//////////////////////////////////////////////////////////////////////////////// /// @brief shadow data storage /// /// @file /// /// DISCLAIMER /// /// Copyright 2011-2012 triagens GmbH, Cologne, Germany /// /// Licensed under the Apache License, Version 2.0 (the "License"); /// you may not use this file except in compliance with the License. /// You may obtain a copy of the License at /// /// http://www.apache.org/licenses/LICENSE-2.0 /// /// Unless required by applicable law or agreed to in writing, software /// distributed under the License is distributed on an "AS IS" BASIS, /// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. /// See the License for the specific language governing permissions and /// limitations under the License. /// /// Copyright holder is triAGENS GmbH, Cologne, Germany /// /// @author Dr. Frank Celler /// @author Copyright 2012, triagens GmbH, Cologne, Germany //////////////////////////////////////////////////////////////////////////////// #include #include "VocBase/shadow-data.h" // ----------------------------------------------------------------------------- // --SECTION-- SHADOW DATA // ----------------------------------------------------------------------------- // ----------------------------------------------------------------------------- // --SECTION-- private functions // ----------------------------------------------------------------------------- //////////////////////////////////////////////////////////////////////////////// /// @addtogroup VocBase /// @{ //////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////// /// @brief set the timestamp of a shadow to the current date & time //////////////////////////////////////////////////////////////////////////////// static inline void UpdateTimestampShadow (TRI_shadow_t* const shadow) { shadow->_timestamp = TRI_microtime(); } //////////////////////////////////////////////////////////////////////////////// /// @brief init a shadow data structure //////////////////////////////////////////////////////////////////////////////// static TRI_shadow_t* CreateShadow (const void* const data) { TRI_shadow_t* shadow = (TRI_shadow_t*) TRI_Allocate(TRI_UNKNOWN_MEM_ZONE, sizeof(TRI_shadow_t), false); if (!shadow) { return NULL; } shadow->_rc = 1; shadow->_data = (void*) data; shadow->_id = TRI_NewTickVocBase(); shadow->_deleted = false; shadow->_type = SHADOW_TRANSIENT; UpdateTimestampShadow(shadow); LOG_TRACE("created shadow %p with data ptr %p and id %lu", shadow, data, (unsigned long) shadow->_id); return shadow; } //////////////////////////////////////////////////////////////////////////////// /// @brief decrease the refcount for a shadow //////////////////////////////////////////////////////////////////////////////// static void DecreaseRefCount (TRI_shadow_store_t* const store, TRI_shadow_t* const shadow) { LOG_TRACE("decreasing refcount for shadow %p with data ptr %p and id %lu to %d", shadow, shadow->_data, (unsigned long) shadow->_id, (int) (shadow->_rc - 1)); if (--shadow->_rc <= 0 && shadow->_type == SHADOW_TRANSIENT) { LOG_TRACE("deleting transient shadow %p", shadow); TRI_RemoveKeyAssociativePointer(&store->_ids, &shadow->_id); TRI_RemoveKeyAssociativePointer(&store->_pointers, shadow->_data); store->destroyShadow(shadow->_data); TRI_Free(TRI_UNKNOWN_MEM_ZONE, shadow); } } //////////////////////////////////////////////////////////////////////////////// /// @brief increase the refcount for a shadow //////////////////////////////////////////////////////////////////////////////// static void IncreaseRefCount (TRI_shadow_store_t* const store, TRI_shadow_t* const shadow) { LOG_TRACE("increasing refcount for shadow %p with data ptr %p and id %lu to %d", shadow, shadow->_data, (unsigned long) shadow->_id, (int) (shadow->_rc + 1)); if (++shadow->_rc <= 0) { // should not be less or equal to 0 now shadow->_rc = 1; } UpdateTimestampShadow(shadow); } //////////////////////////////////////////////////////////////////////////////// /// @brief set the persistence flag for a shadow //////////////////////////////////////////////////////////////////////////////// static void PersistShadow (TRI_shadow_t* const shadow) { LOG_TRACE("persisting shadow %p with data ptr %p and id %lu", shadow, shadow->_data, (unsigned long) shadow->_id); shadow->_type = SHADOW_PERSISTENT; UpdateTimestampShadow(shadow); } //////////////////////////////////////////////////////////////////////////////// /// @brief set the deleted flag for a shadow //////////////////////////////////////////////////////////////////////////////// static void DeleteShadow (TRI_shadow_store_t* const store, TRI_shadow_t* const shadow, const bool decreaseRefCount) { LOG_TRACE("setting deleted flag for shadow %p with data ptr %p and id %lu", shadow, shadow->_data, (unsigned long) shadow->_id); shadow->_deleted = true; if (decreaseRefCount) { DecreaseRefCount(store, shadow); } } //////////////////////////////////////////////////////////////////////////////// /// @brief hashes an element in the ids index //////////////////////////////////////////////////////////////////////////////// static uint64_t HashKeyId (TRI_associative_pointer_t* array, void const* k) { TRI_shadow_id key = *((TRI_shadow_id*) k); return (uint64_t) key; } //////////////////////////////////////////////////////////////////////////////// /// @brief hashes an element in the ids index //////////////////////////////////////////////////////////////////////////////// static uint64_t HashElementId (TRI_associative_pointer_t* array, void const* e) { TRI_shadow_t const* element = e; return (uint64_t) element->_id; } //////////////////////////////////////////////////////////////////////////////// /// @brief tests if two elements are equal //////////////////////////////////////////////////////////////////////////////// static bool EqualKeyId (TRI_associative_pointer_t* array, void const* k, void const* e) { TRI_shadow_t const* element = e; TRI_shadow_id key = *((TRI_shadow_id*) k); return (key == element->_id); } //////////////////////////////////////////////////////////////////////////////// /// @brief hashes an element in the pointers index //////////////////////////////////////////////////////////////////////////////// static uint64_t HashKeyData (TRI_associative_pointer_t* array, void const* k) { uint64_t key = 0; key = (uint64_t) (uintptr_t) k; return key; } //////////////////////////////////////////////////////////////////////////////// /// @brief hashes an element in the pointers index //////////////////////////////////////////////////////////////////////////////// static uint64_t HashElementData (TRI_associative_pointer_t* array, void const* e) { TRI_shadow_t const* element = e; return (uint64_t) (uintptr_t) element->_data; } //////////////////////////////////////////////////////////////////////////////// /// @brief tests if two elements are equal //////////////////////////////////////////////////////////////////////////////// static bool EqualKeyData (TRI_associative_pointer_t* array, void const* k, void const* e) { TRI_shadow_t const* element = e; return ((uint64_t) (uintptr_t) k == (uint64_t) (uintptr_t) element->_data); } //////////////////////////////////////////////////////////////////////////////// /// @} //////////////////////////////////////////////////////////////////////////////// // ----------------------------------------------------------------------------- // --SECTION-- constructors and destructors // ----------------------------------------------------------------------------- //////////////////////////////////////////////////////////////////////////////// /// @addtogroup VocBase /// @{ //////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////// /// @brief creates a shadow data storage //////////////////////////////////////////////////////////////////////////////// TRI_shadow_store_t* TRI_CreateShadowStore (void (*destroy) (void*)) { TRI_shadow_store_t* store = (TRI_shadow_store_t*) TRI_Allocate(TRI_UNKNOWN_MEM_ZONE, sizeof(TRI_shadow_store_t), false); if (store) { TRI_InitAssociativePointer(&store->_ids, TRI_UNKNOWN_MEM_ZONE, HashKeyId, HashElementId, EqualKeyId, NULL); TRI_InitAssociativePointer(&store->_pointers, TRI_UNKNOWN_MEM_ZONE, HashKeyData, HashElementData, EqualKeyData, NULL); store->destroyShadow = destroy; TRI_InitMutex(&store->_lock); } return store; } //////////////////////////////////////////////////////////////////////////////// /// @brief destroys a shadow data storage /// /// Note: all remaining shadows will be destroyed //////////////////////////////////////////////////////////////////////////////// void TRI_FreeShadowStore (TRI_shadow_store_t* const store) { assert(store); // force deletion of all remaining shadows TRI_CleanupShadowData(store, 0.0, true); TRI_DestroyMutex(&store->_lock); TRI_DestroyAssociativePointer(&store->_ids); TRI_DestroyAssociativePointer(&store->_pointers); TRI_Free(TRI_UNKNOWN_MEM_ZONE, store); } //////////////////////////////////////////////////////////////////////////////// /// @} //////////////////////////////////////////////////////////////////////////////// // ----------------------------------------------------------------------------- // --SECTION-- public methods // ----------------------------------------------------------------------------- //////////////////////////////////////////////////////////////////////////////// /// @addtogroup VocBase /// @{ //////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////// /// @brief look up a shadow in the index