mirror of https://gitee.com/bigwinds/arangodb
164 lines
5.8 KiB
C++
164 lines
5.8 KiB
C++
////////////////////////////////////////////////////////////////////////////////
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/// DISCLAIMER
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///
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/// Copyright 2019 ArangoDB GmbH, Cologne, Germany
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///
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/// Licensed under the Apache License, Version 2.0 (the "License");
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/// you may not use this file except in compliance with the License.
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/// You may obtain a copy of the License at
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///
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/// http://www.apache.org/licenses/LICENSE-2.0
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///
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/// Unless required by applicable law or agreed to in writing, software
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/// distributed under the License is distributed on an "AS IS" BASIS,
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/// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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/// See the License for the specific language governing permissions and
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/// limitations under the License.
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///
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/// Copyright holder is ArangoDB GmbH, Cologne, Germany
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///
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/// @author Tobias Gödderz
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////////////////////////////////////////////////////////////////////////////////
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#ifndef ARANGOD_CLUSTER_REBOOTTRACKER_H
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#define ARANGOD_CLUSTER_REBOOTTRACKER_H
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#include "Cluster/ClusterTypes.h"
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#include "Scheduler/Scheduler.h"
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#include "Scheduler/SchedulerFeature.h"
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#include "lib/Basics/Mutex.h"
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#include <map>
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#include <type_traits>
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#include <unordered_map>
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#include <vector>
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namespace arangodb {
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namespace cluster {
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/// @brief If constructed with a callback, the given callback will be called
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/// exactly once: Either during destruction, or when the object is overwritten
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/// (via operator=()), or when it's explicitly cleared. It's not copyable,
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/// but movable.
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class CallbackGuard {
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public:
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// Calls the callback given callback upon destruction.
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// Allows only move semantics and no copy semantics.
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CallbackGuard();
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// IMPORTANT NOTE:
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// The passed callback should not throw exceptions, they will not be caught
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// here, but thrown by the destructor!
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explicit CallbackGuard(std::function<void(void)> callback);
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~CallbackGuard();
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// Note that the move constructor of std::function is not noexcept until
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// C++20. Thus we cannot mark the constructors here noexcept.
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// NOLINTNEXTLINE(hicpp-noexcept-move,performance-noexcept-move-constructor)
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CallbackGuard(CallbackGuard&& other);
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// operator= additionally calls the _callback, and this can also throw.
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// NOLINTNEXTLINE(hicpp-noexcept-move,performance-noexcept-move-constructor)
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CallbackGuard& operator=(CallbackGuard&&);
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CallbackGuard(CallbackGuard const&) = delete;
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CallbackGuard& operator=(CallbackGuard const&) = delete;
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/// @brief Call the contained callback, then delete it.
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void callAndClear();
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private:
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void call();
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std::function<void(void)> _callback;
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};
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// Note:
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// Instances of this class must be destructed during shutdown before the
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// scheduler is destroyed.
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class RebootTracker {
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public:
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using Callback = std::function<void(void)>;
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using SchedulerPointer = decltype(SchedulerFeature::SCHEDULER);
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static_assert(std::is_pointer<SchedulerPointer>::value,
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"If SCHEDULER is changed to a non-pointer type, this class "
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"might have to be adapted");
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static_assert(
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std::is_base_of<Scheduler, std::remove_pointer<SchedulerPointer>::type>::value,
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"SchedulerPointer is expected to point to an instance of Scheduler");
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class PeerState {
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public:
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PeerState(ServerID serverId, RebootId rebootId)
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: _serverId{std::move(serverId)}, _rebootId{rebootId} {}
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ServerID const& serverId() const noexcept { return _serverId; }
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RebootId rebootId() const noexcept { return _rebootId; }
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private:
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ServerID _serverId;
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RebootId _rebootId;
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};
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explicit RebootTracker(SchedulerPointer scheduler);
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CallbackGuard callMeOnChange(PeerState const& peerState, Callback callback,
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std::string callbackDescription);
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void updateServerState(std::unordered_map<ServerID, RebootId> const& state);
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private:
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using CallbackId = uint64_t;
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struct DescriptedCallback {
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Callback callback;
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std::string description;
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};
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CallbackId getNextCallbackId() noexcept;
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void unregisterCallback(PeerState const&, CallbackId);
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// bool notifyChange(PeerState const& peerState);
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void scheduleAllCallbacksFor(ServerID const& serverId);
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void scheduleCallbacksFor(ServerID const& serverId, RebootId rebootId);
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static Callback createSchedulerCallback(
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std::vector<std::shared_ptr<std::unordered_map<CallbackId, DescriptedCallback>>> callbacks);
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void queueCallbacks(std::vector<std::shared_ptr<std::unordered_map<CallbackId, DescriptedCallback>>> callbacks);
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void queueCallback(DescriptedCallback callback);
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private:
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Mutex _mutex;
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CallbackId _nextCallbackId{1};
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/// @brief Last known rebootId of every server.
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/// Will regularly get updates from the agency.
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/// Updates may not be applied if scheduling the affected callbacks fails, so
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/// the scheduling will be tried again on the next update.
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std::unordered_map<ServerID, RebootId> _rebootIds;
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/// @brief List of registered callbacks per server.
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/// Maps (serverId, rebootId) to a set of callbacks (indexed by a CallbackId).
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/// Needs to fulfill the following:
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/// - A callback with a given ID may never be moved to another (serverId, rebootId) entry,
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/// to allow CallbackGuard to find a callback.
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/// - All ServerIDs in this map must always exist in _rebootIds (though not
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/// necessarily the other way round).
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/// - The shared_ptr in the RebootId-indexed map must never be nullptr
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/// - The unordered_map pointed to by the aforementioned shared_ptr must never be empty
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/// - The RebootIds used as index in the inner map are expected to not be smaller than the corresponding ones in _rebootIds
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std::unordered_map<ServerID, std::map<RebootId, std::shared_ptr<std::unordered_map<CallbackId, DescriptedCallback>>>> _callbacks;
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/// @brief Save a pointer to the scheduler for easier testing
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SchedulerPointer _scheduler;
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};
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} // namespace cluster
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} // namespace arangodb
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#endif // ARANGOD_CLUSTER_REBOOTTRACKER_H
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