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arangodb/arangod/StorageEngine/StorageEngine.h

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////////////////////////////////////////////////////////////////////////////////
/// DISCLAIMER
///
/// Copyright 2014-2016 ArangoDB GmbH, Cologne, Germany
/// Copyright 2004-2014 triAGENS GmbH, Cologne, Germany
///
/// Licensed under the Apache License, Version 2.0 (the "License");
/// you may not use this file except in compliance with the License.
/// You may obtain a copy of the License at
///
/// http://www.apache.org/licenses/LICENSE-2.0
///
/// Unless required by applicable law or agreed to in writing, software
/// distributed under the License is distributed on an "AS IS" BASIS,
/// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
/// See the License for the specific language governing permissions and
/// limitations under the License.
///
/// Copyright holder is ArangoDB GmbH, Cologne, Germany
///
/// @author Jan Steemann
/// @author Jan Christoph Uhde
////////////////////////////////////////////////////////////////////////////////
#ifndef ARANGOD_STORAGE_ENGINE_STORAGE_ENGINE_H
#define ARANGOD_STORAGE_ENGINE_STORAGE_ENGINE_H 1
#include "ApplicationFeatures/ApplicationFeature.h"
#include "Basics/Common.h"
#include "Basics/Result.h"
#include "Cache/CacheManagerFeature.h"
#include "FeaturePhases/BasicFeaturePhaseServer.h"
#include "Indexes/IndexFactory.h"
#include "RestServer/ViewTypesFeature.h"
#include "StorageEngineFeature.h"
#include "Transaction/ManagerFeature.h"
#include "VocBase/AccessMode.h"
#include "VocBase/voc-types.h"
#include "VocBase/vocbase.h"
#include <velocypack/Builder.h>
#include <velocypack/Slice.h>
#include <velocypack/velocypack-aliases.h>
#include <chrono>
namespace arangodb {
enum class RecoveryState : uint32_t {
/// @brief recovery is not yet started
BEFORE = 0,
/// @brief recovery is in progress
IN_PROGRESS,
/// @brief recovery is done
DONE
};
namespace aql {
class OptimizerRulesFeature;
}
class DatabaseInitialSyncer;
class LogicalCollection;
class LogicalView;
class PhysicalCollection;
class PhysicalView;
class Result;
class TransactionCollection;
class TransactionState;
class WalAccess;
namespace rest {
class RestHandlerFactory;
}
namespace transaction {
class Context;
class ContextData;
class Manager;
class ManagerFeature;
struct Options;
} // namespace transaction
class StorageEngine : public application_features::ApplicationFeature {
public:
// create the storage engine
StorageEngine(application_features::ApplicationServer& server,
std::string const& engineName, std::string const& featureName,
std::unique_ptr<IndexFactory>&& indexFactory)
: application_features::ApplicationFeature(server, featureName),
_indexFactory(std::move(indexFactory)),
_typeName(engineName) {
// each specific storage engine feature is optional. the storage engine
// selection feature will make sure that exactly one engine is selected at
// startup
setOptional(true);
// storage engines must not use elevated privileges for files etc
startsAfter<application_features::BasicFeaturePhaseServer>();
startsAfter<CacheManagerFeature>();
startsBefore<StorageEngineFeature>();
startsAfter<transaction::ManagerFeature>();
startsAfter<ViewTypesFeature>();
}
virtual bool supportsDfdb() const = 0;
virtual std::unique_ptr<transaction::Manager> createTransactionManager(transaction::ManagerFeature&) = 0;
virtual std::unique_ptr<transaction::ContextData> createTransactionContextData() = 0;
virtual std::unique_ptr<TransactionState> createTransactionState(
TRI_vocbase_t& vocbase, TRI_voc_tid_t, transaction::Options const& options) = 0;
virtual std::unique_ptr<TransactionCollection> createTransactionCollection(
TransactionState& state, TRI_voc_cid_t cid, AccessMode::Type accessType,
int nestingLevel) = 0;
// when a new collection is created, this method is called to augment the
