//////////////////////////////////////////////////////////////////////////////// /// DISCLAIMER /// /// Copyright 2014-2016 ArangoDB GmbH, Cologne, Germany /// Copyright 2004-2014 triAGENS GmbH, Cologne, Germany /// /// Licensed under the Apache License, Version 2.0 (the "License"); /// you may not use this file except in compliance with the License. /// You may obtain a copy of the License at /// /// http://www.apache.org/licenses/LICENSE-2.0 /// /// Unless required by applicable law or agreed to in writing, software /// distributed under the License is distributed on an "AS IS" BASIS, /// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. /// See the License for the specific language governing permissions and /// limitations under the License. /// /// Copyright holder is ArangoDB GmbH, Cologne, Germany /// /// @author Michael Hackstein //////////////////////////////////////////////////////////////////////////////// #ifndef ARANGOD_INDEXES_INDEX_ITERATOR_H #define ARANGOD_INDEXES_INDEX_ITERATOR_H 1 #include "Basics/Common.h" #include "Cluster/ServerState.h" #include "VocBase/vocbase.h" namespace arangodb { class CollectionNameResolver; //////////////////////////////////////////////////////////////////////////////// /// @brief context for an index iterator //////////////////////////////////////////////////////////////////////////////// struct IndexIteratorContext { IndexIteratorContext(IndexIteratorContext const&) = delete; IndexIteratorContext& operator=(IndexIteratorContext const&) = delete; IndexIteratorContext() = delete; IndexIteratorContext(TRI_vocbase_t*, CollectionNameResolver const*, ServerState::RoleEnum); //explicit IndexIteratorContext(TRI_vocbase_t*); ~IndexIteratorContext(); CollectionNameResolver const* getResolver() const; bool isCluster() const; int resolveId(char const*, size_t, TRI_voc_cid_t&, char const*&, size_t&) const; TRI_vocbase_t* vocbase; mutable CollectionNameResolver const* resolver; ServerState::RoleEnum serverRole; bool ownsResolver; }; //////////////////////////////////////////////////////////////////////////////// /// @brief a base class to iterate over the index. An iterator is requested /// at the index itself //////////////////////////////////////////////////////////////////////////////// class IndexIterator { public: IndexIterator(IndexIterator const&) = delete; IndexIterator& operator=(IndexIterator const&) = delete; IndexIterator() {} virtual ~IndexIterator(); virtual TRI_doc_mptr_t* next(); virtual void nextBabies(std::vector&, size_t); virtual void reset(); virtual void skip(uint64_t count, uint64_t& skipped); }; //////////////////////////////////////////////////////////////////////////////// /// @brief a wrapper class to iterate over several IndexIterators. /// Each iterator is requested at the index itself. /// This iterator does NOT check for uniqueness. /// Will always start with the first iterator in the vector. Reverse them /// Outside if necessary. //////////////////////////////////////////////////////////////////////////////// class MultiIndexIterator : public IndexIterator { public: explicit MultiIndexIterator(std::vector const& iterators) : _iterators(iterators), _currentIdx(0), _current(nullptr) { if (!_iterators.empty()) { _current = _iterators.at(0); } }; ~MultiIndexIterator () { // Free all iterators for (auto& it : _iterators) { delete it; } }; //////////////////////////////////////////////////////////////////////////////// /// @brief Get the next element /// If one iterator is exhausted, the next one is used. /// A nullptr indicates that all iterators are exhausted //////////////////////////////////////////////////////////////////////////////// TRI_doc_mptr_t* next() override; //////////////////////////////////////////////////////////////////////////////// /// @brief Get at most the next limit many elements /// If one iterator is exhausted, the next one will be used. /// An empty result vector indicates that all iterators are exhausted //////////////////////////////////////////////////////////////////////////////// void nextBabies(std::vector&, size_t) override; //////////////////////////////////////////////////////////////////////////////// /// @brief Reset the cursor /// This will reset ALL internal iterators and start all over again //////////////////////////////////////////////////////////////////////////////// void reset() override; private: std::vector _iterators; size_t _currentIdx; IndexIterator* _current; }; } #endif