//////////////////////////////////////////////////////////////////////////////// /// @brief base class for input-output tasks from sockets /// /// @file /// /// DISCLAIMER /// /// Copyright 2004-2012 triagens GmbH, Cologne, Germany /// /// Licensed under the Apache License, Version 2.0 (the "License"); /// you may not use this file except in compliance with the License. /// You may obtain a copy of the License at /// /// http://www.apache.org/licenses/LICENSE-2.0 /// /// Unless required by applicable law or agreed to in writing, software /// distributed under the License is distributed on an "AS IS" BASIS, /// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. /// See the License for the specific language governing permissions and /// limitations under the License. /// /// Copyright holder is triAGENS GmbH, Cologne, Germany /// /// @author Dr. Frank Celler /// @author Achim Brandt /// @author Copyright 2009-2012, triAGENS GmbH, Cologne, Germany //////////////////////////////////////////////////////////////////////////////// #ifndef TRIAGENS_SCHEDULER_SOCKET_TASK_H #define TRIAGENS_SCHEDULER_SOCKET_TASK_H 1 #include "Scheduler/Task.h" #include "Basics/Mutex.h" #include "Basics/Thread.h" namespace triagens { namespace basics { class StringBuffer; } namespace rest { //////////////////////////////////////////////////////////////////////////////// /// @ingroup Scheduler /// @brief base class for input-output tasks from sockets //////////////////////////////////////////////////////////////////////////////// class SocketTask : virtual public Task { private: SocketTask (SocketTask const&); SocketTask& operator= (SocketTask const&); private: static size_t const READ_BLOCK_SIZE = 10000; public: //////////////////////////////////////////////////////////////////////////////// /// @brief constructs a new task with a given socket //////////////////////////////////////////////////////////////////////////////// explicit SocketTask (socket_t fd); protected: //////////////////////////////////////////////////////////////////////////////// /// @brief fills the read buffer /// /// @param closed /// will be set to true, if the system receives a close on the socket. /// /// The function should be called by the input task if the scheduler has /// indicated that new data is available. It will return true, if data could /// be read and false if the connection has been closed. //////////////////////////////////////////////////////////////////////////////// virtual bool fillReadBuffer (bool& closed); //////////////////////////////////////////////////////////////////////////////// /// @brief handles a read /// /// @param closed /// will be set to true, if the system receives a close on the socket. //////////////////////////////////////////////////////////////////////////////// virtual bool handleRead (bool& closed) = 0; //////////////////////////////////////////////////////////////////////////////// /// @brief handles a write /// /// @param closed /// will be set to true, if the system receives a close on the socket. /// /// @param noWrite /// is true if no writeBuffer exists. //////////////////////////////////////////////////////////////////////////////// virtual bool handleWrite (bool& closed, bool noWrite); //////////////////////////////////////////////////////////////////////////////// /// @brief called if write buffer has been sent /// /// This called is called if the current write buffer has been sent /// completly to the client. //////////////////////////////////////////////////////////////////////////////// virtual void completedWriteBuffer (bool& closed) = 0; protected: //////////////////////////////////////////////////////////////////////////////// /// @brief deletes a socket task /// /// This method will close the underlying socket. //////////////////////////////////////////////////////////////////////////////// ~SocketTask (); protected: //////////////////////////////////////////////////////////////////////////////// /// {@inheritDoc} //////////////////////////////////////////////////////////////////////////////// void setup (Scheduler*, EventLoop); //////////////////////////////////////////////////////////////////////////////// /// {@inheritDoc} //////////////////////////////////////////////////////////////////////////////// void cleanup (); //////////////////////////////////////////////////////////////////////////////// /// {@inheritDoc} //////////////////////////////////////////////////////////////////////////////// bool handleEvent (EventToken token, EventType); protected: //////////////////////////////////////////////////////////////////////////////// /// @brief sets an active write buffer //////////////////////////////////////////////////////////////////////////////// void setWriteBuffer (basics::StringBuffer*, bool ownBuffer = true); //////////////////////////////////////////////////////////////////////////////// /// @brief appends or creates an active write buffer //////////////////////////////////////////////////////////////////////////////// void appendWriteBuffer (basics::StringBuffer*); //////////////////////////////////////////////////////////////////////////////// /// @brief checks for presence of an active write buffer //////////////////////////////////////////////////////////////////////////////// bool hasWriteBuffer () const; protected: //////////////////////////////////////////////////////////////////////////////// /// @brief event for read //////////////////////////////////////////////////////////////////////////////// EventToken readWatcher; //////////////////////////////////////////////////////////////////////////////// /// @brief event for write //////////////////////////////////////////////////////////////////////////////// EventToken writeWatcher; //////////////////////////////////////////////////////////////////////////////// /// @brief event for async //////////////////////////////////////////////////////////////////////////////// EventToken watcher; protected: //////////////////////////////////////////////////////////////////////////////// /// @brief communication socket //////////////////////////////////////////////////////////////////////////////// socket_t commSocket; //////////////////////////////////////////////////////////////////////////////// /// @brief the current write buffer //////////////////////////////////////////////////////////////////////////////// basics::StringBuffer* writeBuffer; //////////////////////////////////////////////////////////////////////////////// /// @brief if true, the resource writeBuffer is owned by the write task /// /// If true, the writeBuffer is deleted as soon as it has been sent to the /// client. If false, the writeBuffer is keep alive. //////////////////////////////////////////////////////////////////////////////// bool ownBuffer; //////////////////////////////////////////////////////////////////////////////// /// @brief number of bytes already written //////////////////////////////////////////////////////////////////////////////// size_t writeLength; //////////////////////////////////////////////////////////////////////////////// /// @brief read buffer /// /// The function fillReadBuffer stores the data in this buffer. //////////////////////////////////////////////////////////////////////////////// basics::StringBuffer* readBuffer; //////////////////////////////////////////////////////////////////////////////// /// @brief lock on the write buffer //////////////////////////////////////////////////////////////////////////////// mutable basics::Mutex writeBufferLock; private: TRI_tid_t tid; char * tmpReadBuffer; }; } } #endif