//////////////////////////////////////////////////////////////////////////////// /// @brief associative multi array implementation /// /// @file /// /// DISCLAIMER /// /// Copyright 2004-2012 triagens GmbH, Cologne, Germany /// /// Licensed under the Apache License, Version 2.0 (the "License"); /// you may not use this file except in compliance with the License. /// You may obtain a copy of the License at /// /// http://www.apache.org/licenses/LICENSE-2.0 /// /// Unless required by applicable law or agreed to in writing, software /// distributed under the License is distributed on an "AS IS" BASIS, /// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. /// See the License for the specific language governing permissions and /// limitations under the License. /// /// Copyright holder is triAGENS GmbH, Cologne, Germany /// /// @author Dr. Frank Celler /// @author Martin Schoenert /// @author Copyright 2006-2012, triAGENS GmbH, Cologne, Germany //////////////////////////////////////////////////////////////////////////////// #include "associative-multi.h" // ----------------------------------------------------------------------------- // --SECTION-- ASSOCIATIVE ARRAY // ----------------------------------------------------------------------------- // ----------------------------------------------------------------------------- // --SECTION-- private functions // ----------------------------------------------------------------------------- //////////////////////////////////////////////////////////////////////////////// /// @addtogroup Collections /// @{ //////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////// /// @brief adds a new element /// /// Note: no out-of-memory possible. //////////////////////////////////////////////////////////////////////////////// static void AddNewElement (TRI_multi_array_t* array, void* element) { uint64_t hash; uint64_t i; // compute the hash hash = array->hashElement(array, element); // search the table i = hash % array->_nrAlloc; while (! array->isEmptyElement(array, array->_table + i * array->_elementSize)) { i = (i + 1) % array->_nrAlloc; array->_nrProbesR++; } // add a new element to the associative array memcpy(array->_table + i * array->_elementSize, element, array->_elementSize); array->_nrUsed++; } //////////////////////////////////////////////////////////////////////////////// /// @brief resizes the array //////////////////////////////////////////////////////////////////////////////// static void ResizeMultiArray (TRI_multi_array_t* array) { char* oldTable; uint64_t oldAlloc; uint64_t j; oldTable = array->_table; oldAlloc = array->_nrAlloc; array->_nrAlloc = 2 * array->_nrAlloc + 1; array->_nrResizes++; array->_table = TRI_Allocate(array->_memoryZone, array->_nrAlloc * array->_elementSize, false); if (array->_table == NULL) { array->_nrAlloc = oldAlloc; array->_table = oldTable; return; } array->_nrUsed = 0; for (j = 0; j < array->_nrAlloc; j++) { array->clearElement(array, array->_table + j * array->_elementSize); } for (j = 0; j < oldAlloc; j++) { if (! array->isEmptyElement(array, oldTable + j * array->_elementSize)) { AddNewElement(array, oldTable + j * array->_elementSize); } } TRI_Free(array->_memoryZone, oldTable); } //////////////////////////////////////////////////////////////////////////////// /// @} //////////////////////////////////////////////////////////////////////////////// // ----------------------------------------------------------------------------- // --SECTION-- constructors and destructors // ----------------------------------------------------------------------------- //////////////////////////////////////////////////////////////////////////////// /// @addtogroup Collections /// @{ //////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////// /// @brief initialises an array //////////////////////////////////////////////////////////////////////////////// void TRI_InitMultiArray(TRI_multi_array_t* array, TRI_memory_zone_t* zone, size_t elementSize, uint64_t (*hashKey) (TRI_multi_array_t*, void*), uint64_t (*hashElement) (TRI_multi_array_t*, void*), void (*clearElement) (TRI_multi_array_t*, void*), bool (*isEmptyElement) (TRI_multi_array_t*, void*), bool (*isEqualKeyElement) (TRI_multi_array_t*, void*, void*), bool (*isEqualElementElement) (TRI_multi_array_t*, void*, void*)) { char* p; char* e; array->hashKey = hashKey; array->hashElement = hashElement; array->clearElement = clearElement; array->isEmptyElement = isEmptyElement; array->isEqualKeyElement = isEqualKeyElement; array->isEqualElementElement = isEqualElementElement; array->_memoryZone = zone; array->_elementSize = elementSize; array->_nrAlloc = 10; array->_table = TRI_Allocate(array->_memoryZone, array->_elementSize * array->_nrAlloc, false); p = array->_table; e = p + array->_elementSize * array->_nrAlloc; for (; p < e; p += array->_elementSize) { array->clearElement(array, p); } array->_nrUsed = 0; array->_nrFinds = 0; array->_nrAdds = 0; array->_nrRems = 0; array->_nrResizes = 0; array->_nrProbesF = 0; array->_nrProbesA = 0; array->_nrProbesD = 0; array->_nrProbesR = 0; } //////////////////////////////////////////////////////////////////////////////// /// @brief destroys an array, but does not free the pointer //////////////////////////////////////////////////////////////////////////////// void TRI_DestroyMultiArray (TRI_multi_array_t* array) { TRI_Free(array->_memoryZone, array->_table); } //////////////////////////////////////////////////////////////////////////////// /// @brief destroys an array and frees the pointer //////////////////////////////////////////////////////////////////////////////// void TRI_FreeMultiArray (TRI_memory_zone_t* zone, TRI_multi_array_t* array) { TRI_DestroyMultiArray(array); TRI_Free(zone, array); } //////////////////////////////////////////////////////////////////////////////// /// @} //////////////////////////////////////////////////////////////////////////////// // ----------------------------------------------------------------------------- // --SECTION-- public functions // ----------------------------------------------------------------------------- //////////////////////////////////////////////////////////////////////////////// /// @addtogroup Collections /// @{ //////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////// /// @brief lookups an element given a key //////////////////////////////////////////////////////////////////////////////// TRI_vector_pointer_t TRI_LookupByKeyMultiArray (TRI_memory_zone_t* zone, TRI_multi_array_t* array, void* key) { TRI_vector_pointer_t result; uint64_t hash; uint64_t i; // initialise the vector which will hold the result if any TRI_InitVectorPointer(&result, zone); // compute the hash hash = array->hashKey(array, key); i = hash % array->_nrAlloc; // update statistics array->_nrFinds++; // search the table while (! array->isEmptyElement(array, array->_table + i * array->_elementSize)) { if (array->isEqualKeyElement(array, key, array->_table + i * array->_elementSize)) { TRI_PushBackVectorPointer(&result, array->_table + i * array->_elementSize); } else { array->_nrProbesF++; } i = (i + 1) % array->_nrAlloc; } // ........................................................................... // return whatever we found -- which could be an empty vector list if nothing // matches. If an out-of-memory occurred than the zone will have a suitable // marker. // ........................................................................... return result; } //////////////////////////////////////////////////////////////////////////////// /// @brief lookups an element given an element //////////////////////////////////////////////////////////////////////////////// TRI_vector_pointer_t TRI_LookupByElementMultiArray (TRI_memory_zone_t* zone, TRI_multi_array_t* array, void* element) { TRI_vector_pointer_t result; uint64_t hash; uint64_t i; // initialise the vector which will hold the result if any TRI_InitVectorPointer(&result, zone); // compute the hash hash = array->hashElement(array, element); i = hash % array->_nrAlloc; // update statistics array->_nrFinds++; // search the table while (! array->isEmptyElement(array, array->_table + i * array->_elementSize)) { if (array->isEqualElementElement(array, element, array->_table + i * array->_elementSize)) { TRI_PushBackVectorPointer(&result, array->_table + i * array->_elementSize); } else { array->_nrProbesF++; } i = (i + 1) % array->_nrAlloc; } // ........................................................................... // return whatever we found -- which could be an empty vector list if nothing // matches. Note that we allow multiple elements (compare with pointer // impl). If an out-of-memory occurred than the zone will have a suitable // marker. // ........................................................................... return result; } //////////////////////////////////////////////////////////////////////////////// /// @brief adds an element to the array //////////////////////////////////////////////////////////////////////////////// bool TRI_InsertElementMultiArray (TRI_multi_array_t* array, void* element, bool overwrite) { uint64_t hash; uint64_t i; // check for out-of-memory if (array->_nrAlloc == array->_nrUsed) { return false; } // compute the hash hash = array->hashElement(array, element); i = hash % array->_nrAlloc; // update statistics array->_nrAdds++; // search the table while (! array->isEmptyElement(array, array->_table + i * array->_elementSize) && ! array->isEqualElementElement(array, element, array->_table + i * array->_elementSize)) { i = (i + 1) % array->_nrAlloc; array->_nrProbesA++; } // ........................................................................... // If