//////////////////////////////////////////////////////////////////////////////// /// DISCLAIMER /// /// Copyright 2014-2016 ArangoDB GmbH, Cologne, Germany /// Copyright 2004-2014 triAGENS GmbH, Cologne, Germany /// /// Licensed under the Apache License, Version 2.0 (the "License"); /// you may not use this file except in compliance with the License. /// You may obtain a copy of the License at /// /// http://www.apache.org/licenses/LICENSE-2.0 /// /// Unless required by applicable law or agreed to in writing, software /// distributed under the License is distributed on an "AS IS" BASIS, /// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. /// See the License for the specific language governing permissions and /// limitations under the License. /// /// Copyright holder is ArangoDB GmbH, Cologne, Germany /// /// @author Jan Steemann //////////////////////////////////////////////////////////////////////////////// #ifndef ARANGOD_STORAGE_ENGINE_MMFILES_ENGINE_H #define ARANGOD_STORAGE_ENGINE_MMFILES_ENGINE_H 1 #include "Basics/Common.h" #include "StorageEngine/StorageEngine.h" #include namespace arangodb { class MMFilesEngine final : public StorageEngine { public: // create the storage engine explicit MMFilesEngine(application_features::ApplicationServer*); ~MMFilesEngine(); // inherited from ApplicationFeature // --------------------------------- // add the storage engine's specifc options to the global list of options void collectOptions(std::shared_ptr) override; // validate the storage engine's specific options void validateOptions(std::shared_ptr) override; // preparation phase for storage engine. can be used for internal setup. // the storage engine must not start any threads here or write any files void prepare() override; // initialize engine void start() override; void stop() override; // called when recovery is finished void recoveryDone(TRI_vocbase_t* vocbase); // inventory functionality // ----------------------- // fill the Builder object with an array of databases that were detected // by the storage engine. this method must sort out databases that were not // fully created (see "createDatabase" below). called at server start only void getDatabases(arangodb::velocypack::Builder& result) override; // fill the Builder object with an array of collections (and their corresponding // indexes) that were detected by the storage engine. called at server start only void getCollectionsAndIndexes(arangodb::velocypack::Builder& result) override; // determine the maximum revision id previously handed out by the storage // engine. this value is used as a lower bound for further HLC values handed out by // the server. called at server start only, after getDatabases() and getCollectionsAndIndexes() uint64_t getMaxRevision() override; TRI_vocbase_t* openDatabase(arangodb::velocypack::Slice const& parameters, bool isUpgrade) override; // database, collection and index management // ----------------------------------------- // asks the storage engine to create a database as specified in the VPack // Slice object and persist the creation info. It is guaranteed by the server that // no other active database with the same name and id exists when this function // is called. If this operation fails somewhere in the middle, the storage // engine is required to fully clean up the creation and throw only then, // so that subsequent database creation requests will not fail. // the WAL entry for the database creation will be written *after* the call // to "createDatabase" returns TRI_vocbase_t* createDatabase(TRI_voc_tick_t id, arangodb::velocypack::Slice const& data) override; // asks the storage engine to drop the specified database and persist the // deletion info. Note that physical deletion of the database data must not // be carried out by this call, as there may // still be readers of the database's data. It is recommended that this operation // only sets a deletion flag for the database but let's an async task perform // the actual deletion. The async task can later call the callback function to // check whether the physical deletion of the database is possible. // the WAL entry for database deletion will be written *after* the call // to "dropDatabase" returns int dropDatabase(TRI_vocbase_t* vocbase, bool waitForDeletion, std::function const& canRemovePhysically) override; // asks the storage engine to create a collection as specified in the VPack // Slice object and persist the creation info. It is guaranteed by the server // that no other active collection with the same name and id exists in the same // database when this function is called. If this operation fails somewhere in // the middle, the storage engine is required to fully clean up the creation // and throw only then, so that subsequent collection creation requests will not fail. // the WAL entry for the collection creation will be written *after* the call // to "createCollection" returns void createCollection(TRI_voc_tick_t databaseId, TRI_voc_cid_t id, arangodb::velocypack::Slice const& data) override; // asks the storage engine