// collection creation data with engine-specific information
virtual void addParametersForNewCollection(VPackBuilder&, VPackSlice /*info*/) {}
// create storage-engine specific collection
virtual std::unique_ptr<PhysicalCollection> createPhysicalCollection(
LogicalCollection& collection, velocypack::Slice const& info) = 0;
// status functionality
// --------------------
// return the name of the specific storage engine e.g. rocksdb
virtual std::string const& typeName() const { return _typeName; }
// inventory functionality
// -----------------------
// fill the Builder object with an array of databases that were detected
// by the storage engine. this method must sort out databases that were not
// fully created (see "createDatabase" below). called at server start only
virtual void getDatabases(arangodb::velocypack::Builder& result) = 0;
// fills the provided builder with information about the collection
virtual void getCollectionInfo(TRI_vocbase_t& vocbase, TRI_voc_cid_t cid,
arangodb::velocypack::Builder& result,
bool includeIndexes, TRI_voc_tick_t maxTick) = 0;
// fill the Builder object with an array of collections (and their
// corresponding indexes) that were detected by the storage engine. called at
// server start separately for each database
virtual int getCollectionsAndIndexes(TRI_vocbase_t& vocbase,
arangodb::velocypack::Builder& result,
bool wasCleanShutdown, bool isUpgrade) = 0;
virtual int getViews(TRI_vocbase_t& vocbase, arangodb::velocypack::Builder& result) = 0;
// return the absolute path for the VERSION file of a database
virtual std::string versionFilename(TRI_voc_tick_t id) const = 0;
// return the path for the actual data
virtual std::string dataPath() const = 0;
// return the path for a database
virtual std::string databasePath(TRI_vocbase_t const* vocbase) const = 0;
// return the path for a collection
virtual std::string collectionPath(TRI_vocbase_t const& vocbase,
TRI_voc_cid_t id) const = 0;
// database, collection and index management
// -----------------------------------------
// if not stated other wise functions may throw and the caller has to take
// care of error handling the return values will be the usual TRI_ERROR_*
// codes.
virtual void waitForSyncTick(TRI_voc_tick_t tick) = 0;
/// @brief return a list of the currently open WAL files
virtual std::vector<std::string> currentWalFiles() const = 0;
virtual Result flushWal(bool waitForSync = false, bool waitForCollector = false,
bool writeShutdownFile = false) = 0;
virtual void waitForEstimatorSync(std::chrono::milliseconds maxWaitTime) = 0;
//// operations on databases
/// @brief opens a database
virtual std::unique_ptr<TRI_vocbase_t> openDatabase(arangodb::CreateDatabaseInfo&& info,
bool isUpgrade) = 0;
// asks the storage engine to create a database as specified in the VPack
// Slice object and persist the creation info. It is guaranteed by the server
// that no other active database with the same name and id exists when this
// function is called. If this operation fails somewhere in the middle, the
// storage engine is required to fully clean up the creation and throw only
// then, so that subsequent database creation requests will not fail. the WAL
// entry for the database creation will be written *after* the call to
// "createDatabase" returns no way to acquire id within this function?!
virtual std::unique_ptr<TRI_vocbase_t> createDatabase(arangodb::CreateDatabaseInfo&&,
int& status) = 0;
// @brief write create marker for database
virtual int writeCreateDatabaseMarker(TRI_voc_tick_t id, VPackSlice const& slice) = 0;
// asks the storage engine to drop the specified database and persist the
// deletion info. Note that physical deletion of the database data must not
// be carried out by this call, as there may still be readers of the
// database's data. It is recommended that this operation only sets a deletion
// flag for the database but let's an async task perform the actual deletion.
