//////////////////////////////////////////////////////////////////////////////// /// @brief tasks used to establish connections /// /// @file /// /// DISCLAIMER /// /// Copyright 2004-2013 triAGENS GmbH, Cologne, Germany /// /// Licensed under the Apache License, Version 2.0 (the "License"); /// you may not use this file except in compliance with the License. /// You may obtain a copy of the License at /// /// http://www.apache.org/licenses/LICENSE-2.0 /// /// Unless required by applicable law or agreed to in writing, software /// distributed under the License is distributed on an "AS IS" BASIS, /// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. /// See the License for the specific language governing permissions and /// limitations under the License. /// /// Copyright holder is triAGENS GmbH, Cologne, Germany /// /// @author Dr. Frank Celler /// @author Achim Brandt /// @author Copyright 2009-2013, triAGENS GmbH, Cologne, Germany //////////////////////////////////////////////////////////////////////////////// #ifndef TRIAGENS_SCHEDULER_LISTEN_TASK_H #define TRIAGENS_SCHEDULER_LISTEN_TASK_H 1 #ifdef TRI_HAVE_LINUX_SOCKETS #include #endif #ifdef TRI_HAVE_WINSOCK2_H #include #include #endif #include "Scheduler/Task.h" #include "Basics/Mutex.h" #include "BasicsC/socket-utils.h" #include "Rest/ConnectionInfo.h" #include "Rest/Endpoint.h" namespace triagens { namespace rest { //////////////////////////////////////////////////////////////////////////////// /// @ingroup Scheduler /// @brief task used to establish connections //////////////////////////////////////////////////////////////////////////////// class ListenTask : virtual public Task { public: //////////////////////////////////////////////////////////////////////////////// /// @brief maximal number of failed connects //////////////////////////////////////////////////////////////////////////////// static size_t const MAX_ACCEPT_ERRORS = 128; public: //////////////////////////////////////////////////////////////////////////////// /// @brief listen to given endpoint //////////////////////////////////////////////////////////////////////////////// ListenTask (Endpoint*); public: //////////////////////////////////////////////////////////////////////////////// /// @brief checks if listen socket is bound //////////////////////////////////////////////////////////////////////////////// bool isBound () const; //////////////////////////////////////////////////////////////////////////////// /// @brief return the endpoint //////////////////////////////////////////////////////////////////////////////// Endpoint* endpoint () const { return _endpoint; } protected: //////////////////////////////////////////////////////////////////////////////// /// @brief called by the task to indicate connection success //////////////////////////////////////////////////////////////////////////////// virtual bool handleConnected (TRI_socket_t socket, ConnectionInfo const& info) = 0; protected: //////////////////////////////////////////////////////////////////////////////// /// @brief destructs a listen task /// /// This method will close the underlying socket. //////////////////////////////////////////////////////////////////////////////// ~ListenTask (); protected: //////////////////////////////////////////////////////////////////////////////// /// {@inheritDoc} /// /// Note that registerTask must only be called when the socket is bound. //////////////////////////////////////////////////////////////////////////////// bool setup (Scheduler*, EventLoop); //////////////////////////////////////////////////////////////////////////////// /// {@inheritDoc} //////////////////////////////////////////////////////////////////////////////// void cleanup (); //////////////////////////////////////////////////////////////////////////////// /// {@inheritDoc} //////////////////////////////////////////////////////////////////////////////// bool handleEvent (EventToken token, EventType); protected: //////////////////////////////////////////////////////////////////////////////// /// @brief event for read //////////////////////////////////////////////////////////////////////////////// EventToken readWatcher; private: bool bindSocket (); private: Endpoint* _endpoint; TRI_socket_t _listenSocket; size_t acceptFailures; mutable basics::Mutex changeLock; }; } } #endif