//////////////////////////////////////////////////////////////////////////////// /// DISCLAIMER /// /// Copyright 2014-2016 ArangoDB GmbH, Cologne, Germany /// Copyright 2004-2014 triAGENS GmbH, Cologne, Germany /// /// Licensed under the Apache License, Version 2.0 (the "License"); /// you may not use this file except in compliance with the License. /// You may obtain a copy of the License at /// /// http://www.apache.org/licenses/LICENSE-2.0 /// /// Unless required by applicable law or agreed to in writing, software /// distributed under the License is distributed on an "AS IS" BASIS, /// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. /// See the License for the specific language governing permissions and /// limitations under the License. /// /// Copyright holder is ArangoDB GmbH, Cologne, Germany /// /// @author Dr. Frank Celler /// @author Achim Brandt //////////////////////////////////////////////////////////////////////////////// #ifndef ARANGOD_SCHEDULER_SIGNAL_TASK_H #define ARANGOD_SCHEDULER_SIGNAL_TASK_H 1 #include "Basics/Common.h" #include "Scheduler/Task.h" #include "Basics/Mutex.h" namespace arangodb { namespace rest { //////////////////////////////////////////////////////////////////////////////// /// @ingroup Scheduler /// @brief task used to handle signals //////////////////////////////////////////////////////////////////////////////// class SignalTask : virtual public Task { public: ////////////////////////////////////////////////////////////////////////////// /// @brief maximal number of signals per task ////////////////////////////////////////////////////////////////////////////// static size_t const MAX_SIGNALS = 10; public: ////////////////////////////////////////////////////////////////////////////// /// @brief constructs a new task ////////////////////////////////////////////////////////////////////////////// SignalTask(); public: ////////////////////////////////////////////////////////////////////////////// /// @brief adds a signal which will be handled /// /// Note that this method can be called on a signal task, which has already /// been set up. ////////////////////////////////////////////////////////////////////////////// bool addSignal(int signal); protected: ////////////////////////////////////////////////////////////////////////////// /// @brief called when the signal is received ////////////////////////////////////////////////////////////////////////////// virtual bool handleSignal() = 0; protected: ////////////////////////////////////////////////////////////////////////////// /// destructor ////////////////////////////////////////////////////////////////////////////// ~SignalTask(); protected: bool setup(Scheduler*, EventLoop) override; void cleanup() override; bool handleEvent(EventToken, EventType) override; bool needsMainEventLoop() const override; protected: ////////////////////////////////////////////////////////////////////////////// /// @brief signal event ////////////////////////////////////////////////////////////////////////////// EventToken _watchers[MAX_SIGNALS]; private: std::set _signals; Mutex _changeLock; }; } } #endif