// the WAL entry for database deletion will be written *after* the call
// to "prepareDropDatabase" returns
//
// is done under a lock in database feature
virtual void prepareDropDatabase(TRI_vocbase_t& vocbase, bool useWriteMarker,
int& status) = 0;
void prepareDropDatabase(TRI_vocbase_t& db, bool useWriteMarker) {
int status = 0;
prepareDropDatabase(db, useWriteMarker, status);
TRI_ASSERT(status == TRI_ERROR_NO_ERROR);
};
// perform a physical deletion of the database
virtual Result dropDatabase(TRI_vocbase_t& database) = 0;
/// @brief wait until a database directory disappears - not under lock in
/// databaseFreature
virtual void waitUntilDeletion(TRI_voc_tick_t id, bool force, int& status) = 0;
/// @brief is database in recovery
bool inRecovery() { return recoveryState() < RecoveryState::DONE; }
/// @brief current recovery state
virtual RecoveryState recoveryState() = 0;
/// @brief current recovery tick
virtual TRI_voc_tick_t recoveryTick() = 0;
/// @brief function to be run when recovery is done
virtual void recoveryDone(TRI_vocbase_t& /*vocbase*/) {}
//// Operations on Collections
// asks the storage engine to create a collection as specified in the VPack
// Slice object and persist the creation info. It is guaranteed by the server
// that no other active collection with the same name and id exists in the
// same database when this function is called. If this operation fails
// somewhere in the middle, the storage engine is required to fully clean up
// the creation and throw only then, so that subsequent collection creation
// requests will not fail. the WAL entry for the collection creation will be
// written *after* the call to "createCollection" returns
virtual std::string createCollection(TRI_vocbase_t& vocbase,
LogicalCollection const& collection) = 0;
// asks the storage engine to persist the collection.
// After this call the collection is persisted over recovery.
virtual arangodb::Result persistCollection(TRI_vocbase_t& vocbase,
LogicalCollection const& collection) = 0;
// asks the storage engine to drop the specified collection and persist the
// deletion info. Note that physical deletion of the collection data must not
// be carried out by this call, as there may
// still be readers of the collection's data. It is recommended that this
// operation only sets a deletion flag for the collection but lets an async
// task perform the actual deletion. the WAL entry for collection deletion
// will be written *after* the call to "dropCollection" returns
virtual arangodb::Result dropCollection(TRI_vocbase_t& vocbase,
LogicalCollection& collection) = 0;
// perform a physical deletion of the collection
// After this call data of this collection is corrupted, only perform if
// assured that no one is using the collection anymore
virtual void destroyCollection(TRI_vocbase_t& vocbase, LogicalCollection& collection) = 0;
// asks the storage engine to change properties of the collection as specified
// in the VPack Slice object and persist them. If this operation fails
// somewhere in the middle, the storage engine is required to fully revert the
// property changes and throw only then, so that subsequent operations will
// not fail. the WAL entry for the propery change will be written *after* the
// call to "changeCollection" returns
virtual void changeCollection(TRI_vocbase_t& vocbase,
LogicalCollection const& collection, bool doSync) = 0;
// asks the storage engine to persist renaming of a collection
virtual arangodb::Result renameCollection(TRI_vocbase_t& vocbase,
LogicalCollection const& collection,
std::string const& oldName) = 0;
// asks the storage engine to change properties of the view as specified in
// the VPack Slice object and persist them. If this operation fails
// somewhere in the middle, the storage engine is required to fully revert the
// property changes and throw only then, so that subsequent operations will
// not fail. the WAL entry for the propery change will be written *after* the
// call to "changeView" returns
virtual arangodb::Result changeView(TRI_vocbase_t& vocbase,
arangodb::LogicalView const& view, bool doSync) = 0;
//// Operations on Views
// asks the storage engine to create a view as specified in the VPack
// Slice object and persist the creation info. It is guaranteed by the server
// that no other active view with the same name and id exists in the same
// database when this function is called. If this operation fails somewhere in
// the middle, the storage engine is required to fully clean up the creation
// and throw only then, so that subsequent view creation requests will not
// fail. the WAL entry for the view creation will be written *after* the call
// to "createCview" returns
virtual arangodb::Result createView(TRI_vocbase_t& vocbase, TRI_voc_cid_t id,
arangodb::LogicalView const& view) = 0;
// asks storage engine to put some view
// specific properties into a specified builder
virtual void getViewProperties(TRI_vocbase_t& vocbase, LogicalView const& view,
VPackBuilder& builder) = 0;
// asks the storage engine to drop the specified view and persist the
// deletion info. Note that physical deletion of the view data must not
// be carried out by this call, as there may
// still be readers of the view's data. It is recommended that this operation
// only sets a deletion flag for the view but lets an async task perform
// the actual deletion.
// the WAL entry for view deletion will be written *after* the call
// to "dropView" returns
virtual arangodb::Result dropView(TRI_vocbase_t const& vocbase,
LogicalView const& view) = 0;
// perform a physical deletion of the view
// After this call data of this view is corrupted, only perform if
// assured that no one is using the view anymore
// 'noexcept' becuase it may be used in destructor
virtual void destroyView(TRI_vocbase_t const& vocbase, LogicalView const& view) noexcept = 0;
// Returns the StorageEngine-specific implementation
// of the IndexFactory. This is used to validate
// information about indexes.
