//////////////////////////////////////////////////////////////////////////////// /// @brief client connection /// /// @file /// /// DISCLAIMER /// /// Copyright 2004-2013 triAGENS GmbH, Cologne, Germany /// /// Licensed under the Apache License, Version 2.0 (the "License"); /// you may not use this file except in compliance with the License. /// You may obtain a copy of the License at /// /// http://www.apache.org/licenses/LICENSE-2.0 /// /// Unless required by applicable law or agreed to in writing, software /// distributed under the License is distributed on an "AS IS" BASIS, /// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. /// See the License for the specific language governing permissions and /// limitations under the License. /// /// Copyright holder is triAGENS GmbH, Cologne, Germany /// /// @author Jan Steemann /// @author Copyright 2012-2013, triAGENS GmbH, Cologne, Germany //////////////////////////////////////////////////////////////////////////////// #include "ClientConnection.h" #ifdef TRI_HAVE_LINUX_SOCKETS #include #include #include #include #endif #ifdef TRI_HAVE_WINSOCK2_H #include #include #endif #include using namespace triagens::basics; using namespace triagens::httpclient; using namespace triagens::rest; using namespace std; // ----------------------------------------------------------------------------- // --SECTION-- constructors / destructors // ----------------------------------------------------------------------------- //////////////////////////////////////////////////////////////////////////////// /// @addtogroup httpclient /// @{ //////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////// /// @brief creates a new client connection //////////////////////////////////////////////////////////////////////////////// ClientConnection::ClientConnection (Endpoint* endpoint, double requestTimeout, double connectTimeout, size_t connectRetries) : GeneralClientConnection(endpoint, requestTimeout, connectTimeout, connectRetries) { } //////////////////////////////////////////////////////////////////////////////// /// @brief destroys a client connection //////////////////////////////////////////////////////////////////////////////// ClientConnection::~ClientConnection () { disconnect(); } //////////////////////////////////////////////////////////////////////////////// /// @} //////////////////////////////////////////////////////////////////////////////// // ----------------------------------------------------------------------------- // --SECTION-- private methods // ----------------------------------------------------------------------------- //////////////////////////////////////////////////////////////////////////////// /// @addtogroup httpclient /// @{ //////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////// /// @brief check whether the socket is still alive //////////////////////////////////////////////////////////////////////////////// bool ClientConnection::checkSocket () { int so_error = -1; socklen_t len = sizeof so_error; assert(_socket.fileHandle > 0); getsockopt(_socket.fileHandle, SOL_SOCKET, SO_ERROR, (char*)(&so_error), &len); if (so_error == 0) { return true; } return false; } //////////////////////////////////////////////////////////////////////////////// /// @} //////////////////////////////////////////////////////////////////////////////// // ----------------------------------------------------------------------------- // --SECTION-- protected virtual methods // ----------------------------------------------------------------------------- //////////////////////////////////////////////////////////////////////////////// /// @addtogroup httpclient /// @{ //////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////// /// @brief connect //////////////////////////////////////////////////////////////////////////////// bool ClientConnection::connectSocket () { if (_endpoint->isConnected()) { _endpoint->disconnect(); } _socket = _endpoint->connect(_connectTimeout, _requestTimeout); if (_socket.fileHandle == 0) { return false; } if (checkSocket()) { return _endpoint->isConnected(); } return false; } //////////////////////////////////////////////////////////////////////////////// /// @brief disconnect //////////////////////////////////////////////////////////////////////////////// void ClientConnection::disconnectSocket () { _endpoint->disconnect(); _socket.fileDescriptor = 0; _socket.fileHandle = 0; } //////////////////////////////////////////////////////////////////////////////// /// @brief prepare connection for read/write I/O //////////////////////////////////////////////////////////////////////////////// bool ClientConnection::prepare (const double timeout, const bool isWrite) const { struct timeval tv; fd_set fdset; assert(_socket.fileHandle > 0); tv.tv_sec = (uint64_t) timeout; tv.tv_usec = ((uint64_t) (timeout * 1000000.0)) % 1000000; FD_ZERO(&fdset); FD_SET(_socket.fileHandle, &fdset); fd_set* readFds = NULL; fd_set* writeFds = NULL; if (isWrite) { writeFds = &fdset; } else { readFds = &fdset; } int res = select(_socket.fileHandle + 1, readFds, writeFds, NULL, &tv); if (res > 0) { return true; } if (res == 0) { if (isWrite) { TRI_set_errno(TRI_SIMPLE_CLIENT_COULD_NOT_WRITE); } else { TRI_set_errno(TRI_SIMPLE_CLIENT_COULD_NOT_READ); } } return false; } //////////////////////////////////////////////////////////////////////////////// /// @brief write data to the connection //////////////////////////////////////////////////////////////////////////////// bool ClientConnection::writeClientConnection (void* buffer, size_t length, size_t* bytesWritten) { if (! checkSocket()) { return false; } #if defined(__APPLE__) // MSG_NOSIGNAL not supported on apple platform int status = ::send(_socket.fileHandle, buffer, length, 0); #elif defined(_WIN32) // MSG_NOSIGNAL not supported on windows platform int status = TRI_WRITE_SOCKET(_socket, (const char*)(buffer), (int)(length), 0); #else int status = ::send(_socket.fileHandle, buffer, length, MSG_NOSIGNAL); #endif *bytesWritten = status; return (status >= 0); } //////////////////////////////////////////////////////////////////////////////// /// @brief read data from the connection //////////////////////////////////////////////////////////////////////////////// bool ClientConnection::readClientConnection (StringBuffer& stringBuffer) { if (! checkSocket()) { return false; } assert(_socket.fileHandle > 0); do { // reserve some memory for reading if (stringBuffer.reserve(READBUFFER_SIZE) == TRI_ERROR_OUT_OF_MEMORY) { // out of memory return false; } int lenRead = TRI_READ_SOCKET(_socket, stringBuffer.end(), READBUFFER_SIZE - 1, 0); if (lenRead == -1) { // error occurred return false; } if (lenRead == 0) { // nothing more to read break; } stringBuffer.increaseLength(lenRead); } while (readable()); return true; } //////////////////////////////////////////////////////////////////////////////// /// @brief return whether the connection is readable //////////////////////////////////////////////////////////////////////////////// bool ClientConnection::readable () { if (prepare(0.0, false)) { return checkSocket(); } return false; } //////////////////////////////////////////////////////////////////////////////// /// @} ////////////////////////////////////////////////////////////////////////////////