* precondition plan / version in compaction / store TTL removal independent of local _ttl set
* Agency init loops break when shutting down.
* assertion failures in store on restarting following agents
* Minor porting fixes from 3.4
* indexes are marked while still missing in Current
* index handling getCollection
* supervision gets indexes from isbuilding, when coordinator is gone before finishing
* seems right now
* fixed broken views
* remove junk comments
* cleanup
* node / supervision adjustements
* supervision fixes
* neunhoef remarks part i
* neunhoef remarks part ii
* neunhoef remarks part ii
* neunhoef remarks part iiI
* collection's current version please
* no need to wait for current once again
* no longer necessary code
* clear comments
* delete left overs
* dead code revived
- Schmutz now called "Maintenance" and completely implemented in C++
- Fix index locking bug in mmfiles
- Fix a bug in mmfiles with silent option and repsert
- Slightly increase supervision okperiod and graceperiod
* safety checkin of Node throw reduction.
* final round of Node throw protection. Common accessors now protected to force code to hasAsXXX() functions.
* Really enforce the hidden option --server.maximal-threads if given.
* Switch off --log.force-direct in scripts/startStandAloneAgency.sh
* Lower the timeout for sending AppendEntriesRPC to 150s.
* Erase _earliestPackage when becoming a leader.
* Challenge leadership in agent main loop.
* Use steady_clock for _earliestPackage.
* Change _lastAcked and _leaderSince to steady_clock as well.
* time difference calculations based on old readSystemClock to steadyClockToDouble
* All system_clock transitioned to steady_clock in Agent. Remaining system_clock are user input / output or timestamps
* Inception system_clock to steady_clock
* Fixed object assignment operator for agency's key value store
* Node's toJson is now actually toJson. getString should be used for string extractions
* adjust agency's documentation (clarify precondition)
* added debugging methods
* try to fix invalid access in case of error
* remove unused members
* bugfixes and comments
* all agency fixes in
* merge bug
* partially unguarded Agent::lead fixed
* all agency fixes in
* added nrBlocked to thread startup eval
* added nrBlocked to thread startup eval
* recombination of cases in State::get
* some maps replaced with unordered_maps
* optimized maps some