IndexFactory const& indexFactory() const {
// The factory has to be created by the implementation
// and shall never be deleted
TRI_ASSERT(_indexFactory.get() != nullptr);
return *_indexFactory;
}
virtual void unloadCollection(TRI_vocbase_t& vocbase, LogicalCollection& collection) = 0;
virtual void signalCleanup(TRI_vocbase_t& vocbase) = 0;
virtual int shutdownDatabase(TRI_vocbase_t& vocbase) = 0;
// AQL functions
// -------------
/// @brief Add engine-specific optimizer rules
virtual void addOptimizerRules(aql::OptimizerRulesFeature&) {}
/// @brief Add engine-specific V8 functions
virtual void addV8Functions() {}
/// @brief Add engine-specific REST handlers
virtual void addRestHandlers(rest::RestHandlerFactory& handlerFactory) {}
// replication
virtual void cleanupReplicationContexts() = 0;
virtual velocypack::Builder getReplicationApplierConfiguration(TRI_vocbase_t& vocbase,
int& status) = 0;
virtual arangodb::velocypack::Builder getReplicationApplierConfiguration(int&) = 0;
virtual int removeReplicationApplierConfiguration(TRI_vocbase_t& vocbase) = 0;
virtual int removeReplicationApplierConfiguration() = 0;
virtual int saveReplicationApplierConfiguration(TRI_vocbase_t& vocbase,
velocypack::Slice slice,
bool doSync) = 0;
virtual int saveReplicationApplierConfiguration(velocypack::Slice slice, bool doSync) = 0;
virtual Result handleSyncKeys(DatabaseInitialSyncer& syncer, LogicalCollection& col,
std::string const& keysId) = 0;
virtual Result createLoggerState(TRI_vocbase_t* vocbase, velocypack::Builder& builder) = 0;
virtual Result createTickRanges(velocypack::Builder& builder) = 0;
virtual Result firstTick(uint64_t& tick) = 0;
virtual Result lastLogger(TRI_vocbase_t& vocbase,
std::shared_ptr<transaction::Context> transactionContext,
uint64_t tickStart, uint64_t tickEnd,
std::shared_ptr<velocypack::Builder>& builderSPtr) = 0;
virtual WalAccess const* walAccess() const = 0;
virtual bool useRawDocumentPointers() = 0;
void getCapabilities(velocypack::Builder& builder) const {
builder.openObject();
builder.add("name", velocypack::Value(typeName()));
builder.add("supports", velocypack::Value(VPackValueType::Object));
builder.add("dfdb", velocypack::Value(supportsDfdb()));
builder.add("indexes", velocypack::Value(VPackValueType::Array));
for (auto const& it : indexFactory().supportedIndexes()) {
builder.add(velocypack::Value(it));
}
builder.close(); // indexes
builder.add("aliases", velocypack::Value(VPackValueType::Object));
builder.add("indexes", velocypack::Value(VPackValueType::Object));
for (auto const& it : indexFactory().indexAliases()) {
builder.add(it.first, velocypack::Value(it.second));
}
builder.close(); // indexes
builder.close(); // aliases
builder.close(); // supports
builder.close(); // object
}
virtual void getStatistics(VPackBuilder& builder) const {
builder.openObject();
builder.close();
}
virtual void getStatistics(std::string& result) const {}
// management methods for synchronizing with external persistent stores
virtual TRI_voc_tick_t currentTick() const = 0;
virtual TRI_voc_tick_t releasedTick() const = 0;
virtual void releaseTick(TRI_voc_tick_t) = 0;
protected:
void registerCollection(TRI_vocbase_t& vocbase,
std::shared_ptr<arangodb::LogicalCollection> const& collection) {
vocbase.registerCollection(true, collection);
}
void registerView(TRI_vocbase_t& vocbase,
std::shared_ptr<arangodb::LogicalView> const& view) {
vocbase.registerView(true, view);
}
private:
std::unique_ptr<IndexFactory> const _indexFactory;
std::string const _typeName;
};
} // namespace arangodb
#endif