//////////////////////////////////////////////////////////////////////////////// /// DISCLAIMER /// /// Copyright 2014-2016 ArangoDB GmbH, Cologne, Germany /// Copyright 2004-2014 triAGENS GmbH, Cologne, Germany /// /// Licensed under the Apache License, Version 2.0 (the "License"); /// you may not use this file except in compliance with the License. /// You may obtain a copy of the License at /// /// http://www.apache.org/licenses/LICENSE-2.0 /// /// Unless required by applicable law or agreed to in writing, software /// distributed under the License is distributed on an "AS IS" BASIS, /// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. /// See the License for the specific language governing permissions and /// limitations under the License. /// /// Copyright holder is ArangoDB GmbH, Cologne, Germany /// /// @author Jan Steemann //////////////////////////////////////////////////////////////////////////////// #include "SingleCollectionTransaction.h" #include "Utils/CollectionNameResolver.h" #include "Utils/Transaction.h" #include "Utils/TransactionContext.h" #include "VocBase/Ditch.h" #include "VocBase/document-collection.h" #include "VocBase/transaction.h" using namespace arangodb; //////////////////////////////////////////////////////////////////////////////// /// @brief create the transaction, using a collection id //////////////////////////////////////////////////////////////////////////////// SingleCollectionTransaction::SingleCollectionTransaction( std::shared_ptr transactionContext, TRI_voc_cid_t cid, TRI_transaction_type_e accessType) : Transaction(transactionContext, 0), _cid(cid), _trxCollection(nullptr), _documentCollection(nullptr), _accessType(accessType) { // add the (sole) collection if (setupState() == TRI_ERROR_NO_ERROR) { this->addCollection(cid, _accessType); } } //////////////////////////////////////////////////////////////////////////////// /// @brief create the transaction, using a collection name //////////////////////////////////////////////////////////////////////////////// SingleCollectionTransaction::SingleCollectionTransaction( std::shared_ptr transactionContext, std::string const& name, TRI_transaction_type_e accessType) : Transaction(transactionContext, 0), _cid(0), _trxCollection(nullptr), _documentCollection(nullptr), _accessType(accessType) { // add the (sole) collection if (setupState() == TRI_ERROR_NO_ERROR) { _cid = this->resolver()->getCollectionId(name); this->addCollection(_cid, _accessType); } } //////////////////////////////////////////////////////////////////////////////// /// @brief get the underlying transaction collection //////////////////////////////////////////////////////////////////////////////// TRI_transaction_collection_t* SingleCollectionTransaction::trxCollection() { TRI_ASSERT(this->_cid > 0); if (this->_trxCollection == nullptr) { this->_trxCollection = TRI_GetCollectionTransaction(this->_trx, this->_cid, _accessType); if (this->_trxCollection != nullptr && this->_trxCollection->_collection != nullptr) { this->_documentCollection = this->_trxCollection->_collection->_collection; } } TRI_ASSERT(this->_trxCollection != nullptr); return this->_trxCollection; } //////////////////////////////////////////////////////////////////////////////// /// @brief get the underlying document collection /// note that we have two identical versions because this is called /// in two different situations //////////////////////////////////////////////////////////////////////////////// TRI_document_collection_t* SingleCollectionTransaction::documentCollection() { if (this->_documentCollection != nullptr) { return this->_documentCollection; } this->trxCollection(); TRI_ASSERT(this->_documentCollection != nullptr); return this->_documentCollection; } ////////////////////////////////////////////////////////////////////////////// /// @brief return the ditch for the collection /// note that the ditch must already exist /// furthermore note that we have two calling conventions because this /// is called in two different ways ////////////////////////////////////////////////////////////////////////////// DocumentDitch* SingleCollectionTransaction::ditch() const { return this->_transactionContext->ditch(_cid); } DocumentDitch* SingleCollectionTransaction::ditch(TRI_voc_cid_t) const { return ditch(); } //////////////////////////////////////////////////////////////////////////////// /// @brief whether or not a ditch is available for a collection //////////////////////////////////////////////////////////////////////////////// bool SingleCollectionTransaction::hasDitch() const { return (ditch() != nullptr); } //////////////////////////////////////////////////////////////////////////////// /// @brief get the underlying collection's name //////////////////////////////////////////////////////////////////////////////// std::string SingleCollectionTransaction::name() { this->trxCollection(); // will ensure we have the _trxCollection object set TRI_ASSERT(_trxCollection != nullptr); TRI_ASSERT(_trxCollection->_collection != nullptr); return _trxCollection->_collection->_name; } //////////////////////////////////////////////////////////////////////////////// /// @brief explicitly lock the underlying collection for read access //////////////////////////////////////////////////////////////////////////////// int SingleCollectionTransaction::lockRead() { return this->lock(this->trxCollection(), TRI_TRANSACTION_READ); } ////////////////////////////////////////////////////////////////////////////// /// @brief explicitly unlock the underlying collection after read access ////////////////////////////////////////////////////////////////////////////// int SingleCollectionTransaction::unlockRead() { return this->unlock(this->trxCollection(), TRI_TRANSACTION_READ); } //////////////////////////////////////////////////////////////////////////////// /// @brief explicitly lock the underlying collection for write access //////////////////////////////////////////////////////////////////////////////// int SingleCollectionTransaction::lockWrite() { return this->lock(this->trxCollection(), TRI_TRANSACTION_WRITE); }