we found an element, return. While we allow duplicate entries in the hash // table, we do not allow duplicate elements. Elements would refer to the // (for example) an actual row in memory. This is different from the // TRI_InsertElementMultiArray function below where we only have keys to // differentiate between elements. // ........................................................................... if (! array->isEmptyElement(array, array->_table + i * array->_elementSize)) { if (overwrite) { memcpy(array->_table + i * array->_elementSize, element, array->_elementSize); } return false; } // add a new element to the associative array memcpy(array->_table + i * array->_elementSize, element, array->_elementSize); array->_nrUsed++; // if we were adding and the table is more than half full, extend it if (array->_nrAlloc < 2 * array->_nrUsed) { ResizeMultiArray(array); } return true; } //////////////////////////////////////////////////////////////////////////////// /// @brief adds an key/element to the array //////////////////////////////////////////////////////////////////////////////// bool TRI_InsertKeyMultiArray (TRI_multi_array_t* array, void* key, void* element, bool overwrite) { uint64_t hash; uint64_t i; // check for out-of-memory if (array->_nrAlloc == array->_nrUsed) { return false; } // compute the hash hash = array->hashKey(array, key); i = hash % array->_nrAlloc; // update statistics array->_nrAdds++; // search the table while (! array->isEmptyElement(array, array->_table + i * array->_elementSize)) { i = (i + 1) % array->_nrAlloc; array->_nrProbesA++; } // ........................................................................... // We do not look for an element (as opposed to the function above). So whether // or not there exists a duplicate we do not care. // ........................................................................... // add a new element to the associative array memcpy(array->_table + i * array->_elementSize, element, array->_elementSize); array->_nrUsed++; // if we were adding and the table is more than half full, extend it if (array->_nrAlloc < 2 * array->_nrUsed) { ResizeMultiArray(array); } return true; } //////////////////////////////////////////////////////////////////////////////// /// @brief removes an element from the array //////////////////////////////////////////////////////////////////////////////// bool TRI_RemoveElementMultiArray (TRI_multi_array_t* array, void* element, void* old) { uint64_t hash; uint64_t i; uint64_t k; // Obtain the hash hash = array->hashElement(array, element); i = hash % array->_nrAlloc; // update statistics array->_nrRems++; // search the table while (! array->isEmptyElement(array, array->_table + i * array->_elementSize) && ! array->isEqualElementElement(array, element, array->_table + i * array->_elementSize)) { i = (i + 1) % array->_nrAlloc; array->_nrProbesD++; } // if we did not find such an item return false if (array->isEmptyElement(array, array->_table + i * array->_elementSize)) { if (old != NULL) { memset(old, 0, array->_elementSize); } return false; } // remove item if (old != NULL) { memcpy(old, array->_table + i * array->_elementSize, array->_elementSize); } array->clearElement(array, array->_table + i * array->_elementSize); array->_nrUsed--; // and now check the following places for items to move here k = (i + 1) % array->_nrAlloc; while (! array->isEmptyElement(array, array->_table + k * array->_elementSize)) { uint64_t j = array->hashElement(array, array->_table + k * array->_elementSize) % array->_nrAlloc; if ((i < k && !(i < j && j <= k)) || (k < i && !(i < j || j <= k))) { memcpy(array->_table + i * array->_elementSize, array->_table + k * array->_elementSize, array->_elementSize); array->clearElement(array, array->_table + k * array->_elementSize); i = k; } k = (k + 1) % array->_nrAlloc; } return true; } //////////////////////////////////////////////////////////////////////////////// /// @brief removes an key/element to the array //////////////////////////////////////////////////////////////////////////////// bool TRI_RemoveKeyMultiArray (TRI_multi_array_t* array, void* key, void* old) { uint64_t hash; uint64_t i; uint64_t k; // generate hash using key hash = array->hashKey(array, key); i = hash % array->_nrAlloc; // update statistics array->_nrRems++; // search the table -- we can only match keys while (! array->isEmptyElement(array, array->_table + i * array->_elementSize) && ! array->isEqualKeyElement(array, key, array->_table + i * array->_elementSize)) { i = (i + 1) % array->_nrAlloc; array->_nrProbesD++; } // if we did not find such an item return false if (array->isEmptyElement(array, array->_table + i * array->_elementSize)) { if (old != NULL) { memset(old, 0, array->_elementSize); } return false; } // remove item if (old != NULL) { memcpy(old, array->_table + i * array->_elementSize, array->_elementSize); } array->clearElement(array, array->_table + i * array->_elementSize); array->_nrUsed--; // and now check the following places for items to move here k = (i + 1) % array->_nrAlloc; while (! array->isEmptyElement(array, array->_table + k * array->_elementSize)) { uint64_t j = array->hashElement(array, array->_table + k * array->_elementSize) % array->_nrAlloc; if ((i < k && !(i < j && j <= k)) || (k < i && !(i < j || j <= k))) { memcpy(array->_table + i * array->_elementSize, array->_table + k * array->_elementSize, array->_elementSize); array->clearElement(array, array->_table + k * array->_elementSize); i = k; } k = (k + 1) % array->_nrAlloc; } return true; } //////////////////////////////////////////////////////////////////////////////// /// @} //////////////////////////////////////////////////////////////////////////////// // ----------------------------------------------------------------------------- // --SECTION-- ASSOCIATIVE POINTERS // ----------------------------------------------------------------------------- // ----------------------------------------------------------------------------- // --SECTION-- private functions // ----------------------------------------------------------------------------- //////////////////////////////////////////////////////////////////////////////// /// @addtogroup Collections /// @{ //////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////// /// @brief adds a new element //////////////////////////////////////////////////////////////////////////////// static void AddNewElementPointer (TRI_multi_pointer_t* array, void* element) { uint64_t hash; uint64_t i; // compute the hash hash = array->hashElement(array, element); // search the table i = hash % array->_nrAlloc; while (array->_table[i] != NULL) { i = (i + 1) % array->_nrAlloc; array->_nrProbesR++; } // add a new element to the associative array array->_table[i] = element; array->_nrUsed++; } //////////////////////////////////////////////////////////////////////////////// /// @brief resizes the array //////////////////////////////////////////////////////////////////////////////// static void ResizeMultiPointer (TRI_multi_pointer_t* array) { void** oldTable; uint64_t oldAlloc; uint64_t j; oldTable = array->_table; oldAlloc = array->_nrAlloc; array->_nrAlloc = 2 * array->_nrAlloc + 1; array->_nrResizes++; array->_table = TRI_Allocate(array->_memoryZone, array->_nrAlloc * sizeof(void*), true); if (array->_table == NULL) { array->_nrAlloc = oldAlloc; array->_table = oldTable; return; } array->_nrUsed = 0; // table is already clear by allocate, copy old data for (j = 0; j < oldAlloc; j++) { if (oldTable[j] != NULL) { AddNewElementPointer(array, oldTable[j]); } } TRI_Free(array->_memoryZone, oldTable); } //////////////////////////////////////////////////////////////////////////////// /// @} //////////////////////////////////////////////////////////////////////////////// // ----------------------------------------------------------------------------- // --SECTION-- constructors and destructors // ----------------------------------------------------------------------------- //////////////////////////////////////////////////////////////////////////////// /// @addtogroup Collections /// @{ //////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////// /// @brief initialises an array //////////////////////////////////////////////////////////////////////////////// void TRI_InitMultiPointer (TRI_multi_pointer_t* array, TRI_memory_zone_t* zone, uint64_t (*hashKey) (TRI_multi_pointer_t*, void const*), uint64_t (*hashElement) (TRI_multi_pointer_t*, void const*), bool (*isEqualKeyElement) (TRI_multi_pointer_t*, void const*, void const*), bool (*isEqualElementElement) (TRI_multi_pointer_t*, void const*, void const*)) { array->hashKey = hashKey; array->hashElement = hashElement; array->isEqualKeyElement = isEqualKeyElement; array->isEqualElementElement = isEqualElementElement; array->_memoryZone = zone; array->_nrAlloc = 10; array->_table = TRI_Allocate(zone, sizeof(void*) * array->_nrAlloc, true); if (array->_table == NULL) { array->_nrAlloc = 0; } array->_nrUsed = 0; array->_nrFinds = 0; array->_nrAdds = 0; array->_nrRems = 0; array->_nrResizes = 0; array->_nrProbesF = 0; array->_nrProbesA = 0; array->_nrProbesD = 0; array->_nrProbesR = 0; } //////////////////////////////////////////////////////////////////////////////// /// @brief destroys an array, but does not free the pointer //////////////////////////////////////////////////////////////////////////////// void TRI_DestroyMultiPointer (TRI_multi_pointer_t* array) { TRI_Free(array->_memoryZone, array->_table); } //////////////////////////////////////////////////////////////////////////////// /// @brief destroys an array and frees the pointer //////////////////////////////////////////////////////////////////////////////// void TRI_FreeMultiPointer (TRI_memory_zone_t* zone, TRI_multi_pointer_t* array) { TRI_DestroyMultiPointer(array); TRI_Free(zone, array); } //////////////////////////////////////////////////////////////////////////////// /// @} //////////////////////////////////////////////////////////////////////////////// // ----------------------------------------------------------------------------- // --SECTION-- public functions // ----------------------------------------------------------------------------- //////////////////////////////////////////////////////////////////////////////// /// @addtogroup Collections /// @{ //////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////// /// @brief lookups an element given a key //////////////////////////////////////////////////////////////////////////////// TRI_vector_pointer_t TRI_LookupByKeyMultiPointer (TRI_memory_zone_t* zone, TRI_multi_pointer_t* array, void const* key) { TRI_vector_pointer_t result; uint64_t hash; uint64_t i; // initialises the result vector TRI_InitVectorPointer(&result, zone); // compute the hash hash = array->hashKey(array, key); i = hash % array->_nrAlloc; // update statistics array->_nrFinds++; // search the table while (array->_table[i] != NULL) { if (array->isEqualKeyElement(array, key, array->_table[i])) { TRI_PushBackVectorPointer(&result, array->_table[i]); } else { array->_nrProbesF++; } i = (i + 1) % array->_nrAlloc; } // return whatever we found return result; } //////////////////////////////////////////////////////////////////////////////// /// @brief lookups an element given an element //////////////////////////////////////////////////////////////////////////////// void* TRI_LookupByElementMultiPointer (TRI_multi_pointer_t* array, void const* element) { uint64_t hash; uint64_t i; // compute the hash hash = array->hashElement(array, element); i = hash % array->_nrAlloc; // update statistics array->_nrFinds++; // search the table while (array->_table[i] != NULL && ! array->isEqualElementElement(array, element, array->_table[i])) { i = (i + 1) % array->_nrAlloc; array->_nrProbesF++; } // return whatever we found return array->_table[i]; } //////////////////////////////////////////////////////////////////////////////// /// @brief adds an key/element to the array //////////////////////////////////////////////////////////////////////////////// void* TRI_InsertElementMultiPointer (TRI_multi_pointer_t* array, void* element, bool overwrite) { uint64_t hash; uint64_t i; void* old; // check for out-of-memory if (array->_nrAlloc == array->_nrUsed) { return NULL; } // compute the hash hash = array->hashElement(array, element); i = hash % array->_nrAlloc; // update statistics array->_nrAdds++; // search the table while (array->_table[i] != NULL && ! array->isEqualElementElement(array, element, array->_table[i])) { i = (i + 1) % array->_nrAlloc; array->_nrProbesA++; } old = array->_table[i]; // if we found an element, return if (old != NULL) { if (overwrite) { array->_table[i] = element; } return old; } // add a new element to the associative array array->_table[i] = element; array->_nrUsed++; // if we were adding and the table is more than half full, extend it if (array->_nrAlloc < 2 * array->_nrUsed) { ResizeMultiPointer(array); } return NULL; } //////////////////////////////////////////////////////////////////////////////// /// @brief removes an element from the array //////////////////////////////////////////////////////////////////////////////// void* TRI_RemoveElementMultiPointer (TRI_multi_pointer_t* array, void const* element) { uint64_t hash; uint64_t i; uint64_t k; void* old; hash = array->hashElement(array, element); i = hash % array->_nrAlloc; // update statistics array->_nrRems++; // search the table while (array->_table[i] != NULL && ! array->isEqualElementElement(array, element, array->_table[i])) { i = (i + 1) % array->_nrAlloc; array->_nrProbesD++; } // if we did not find such an item return 0 if (array->_table[i] == NULL) { return NULL; } // remove item old = array->_table[i]; array->_table[i] = NULL; array->_nrUsed--; // and now check the following places for items to move here k = (i + 1) % array->_nrAlloc; while (array->_table[k] != NULL) { uint64_t j = array->hashElement(array, array->_table[k]) % array->_nrAlloc; if ((i < k && !(i < j && j <= k)) || (k < i && !(i < j || j <= k))) { array->_table[i] = array->_table[k]; array->_table[k] = NULL; i = k; } k = (k + 1) % array->_nrAlloc; } // return success return old; } //////////////////////////////////////////////////////////////////////////////// /// @} //////////////////////////////////////////////////////////////////////////////// // Local Variables: // mode: outline-minor // outline-regexp: "^\\(/// @brief\\|/// {@inheritDoc}\\|/// @addtogroup\\|// --SECTION--\\|/// @\\}\\)" // End: