DealerFeature::Statistics V8DealerFeature::getCurrentContextNumbers() {
CONDITION_LOCKER(guard, _contextCondition);
return {_contexts.size(), _busyContexts.size(), _dirtyContexts.size(),
_idleContexts.size(), _nrMaxContexts};
}
std::vector<V8DealerFeature::MemoryStatistics> V8DealerFeature::getCurrentMemoryNumbers() {
std::vector<V8DealerFeature::MemoryStatistics> result;
{
CONDITION_LOCKER(guard, _contextCondition);
result.reserve(_contexts.size());
for (auto oneCtx : _contexts) {
auto isolate = oneCtx->_isolate;
TRI_GET_GLOBALS();
result.push_back(MemoryStatistics
{
v8g->_id,
v8g->_lastMaxTime,
v8g->_countOfTimes,
v8g->_heapMax,
v8g->_heapLow
});
}
}
return result;
}
bool V8DealerFeature::loadJavaScriptFileInContext(TRI_vocbase_t* vocbase,
std::string const& file, V8Context* context,
VPackBuilder* builder) {
TRI_ASSERT(vocbase != nullptr);
TRI_ASSERT(context != nullptr);
if (_stopping) {
return false;
}
if (!vocbase->use()) {
return false;
}
context->lockAndEnter();
prepareLockedContext(vocbase, context, true);
TRI_DEFER(exitContextInternal(context));
try {
loadJavaScriptFileInternal(file, context, builder);
} catch (...) {
LOG_TOPIC(WARN, Logger::V8)
<< "caught exception while executing JavaScript file '" << file
<< "' in context #" << context->id();
throw;
}
return true;
}
void V8DealerFeature::loadJavaScriptFileInternal(std::string const& file, V8Context* context,
VPackBuilder* builder) {
v8::HandleScope scope(context->_isolate);
auto localContext = v8::Local<v8::Context>::New(context->_isolate, context->_context);
localContext->Enter();
{
v8::Context::Scope contextScope(localContext);
switch (_startupLoader.loadScript(context->_isolate, localContext, file, builder)) {
case JSLoader::eSuccess:
LOG_TOPIC(TRACE, arangodb::Logger::V8) << "loaded JavaScript file '" << file << "'";
break;
case JSLoader::eFailLoad:
LOG_TOPIC(FATAL, arangodb::Logger::V8)
<< "cannot load JavaScript file '" << file << "'";
FATAL_ERROR_EXIT();
break;
case JSLoader::eFailExecute:
LOG_TOPIC(FATAL, arangodb::Logger::V8)
<< "error during execution of JavaScript file '" << file << "'";
FATAL_ERROR_EXIT();
break;
}
}
localContext->Exit();
LOG_TOPIC(TRACE, arangodb::Logger::V8) << "loaded Javascript file '" << file
<< "' for V8 context #" << context->id();
}
void V8DealerFeature::shutdownContext(V8Context* context) {
TRI_ASSERT(context != nullptr);
LOG_TOPIC(TRACE, arangodb::Logger::V8)
<< "shutting down V8 context #" << context->id();
auto isolate = context->_isolate;
{
// this guard will lock and enter the isolate
// and automatically exit and unlock it when it runs out of scope
V8ContextEntryGuard contextGuard(context);
v8::HandleScope scope(isolate);
TRI_GET_GLOBALS();
auto localContext = v8::Local<v8::Context>::New(isolate, context->_context);
localContext->Enter();
{
v8::Context::Scope contextScope(localContext);
TRI_VisitActions(
[&isolate](TRI_action_t* action) { action->visit(isolate); });
double availableTime = 30.0;
v8g->_inForcedCollect = true;
if (RUNNING_ON_VALGRIND) {
// running under Valgrind
availableTime *= 10;
int tries = 0;
while (tries++ < 10 && TRI_RunGarbageCollectionV8(isolate, availableTime)) {
if (tries > 3) {
LOG_TOPIC(WARN, arangodb::Logger::V8)
<< "waiting for garbage v8 collection to end";
}
}
} else {
TRI_RunGarbageCollectionV8(isolate, availableTime);
}
v8g->_inForcedCollect = false;
TRI_GET_GLOBALS();
if (v8g != nullptr) {
if (v8g->_transactionContext != nullptr) {
delete static_cast<transaction::V8Context*>(v8g->_transactionContext);
v8g->_transactionContext = nullptr;
}
delete v8g;
}
}
localContext->Exit();
}
context->_context.Reset();
application_features::ApplicationServer::getFeature<V8PlatformFeature>(
"V8Platform")
->disposeIsolate(isolate);
LOG_TOPIC(TRACE, arangodb::Logger::V8) << "closed V8 context #" << context->id();
delete context;
}
V8ContextDealerGuard::V8ContextDealerGuard(Result& res, v8::Isolate*& isolate,
TRI_vocbase_t* vocbase, bool allowModification)
: _isolate(isolate), _context(nullptr), _active(isolate ? false : true) {
if (_active) {
if (!vocbase) {
res.reset(TRI_ERROR_INTERNAL,
"V8ContextDealerGuard - no vocbase provided");
return;
}
_context = V8DealerFeature::DEALER->enterContext(vocbase, allowModification);
if (!_context) {
res.reset(TRI_ERROR_INTERNAL,
"V8ContextDealerGuard - could not acquire context");
return;
}
isolate = _context->_isolate;
}
}
V8ContextDealerGuard::~V8ContextDealerGuard() {
if (_active && _context) {
try {
V8DealerFeature::DEALER->exitContext(_context);
} catch (...) {
}
_isolate = nullptr;
}
}