* Do not schedule Coordinators in Plan.
* Finish failed server when server is no longer in health.
* Fix removeServer checks.
Check that server is no longer in use before removing it. Give 60s
waiting time for condition to be met. Also observer agency lock.
* Finish FailedFollower job if server no longer follower.
This can happen because RemoveFollower was faster.
* Only use GOOD servers as replacement followers.
* Fix AddFollower for satellite collections.
* Fix RemoveServer for satellite collections.
* MoveShard handles moves from leader to followers
* Prepare CleanoutServer and FailedServer for satellite collections.
* More sorting out of AddFollower and RemoveFollower.
* Fix RemoveFollower job w.r.t. choice of follower to remove.
* Fix message.
* kill you own sub jobs, please
* Added preconditions to payloads for supervision's job finishers
* Improve logging.
* Add agency diagnostics to failed move shard test, start.
* Add coordinator agency diagnostics.
* Remove warning.
* Add changelog entry.
* Add agency diagnostics if things go sour with move shard.
* Add agency diags when things go wrong 2.
* API /_api/agency/state: back to old format.
* Fix Windows compilation.
* handle aborts in supervision and wait for the last Raft log to be committed
* tests compiling, 2 failing for valid reasons
* Correctly report TRI_ERROR_CLUSTER_CONNECTION_LOST as 503.
* FailedLeader /FailedFollower cannot continue, when aborting blocks