* remove 404-ed callbacks from agency
* revert callback documents to published api :)
* array needs be inside so that multiple unobserves to same key are possible
* Port agency performance tuning for many shards to devel.
* Add more IDs to LOG_TOPIC calls.
* Even more IDs for LOG_TOPIC.
* Fix a duplicate LOG_TOPIC ID.
* Fix an old merging bug in devel.
* Don't hesitate between phases one and two for small clusters.
* precondition plan / version in compaction / store TTL removal independent of local _ttl set
* Agency init loops break when shutting down.
* assertion failures in store on restarting following agents
* Minor porting fixes from 3.4
* Fixed bug where the Foxxmaster doesn't reset jobs after a crash when it should, or a non-master coordinator removes jobs in progress during startup
* Added a regression test
* Updated CHANGELOG
* Fixed non-maintainer compile
* supervision must not work as long as agent is still preparing
* leadersince atomic and pushed to end of leader preparation
* More consistent use of integer types.
* Slightly change order of events in Supervision loop.
* fixed the missed changes to plan after agency callback is registred for create collection
* Force check in timeout case.
* Sort out RestAgencyHandler behaviour for inquire.
* Take "ongoing" stuff out of AgencyComm.
* disentagle writes and reads in agency
* renamed _oLock to _outputLock. Documented read and write rules for _readDB and _commitIndex using _outputLock and _waitForCV. Adjusted code to match rules.
* update executeLocked() knowing some callers use _readDB via readDB(). readDB() currently read only, but using write locks due to absolutely safe.
* Lay out clear rules against deadlock in agency.
* Avoid unprotected access to _commitIndex.
* Really enforce the hidden option --server.maximal-threads if given.
* Switch off --log.force-direct in scripts/startStandAloneAgency.sh
* Lower the timeout for sending AppendEntriesRPC to 150s.
* Erase _earliestPackage when becoming a leader.
* Challenge leadership in agent main loop.
* Use steady_clock for _earliestPackage.
* Change _lastAcked and _leaderSince to steady_clock as well.
* time difference calculations based on old readSystemClock to steadyClockToDouble
* All system_clock transitioned to steady_clock in Agent. Remaining system_clock are user input / output or timestamps
* Inception system_clock to steady_clock
* Removed unused active(...) method in Agent
* Inception's restart from persistence allows peer with empty active RAFT list to join
* Agency's UUID is persisted outside of the database comparable to coordinator and db server action.
* Publicized Methods to UUID stuff in ServerState
* Inception method documentation
* added --agency.disaster-recovery-id to allow for specification of known former agency id. this is a very dangerous option potentially.
* Delete a unused methods.
* separate _id and _recoveryId
* populating active list with entire pool
* Improve logging.
* reject gossip from unknown agent, if pool is complete