to drop the specified collection and persist the // deletion info. Note that physical deletion of the collection data must not // be carried out by this call, as there may // still be readers of the collection's data. It is recommended that this operation // only sets a deletion flag for the collection but let's an async task perform // the actual deletion. // the WAL entry for collection deletion will be written *after* the call // to "dropCollection" returns void dropCollection(TRI_voc_tick_t databaseId, TRI_voc_cid_t id, std::function const& canRemovePhysically) override; // asks the storage engine to rename the collection as specified in the VPack // Slice object and persist the renaming info. It is guaranteed by the server // that no other active collection with the same name and id exists in the same // database when this function is called. If this operation fails somewhere in // the middle, the storage engine is required to fully revert the rename operation // and throw only then, so that subsequent collection creation/rename requests will // not fail. the WAL entry for the rename will be written *after* the call // to "renameCollection" returns void renameCollection(TRI_voc_tick_t databaseId, TRI_voc_cid_t id, arangodb::velocypack::Slice const& data) override; // asks the storage engine to change properties of the collection as specified in // the VPack Slice object and persist them. If this operation fails // somewhere in the middle, the storage engine is required to fully revert the // property changes and throw only then, so that subsequent operations will not fail. // the WAL entry for the propery change will be written *after* the call // to "changeCollection" returns void changeCollection(TRI_voc_tick_t databaseId, TRI_voc_cid_t id, arangodb::velocypack::Slice const& data) override; // asks the storage engine to create an index as specified in the VPack // Slice object and persist the creation info. The database id, collection id // and index data are passed in the Slice object. Note that this function // is not responsible for inserting the individual documents into the index. // If this operation fails somewhere in the middle, the storage engine is required // to fully clean up the creation and throw only then, so that subsequent index // creation requests will not fail. // the WAL entry for the index creation will be written *after* the call // to "createIndex" returns void createIndex(TRI_voc_tick_t databaseId, TRI_voc_cid_t collectionId, TRI_idx_iid_t id, arangodb::velocypack::Slice const& data) override; // asks the storage engine to drop the specified index and persist the deletion // info. Note that physical deletion of the index must not be carried out by this call, // as there may still be users of the index. It is recommended that this operation // only sets a deletion flag for the index but let's an async task perform // the actual deletion. // the WAL entry for index deletion will be written *after* the call // to "dropIndex" returns void dropIndex(TRI_voc_tick_t databaseId, TRI_voc_cid_t collectionId, TRI_idx_iid_t id) override; // document operations // ------------------- // iterate all documents of the underlying collection // this is called when a collection is openend, and all its documents need to be added to // indexes etc. void iterateDocuments(TRI_voc_tick_t databaseId, TRI_voc_cid_t collectionId, std::function const& cb) override; // adds a document to the storage engine // this will be called by the WAL collector when surviving documents are being moved // into the storage engine's realm void addDocumentRevision(TRI_voc_tick_t databaseId, TRI_voc_cid_t collectionId, arangodb::velocypack::Slice const& document) override; // removes a document from the storage engine // this will be called by the WAL collector when non-surviving documents are being removed // from the storage engine's realm void removeDocumentRevision(TRI_voc_tick_t databaseId, TRI_voc_cid_t collectionId, arangodb::velocypack::Slice const& document) override; private: void verifyDirectories(); std::vector getDatabaseNames() const; /// @brief create a new database directory int createDatabaseDirectory(TRI_voc_tick_t id, std::string const& name); /// @brief save a parameter.json file for a database int saveDatabaseParameters(TRI_voc_tick_t id, std::string const& name, bool deleted); arangodb::velocypack::Builder databaseToVelocyPack(TRI_voc_tick_t id, std::string const& name, bool deleted) const; std::string databaseDirectory(TRI_voc_tick_t id) const; std::string parametersFile(TRI_voc_tick_t id) const; int openDatabases(); /// @brief wait until a database directory disappears int waitForDeletion(std::string const& directoryName, int statusCode); /// @brief open an existing database. internal function TRI_vocbase_t* openExistingDatabase(TRI_voc_tick_t id, std::string const& name, bool isUpgrade, bool iterateMarkersOnOpen); public: static std::string const EngineName; private: std::string _basePath; std::string _databasePath; bool _iterateMarkersOnOpen; bool _isUpgrade; }; } #endif