using its data pointer and return /// its id //////////////////////////////////////////////////////////////////////////////// TRI_shadow_id TRI_GetIdDataShadowData (TRI_shadow_store_t* const store, const void* const data) { TRI_shadow_t* shadow; TRI_shadow_id id = 0; assert(store); if (data) { TRI_LockMutex(&store->_lock); shadow = (TRI_shadow_t*) TRI_LookupByKeyAssociativePointer(&store->_pointers, data); if (shadow && !shadow->_deleted) { id = shadow->_id; UpdateTimestampShadow(shadow); } TRI_UnlockMutex(&store->_lock); } return id; } //////////////////////////////////////////////////////////////////////////////// /// @brief look up a shadow in the index using its data pointer /// /// If the shadow is found, this will return the data pointer, NULL otherwise. /// When the shadow is found, its refcount will also be increased by one //////////////////////////////////////////////////////////////////////////////// void* TRI_BeginUsageDataShadowData (TRI_shadow_store_t* const store, const void* const data) { TRI_shadow_t* shadow; assert(store); if (!data) { return NULL; } TRI_LockMutex(&store->_lock); shadow = (TRI_shadow_t*) TRI_LookupByKeyAssociativePointer(&store->_pointers, data); if (shadow && !shadow->_deleted) { IncreaseRefCount(store, shadow); TRI_UnlockMutex(&store->_lock); return shadow->_data; } TRI_UnlockMutex(&store->_lock); return NULL; } //////////////////////////////////////////////////////////////////////////////// /// @brief look up a shadow in the index using its id /// /// If the shadow is found, this will return the data pointer, NULL otherwise. /// When the shadow is found, its refcount will also be increased by one //////////////////////////////////////////////////////////////////////////////// void* TRI_BeginUsageIdShadowData (TRI_shadow_store_t* const store, const TRI_shadow_id id) { TRI_shadow_t* shadow; assert(store); TRI_LockMutex(&store->_lock); shadow = (TRI_shadow_t*) TRI_LookupByKeyAssociativePointer(&store->_ids, (void const*) &id); if (shadow && !shadow->_deleted) { IncreaseRefCount(store, shadow); TRI_UnlockMutex(&store->_lock); return shadow->_data; } TRI_UnlockMutex(&store->_lock); return NULL; } //////////////////////////////////////////////////////////////////////////////// /// @brief look up a shadow in the index using its data pointer /// /// If the shadow is found, its refcount will be decreased by one. /// If the refcount is 0 and the shadow is of type SHADOW_TRANSIENT, the shadow /// object will be destroyed. //////////////////////////////////////////////////////////////////////////////// void TRI_EndUsageDataShadowData (TRI_shadow_store_t* const store, const void* const data) { TRI_shadow_t* shadow; assert(store); TRI_LockMutex(&store->_lock); shadow = (TRI_shadow_t*) TRI_LookupByKeyAssociativePointer(&store->_pointers, data); if (shadow && !shadow->_deleted) { DecreaseRefCount(store, shadow); // this might delete the shadow } TRI_UnlockMutex(&store->_lock); } //////////////////////////////////////////////////////////////////////////////// /// @brief look up a shadow in the index using its id /// /// If the shadow is found, its refcount will be decreased by one. /// If the refcount is 0 and the shadow is of type SHADOW_TRANSIENT, the shadow /// object will be destroyed. //////////////////////////////////////////////////////////////////////////////// void TRI_EndUsageIdShadowData (TRI_shadow_store_t* const store, const TRI_shadow_id id) { TRI_shadow_t* shadow; assert(store); TRI_LockMutex(&store->_lock); shadow = (TRI_shadow_t*) TRI_LookupByKeyAssociativePointer(&store->_ids, &id); if (shadow) { DecreaseRefCount(store, shadow); // this might delete the shadow } TRI_UnlockMutex(&store->_lock); } //////////////////////////////////////////////////////////////////////////////// /// @brief set the persistence flag for a shadow using its data pointer //////////////////////////////////////////////////////////////////////////////// bool TRI_PersistDataShadowData (TRI_shadow_store_t* const store, const void* const data) { TRI_shadow_t* shadow; bool result = false; assert(store); TRI_LockMutex(&store->_lock); shadow = (TRI_shadow_t*) TRI_LookupByKeyAssociativePointer(&store->_pointers, data); if (shadow && !shadow->_deleted) { PersistShadow(shadow); result = true; } TRI_UnlockMutex(&store->_lock); return result; } //////////////////////////////////////////////////////////////////////////////// /// @brief set the persistence flag for a shadow using its id //////////////////////////////////////////////////////////////////////////////// bool TRI_PersistIdShadowData (TRI_shadow_store_t* const store, const TRI_shadow_id id) { TRI_shadow_t* shadow; bool result = false; assert(store); TRI_LockMutex(&store->_lock); shadow = (TRI_shadow_t*) TRI_LookupByKeyAssociativePointer(&store->_ids, &id); if (shadow && !shadow->_deleted) { PersistShadow(shadow); result = true; } TRI_UnlockMutex(&store->_lock); return result; } //////////////////////////////////////////////////////////////////////////////// /// @brief set the deleted flag for a shadow using its data pointer //////////////////////////////////////////////////////////////////////////////// bool TRI_DeleteDataShadowData (TRI_shadow_store_t* const store, const void* const data) { TRI_shadow_t* shadow; bool found = false; assert(store); if (data) { TRI_LockMutex(&store->_lock); shadow = (TRI_shadow_t*) TRI_LookupByKeyAssociativePointer(&store->_pointers, data); if (shadow && !shadow->_deleted) { DeleteShadow(store, shadow, true); found = true; } TRI_UnlockMutex(&store->_lock); } return found; } //////////////////////////////////////////////////////////////////////////////// /// @brief set the deleted flag for a shadow using its id //////////////////////////////////////////////////////////////////////////////// bool TRI_DeleteIdShadowData (TRI_shadow_store_t* const store, const TRI_shadow_id id) { TRI_shadow_t* shadow; bool found = false; assert(store); TRI_LockMutex(&store->_lock); shadow = (TRI_shadow_t*) TRI_LookupByKeyAssociativePointer(&store->_ids, &id); if (shadow && !shadow->_deleted) { DeleteShadow(store, shadow, false); found = true; } TRI_UnlockMutex(&store->_lock); return found; } //////////////////////////////////////////////////////////////////////////////// /// @brief enumerate all shadows and remove them if /// - their refcount is 0 and they are transient /// - their refcount is 0 and they are expired /// - the force flag is set /// /// The max age must be specified in seconds. The max age is ignored if the /// force flag is set. In this case all remaining shadows will be deleted //////////////////////////////////////////////////////////////////////////////// void TRI_CleanupShadowData (TRI_shadow_store_t* const store, const double maxAge, const bool force) { double compareStamp = TRI_microtime() - maxAge; // age must be specified in secs size_t deleteCount = 0; // we need an exclusive lock on the index TRI_LockMutex(&store->_lock); if (store->_ids._nrUsed == 0) { // store is empty, nothing to do! TRI_UnlockMutex(&store->_lock); return; } LOG_TRACE("cleaning shadows. in store: %ld", (unsigned long) store->_ids._nrUsed); // loop until there's nothing to delete or // we have deleted SHADOW_MAX_DELETE elements while (deleteCount++ < SHADOW_MAX_DELETE || force) { bool deleted = false; size_t i; for (i = 0; i < store->_ids._nrAlloc; i++) { // enum all shadows TRI_shadow_t* shadow = (TRI_shadow_t*) store->_ids._table[i]; if (!shadow) { continue; } // check if shadow is unused and expired if (shadow->_rc < 1 || force) { if (shadow->_type == SHADOW_TRANSIENT || shadow->_timestamp < compareStamp || shadow->_deleted || force) { LOG_TRACE("cleaning shadow %p, rc: %d, expired: %d, deleted: %d", shadow, (int) shadow->_rc, (int) (shadow->_timestamp < compareStamp), (int) shadow->_deleted); TRI_RemoveKeyAssociativePointer(&store->_ids, &shadow->_id); TRI_RemoveKeyAssociativePointer(&store->_pointers, shadow->_data); store->destroyShadow(shadow->_data); TRI_Free(TRI_UNKNOWN_MEM_ZONE, shadow); deleted = true; // the remove might reposition elements in the container. // therefore break here and start iteration anew break; } } } if (!deleted) { // we did not find anything to delete, so give up break; } } // release lock TRI_UnlockMutex(&store->_lock); } //////////////////////////////////////////////////////////////////////////////// /// @brief store a new shadow in the store //////////////////////////////////////////////////////////////////////////////// TRI_shadow_t* TRI_StoreShadowData (TRI_shadow_store_t* const store, const void* const data) { TRI_shadow_t* shadow; assert(store); shadow = CreateShadow(data); if (shadow) { LOG_TRACE("storing shadow %p with data ptr %p and id %lu", shadow, shadow->_data, (unsigned long) shadow->_id); TRI_LockMutex(&store->_lock); if (TRI_InsertKeyAssociativePointer(&store->_ids, &shadow->_id, shadow, false)) { // duplicate entry LOG_INFO("storing shadow failed"); TRI_UnlockMutex(&store->_lock); TRI_Free(TRI_UNKNOWN_MEM_ZONE, shadow); return NULL; } TRI_InsertKeyAssociativePointer(&store->_pointers, data, shadow, false); TRI_UnlockMutex(&store->_lock); } // might be NULL in case of OOM return shadow; } //////////////////////////////////////////////////////////////////////////////// /// @} //////////////////////////////////////////////////////////////////////////////// // Local Variables: // mode: outline-minor // outline-regexp: "^\\(/// @brief\\|/// {@inheritDoc}\\|/// @addtogroup\\|// --SECTION--\\|/// @\\}\\)" // End: