//////////////////////////////////////////////////////////////////////////////// /// @brief dispatcher thread /// /// @file /// /// DISCLAIMER /// /// Copyright 2010-2011 triagens GmbH, Cologne, Germany /// /// Licensed under the Apache License, Version 2.0 (the "License"); /// you may not use this file except in compliance with the License. /// You may obtain a copy of the License at /// /// http://www.apache.org/licenses/LICENSE-2.0 /// /// Unless required by applicable law or agreed to in writing, software /// distributed under the License is distributed on an "AS IS" BASIS, /// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. /// See the License for the specific language governing permissions and /// limitations under the License. /// /// Copyright holder is triAGENS GmbH, Cologne, Germany /// /// @author Dr. Frank Celler /// @author Martin Schoenert /// @author Copyright 2009-2011, triAGENS GmbH, Cologne, Germany //////////////////////////////////////////////////////////////////////////////// #ifndef TRIAGENS_FYN_DISPATCHER_DISPATCHER_THREAD_H #define TRIAGENS_FYN_DISPATCHER_DISPATCHER_THREAD_H 1 #include #include #include "Dispatcher/Job.h" namespace triagens { namespace rest { class DispatcherQueue; ///////////////////////////////////////////////////////////////////////////// /// @ingroup Dispatcher /// @brief job dispatcher thread ///////////////////////////////////////////////////////////////////////////// class DispatcherThread : public basics::Thread { friend class DispatcherImpl; friend class DispatcherQueue; DispatcherThread (DispatcherThread const&); DispatcherThread& operator= (DispatcherThread const&); public: ///////////////////////////////////////////////////////////////////////// /// @brief constructs a dispatcher thread ///////////////////////////////////////////////////////////////////////// explicit DispatcherThread (DispatcherQueue*); protected: ///////////////////////////////////////////////////////////////////////// /// @brief report status ///////////////////////////////////////////////////////////////////////// virtual void reportStatus (); ///////////////////////////////////////////////////////////////////////// /// @brief called after job finished ///////////////////////////////////////////////////////////////////////// virtual void tick (bool idle); protected: ///////////////////////////////////////////////////////////////////////// /// {@inheritDoc} ///////////////////////////////////////////////////////////////////////// void run (); private: ///////////////////////////////////////////////////////////////////////// /// @brief the dispatcher (shared variables) ///////////////////////////////////////////////////////////////////////// DispatcherQueue * queue; ///////////////////////////////////////////////////////////////////////// /// @brief current job type ///////////////////////////////////////////////////////////////////////// Job::JobType jobType; }; } } #endif