//////////////////////////////////////////////////////////////////////////////// /// DISCLAIMER /// /// Copyright 2016 ArangoDB GmbH, Cologne, Germany /// /// Licensed under the Apache License, Version 2.0 (the "License"); /// you may not use this file except in compliance with the License. /// You may obtain a copy of the License at /// /// http://www.apache.org/licenses/LICENSE-2.0 /// /// Unless required by applicable law or agreed to in writing, software /// distributed under the License is distributed on an "AS IS" BASIS, /// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. /// See the License for the specific language governing permissions and /// limitations under the License. /// /// Copyright holder is ArangoDB GmbH, Cologne, Germany /// /// @author Dr. Frank Celler //////////////////////////////////////////////////////////////////////////////// #include "ConsoleFeature.h" #include "Basics/messages.h" #include "Logger/Logger.h" #include "ProgramOptions/ProgramOptions.h" #include "ProgramOptions/Section.h" #include "RestServer/ConsoleThread.h" #include "RestServer/DatabaseFeature.h" #include "RestServer/ServerFeature.h" #include using namespace arangodb; using namespace arangodb::application_features; using namespace arangodb::options; ConsoleFeature::ConsoleFeature(application_features::ApplicationServer* server) : ApplicationFeature(server, "Console"), _operationMode(OperationMode::MODE_SERVER), _consoleThread(nullptr) { startsAfter("Server"); startsAfter("GeneralServer"); startsAfter("Bootstrap"); } void ConsoleFeature::start() { auto server = ApplicationServer::getFeature("Server"); _operationMode = server->operationMode(); if (_operationMode != OperationMode::MODE_CONSOLE) { return; } LOG_TOPIC(TRACE, Logger::STARTUP) << "server operation mode: CONSOLE"; auto database = ApplicationServer::getFeature("Database"); _consoleThread.reset( new ConsoleThread(ApplicationFeature::server(), database->systemDatabase())); _consoleThread->start(); } void ConsoleFeature::unprepare() { if (_operationMode != OperationMode::MODE_CONSOLE) { return; } _consoleThread->userAbort(); _consoleThread->beginShutdown(); int iterations = 0; while (_consoleThread->isRunning() && ++iterations < 30) { usleep(100 * 1000); // spin while console is still needed } std::cout << std::endl << TRI_BYE_MESSAGE << std::endl; }